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344 | spiker | 1 | |
2 | // Duke3D HRP Characters Definitions |
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3 | |||
4 | |||
5 | |||
6 | // BABES |
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7 | |||
8 | // Hanging Babe/NAKED1 (603) |
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9 | model "polymer/sprites/characters/0603_naked1.md3" { |
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10 | |||
11 | scale 13.2 yoffset -10 |
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12 | |||
13 | skin { pal 0 surface 0 file "polymer/sprites/characters/0603_naked1_d.png" specfactor 0.3 specpower 2 } |
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14 | |||
15 | // normal { pal 0 surface 0 NOfile!! "polymer/sprites/characters/0603_naked1_n.png" parallaxscale 0 parallaxbias 0 } |
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16 | |||
17 | glow { surface 0 file "polymer/sprites/characters/0603_naked1_g.png" } |
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18 | skin { pal 0 surface 1 file "polymer/sprites/characters/0603_slime_d.png" specpower 110 specfactor 180 } |
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19 | |||
20 | normal { pal 0 surface 1 file "polymer/sprites/characters/0603_slime_n.png" } |
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21 | |||
22 | specular { pal 0 surface 1 file "polymer/sprites/characters/0603_slime_s.png" } |
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23 | |||
24 | skin { pal 0 surface 2 file "polymer/sprites/characters/0603_pants_d.png" specfactor 0 } |
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25 | |||
26 | skin { pal 0 surface 3 file "polymer/sprites/characters/0603_hair_d.png" specfactor 0 } |
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27 | |||
28 | anim { frame0 "FRAME25" frame1 "FRAME50" fps 5 flag 0 } |
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29 | |||
30 | frame { name "FRAME25" tile 603 } |
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31 | |||
32 | } |
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33 | |||
34 | // Geisha/STATUE (753) |
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35 | model "polymer/sprites/characters/0753_geisha.md3" { |
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36 | scale 2.1 shade 2 |
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37 | skin { pal 0 file "polymer/sprites/characters/0753_geisha.png" } |
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38 | anim { frame0 "FRAME2" frame1 "FRAME25" fps 20 flags 0 } |
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39 | frame { name "FRAME1" tile 753 } |
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40 | frame { name "FRAME2" tile 869 } |
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41 | } |
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42 | |||
43 | // Pod Babe/PODFEM1 (1294) |
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44 | model "polymer/sprites/characters/1294_podbabe.md3" { |
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45 | scale 9.3 shade 2 |
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46 | skin { pal 0 surface 0 file "polymer/sprites/characters/1294_skin.png" } |
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47 | glow { surface 0 file "polymer/sprites/characters/0603_skin_g.png" } |
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48 | skin { pal 0 surface 1 file "polymer/sprites/characters/slime.png" } |
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49 | skin { pal 0 surface 2 file "polymer/sprites/characters/1294_hair.png" } |
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50 | anim { frame0 "FRAME1" frame1 "FRAME31" fps 4 flags 0 } |
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51 | frame { name "FRAME1" tile0 1294 tile1 1296 } |
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52 | } |
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53 | |||
54 | // Stripper/FEM1 (1312) |
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55 | model "polymer/sprites/characters/1312_stripper.md3" { |
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56 | scale 1.9 shade 0 |
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57 | skin { pal 0 file "polymer/sprites/characters/1312_stripper.png" } |
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58 | anim { frame0 "dance_b" frame1 "dance_e" fps 40 flags 0 } |
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59 | frame { name "dance_b" tile0 1312 tile1 1316 smoothduration 0.5 } |
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60 | anim { frame0 "shake_b" frame1 "shake_e" fps 31 flags 0 } |
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61 | frame { name "shake_b" tile0 1331 tile1 1333 smoothduration 0.5 } |
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62 | } |
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63 | |||
64 | // Pole Stripper/FEM2 (1317) |
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65 | model "polymer/sprites/characters/1317_stripper.md3" { |
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66 | scale 3 shade 3 |
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67 | skin { pal 0 file "polymer/sprites/characters/1317_stripper.png" } |
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68 | anim { frame0 "frame1" frame1 "frame4" fps 4 flags 0 } |
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69 | frame { frame "frame1" tile0 1317 tile1 1320 } |
