Rev 660 | Rev 722 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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660 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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3 | // Title : Kill City |
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4 | // Filename : killcity.map |
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5 | // Author : Zykov Eddy |
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6 | // mapmd4 : 693d49152e7a0946cc60083c3eac2d0a // 2013-12-30 (Megaton Workshop) |
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7 | |||
689 | leod | 8 | |
660 | leod | 9 | // <-> killcity.mhk |
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11 | // Curr. HRP: r5.2.509 |
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12 | |||
13 | // 0-538 / / 799-829 |
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14 | sprite 102 angoff 512 // tile4495 wetfloor |
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15 | sprite 824 angoff -256 // tile0051 cola |
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16 | sprite 385 angoff -256 // tile0028 shotgunsprite |
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17 | sprite 404 angoff 512 // tile0060 accesscard red |
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18 | //sprite 818 mdxoff -10000 // tile2360 (gunturret) |
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19 | //sprite 818 pitch 1 // tile2360 (gunturret) |
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20 | sprite 821 angoff -512 // tile0040 ammo |
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21 | sprite 280 angoff 0 // tile0060 accesscard blue |
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22 | sprite 823 angoff 256 // tile0051 cola |
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23 | sprite 359 angoff 256 // tile0060 accesscard yellow |
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24 | sprite 826 angoff 1024 // tile0022 chaingunsprite |
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25 | sprite 467 angoff 1024 // tile0060 accesscard blue |
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26 | sprite 828 angoff -512 // tile0051 cola |
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27 | sprite 829 angoff 1024 // tile0049 shotgunammo |
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28 | sprite 538 angoff 0 // tile0060 accesscard blue |