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1 nightfrigh 1
 
2
                   ===========================================
3
                   |         DUKE D.C. - HRP EDITION         |
4
                   |              by NightFright             |
5
                   ===========================================
12 nightfrigh 6
                   |   Latest version: 1.55 (Jun 23, 2011)   |
1 nightfrigh 7
                   ===========================================
8
 
9
 
10
 
11
WHAT THIS IS ABOUT:
12
###################
13
This file contains data for using the Duke3D High-Resolution Pack (HRP) with
14
the addon "Duke It Out In D.C.". It contains replacements that work as some kind 
15
of override for some of the HRP textures. 
16
So basic line is: In order for this to work, youŽll need the groupfile for
17
                  "Duke It Out In D.C.", then the HRP and finally this file.
18
 
19
 
20
HOW TO USE IT:
21
##############
22
This file was made so that you have to change absolutely *NOTHING* within your
23
existing HRP. All you have to do is adding this zipfile to the ones you already
24
use when playing Duke It Out In D.C. . 
25
The loading procedure should be DukeDC groupfile first, Duke3D HRP second and
26
finally this DukeDC HRP (as an override for some HRP contents).
27
 
28
Example (provided you use EDuke32 engine and "DukeDC.grp"):
29
E:\EDuke32\eduke32.exe /gdukedc.grp /gpolymer_hrp.zip /gdukedc_hrp.zip  
30
 
31
 
32
WHERE TO GET IT:
33
################
34
- HRP Update Site (in "Duke3D HRP-Related Files" section):
35
  http://hrp.duke4.net/download.php
36
 
37
- SVN Repository:
38
  https://svn.eduke32.com/dc_hrp
39
 
40
- You can also check my thread over at the Duke4.net forums:
41
  http://forums.duke4.net/topic/2564-duke-it-out-in-dc-hrp
42
 
43
 
44
RELATED LINKS:
45
##############
46
- Duke Nukem 3D High-Resolution Pack ............ http://hrp.duke4.net
47
- EDuke32 ....................................... http://eduke32.com
48
 
49
 
50
CONTACT:
51
########
52
In case you feel the urgent need to contact me directly, you may do so by 
53
sending an email to hrp_update[AT]fastmail.fm .
54
 
55
 
56
CREDITS:
57
########
58
 
59
Textures, Signs, Decals
60
-----------------------
61
- empy: 3633-3636
62
- GodBlitZor: 3604, 3612-3616
63
- Hendricks266: 3597 (edited by Piterplus)
64
- Impact: 3591, 3592, 3595, 3596, 3600, 3602, 3622, 3627, 3630-3632, 3644, 3654, 3668, 
65
          3671-3676, 3679-3682, 3688, 3696, 3701-3703, 3709, 3721, 3728, 3729, 3733, 
66
          3734, 3738, 3739, 3742, 3743, 3747, 3749, 3753-3759, 3767, 3768
67
- Piterplus: 3661, 3690, 3695, 3713, 3747 (tilable)
68
- sb742: 3710, 3718, 3719, 3723, 3731, 3765
69
- Spiker: 3601, 3610 (v2), 3611 (v2), 3628, 3629 (v2), 3637-3639, 3641-3643, 3650, 3654 (v2), 
70
          3657-3659, 3690 (v2), 3691-3694, 3695 (v2), 3707, 3711, 3712, 3713 (v2), 3714, 3722, 
71
          3727, 3729 (v2), 3732, 3737, 3745, 3746, 3750-3752, 3766, 3770-3774, 3779 (v2)
72
 
73
 
74
Props, Models, Other
75
--------------------
76
- empy: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624-3627, 3769
77
- GodBlitZor: 3603, 3748 (skin)
78
- Hendricks266: 2492, 3748 (model)
79
- Impact: 3645-3648
80
- Piterplus: 3640, 3649, 3656, 3664/3665, 3669, 3700
81
- sb742: 3715, 3726
12 nightfrigh 82
- Spiker: 3596 (model), 3599, 3660, 3667, 3670, 3683, 3686, 3687, 3715 (model)
1 nightfrigh 83
 
