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Rev | Author | Line No. | Line |
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727 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Title : Grand Central Mayhem |
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4 | // Author : Todd Vance |
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5 | // Filename : gcs.map |
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6 | // mapmd4 : ec731337027d8b0275e74c5bfe7f23c2 // 2012-11-12 |
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7 | |||
8 | // Curr. HRP: r5.4.726 |
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9 | |||
10 | sprite 147 angoff 1024 // tile0040 ammo |
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11 | sprite 442 angoff 1024 // tile0057 jetpack |
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12 | sprite 320 angoff -256 // tile0021 firstgunsprite |
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13 | sprite 248 angoff 1024 // tile0040 ammo |
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14 | sprite 361 angoff 512 // tile1348 holoduke |
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15 | sprite 359 angoff 512 // tile0059 heatsensor |
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16 | sprite 321 angoff 512 // tile0040 ammo |
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17 | sprite 449 angoff -512 // tile0060 accesscard [blue] |
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18 | sprite 246 angoff -512 // tile0040 ammo |
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19 | sprite 247 angoff -512 // tile0040 ammo |
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20 | sprite 288 angoff 512 // tile0023 rpgsprite |
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21 | sprite 386 pitch 1 // tile0916 fireext |
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22 | sprite 386 mdzoff 250000 // tile0916 fireext |
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23 | sprite 450 angoff 512 // tile0060 accesscard [red yellow] |
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24 | sprite 439 angoff 256 // tile0028 shotgunsprite |
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25 | sprite 439 roll -1 // tile0028 shotgunsprite |
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26 | sprite 439 mdzoff 300000 // tile0028 shotgunsprite |
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27 | sprite 323 angoff -512 // tile0040 ammo |
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28 | sprite 451 angoff 512 // tile0060 accesscard [yellow red] |
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29 | sprite 448 angoff 512 // tile0023 rpgsprite |
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30 | sprite 446 angoff 256 // tile0057 jetpack |
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31 | sprite 470 angoff 512 // tile0028 shotgunsprite |