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70 | } |
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71 | |||
72 | // Babe Hooker/FEM3 (1321) |
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73 | model "polymer/sprites/characters/1321_hooker.md3" { |
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74 | scale 1.1 shade 1 |
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75 | skin { pal 0 file "polymer/sprites/characters/1321_hooker.png" } |
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76 | anim { frame0 "1" frame1 "6" fps 5 flags 0 } |
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77 | frame { frame "1" tile0 1321 tile1 1322 } |
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78 | } |
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79 | |||
80 | // Impaled Babe/FEM5 (1323) |
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81 | model "polymer/sprites/characters/1323_paledbabe.md3" { |
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82 | scale 9.3 shade 2 |
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83 | skin { pal 0 surface 0 file "polymer/sprites/characters/1323_skin.png" } |
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84 | glow { surface 0 file "polymer/sprites/characters/0603_skin_g.png" } |
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85 | skin { pal 0 surface 1 file "polymer/sprites/characters/1323_hair.png" } |
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86 | skin { pal 0 surface 2 file "polymer/sprites/characters/1323_slime.png" } |
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87 | anim { frame0 "FRAME1" frame1 "FRAME15" fps 2 flags 0 } |
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88 | frame { name "FRAME1" tile 1323 } |
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89 | } |
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90 | |||
91 | // Impaled Babe/FEM5 Bloody Pale (1324) |
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92 | model "polymer/sprites/characters/1324_pale.md3" { |
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93 | scale 9.3 shade 2 |
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94 | skin { pal 0 file "polymer/sprites/characters/slime_blood.png" } |
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95 | glow { surface 0 file "polymer/sprites/characters/0603_skin_g.png" } |
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96 | frame { name "FRAME1" tile 1324 } |
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97 | } |
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98 | |||
99 | // Cavedancer/FEM4 (1325) |
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100 | model "polymer/sprites/characters/1325_cavedancer.md3" { |
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101 | scale 2 shade 2 |
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102 | skin { pal 0 file "polymer/sprites/characters/1325_cavedancer.png" } |
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103 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 15 flags 0 } |
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104 | frame { name "FRAME1" tile0 1325 tile1 1330 } |
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105 | } |
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106 | |||
107 | // Crouching Babe/FEM6 (1334) |
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108 | model "polymer/sprites/characters/1334_crouchbabe.md3" { |
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109 | scale 10.8 shade 2 zadd 5 |
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110 | skin { pal 0 surface 0 file "polymer/sprites/characters/1334_skin.png" } |
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111 | glow { surface 0 file "polymer/sprites/characters/0603_skin_g.png" } |
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112 | skin { pal 0 surface 1 file "polymer/sprites/characters/slime.png" } |
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113 | skin { pal 0 surface 2 file "polymer/sprites/characters/1334_hair.png" } |
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114 | anim { frame0 "FRAME1" frame1 "FRAME25" fps 4 flags 0 } |
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115 | frame { name "FRAME1" tile 1334 } |
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116 | } |
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117 | |||
118 | // Crouching Babe/FEM6 Podest (1335) |
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119 | model "polymer/sprites/characters/1335_podest.md3" { |
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120 | scale 9.3 shade 2 zadd -2 |
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121 | skin { pal 0 file "polymer/sprites/characters/slime_blood.png" } |
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122 | glow { surface 0 file "polymer/sprites/characters/0603_skin_g.png" } |
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123 | frame { name "FRAME1" tile 1335 } |
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124 | } |
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125 | |||
126 | // Asian Babe/FEM7 (1395) |
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127 | model "polymer/sprites/characters/1395_fem7.md3" { |
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128 | scale 2.57 shade 3 |
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129 | skin { pal 0 file "polymer/sprites/characters/1395_fem7.png" } |