84
 
85
Skyboxes by Piterplus
86
--------------------- 
87
1084, 1086, 3708
88
 
89
 
90
Menu Items
91
----------
92
- NightFright: 2472-2481, 2506, 3240, 3280, 2929-2965/3002-3009/3022 (based on Redfont)
10 nightfrigh 93
- empy: 2492 (edited), 2493, 2929-2965/3002-3009/3022 (based on 1.3D Redfont by SwissCM)
94
- SwissCM: 2929-2965/3002-3009/3022 (1.3D Redfont)
1 nightfrigh 95
 
96
 
97
Maphacks
98
--------
99
- NightFright: Hack definitions
100
- Micky C: Polymer lights
101
 
102
 
103
Music by Mark Knight/TDK (http://www.gamesounds.co.uk)
104
------------------------------------------------------
105
- DUKEDC5: dc5_trixmat.ogg ............. "Enter the Trix Mat"
106
- DUKEDC6: dc6_fromdark.ogg ............ "From the Dark"
107
- DUKEDC8: dc8_tense.ogg ............... "Tense Orchestral Sketch"
108
 
109
 
110
Music by various artists
111
------------------------
112
- INTRO:   dcttl_hailchief.ogg ......... "Hail to the Chief" (by James Sanderson)
113
                                         [Performed by US Air Force Concert Band,
114
                                         free for non-commercial use from http://lcweb2.loc.gov]
115
- DUKEDC1: dc1_hero.ogg ................ "Hero" (by unknown artist)
116
- DUKEDC2: dc2_therain.ogg ............. "The Rain" (by Kevin Goach)
117
- DUKEDC3: dc3_txftrance ............... "The X-Files Trance Mix" (Theme by Mark Snow)
118
                                         [MIDI version from http://themes.mididb.com/tv]
119
- DUKEDC4: dc4_curse.ogg ............... "Curse of Darkness" (by Michiru Yamane)
120
                                         [From "Castlevania" soundtrack (http://downloads.khinsider.com)]
121
- DUKEDC7: dc7_carbraft.ogg ............ "Carb Raft Remix" (by Clint Bajakian)
122
                                         [From "Indiana Jones and the Fate of Atlantis" soundtrack, 
123
                                         remixed by HighLand Productions (highland.mixnmojo.com)]
124
- DUKEDC9: dc9_robocop3.ogg ............ "Robocop 3 Militaristic Remix" (by Juan J. Alva-Guerra)
125
                                         [From "Robocop 3" soundtrack]
126
- DUKEDCSL: dcsl_dungeonhack.ogg ....... "Ominous .hack Dungeon Remix" (by Mike Garnett)
127
                                         [From "Jill of the Jungle" soundtrack]
128
 
129
MIDI to MP3/WAV conversion for "Hero", "The Rain", "The X-Files Trance Mix",
130
"Robocop 3 Militaristic Remix" and "Ominous .hack Dungeon Remix" provided by
131
http://hamienet.com/midi2mp3
132
 
133
 
134
Resources from Duke3D HRP
135
-------------------------
136
- Duke3D title screen (2493) by 3D Realms (with permission of George Broussard);
137
  high-res version by Anders "NoBody" Jenbo
138
- Menu background (2456) by Piterplus
139
- Level stats screen (3240) by Parkar
140
- Deskphone (4454) by L2theKing
141
 
142
 
143
Other Resources
144
---------------
145
- Capitol Building photo by Piterplus
146
- US Presidential Seal from Wikipedia (http://en.wikipedia.org)
147
- "Duke Toon" by Martin DeMonfort
148
- DukeDC finale cutscene sound replacement by Hendricks266
149
 
150
 
151
===============================================================================
152
===============================================================================
153
 
154
 
155
CHANGELOG:
156
##########
157
 
11 nightfrigh 158
v1.55 (06-22-2011)
1 nightfrigh 159
------------------
160
> Added:
161
    - dukedc\screen\menu\widescreen: 2492, 2493 (by empy, currently unused)
12 nightfrigh 162
    - dukedc\sprites\props: 3599 (horseman statue), 3660 (flower pot)
1 nightfrigh 163
    - dukedc\sprites\signs: 3737 ("Ciberella" poster) 
164
    - dukedc\textures: 3711 (old wall), 3714 (White House window), 3752 (W.O.P.R. computer panel),
165
                       3770-3773 (time machine rod), 3774 (time machine panel)
166
 
