Rev 594 | Rev 647 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
594 | leod | 1 | // Maphacks for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
644 | leod | 3 | // Title : Of Pigs and Men |
4 | // Filename : pigsmen.map |
||
594 | leod | 5 | // Author : Sebastian Fritzon |
644 | leod | 6 | // mapmd4 : bbfecdf194a3e6b90325eb71293a9225 // 2011-02-22 |
7 | |||
594 | leod | 8 | // Curr. HRP: r5.3.594 |
9 | |||
10 | sprite 890 angoff -512 // tile0028 shotgunsprite |
||
11 | sprite 148 angoff 256 // tile0040 ammo |
||
12 | sprite 149 angoff 256 // tile0040 ammo |
||
13 | sprite 1253 angoff 960 // tile0053 firstaid |
||
14 | sprite 1253 mdzoff 200000 // tile0053 firstaid |
||
15 | sprite 1253 roll 1 // tile0053 firstaid |
||
16 | sprite 1252 angoff -128 // tile0044 rpgammo |
||
17 | sprite 1252 pitch -80 // tile0044 rpgammo |
||
18 | sprite 1252 roll 80 // tile0044 rpgammo |
||
19 | sprite 1309 angoff -256 // tile0052 sixpack |
||
20 | sprite 654 mdzoff 150000 // tile0916 fireext |
||
21 | sprite 654 pitch 1 // tile0916 fireext |
||
22 | sprite 675 angoff -512 // tile0049 shotgunammo |
||
23 | sprite 439 angoff -768 // tile1348 holoduke |
||
24 | sprite 476 angoff -896 // tile0052 sixpack |
||
25 | sprite 138 angoff 1024 // tile1061 (streetlight) |
||
26 | sprite 673 angoff 1024 // tile0040 ammo |
||
27 | sprite 674 angoff 1024 // tile0040 ammo |
||
28 | sprite 377 angoff -256 // tile0049 shotgunammo |
||
29 | sprite 375 angoff -512 // tile0053 firstaid |
||
30 | sprite 376 angoff -768 // tile0049 shotgunammo |
||
31 | sprite 384 angoff 1024 // tile1294 podfem1 |
||
32 | sprite 816 angoff -256 // tile0054 shield |
||
33 | sprite 816 mdzoff 900000 // tile0054 shield |
||
34 | sprite 816 pitch -1 // tile0054 shield |
||
35 | sprite 374 angoff 128 // tile1353 spacemarine |
||
36 | sprite 198 angoff 1024 // tile0040 ammo |
||
37 | sprite 196 angoff 1024 // tile0028 shotgunsprite |
||
38 | sprite 815 angoff -512 // tile0041 batteryammo |
||
39 | sprite 815 mdzoff 1100000 // tile0041 batteryammo |
||
40 | sprite 815 pitch 1 // tile0041 batteryammo |
||
41 | sprite 815 roll 1 // tile0041 batteryammo |
||
42 | sprite 30 angoff 512 // tile0610 (lightswitch pole) |
||
43 | sprite 59 notmd // tile1231 (1227 nukebarrel) |
||
44 | sprite 62 angoff 768 // tile1232 canwithsomething |
||
45 | sprite 1051 mdzoff 900000 // tile0053 firstaid |
||
46 | sprite 1051 roll 1 // tile0053 firstaid |
||
47 | sprite 1082 angoff 1024 // tile0054 shield |
||
48 | sprite 1082 mdzoff 900000 // tile0054 shield |
||
49 | sprite 1082 roll 1 // tile0054 shield |
||
50 | sprite 871 angoff -512 // tile0022 chaingunsprite |
||
51 | sprite 616 angoff 512 // tile0040 ammo |
||
52 | sprite 617 angoff 1024 // tile0040 ammo |
||
53 | sprite 458 angoff 768 // tile1232 canwithsomething |
||
54 | sprite 448 angoff 1024 // tile0913 maskwall2 (fence) |
||
55 | sprite 448 mdzoff 400000 // tile0913 maskwall2 (fence) |
||
56 | sprite 448 pitch 1 // tile0913 maskwall2 (fence) |
||
57 | sprite 449 angoff 1024 // tile0913 maskwall2 (fence) |
