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Rev | Author | Line No. | Line |
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344 | spiker | 1 | |
2 | // Duke3D HRP HUD Weapons Definitions |
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3 | |||
4 | |||
5 | // Fist (1640) |
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6 | model "polymer/sprites/firstperson/1640_fist.md3" { |
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7 | scale 1.9 |
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8 | skin { pal 0 file "polymer/sprites/firstperson/duke_hand_d.png" } |
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9 | normal { pal 0 file "polymer/sprites/firstperson/duke_hand_n.png" } |
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10 | specular { pal 0 file "polymer/sprites/firstperson/duke_hand_s.png" } |
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11 | frame { name "frame_1" tile 1640 } |
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12 | hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 } |
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13 | hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 } |
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14 | } |
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15 | |||
16 | // Crack knuckles (2324) |
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17 | model "polymer/sprites/firstperson/2324_crackknuckles.md3" { |
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18 | scale 1.75 |
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19 | skin { pal 0 file "polymer/sprites/firstperson/duke_hand_d.png" } |
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20 | normal { pal 0 file "polymer/sprites/firstperson/duke_hand_n.png" } |
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21 | specular { pal 0 file "polymer/sprites/firstperson/duke_hand_s.png" } |
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22 | anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 } |
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23 | frame { name "frame_1" tile0 2324 tile1 2327 } |
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24 | hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.5 zadd 0.35 flipped fov 250 } |
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25 | } |
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26 | |||
27 | // Slimecrunch (2375) |
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28 | model "polymer/sprites/firstperson/2375_slimecrunch.md3" { |
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29 | scale 3.5 |
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30 | skin { pal 0 file "polymer/sprites/firstperson/2375_slimer.png" } |
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31 | // anim { frame0 "frame00" frame1 "frame02" fps 3 flags 0 } |
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32 | frame { name "frame00" tile 2375 } |
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33 | frame { name "frame01" tile 2376 } |
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34 | frame { name "frame02" tile 2377 } |
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35 | hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 } |
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36 | hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 } |
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37 | hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 } |
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38 | } |
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39 | |||
40 | // Devastator (2510) |
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41 | model "polymer/sprites/firstperson/2510_devastator.md3" { |
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42 | scale 1.5 |
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43 | skin { pal 0 file "polymer/sprites/firstperson/2510_devastator.png" specfactor 0.5 specpower 35 } |
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44 | // normal { file "polymer/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
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45 | specular { file "polymer/sprites/firstperson/2510_devastator_s.png" } |
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46 | frame { name "Frame0" tile 2510 } |
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47 | glow { file "polymer/sprites/firstperson/2510_devastator_g.png" } |
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48 | frame { name "Frame0" tile 2511 } |
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49 | hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //Left devastator |
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50 | hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd 1024 } //Right devastator |
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51 | } |
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52 | |||
53 | // Mighty Boot (2521) |
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54 | model "polymer/sprites/firstperson/2521_mightyboot.md3" { |
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55 | scale 9 |
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56 | skin { pal 0 file "polymer/sprites/firstperson/2521_mightyboot.jpg" } |
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57 | frame { name "FRAME1" tile 2521 } |
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58 | hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 } |
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59 | hud { tile 2521 xadd -1.0 yadd 1.8 zadd 2.5 angadd 550 flipped } // Quick Kick |
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60 | } |
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61 | |||
62 | // Mighty Boot (2522) |
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63 | model "polymer/sprites/firstperson/2522_mightyboot.md3" { |
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64 | scale 9 |
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65 | skin { pal 0 file "polymer/sprites/firstperson/2521_mightyboot.jpg" } |
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66 | frame { name "FRAME1" tile 2522 } |
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67 | hud { tile 2522 xadd -0.01 yadd 2.5 zadd 2.5 angadd 550 } |
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68 | hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped } // Quick Kick |
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69 | } |
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70 | |||
71 | // Pistol (2524) |
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72 | model "polymer/sprites/firstperson/2524_pistol.md3" { |
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73 | scale 2 |
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74 | skin { pal 0 surface 4 file "polymer/sprites/firstperson/2524.png" } |
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75 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/duke_hand_d.png" } |