167
> Revisions:
168
    - dukedc\screen\menu: 2492, 2493 (by empy)
169
    - dukcedc\sprites\props: 3596 (lift lights --> model instead of texture)
170
    - dukedc\textures: 3729, 3779 (Polymer versions)
171
 
172
 
173
v1.54 (06-01-2011)
174
------------------
175
> Added:
176
    - dukedc\sprites\props: 3683 (aeroplane)
177
    - dukedc\textures: 3628 (glass), 3650 (white marble with stripes), 3657-3659 (computer panels),
178
                       3691 (light brown wood), 3692 (blue tiles), 3694 (black stone/metal wall),
179
                       3712 (duct grill), 3727 (locker door), 3750/3751 (bright wood wall)
180
 
181
> Maphacks:
182
    - dukedc4.mhk: Polymer lighting added
183
 
184
> Revisions:
185
    - dukedc\sprites\props: 3670 (window --> model instead of texture) 
186
    - dukedc\sprites\switches: 3715 (model instead of texture) 
187
    - dukedc\textures: 3610, 3611, 3629, 3654, 3690, 3695, 3713 (Polymer versions)
188
 
189
 
190
v1.53 (05-06-2011)
191
------------------
192
> Added: 
193
    - dukedc\sprites\props: 3626 (desk lamp), 3667 (chandelier), 3686 (buckler & sword),
194
                            3687 (buckler), 3769 (pier lamp)
195
    - dukedc\sprites\signs: 3627 (tours sign), 3722 ("Authorized Personnel"), 3766 (Smithsonian)
196
    - dukedc\textures: 3601 (moon rock), 3633-3636 (wallpaper), 3693 (metal door),
197
                       3707 (old roof), 3732 (white metal wall), 3745/3746 (brick walls)
198
 
199
> Maphacks:
200
    - dukedc3.mhk: Polymer lighting added
201
    - dukedc8.mhk: hacks for pier lamps added
202
 
203
> Revisions:
204
    - dukedc\textures: 3637-3639, 3641-3643, 3732 
205
 
206
 
207
v1.52 (04-07-2011)
208
------------------
209
> Added:
210
     - dukedc\screen\fonts: greenfont13 added (2929-2965/3002-3009/3022 based on
211
                            1.3D Redfont by SwissCM)
212
     - dukedc\sprites\props: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624, 3625
213
                             (flask models)
214
     - dukedc\textures: 3637-3639, 3641-3643 (with normal/spec/glow maps)
215
 
216
> Maphacks:
217
     - dukedc1.mhk: Polymer lighting added
218
     - dukedc2.mhk: Polymer lighting added
219
 
220
 
221
v1.51 (07-01-2009)
222
------------------
223
> Added:
224
     - dukedc\music: dukedc.ogg (sound replacement for DukeDC finale cutscene)
225
 
226
> Maphacks:
227
     - all maphacks with corrected hacks for #53 (FIRSTAID) for HRP v4.1+
228
     - dukedc3.mhk: 251 (water fountain)
229
     - dukedc4.mhk: 373/374, 790 (water fountains)
230
     - dukedc6.mhk: 532 removed (water fountain)
231
     - dukedc7.mhk: 293 (water fountain)
232
 
233
> Revisions:
234
     - dukedc\screen\fonts\digital: 2472-2481
235
     - dukedc\screen\menu: 2492 (now 1600x1200)
236
 
237
 
238
v1.5 (07-15-2008)
239
------------------
240
> Added:
241
     - Detail textures for
242
          + dukedc\signs.def
243
          + dukedc\textures.def
244
     - dukedc\music.def:
245
          + OGG soundtrack
246
          + "Hail to the Chief" added as title music
247
          + tracks for DUKEDC4-DUKEDC8 changed
248
     - dukedc\sprites\props: 3716/3717 (dukecan)
249
 
250
> Removed: user.con (MIDI files remapping no longer needed)
251
 
252
> Full maphacks revision:
253
     - clipping items removed (especially yellow keycard in DUKEDC7)
254
     - rubbercans aligned
255
     - sixpacks alignment adjusted to new model
256
     - dukedc4.mhk: 684, 714 (space shuttle)
257
 