||
58 | sprite 449 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
59 | sprite 449 pitch 1 // tile0913 maskwall2 (fence) |
||
60 | sprite 450 angoff 1024 // tile0913 maskwall2 (fence) |
||
61 | sprite 450 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
62 | sprite 450 pitch 1 // tile0913 maskwall2 (fence) |
||
63 | sprite 451 angoff 1000 // tile0913 maskwall2 (fence) |
||
64 | sprite 451 mdzoff 250000 // tile0913 maskwall2 (fence) |
||
65 | sprite 451 pitch 1 // tile0913 maskwall2 (fence) |
||
66 | sprite 452 angoff 24 // tile0913 maskwall2 (fence) |
||
67 | sprite 452 mdzoff 250000 // tile0913 maskwall2 (fence) |
||
68 | sprite 452 pitch -1 // tile0913 maskwall2 (fence) |
||
69 | sprite 454 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
70 | sprite 454 pitch -1 // tile0913 maskwall2 (fence) |
||
71 | sprite 455 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
72 | sprite 455 pitch -1 // tile0913 maskwall2 (fence) |
||
73 | sprite 456 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
74 | sprite 456 pitch -1 // tile0913 maskwall2 (fence) |
||
75 | sprite 460 notmd // tile1231 (1227 nukebarrel) |
||
76 | sprite 226 angoff -512 // tile0479 (satellite dish) |
||
77 | sprite 771 angoff 128 // tile0958 (lights) |
||
78 | sprite 300 mdzoff 500000 // tile1227 nukebarrel |
||
79 | sprite 300 pitch -1 // tile1227 nukebarrel |
||
80 | sprite 89 mdzoff 500000 // tile1232 canwithsomething |
||
81 | sprite 89 pitch -1 // tile1232 canwithsomething |
||
82 | sprite 240 angoff 1024 // tile1061 (streetlight) |
||
83 | sprite 241 angoff 1024 // tile1078 (streetlight broken) |
||
84 | sprite 247 angoff 1024 // tile0407 fansprite |
||
85 | sprite 248 angoff 1024 // tile0407 fansprite |
||
86 | sprite 620 angoff 512 // tile0041 batteryammo |
||
87 | sprite 619 angoff -512 // tile0040 ammo |
||
88 | sprite 873 angoff 512 // tile0042 devistatorammo |
||
89 | sprite 875 angoff -896 // tile1232 canwithsomething |
||
90 | sprite 709 angoff 1024 // tile1227 nukebarrel |
||
91 | sprite 709 mdzoff 500000 // tile1227 nukebarrel |
||
92 | sprite 709 pitch -1 // tile1227 nukebarrel |
||
93 | sprite 708 angoff -512 // tile1227 nukebarrel |
||
94 | sprite 712 angoff 768 // tile1227 nukebarrel |
||
95 | sprite 713 angoff 256 // tile1227 nukebarrel |
||
96 | sprite 706 angoff -384 // tile1227 nukebarrel |
||
97 | sprite 702 angoff 512 // tile1227 nukebarrel |
||
98 | sprite 705 angoff 1024 // tile1227 nukebarrel |
||
99 | sprite 704 angoff -256 // tile1227 nukebarrel |
||
100 | sprite 715 angoff 256 // tile1227 nukebarrel |
||
101 | sprite 739 angoff -512 // tile0049 shotgunammo |
||
102 | sprite 740 angoff 1024 // tile0049 shotgunammo |
||
103 | sprite 716 angoff 768 // tile1227 nukebarrel |
||
104 | sprite 722 angoff 1024 // tile1227 nukebarrel |
||
105 | sprite 724 angoff -512 // tile1227 nukebarrel |
||
106 | sprite 720 angoff 768 // tile1227 nukebarrel |
||
107 | sprite 719 angoff 512 // tile1227 nukebarrel |
||
108 | sprite 762 angoff -512 // tile1348 holoduke |
