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1 nightfrigh 1
 
2
                   ===========================================
3
                   |         DUKE D.C. - HRP EDITION         |
4
                   |              by NightFright             |
5
                   ===========================================
15 nightfrigh 6
                   |   Latest version: 1.55 (Jun 27, 2011)   |
1 nightfrigh 7
                   ===========================================
8
 
9
 
10
 
11
WHAT THIS IS ABOUT:
12
###################
13
This file contains data for using the Duke3D High-Resolution Pack (HRP) with
14
the addon "Duke It Out In D.C.". It contains replacements that work as some kind 
15
of override for some of the HRP textures. 
16
So basic line is: In order for this to work, youŽll need the groupfile for
17
                  "Duke It Out In D.C.", then the HRP and finally this file.
18
 
19
 
20
HOW TO USE IT:
21
##############
22
This file was made so that you have to change absolutely *NOTHING* within your
23
existing HRP. All you have to do is adding this zipfile to the ones you already
24
use when playing Duke It Out In D.C. . 
25
The loading procedure should be DukeDC groupfile first, Duke3D HRP second and
26
finally this DukeDC HRP (as an override for some HRP contents).
27
 
28
Example (provided you use EDuke32 engine and "DukeDC.grp"):
29
E:\EDuke32\eduke32.exe /gdukedc.grp /gpolymer_hrp.zip /gdukedc_hrp.zip  
30
 
31
 
32
WHERE TO GET IT:
33
################
34
- HRP Update Site (in "Duke3D HRP-Related Files" section):
35
  http://hrp.duke4.net/download.php
36
 
37
- SVN Repository:
38
  https://svn.eduke32.com/dc_hrp
39
 
40
- You can also check my thread over at the Duke4.net forums:
41
  http://forums.duke4.net/topic/2564-duke-it-out-in-dc-hrp
42
 
43
 
44
RELATED LINKS:
45
##############
46
- Duke Nukem 3D High-Resolution Pack ............ http://hrp.duke4.net
47
- EDuke32 ....................................... http://eduke32.com
48
 
49
 
50
CONTACT:
51
########
52
In case you feel the urgent need to contact me directly, you may do so by 
53
sending an email to hrp_update[AT]fastmail.fm .
54
 
55
 
56
CREDITS:
57
########
58
 
59
Textures, Signs, Decals
60
-----------------------
61
- empy: 3633-3636
62
- GodBlitZor: 3604, 3612-3616
63
- Hendricks266: 3597 (edited by Piterplus)
64
- Impact: 3591, 3592, 3595, 3596, 3600, 3602, 3622, 3627, 3630-3632, 3644, 3654, 3668, 
65
          3671-3676, 3679-3682, 3688, 3696, 3701-3703, 3709, 3721, 3728, 3729, 3733, 
66
          3734, 3738, 3739, 3742, 3743, 3747, 3749, 3753-3759, 3767, 3768
67
- Piterplus: 3661, 3690, 3695, 3713, 3747 (tilable)
68
- sb742: 3710, 3718, 3719, 3723, 3731, 3765
69
- Spiker: 3601, 3610 (v2), 3611 (v2), 3628, 3629 (v2), 3637-3639, 3641-3643, 3650, 3654 (v2), 
70
          3657-3659, 3690 (v2), 3691-3694, 3695 (v2), 3707, 3711, 3712, 3713 (v2), 3714, 3722, 
71
          3727, 3729 (v2), 3732, 3737, 3745, 3746, 3750-3752, 3766, 3770-3774, 3779 (v2)
72
 
73
 
74
Props, Models, Other
75
--------------------
76
- empy: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624-3627, 3769
77
- GodBlitZor: 3603, 3748 (skin)
78
- Hendricks266: 2492, 3748 (model)
79
- Impact: 3645-3648
80
- Piterplus: 3640, 3649, 3656, 3664/3665, 3669, 3700
81
- sb742: 3715, 3726
15 nightfrigh 82
- Spiker: 3596 (model), 3599, 3660, 3662, 3667, 3670, 3683, 3686, 3687, 3715 (model)
1 nightfrigh 83
 
84
 
85
Skyboxes by Piterplus
86
--------------------- 
87
1084, 1086, 3708
88
 
89
 
90
Menu Items
91
----------
92
- NightFright: 2472-2481, 2506, 3240, 3280, 2929-2965/3002-3009/3022 (based on Redfont)
10 nightfrigh 93
- empy: 2492 (edited), 2493, 2929-2965/3002-3009/3022 (based on 1.3D Redfont by SwissCM)
94
- SwissCM: 2929-2965/3002-3009/3022 (1.3D Redfont)
1 nightfrigh 95
 