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130 | anim { frame0 "frame1" frame1 "frame4" fps 4 flags 0 } |
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131 | frame { frame "frame1" tile0 1395 tile1 1398 } |
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132 | } |
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133 | |||
134 | // Cheerleader/FEM9 (3450) |
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135 | model "polymer/sprites/characters/3450_cheerleader.md3" { |
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136 | scale 2 shade 2 |
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137 | skin { pal 0 surface 0 file "polymer/sprites/characters/3450_cheerleader_14.png" } // pom-poms |
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138 | skin { pal 0 surface 1 file "polymer/sprites/characters/3450_cheerleader.png" } // hair |
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139 | skin { pal 0 surface 2 file "polymer/sprites/characters/3450_cheerleader.png" } // body |
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140 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 15 flags 0 } |
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141 | frame { name "FRAME1" tile0 3450 tile1 3455 } |
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142 | } |
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143 | |||
144 | // E4L7 Sister Act Babes/FEM10 (4864) |
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145 | model "polymer/sprites/characters/4864_fem10.md3" { |
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146 | scale 2.76 shade 0 |
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147 | skin { pal 0 surface 0 file "polymer/sprites/characters/4864_fem10a.png" } |
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148 | skin { pal 0 surface 1 file "polymer/sprites/characters/4864_fem10b.png" } |
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149 | anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 } |
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150 | frame { frame "frame1" tile0 4864 tile1 4865 } |
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151 | } |
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152 | |||
153 | // E4L7 Domina/TOUGHGAL (4866) |
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154 | model "polymer/sprites/characters/4866_toughgal.md3" { |
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155 | scale 1.75 shade 2 |
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156 | skin { pal 0 file "polymer/sprites/characters/4866_toughgal.png" } |
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157 | anim { frame0 "FRAME1" frame1 "FRAME30" fps 15 flags 0 } |
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158 | frame { name "FRAME1" tile0 4866 tile1 4870 } |
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159 | } |
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160 | |||
161 | // E4L1 Weather Girl/WOMAN (4874) |
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162 | model "polymer/sprites/characters/4874_woman.md3" { |
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163 | scale 2.55 shade 0 |
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164 | skin { pal 0 file "polymer/sprites/characters/4874_woman.png" } |
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165 | anim { frame0 "frame1" frame1 "frame2" fps 0.75 flags 0 } |
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166 | frame { frame "frame1" tile0 4874 tile1 4876 } |
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167 | } |
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168 | |||
169 | |||
170 | |||
171 | // PIRATES/ROBOTS (E4L4) |
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172 | |||
173 | // ROBOTDOG (4402) |
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174 | |||
175 | // ROBOTPIRATE (4404) |
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176 | |||
177 | // PIRATE1A/4A (4510) |
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178 | model "polymer/sprites/characters/4510_pirate1a.md3" { |
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179 | scale 1.7 shade 0 |
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180 | skin { pal 0 file "polymer/sprites/characters/4510_pirate1a.png" } |
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181 | anim { frame0 "FRAME1" frame1 "FRAME15" fps 10 flags 0 } |
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182 | frame { name "FRAME1" tile0 4510 tile1 4511 } |
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183 | } |
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184 | |||
185 | // PIRATE2A/5A (4512) |
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186 | |||
187 | // PIRATE3A/6A (4514) |
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188 | |||
189 | // PIRATEHALF (4516) |
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190 | model "polymer/sprites/characters/4516_piratehalf.md3" { |
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191 | scale 0.45 shade 1 |
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192 | skin { pal 0 file "polymer/sprites/characters/4516_piratehalf.png" } |
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193 | anim { frame0 "FRAME1" frame1 "FRAME15" fps 4 flags 0 } |
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194 | frame { frame "FRAME1" tile0 4516 tile1 4517 } |
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195 | } |
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196 | |||