258
> Revisions:
259
     - dukedc\screen\menu: 2506 (credits for Mark Knight added)
260
 
261
 
262
v1.42 (07-06-2007)
263
------------------
264
> Added:
265
     - dukedc\sprites\signs: 3710, 3718, 3719, 3723, 3731, 3765
266
     - dukedc\sprites\switches: 3715, 3726
267
 
268
> Revisions:
269
     - dukedc\screen\menu: 2492 
270
 
271
 
272
v1.41 (03-23-2007)
273
------------------
274
> Removed: sd_user.con (and it won't be back!)
275
 
276
> Maphacks revision:
277
     - dukedc1.mhk: 361 (slime babe)
278
     - dukedc2.mhk: 81 (slime babe)
279
     - dukedc3.mhk: 633 (IV unit)
280
     - dukedc4.mhk: 186 (slime babe), 719 (solar panel), 1383 (monk)
281
     - dukedc5.mhk: 26/27 (slime babes)
282
     - dukedc6.mhk: 604/605/609 (slime babes)
283
     - dukedc7.mhk: 145/194 (exploding barrels)
284
     - dukedc9.mhk: 555/556 (slime babes)
285
     - dukedcsl.mhk: 23/30/35/36 (exploding barrels)
286
 
287
 
288
v1.4 (11-30-2006)
289
-----------------
290
> Added: user.con
291
     - Duke3D Ep.1+2 marked "not available" in menu; DukeDC episode shown only
292
     - new music mapping for DukeDC levels (including all-new tracks!)
293
 
294
> Modified: sd_user.con (maintains SD Duke v1.0+ features)
295
 
296
> Bugfixes in dukedc\skyboxes.def: 
297
     - defcode bugfix for skybox #3708 pal1
298
     - SkyDC1/SkyDC2: left and right sides switched
299
 
300
> Full maphacks revision:
301
     - dukedc1.mhk: 100-103 (C-9), 148-150/151 (bottles), 160 (spotlight), 
302
                    364-368/387/388/403 (sg ammo), 369/391/395/396/399/400 
303
                    (sixpacks), 379/384 (medkits), 382 (armor), 390 (pbombs), 
304
                    398 (nightvision), 402/410 (cg ammo), 415-420 (pi ammo)                   
305
     - dukedc2.mhk: 43-46 (tbombs), 48/55-57/67/68/70/71 (sixpacks), 52 (armor), 
306
                    54 (cg ammo), 58 (HoloDuke), 60 (cg), 61/66/74-78 (sg ammo), 
307
                    65/517 (pbombs), 101/440-443 (pi ammo), 481 (ykey), 503 (RPG) 
308
     - dukedc3.mhk: 6/7 (shr ammo), 54/91/93/94/100/105/623-625/627/628/632/709 
309
                    (sixpacks), 96/98 (fr ammo), 97/605 (medkit), 104/600/614/
310
                    617 (sg ammo), 113-115 (tbombs), 190 (ykey), 322/378-380/
311
                    649/650/652/653 (C-9), 381/384-386 (trashcans), 
312
                    604/631 (pbombs), 606/607/629 (cg ammo), 618 (nightvision)      
313
     - dukedc4.mhk: 51/55/57/59-61/68/76/89/93/105/106/118 (sixpacks), 63/90/97/
314
                    504 (pbombs), 70/92/99 (cg ammo), 71/91/103/104/110/117 
315
                    (sg ammo), 73-75 (shr+ammo), 94 (nightvis), 115 (armor), 
316
                    685 (radar dish), 1255 (ykey)
317
     - dukedc5.mhk: 14 (medkit), 16/17/19/35/37/48/51 (sixpacks), 29/46 (dev+ammo), 
318
                    34/52 (sg+ammo), 36 (cg), 50 (pbombs), 61 (jetpack), 
319
                    174/347 (chairs), 492-494 (trashcans), 572 (debris), 
320
                    618 (bottle), 704 (shr), 709 (nightvis) 
321
     - dukedc6.mhk: 43/53/58/568/638/641/648/649 (sixpack), 44/585 (dev+ammo), 
322
                    54/558/559 (cg+ammo), 55/56/62/560/637 (sg+ammo), 556 (bkey), 
323
                    557 (medkit), 564 (RPG), 583/656 (pbombs), 588 (shr)
324
     - dukedc7.mhk: 126 (HoloDuke), 128 (dev), 140 (RPG ammo), 141/142/170/177/
325
                    440/442/550 (sixpacks), 143/191/448 (cg+ammo), 147-149/169/
326
                    176/178 (sg shells), 172-174 (tbombs), 175 (boots), 
327
                    212 (pbombs), 365-367 (barrels), 441 (shr), 443 (medkit), 
328
                    444 (armor), 445 (scuba), 446 (fr) 
329
     - dukedc8.mhk: 1/50/67 (dev+ammo), 3/288 (cg+ammo), 5 (pbombs), 17 (RPG), 
330
                    52/66/86/87/118/119 (sixpacks), 81-85 (tbombs), 89 (shr), 
331
                    91 (scuba), 107 (fr), 125/126/140/287 (sg+ammo), 
332
                    325-327 (C-9), 536 (sat dish)
333
     - dukedc9.mhk: 14/26/517/549/550 (cg+ammo), 15/20/21/503/536/537/553/597/
334
                    613 (sixpacks), 25/540/619 (pbombs), 122-124 (C-9), 
335
                    177 (donuts), 407-409 (water taps), 489 (armor), 504/542/
336
                    617 (sg ammo), 515/552 (dev ammo), 535 (shr ammo)
337
     - dukedcsl.mhk: 31/93/137/138/155/174/177/179/585/589/590/601-603/1090/
338
                     1122/1123 (sg+ammo), 66/1124 (jpacks), 77/172/588 (cg+ammo),
339
                     100/582 (fz+ammo), 101/116/118/125/129/136/154/159/170/171/
340
                     173/583/600/852 (health), 126/165/576/1129 (pbombs), 
341
                     127/134 (RPG ammo), 128/131 (dev+ammo), 162/163 (shr ammo), 
342
                     366 (wallspeaker), 412/413/415/418/419/421/422 (monsters),
343
                     572-574/584 (tbombs), 591-598 (pi ammo)
344
> dukedc\screen\menu: 2492 (showing version number)
345
 