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76 | specular { pal 0 surface 0 file "polymer/sprites/firstperson/duke_hand_s.png" } |
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77 | normal { pal 0 surface 0 file "polymer/sprites/firstperson/duke_hand_n.png" } |
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78 | skin { pal 0 surface 2 file "polymer/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 } |
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79 | normal { pal 0 surface 2 file "polymer/sprites/pickups/0021_pistol_n.png" } |
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80 | specular { pal 0 surface 2 file "polymer/sprites/pickups/0021_pistol_s.png" } |
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81 | skin { pal 0 surface 1 file "polymer/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 } |
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82 | normal { pal 0 surface 1 file "polymer/sprites/pickups/0021_pistol_n.png" } |
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83 | specular { pal 0 surface 1 file "polymer/sprites/pickups/0021_pistol_s.png" } |
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84 | skin { pal 0 surface 3 file "polymer/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 } |
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85 | normal { pal 0 surface 3 file "polymer/sprites/pickups/0021_pistol_n.png" } |
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86 | specular { pal 0 surface 3 file "polymer/sprites/pickups/0021_pistol_s.png" } |
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87 | frame { name "frame_1" tile 2524 } |
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88 | anim { frame0 "frame_2" frame1 "frame_6" fps 60 flags 0 } |
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89 | frame { name "frame_2" tile0 2525 tile1 2526 } |
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90 | anim { frame0 "frame_7" frame1 "frame_16" fps 12.5 flags 1 } |
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91 | frame { name "frame_7" tile0 2528 tile1 2529 } |
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92 | hud { tile0 2524 tile1 2526 xadd -0.09 yadd 1.52 zadd -0.6 angadd -37 fov 340 } |
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93 | hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 fov 330 } |
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94 | } |
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95 | |||
96 | // Pistol clip (40) |
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97 | model "polymer/sprites/firstperson/2530_clip.md3" { |
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98 | scale 1.9 |
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99 | skin { pal 0 file "polymer/sprites/pickups/0040_pistolammo.jpg" } |
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100 | frame { name "Frame0" tile0 2530 tile1 2531 } |
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101 | hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.28 angadd -37 fov 330 } |
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102 | } |
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103 | // Clip hand |
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104 | model "polymer/sprites/firstperson/2532_cliphand.md3" { |
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105 | scale 1.9 |
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106 | skin { pal 0 file "polymer/sprites/firstperson/duke_hand_d.png" } |
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107 | specular { pal 0 file "polymer/sprites/firstperson/duke_hand_s.png" } |
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108 | normal { pal 0 file "polymer/sprites/firstperson/duke_hand_n.png" } |
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109 | frame { name "frame_1" tile 2532 } |
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110 | hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 fov 360 } |
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111 | } |
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112 | |||
113 | // Chaingun (2536) |
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114 | model "polymer/sprites/firstperson/2536_chaingun.md3" { |
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115 | scale 1.9 |
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116 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/2536_chaingun.png" } |
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117 | normal { pal 0 surface 0 file "polymer/sprites/firstperson/2536_chaingun_n.png" } |
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118 | specular { pal 0 surface 0 file "polymer/sprites/firstperson/2536_chaingun_s.png" } |
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119 | glow { pal 0 surface 0 file "polymer/sprites/firstperson/2536_chaingun_g.png" } |
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120 | skin { pal 0 surface 1 file "polymer/sprites/firstperson/duke_hand_d.png" } |
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121 | normal { pal 0 surface 1 file "polymer/sprites/firstperson/duke_hand_n.png" } |
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122 | specular { pal 0 surface 1 file "polymer/sprites/firstperson/duke_hand_s.png" } |
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123 | frame { name "frame00" tile 2537 } |
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124 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/2536_chaingun_f.png" } |
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125 | frame { name "frame00" tile0 2538 tile1 2540 } |
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126 | hud { tile0 2537 tile1 2540 xadd -0.26 yadd 0.52 zadd -0.65 angadd -24 } |
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127 | frame { name "frame00" tile 2536 } |
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128 | frame { name "frame00" tile0 2541 tile1 2543 } |
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129 | hud { tile 2536 hide } |
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130 | } |
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131 | |||
132 | // Chaingun muzzleflash (2541-2543) |
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133 | texture 2541 { pal 0 { file "polymer/sprites/firstperson/2541.png" } } |
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134 | texture 2542 { pal 0 { file "polymer/sprites/firstperson/2542.png" } } |
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135 | texture 2543 { pal 0 { file "polymer/sprites/firstperson/2543.png" } } |
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136 | |||
137 | // RPG (2544) |
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138 | model "polymer/sprites/firstperson/2544_rpg.md3" { |
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139 | scale 4 |
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140 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/2544_rpg.png" } |