197 | // MAN/MAN2 (4871) |
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198 | |||
199 | |||
200 | |||
201 | // DUKE |
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202 | |||
203 | // Automap Duke (1400) |
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204 | texture 1400 { pal 0 { file "polymer/sprites/characters/1400_mapduke.png" } } |
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205 | texture 1401 { pal 0 { file "polymer/sprites/characters/1401_mapduke.png" } } |
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206 | texture 1402 { pal 0 { file "polymer/sprites/characters/1402_mapduke.png" } } |
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207 | texture 1403 { pal 0 { file "polymer/sprites/characters/1403_mapduke.png" } } |
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208 | |||
209 | // Duke standing/moving (1405/1420/1425/1445/1455) |
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210 | model "polymer/sprites/characters/1405_duke.md3" { |
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211 | scale 1.45 shade 0 zadd 3 |
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212 | skin { pal 0 surface 0 file "polymer/sprites/pickups/0057_jetpack.png" } |
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213 | skin { pal 0 surface 1 file "polymer/sprites/characters/1405_duke.png" } |
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214 | skin { pal 0 surface 2 file "polymer/sprites/pickups/0023_rpg.png" } |
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215 | |||
216 | // Idle (1405-1409) |
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217 | anim { frame0 "idle0" frame1 "idle1" fps 6 flags 0 } |
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218 | frame { name "idle0" tile0 1405 tile1 1409 smoothduration 0.4 } |
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219 | // Jetpack (1420-1424) |
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220 | anim { frame0 "jetpack0" frame1 "jetpack1" fps 8 flags 0 } |
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221 | frame { name "jetpack0" tile0 1420 tile1 1424 smoothduration 0.5 } |
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222 | // Run (1425-1444) |
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223 | anim { frame0 "run0" frame1 "run1" fps 36 flags 0 } |
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224 | frame { name "run0" tile0 1425 tile1 1444 smoothduration 0.2 } |
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225 | // Kick (1445-1454) |
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226 | anim { frame0 "kick0" frame1 "kick1" fps 8 flags 1 } |
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227 | frame { name "kick0" tile0 1445 tile1 1454 smoothduration 0.1 } |
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228 | // Jump (1455-1469) |
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229 | anim { frame0 "jump0" frame1 "land" fps 7 flags 1 } |
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230 | frame { name "jump0" tile0 1455 tile1 1464 smoothduration 0.2 } |
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231 | frame { name "land" tile0 1465 tile1 1469 smoothduration 0.2 } |
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232 | |||
233 | hud { tile0 1425 tile1 1444 xadd 0.2 yadd 0.4 zadd 1 angadd -640 } |
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234 | } |
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235 | |||
236 | // Duke swimming (1780) |
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237 | model "polymer/sprites/characters/1405_duke.md3" { |
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238 | scale 1.45 shade 0 zadd 50 |
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239 | skin { pal 0 surface 0 file "polymer/sprites/pickups/0057_jetpack.png" } |
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240 | skin { pal 0 surface 1 file "polymer/sprites/characters/1405_duke.png" } |
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241 | skin { pal 0 surface 2 file "polymer/sprites/pickups/0023_rpg.png" } |
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242 | anim { frame0 "swim0" frame1 "swim1" fps 20 flags 0 } |
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243 | frame { name "swim0" tile0 1780 tile1 1799 smoothduration 0.3 } |
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244 | } |
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245 | |||
246 | // Duke crouching/dying (1491/1511) |
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247 | model "polymer/sprites/characters/1405_duke.md3" { |
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248 | scale 1.45 shade 0 zadd 41 |
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249 | skin { pal 0 surface 0 file "polymer/sprites/pickups/0057_jetpack.png" } |
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250 | skin { pal 0 surface 1 file "polymer/sprites/characters/1405_duke.png" } |
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251 | skin { pal 0 surface 2 file "polymer/sprites/pickups/0023_rpg.png" } |
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252 | |||
253 | // Crouch (1491-1505) |
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254 | frame { name "crouch1" tile0 1491 tile1 1495 smoothduration 0.2 } |
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255 | frame { name "crouch2" tile0 1496 tile1 1500 smoothduration 0.2 } |