346
 
347
v1.34 (09-25-2006)
348
------------------
349
> All definitions updated with newer defcode syntax
350
 
351
> Added:
352
     - dukedc\sprites\props: 912 (bathroom drain), 3748 (TV antenna)
353
 
354
> Maphacks revisions:
355
     - dukedc4.mhk: 623-628 (watertaps)
356
     - dukedc5.mhk: 727 (TV antenna)
357
     - dukedc6.mhk: 9 (TV antenna)
358
 
359
 
360
v1.33 (08-22-2006)
361
------------------
362
> Added:
363
     - dukedc\sprites\signs: 3734, 3738, 3739
364
     - dukedc\textures: 3597, 3679-3682 (museum shelves)
365
 
366
> Maphacks revisions:
367
     - dukedc3.mhk: 246 (hydrant), 358-361 (parking meters)
368
     - dukedc5.mhk: 444/445/452/500-502/505/506 (parking meters)
369
     - dukedc6.mhk: 174-191 (parking meters)
370
 
371
 
372
v1.32 (06-21-2006)
373
------------------
374
> duke3d.def: added support for modified (DC compatible) SD Duke mod
375
 
376
> sd_user.con: added for SD Duke mod compatibility
377
 
378
> Added:
379
     - dukedc\sprites\props: 3656 (tree 5)
380
     - dukedc\sprites\signs: 3688 (Smithsonian "You are here")
381
     - dukedc\textures: 3597 (Greek symbols), 3654 (White House wall)
382
 
383
> Maphacks revisions:
384
     - dukedc1.mhk: 185/187/188/190/192-196/199-203 (tree 5)
385
     - dukedc2.mhk: 4/5/7-10/12-15 (tree 5)
386
     - dukedc3.mhk: 251 (water fountain)
387
     - dukedc4.mhk: 565/698/713 (satellite #516), 699 (radar dish), 
388
                    785/786 (notmd2: satellite/shuttle), 790 (water fountain)
389
     - dukedc8.mhk: 418, 420, 424 (pot1/pot2, butcher knife), 536 (radar dish)
390
 