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141 | normal { pal 0 surface 0 file "polymer/sprites/firstperson/2544_rpg_n.png" } |
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142 | specular { pal 0 surface 0 file "polymer/sprites/firstperson/2544_rpg_s.png" } |
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143 | skin { pal 0 surface 1 file "polymer/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 } |
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144 | normal { pal 0 surface 1 file "polymer/sprites/firstperson/duke_hand_n.png" } |
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145 | specular { pal 0 surface 1 file "polymer/sprites/firstperson/duke_hand_s.png" } |
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146 | skin { pal 0 surface 2 file "polymer/common/transp.png" } |
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147 | glow { pal 0 surface 2 file "polymer/common/transp.png" } |
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148 | frame { name "frame_1" tile 2544 } |
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149 | skin { pal 0 surface 2 file "polymer/sprites/firstperson/muzzle_flash_01.png" } |
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150 | glow { pal 0 surface 2 file "polymer/sprites/firstperson/muzzle_flash_01.png" } |
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151 | frame { name "frame_1" tile0 2545 tile1 2546 } |
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152 | hud { tile0 2544 tile1 2546 xadd 2 yadd 4 zadd -0.5 angadd -64 fov 250 } |
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153 | } |
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154 | |||
155 | // Freezer (2548) |
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156 | model "polymer/sprites/firstperson/2548_freezer.md3" { |
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157 | scale 1.9 |
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158 | skin { pal 0 file "polymer/sprites/firstperson/2548_freezer.jpg" } |
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159 | glow { file "polymer/sprites/firstperson/2548_freezer_g.png" } |
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160 | frame { name "idle" tile0 2548 tile1 2550 } |
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161 | skin { pal 0 file "polymer/sprites/firstperson/2548_freezer_f.jpg" } |
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162 | glow { file "polymer/sprites/firstperson/2548_freezer_f_g.png" } |
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163 | anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 } |
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164 | frame { name "fire0" tile0 2551 tile1 2553 } |
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165 | hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 } |
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166 | hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 } |
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167 | hud { tile 2550 hide } |
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168 | } |
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169 | |||
170 | // Expander (2554) |
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171 | model "polymer/sprites/firstperson/2554_expander.md3" { |
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172 | scale 15.0 |
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173 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/2556_shrinker.png" } |
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174 | glow { pal 0 surface 0 file "polymer/sprites/firstperson/2556_shrinker_glow.png" } |
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175 | skin { pal 0 surface 1 file "polymer/sprites/firstperson/2556_shrinker.png" } |
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176 | glow { pal 0 surface 1 file "polymer/sprites/firstperson/2556_shrinker_glow.png" } |
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177 | skin { pal 0 surface 2 file "polymer/sprites/firstperson/2554_expander.png" } |
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178 | glow { pal 0 surface 2 file "polymer/sprites/firstperson/2554_expander_glow.png" } |
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179 | frame { name "Frame0" tile 2554 } |
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180 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/2556_shrinker.png" } |
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181 | glow { pal 0 surface 0 file "polymer/sprites/firstperson/2556_shrinker_glow.png" } |
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182 | detail { surface 0 file "polymer/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 } |
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183 | skin { pal 0 surface 1 file "polymer/sprites/firstperson/2556_shrinker.png" } |
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184 | glow { pal 0 surface 1 file "polymer/sprites/firstperson/2556_shrinker_glow.png" } |
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185 | detail { surface 1 file "polymer/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 } |
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186 | skin { pal 0 surface 2 file "polymer/sprites/firstperson/2554_expander.png" } |
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187 | glow { pal 0 surface 2 file "polymer/sprites/firstperson/2554_expander_glow.png" } |
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188 | detail { surface 2 file "polymer/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 } |
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189 | frame { name "Frame0" tile 2555 } |
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190 | hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 } |
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191 | hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 } |
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192 | } |
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193 | |||
194 | // Shrinker (2556) |
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195 | model "polymer/sprites/firstperson/2556_shrinker.md3" { |
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196 | scale 15.0 |
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197 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/2556_shrinker.png" } |
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198 | glow { pal 0 surface 0 file "polymer/sprites/firstperson/2556_shrinker_glow.png" } |
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199 | skin { pal 0 surface 1 file "polymer/sprites/firstperson/2556_shrinker.png" } |
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200 | glow { pal 0 surface 1 file "polymer/sprites/firstperson/2556_shrinker_glow.png" } |
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201 | frame { name "Frame0" tile 2556 } |
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202 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/2556_shrinker.png" } |