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256 | frame { name "crouch3" tile0 1501 tile1 1505 smoothduration 0.2 } |
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257 | // Death (1511-1518) |
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258 | anim { frame0 "die0" frame1 "die1" fps 25 flags 1 } |
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259 | frame { name "die0" tile0 1511 tile1 1515 smoothduration 0.2 } |
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260 | frame { name "dead" tile 1518 smoothduration 0.3 } |
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261 | } |
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262 | |||
263 | |||
264 | |||
265 | // OTHER |
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266 | |||
267 | // Rat (1267) |
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268 | model "polymer/sprites/characters/1267_rat.md3" { |
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269 | scale 0.4 shade 0 |
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270 | skin { pal 0 file "polymer/sprites/characters/1267_rat.jpg" } |
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271 | anim { frame0 "run1" frame1 "run2" fps 8 flags 0 } |
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272 | frame { name "run1" tile0 1267 tile1 1271 } |
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273 | } |
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274 | |||
275 | // Monk (1352) |
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276 | model "polymer/sprites/characters/1352_monk.md3" { |
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277 | scale 30 shade 3 |
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278 | skin { pal 0 file "polymer/sprites/characters/1352_monk.png" } |
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279 | frame { name "FRAME1" tile 1352 } |
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280 | } |
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281 | |||
282 | // Space Marine (1353) |
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283 | model "polymer/sprites/characters/1353_spacemarine.md3" { |
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284 | scale 2.5 shade 0 |
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285 | skin { pal 0 file "polymer/sprites/characters/1353_spacemarine.png" } |
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286 | frame { name "frame00" tile 1353 } |
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287 | } |
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288 | |||
289 | // Skywalker (1354) |
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290 | |||
291 | // Indy (1355) |
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292 | |||
293 | // Terminator (1356) |
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294 | model "polymer/sprites/characters/1356_terminator.md3" { |
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295 | scale 1 shade 0 |
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296 | skin { pal 0 surface 0 file "polymer/sprites/characters/1356_terminator.png" } |
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297 | anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 } |
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298 | frame { name "frame1" tile 1356 } |
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299 | } |
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300 | |||
301 | /* |
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302 | // Terminator arm (1357) |
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303 | model "polymer/sprites/characters/1357_terminarm.md3" { |
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304 | scale 1.5 shade 0 |
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305 | skin { pal 0 surface 0 file "polymer/sprites/characters/1356_terminator.png" } |
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306 | frame { name "frame1" tile 1357 } |
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307 | } |
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308 | */ |
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309 | |||
310 | // Robot mouse (4407) |
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311 | model "polymer/sprites/characters/4407_robotmouse.md3" { |
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312 | scale 1 shade 10 |
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313 | detail { file "polymer/detail/metal.png" detailscale 0.3 } |
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314 | skin { pal 0 file "polymer/sprites/characters/4407_robotmouse.png" } |
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315 | anim { frame0 "Frame0" frame1 "Frame1" fps 4 flags 0 } |
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316 | frame { name "Frame0" tile 4407 } |
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317 | } |
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318 | |||
319 | // Snake Plisken (4590) |
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320 | model "polymer/sprites/characters/4590_snakep.md3" { |
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321 | scale 1 shade 0 |
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322 | skin { pal 0 file "polymer/sprites/characters/4590_snakep.png" } |
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323 | frame { name "Frame0" tile 4590 } |
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324 | } |
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325 | |||
326 | // JURYGUY (4943) |