||
109 | sprite 386 angoff 176 // tile0958 (lights) |
||
110 | sprite 1081 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
111 | sprite 1081 pitch -1 // tile0913 maskwall2 (fence) |
||
112 | sprite 1080 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
113 | sprite 1080 pitch -1 // tile0913 maskwall2 (fence) |
||
114 | sprite 1076 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
115 | sprite 1076 pitch -1 // tile0913 maskwall2 (fence) |
||
116 | sprite 1077 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
117 | sprite 1077 pitch -1 // tile0913 maskwall2 (fence) |
||
118 | sprite 1078 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
119 | sprite 1078 pitch -1 // tile0913 maskwall2 (fence) |
||
120 | sprite 1079 angoff 24 // tile0913 maskwall2 (fence) |
||
121 | sprite 1079 mdzoff 250000 // tile0913 maskwall2 (fence) |
||
122 | sprite 1079 pitch -1 // tile0913 maskwall2 (fence) |
||
123 | sprite 408 angoff 256 // tile1232 canwithsomething |
||
124 | sprite 410 angoff 768 // tile1232 canwithsomething |
||
125 | sprite 409 angoff -512 // tile1227 nukebarrel |
||
126 | sprite 468 angoff 512 // tile0023 rpgsprite |
||
127 | sprite 467 angoff -768 // tile0028 shotgunsprite |
||
128 | sprite 425 angoff -768 // tile0052 sixpack |
||
129 | sprite 424 angoff -512 // tile0041 batteryammo |
||
130 | sprite 393 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
131 | sprite 393 pitch 1 // tile0913 maskwall2 (fence) |
||
132 | sprite 401 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
133 | sprite 401 pitch 1 // tile0913 maskwall2 (fence) |
||
134 | sprite 400 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
135 | sprite 400 pitch 1 // tile0913 maskwall2 (fence) |
||
136 | sprite 399 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
137 | sprite 399 pitch 1 // tile0913 maskwall2 (fence) |
||
138 | sprite 398 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
139 | sprite 398 pitch 1 // tile0913 maskwall2 (fence) |
||
140 | sprite 397 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
141 | sprite 397 pitch 1 // tile0913 maskwall2 (fence) |
||
142 | sprite 396 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
143 | sprite 396 pitch 1 // tile0913 maskwall2 (fence) |
||
144 | sprite 395 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
145 | sprite 395 pitch 1 // tile0913 maskwall2 (fence) |
||
146 | sprite 394 mdzoff 450000 // tile0913 maskwall2 (fence) |
||
147 | sprite 394 pitch 1 // tile0913 maskwall2 (fence) |
||
148 | sprite 402 mdzoff 450000 // tile1061 (streetlight) |
||
149 | sprite 402 pitch 1 // tile1061 (streetlight) |
||
150 | sprite 404 angoff -512 // tile0029 devistatorsprite |
||
151 | sprite 406 angoff -512 // tile0042 devistatorammo |
||
152 | sprite 407 angoff 1024 // tile1294 podfem1 |
||
153 | sprite 447 angoff -512 // tile1061 (streetlight) |
||
154 | sprite 389 angoff 512 // tile1061 (streetlight) |
||
155 | sprite 904 angoff 512 // tile0679 (battlelord holo) |
||
156 | sprite 897 angoff -512 // tile0679 (battlelord holo) |