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203 | glow { pal 0 surface 0 file "polymer/sprites/firstperson/2556_shrinker_glow.png" } |
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204 | detail { surface 0 file "polymer/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } |
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205 | skin { pal 0 surface 1 file "polymer/sprites/firstperson/2556_shrinker.png" } |
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206 | glow { pal 0 surface 1 file "polymer/sprites/firstperson/2556_shrinker_glow.png" } |
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207 | detail { surface 1 file "polymer/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } |
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208 | frame { name "Frame0" tile 2557 } |
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209 | hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 } |
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210 | hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 } |
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211 | } |
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212 | |||
213 | // Shrinker/Expander crystal (2558 pal0/2) |
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214 | model "polymer/sprites/firstperson/2558_crystal.md3" { |
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215 | scale 15.0 shade 0 |
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216 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/2558_crystal.png" } |
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217 | skin { pal 0 surface 1 file "polymer/sprites/firstperson/2558_crystal.png" } |
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218 | skin { pal 2 surface 0 file "polymer/sprites/firstperson/2558_crystal_red.png" } |
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219 | skin { pal 2 surface 1 file "polymer/sprites/firstperson/2558_crystal_red.png" } |
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220 | frame { name "Frame0" tile 2558 } |
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221 | anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 } |
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222 | frame { name "Frame1" tile0 2559 tile1 2561 } |
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223 | hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 } |
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224 | hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 } |
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225 | } |
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226 | |||
227 | // Tripbomb hand (2563) |
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228 | model "polymer/sprites/firstperson/2563_tripbombhand.md3" { |
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229 | scale 1.9 |
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230 | skin { pal 0 file "polymer/sprites/firstperson/2563_tripbombhand.png" } |
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231 | frame { name "trip" tile 2563 } |
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232 | anim { frame0 "release1" frame1 "release2" fps 15 flags 0 } |
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233 | frame { name "release1" tile0 2564 tile1 2565 } |
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234 | hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 } |
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235 | hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped } |
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236 | } |
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237 | |||
238 | // Tripbomb (2566) |
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239 | model "polymer/sprites/firstperson/2566_tripbomb.md3" { |
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240 | scale 6.5 |
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241 | skin { pal 0 file "polymer/sprites/firstperson/2566_tripbomb.png" } |
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242 | glow { file "polymer/sprites/firstperson/2566_tripbomb_g.png" } |
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243 | frame { name "frame00" tile 2566 } |
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244 | hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 } |
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245 | } |
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246 | |||
247 | // Keycard Hand (2568) |
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248 | model "polymer/sprites/firstperson/2568_keycardhand.md3" { |
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249 | scale 1.9 shade 0 |
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250 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/2568_keycardhand.png" } |
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251 | skin { pal 0 surface 1 file "polymer/sprites/firstperson/duke_hand_d.png" } |
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252 | normal { pal 0 surface 1 file "polymer/sprites/firstperson/duke_hand_n.png" } |
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253 | specular { pal 0 surface 1 file "polymer/sprites/firstperson/duke_hand_s.png" } |
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254 | frame { name "Frame0" tile 2568 } |
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255 | // hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 } |
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256 | hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped } |
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257 | } |
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258 | |||
259 | // Trigger Hand (2570) |
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260 | model "polymer/sprites/firstperson/2570_triggerhand.md3" { |
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261 | scale 1.9 |
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262 | skin { pal 0 file "polymer/sprites/firstperson/2570_triggerhand.png" } |
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263 | frame { name "ready" tile 2570 } |
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264 | anim { frame0 "push0" frame1 "push1" fps 6 flags 1 } |
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265 | frame { name "push0" tile0 2571 tile1 2572 } |
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266 | hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 } |
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267 | } |
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268 | |||
269 | // Pipebomb (2573) |
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270 | model "polymer/sprites/firstperson/2573_pipebombhand.md3" { |
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271 | scale 1.9 |
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272 | skin { pal 0 file "polymer/sprites/firstperson/2573_pipebombhand.png" } |