391
 
392
v1.31 (04-26-2006)
393
------------------
394
> Added:
395
     - dukedc\screen\fonts: greenfont (2929-2965/3002-3009/3022)
396
     - dukedc\screen\menu: 2506, 3240 (level stats), 3280
397
     - dukedc\sprites\props: 3603 (was 3606)
398
     - dukedc\textures: 90 (skyscraper background), 3630-3632, 3677 (glass), 
399
                        3690, 3695, 3713
400
 
401
> Maphacks revisions:
402
     - dukedc1.mhk: 162-164 (movie cameras), 168 (microphone, notmd def removed)
403
     - dukedc4.mhk: 686/734/735 (spacesuits), 705 (chair)
404
 
405
 
406
v1.3 (04-13-2006)
407
-----------------
408
> Fixed:
409
     - dukedc\screen.def: now includes "dukedc\screen\fonts" subdir
410
 
411
> Maphacks revisions:
412
     - dukedc2.mhk: 28-35 (US flags at Washington Monument)
413
 
414
> Added:  
415
     - dukedc\screen\menu: 2493 (better DC logo), 2506 (credits screen #3),
416
                           3280 (DukeDC background story)
417
     - dukedc\sprites\props: 3646/3648, 3669 (US flag #3), 3700 (updated)  
418
     - dukedc\sprites\signs: 3592 (Information), 3602 (Pentagon), 3644, 3661, 
419
                             3668, 3696, 3701-3703, 3721, 3728 (chalk board), 
420
                             3733 (Metro), 3743, 3749, 3767/3768 (USS Defiant/
421
                             USS Minnow)
422
     - dukedc\textures: 3729, 3747
423
 
424
 
425
v1.21 (03-30-2006)
426
------------------
427
> Added:
428
     - dukedc\sprites\props: 3606, 3645/3647, 3640 (wallphone), 3649 (deskphone), 
429
                             3700
430
     - dukedc\sprites\signs: 3591/3595 (FBI), 3600 (Subway), 3622, 3627, 3676, 
431
                             3709 (Baby Changing Station), 3742, 3753-3759 
432
                             (subway signs)
433
     - dukedc\textures: 3596, 3604, 3612-3616, 3670
434
 
435
> Maphacks revisions:
436
     - dukedc1.mhk: 160/161 (camera lights)
437
     - dukedc3.mhk: 252-255/365-367 (trashcans), 355/460 (hydrants), 
438
                    0-2/422 (phones)
439
     - dukedc5.mhk: 449/451/460-462/471-473/482-485 (trashcans), 
440
                    345/448 (phones), 507 (hydrant), 516 (donuts)
441
     - dukedc6.mhk: 91/216 (phones)
442
     - dukedc7.mhk: 245/299 (donuts), 296 (phone)
443
     - dukedcsl.mhk: 1153 (phone)
444
 
445
 
446
v1.2 (03-01-2006)
447
-----------------
448
> Revisions:
449
     - dukedc\skyboxes: all-new skyboxes (1084 pal24, 1086 pal1/24, 3708 pal0/1)
450
 
451
 
452
v1.1 (12-30-2005)
453
-----------------
454
> Added maphacks for all "Duke It Out In D.C." maps!
455
 
456
> Restructured zip file folders
457
 
458
> Added:
459
     - dukedc\screen\fonts\digital: 2472-2481 (recolored to bright green)
460
     - dukedc\screen\menu: 2493 (title screen customized for Duke D.C.)
461
     - dukedc\sprites\props: 3664/3665 (U.S. flag)
462
     - dukedc\skyboxes: 1084 (for DUKEDC2), 1086 pal1, 3708 (for DUKEDC3/5/8)
463
 
464
 
465
v1.0 (12-27-2005)
466
-----------------
467
> Fixed:
468
     - dc_highres\duke3d.def: 2493 (menu screen) undefined
469
 
470
> Added:
471
     - dc_highres\dc_sky: 1086 pal24 (for DUKEDC1)
472
     - dc_highres\dc_sprites\dc_signs: 3672-3675 (alien planets)
473
     - dc_highres\dc_textures: 3610/3611, 3629, 3684/3685, 3779