||
157 | sprite 905 angoff 512 // tile0679 (battlelord holo) |
||
158 | sprite 906 angoff -512 // tile0679 (battlelord holo) |
||
159 | sprite 895 angoff 512 // tile0679 (battlelord holo) |
||
160 | sprite 907 angoff -512 // tile0679 (battlelord holo) |
||
161 | sprite 946 angoff -256 // tile1232 canwithsomething |
||
162 | sprite 947 angoff 640 // tile1232 canwithsomething |
||
163 | sprite 948 angoff 512 // tile0051 cola |
||
164 | sprite 957 angoff 512 // tile0047 hbombammo |
||
165 | sprite 957 mdzoff 200000 // tile0047 hbombammo |
||
166 | sprite 957 pitch 1 // tile0047 hbombammo |
||
167 | sprite 985 angoff -256 // tile4419 (openbomb) |
||
168 | sprite 968 angoff 1024 // tile0563 waterfountain |
||
169 | sprite 997 angoff -512 // tile0049 shotgunammo |
||
170 | sprite 996 mdzoff 900000 // tile0049 shotgunammo |
||
171 | sprite 996 pitch -1 // tile0049 shotgunammo |
||
172 | sprite 1163 mdxoff 80000 // tile0958 (lights) |
||
173 | sprite 1163 pitch 1 // tile0958 (lights) |
||
174 | sprite 1027 angoff -512 // tile1238 explodingbarrel |
||
175 | sprite 1020 angoff 256 // tile0023 rpgsprite |
||
176 | sprite 1020 pitch 112 // tile0023 rpgsprite |
||
177 | sprite 1020 roll 112 // tile0023 rpgsprite |
||
178 | sprite 1022 angoff 1024 // tile0044 rpgammo |
||
179 | sprite 1022 mdzoff 2000 // tile0044 rpgammo |
||
180 | sprite 1022 pitch -144 // tile0044 rpgammo |
||
181 | sprite 1037 angoff -256 // tile0052 sixpack |
||
182 | sprite 1033 angoff 512 // tile1227 nukebarrel |
||
183 | sprite 1039 angoff 256 // tile1227 nukebarrel |
||
184 | sprite 1038 angoff -640 // tile1227 nukebarrel |
||
185 | sprite 1108 angoff -640 // tile0052 sixpack |
||
186 | sprite 1107 angoff -640 // tile0052 sixpack |
||
187 | sprite 1159 mdzoff 200000 // tile0042 devistatorammo |
||
188 | sprite 1159 pitch -1 // tile0042 devistatorammo |
||
189 | sprite 1159 roll 4 // tile0042 devistatorammo |
||
190 | sprite 1158 mdzoff 800000 // tile0042 devistatorammo |
||
191 | sprite 1158 pitch -1 // tile0042 devistatorammo |
||
192 | sprite 1141 angoff 512 // tile1227 nukebarrel |
||
193 | sprite 1143 angoff 512 // tile1227 nukebarrel |
||
194 | sprite 1144 angoff 512 // tile1227 nukebarrel |
||
195 | sprite 1149 angoff -768 // tile1227 nukebarrel |
||
196 | sprite 1152 angoff 512 // tile1227 nukebarrel |
||
197 | sprite 964 mdxoff 80000 // tile0958 (lights) |
||
198 | sprite 964 pitch 1 // tile0958 (lights) |
||
199 | sprite 1186 angoff 1024 // tile0049 shotgunammo |
||
200 | sprite 1185 angoff 768 // tile0049 shotgunammo |
||
201 | sprite 1185 mdzoff 900000 // tile0049 shotgunammo |
||
202 | sprite 1185 pitch -1 // tile0049 shotgunammo |
||
203 | sprite 1187 angoff 640 // tile0052 sixpack |
||
204 | sprite 1197 angoff -512 // tile0029 devistatorsprite |
||
205 | sprite 489 mdxoff 9000 // tile0057 jetpack |
||
206 | sprite 489 pitch -1 // tile0057 jetpack |
||
207 | sprite 1250 mdxoff 7000 // tile0060 accesscard yellow |
||
208 | sprite 1250 pitch -1 // tile0060 accesscard yellow |