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273 | frame { name "hold" tile 2573 } |
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274 | frame { name "load" tile 2574 } |
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275 | hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 } |
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276 | hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 } |
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277 | } |
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278 | |||
279 | // Pipebomb Drop (2575) |
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280 | model "polymer/sprites/firstperson/2575_pipebombdrop.md3" { |
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281 | scale 1.9 |
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282 | skin { pal 0 file "polymer/sprites/firstperson/2575_pipebombdrop.png" } |
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283 | frame { name "drop" tile 2575 } |
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284 | hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 } |
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285 | } |
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286 | |||
287 | // Tip Hand (2576/2577) |
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288 | model "polymer/sprites/firstperson/2576_tiphand.md3" { |
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289 | scale 1.9 |
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290 | skin { pal 0 surface 0 file "polymer/sprites/firstperson/duke_hand.png" } |
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291 | detail { surface 0 file "polymer/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 } |
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292 | skin { pal 0 surface 1 file "polymer/sprites/firstperson/dollarnote.png" } |
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293 | frame { name "Frame0" tile 2576 } |
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294 | hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 } |
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295 | } |
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296 | |||
297 | model "polymer/sprites/firstperson/2577_tiphand.md3" { |
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298 | scale 1.9 |
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299 | skin { pal 0 file "polymer/sprites/firstperson/duke_hand.png" } |
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300 | detail { file "polymer/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 } |
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301 | frame { name "Frame0" tile 2577 } |
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302 | hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 } |
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303 | } |
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304 | |||
305 | // Scubagear Mask (2581) |
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306 | texture 2581 { pal 0 { file "polymer/sprites/firstperson/2581.png" } } |
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307 | model "polymer/sprites/firstperson/2581_scuba.md3" { |
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308 | scale 0.5 |
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309 | skin { pal 0 file "polymer/sprites/firstperson/2581_scuba.png" } |
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310 | frame { name "Frame0" tile 2581 } |
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311 | hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 } |
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312 | } |
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313 | |||
314 | // Shotgun (2613) |
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315 | model "polymer/sprites/firstperson/2613_shotgun.md3" { |
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316 | scale 2 |
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317 | skin { pal 0 surface 2 file "polymer/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 } |
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318 | normal { pal 0 surface 2 file "polymer/sprites/pickups/0028_shotgun_n.png" } |
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319 | specular { pal 0 surface 2 file "polymer/sprites/pickups/0028_shotgun_s.png" } |
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320 | skin { pal 0 surface 0 file "polymer/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 } |
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321 | normal { pal 0 surface 0 file "polymer/sprites/pickups/0028_shotgun_n.png" } |
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322 | specular { pal 0 surface 0 file "polymer/sprites/pickups/0028_shotgun_s.png" } |
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323 | skin { pal 0 surface 1 file "polymer/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 } |
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324 | normal { pal 0 surface 1 file "polymer/sprites/pickups/0028_shotgun_n.png" } |
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325 | specular { pal 0 surface 1 file "polymer/sprites/pickups/0028_shotgun_s.png" } |
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326 | skin { pal 0 surface 3 file "polymer/sprites/firstperson/2615.png" } |
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327 | glow { pal 0 surface 3 file "polymer/sprites/firstperson/2615.png" } |
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328 | skin { pal 0 surface 4 file "polymer/sprites/firstperson/duke_hand_d.png" } |
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329 | specular { pal 0 surface 4 file "polymer/sprites/firstperson/duke_hand_s.png" } |
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330 | normal { pal 0 surface 4 file "polymer/sprites/firstperson/duke_hand_n.png" } |
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331 | frame { name "frame1" tile 2613 } |
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332 | frame { name "frame2" tile 2616 } |
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333 | frame { name "frame3" tile 2617 } |
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334 | frame { name "frame4" tile 2618 } |
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335 | frame { name "frame5" tile 2619 } |
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336 | hud { tile 2613 xadd 0.12 yadd 1.4 zadd -0.9 angadd -24 fov 300 } |
||
337 | hud { tile 2616 xadd -0.0 yadd 1.5 zadd -0.9 angadd -24 fov 300 } |
||
338 | hud { tile 2617 xadd -0.5 yadd 1.5 zadd -0.9 angadd -24 fov 300 } |
||
339 | hud { tile 2618 xadd -0.6 yadd 1.5 zadd -0.9 angadd -24 fov 300 } |
||
340 | hud { tile 2619 xadd -0.65 yadd 1.5 zadd -0.9 angadd -24 fov 300 } |
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341 | frame { name "frame7" tile 2615 } |
||
342 | hud { tile 2615 hide } |
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343 | } |