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481 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : 1A.TRAIN.MAP - IITTC : "To the Center of LA" by Zykov Eddy
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// Map Date : 2012-05-15
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// mapmd4   : 3ef7637da54ca158309c454377d10b09
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// Curr. HRP: r5.2.481
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sprite   436 angoff     512        // tile0051 cola
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sprite   419 angoff    -256        // tile0028 shotgunsprite
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sprite   378 angoff     1024       // tile0022 chaingunsprite
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sprite   444 angoff    -512        // tile0049 shotgunammo
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sprite   462 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   462 pitch     -1          // tile1235 (tile1233 money)
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sprite   463 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   463 pitch     -1          // tile1235 (tile1233 money)
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sprite   438 angoff    -256        // tile0032 growspriteicon  IITTC blackpistol
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sprite   128 angoff     512        // tile0060 accesscard blue
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sprite   104 angoff    -896        // tile4413 mailbag
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sprite   110 mdzoff     500000     // tile4413 mailbag
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sprite   110 pitch      1          // tile4413 mailbag
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sprite   464 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   464 pitch     -1          // tile1235 (tile1233 money)
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sprite   465 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   465 pitch     -1          // tile1235 (tile1233 money)
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sprite   103 mdzoff     500000     // tile4413 mailbag
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sprite   103 pitch      1          // tile4413 mailbag
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sprite   106 angoff     256        // tile4413 mailbag
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sprite   107 angoff    -512        // tile4413 mailbag
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sprite   105 mdzoff     500000     // tile4413 mailbag
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sprite   105 roll      -1          // tile4413 mailbag
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sprite   442 angoff     1024       // tile0049 shotgunammo
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sprite   475 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   475 pitch     -1          // tile1235 (tile1233 money)
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sprite   443 angoff    -512        // tile0049 shotgunammo
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sprite   191 mdxoff     45000      // tile0170 accessswitch2 yellow
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sprite   191 pitch      1          // tile0170 accessswitch2 yellow
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sprite   191 roll       1024       // tile0170 accessswitch2 yellow
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sprite   210 mdxoff     45000      // tile0170 accessswitch2 yellow
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sprite   210 pitch      1          // tile0170 accessswitch2 yellow
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sprite   210 roll       1024       // tile0170 accessswitch2 yellow
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sprite   447 angoff     512        // tile0041 batteryammo
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sprite   468 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   468 pitch     -1          // tile1235 (tile1233 money)
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sprite   467 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   467 pitch     -1          // tile1235 (tile1233 money)
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sprite   466 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   466 pitch     -1          // tile1235 (tile1233 money)
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sprite   423 angoff    -512        // tile0041 batteryammo
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sprite   370 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite   469 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   469 pitch     -1          // tile1235 (tile1233 money)
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sprite   498 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   498 pitch     -1          // tile1235 (tile1233 money)
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sprite   480 angoff     1024       // tile1472  IITTC rpgsprite
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sprite   375 angoff     512        // tile0047 hbombammo (multiplayer)
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sprite   371 angoff     1024       // tile0023 rpgsprite (multiplayer)
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sprite   371 mdzoff     900000     // tile0023 rpgsprite (multiplayer)
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sprite   371 pitch     -1          // tile0023 rpgsprite (multiplayer)
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sprite   474 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   474 pitch     -1          // tile1235 (tile1233 money)
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sprite   372 angoff     512        // tile0047 hbombammo (multiplayer)
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sprite   428 angoff     256        // tile0054 shield
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sprite   472 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   472 pitch     -1          // tile1235 (tile1233 money)
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sprite   473 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   473 pitch     -1          // tile1235 (tile1233 money)
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sprite   441 angoff     512        // tile0047 hbombammo
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sprite   470 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   470 pitch     -1          // tile1235 (tile1233 money)
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sprite   471 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   471 pitch     -1          // tile1235 (tile1233 money)
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sprite   440 angoff    -512        // tile0047 hbombammo
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sprite   424 angoff     1024       // tile0041 batteryammo
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sprite   112 angoff     1024       // tile0023 rpgsprite