96
 
97
Maphacks
98
--------
99
- NightFright: Hack definitions
100
- Micky C: Polymer lights
101
 
102
 
103
Music by Mark Knight/TDK (http://www.gamesounds.co.uk)
104
------------------------------------------------------
105
- DUKEDC5: dc5_trixmat.ogg ............. "Enter the Trix Mat"
106
- DUKEDC6: dc6_fromdark.ogg ............ "From the Dark"
107
- DUKEDC8: dc8_tense.ogg ............... "Tense Orchestral Sketch"
108
 
109
 
110
Music by various artists
111
------------------------
112
- INTRO:   dcttl_hailchief.ogg ......... "Hail to the Chief" (by James Sanderson)
113
                                         [Performed by US Air Force Concert Band,
114
                                         free for non-commercial use from http://lcweb2.loc.gov]
115
- DUKEDC1: dc1_hero.ogg ................ "Hero" (by unknown artist)
116
- DUKEDC2: dc2_therain.ogg ............. "The Rain" (by Kevin Goach)
117
- DUKEDC3: dc3_txftrance ............... "The X-Files Trance Mix" (Theme by Mark Snow)
118
                                         [MIDI version from http://themes.mididb.com/tv]
119
- DUKEDC4: dc4_curse.ogg ............... "Curse of Darkness" (by Michiru Yamane)
120
                                         [From "Castlevania" soundtrack (http://downloads.khinsider.com)]
121
- DUKEDC7: dc7_carbraft.ogg ............ "Carb Raft Remix" (by Clint Bajakian)
122
                                         [From "Indiana Jones and the Fate of Atlantis" soundtrack, 
123
                                         remixed by HighLand Productions (highland.mixnmojo.com)]
124
- DUKEDC9: dc9_robocop3.ogg ............ "Robocop 3 Militaristic Remix" (by Juan J. Alva-Guerra)
125
                                         [From "Robocop 3" soundtrack]
126
- DUKEDCSL: dcsl_dungeonhack.ogg ....... "Ominous .hack Dungeon Remix" (by Mike Garnett)
127
                                         [From "Jill of the Jungle" soundtrack]
128
 
129
MIDI to MP3/WAV conversion for "Hero", "The Rain", "The X-Files Trance Mix",
130
"Robocop 3 Militaristic Remix" and "Ominous .hack Dungeon Remix" provided by
131
http://hamienet.com/midi2mp3
132
 
133
 
134
Resources from Duke3D HRP
135
-------------------------
136
- Duke3D title screen (2493) by 3D Realms (with permission of George Broussard);
137
  high-res version by Anders "NoBody" Jenbo
138
- Menu background (2456) by Piterplus
139
- Level stats screen (3240) by Parkar
140
- Deskphone (4454) by L2theKing
141
 
142
 
143
Other Resources
144
---------------
145
- Capitol Building photo by Piterplus
146
- US Presidential Seal from Wikipedia (http://en.wikipedia.org)
147
- "Duke Toon" by Martin DeMonfort
148
- DukeDC finale cutscene sound replacement by Hendricks266
149
 
150
 
151
===============================================================================
152
===============================================================================
153
 
154
 
155
CHANGELOG:
156
##########
157
 
15 nightfrigh 158
v1.55 (06-27-2011)
1 nightfrigh 159
------------------
160
> Added:
161
    - dukedc\screen\menu\widescreen: 2492, 2493 (by empy, currently unused)
15 nightfrigh 162
    - dukedc\sprites\props: 3599 (horseman statue), 3660 (flower pot), 3662 (chair)
1 nightfrigh 163
    - dukedc\sprites\signs: 3737 ("Ciberella" poster) 
164
    - dukedc\textures: 3711 (old wall), 3714 (White House window), 3752 (W.O.P.R. computer panel),
165
                       3770-3773 (time machine rod), 3774 (time machine panel)
166
 
15 nightfrigh 167
> Maphacks:
168
    - dukedc1.mhk: Chair (sprite 16) added
169
 
1 nightfrigh 170
> Revisions:
171
    - dukedc\screen\menu: 2492, 2493 (by empy)
15 nightfrigh 172
    - dukcedc\sprites\props: 3596 (lift lights --> model instead of texture), 3667 (improved chandelier)
1 nightfrigh 173
    - dukedc\textures: 3729, 3779 (Polymer versions)
174
 
175
 
176
v1.54 (06-01-2011)
177
------------------
178
> Added:
179
    - dukedc\sprites\props: 3683 (aeroplane)
180
    - dukedc\textures: 3628 (glass), 3650 (white marble with stripes), 3657-3659 (computer panels),
181
                       3691 (light brown wood), 3692 (blue tiles), 3694 (black stone/metal wall),
182
                       3712 (duct grill), 3727 (locker door), 3750/3751 (bright wood wall)
183
 
184
> Maphacks:
185
    - dukedc4.mhk: Polymer lighting added
186
 
187
> Revisions:
188
    - dukedc\sprites\props: 3670 (window --> model instead of texture) 
189
    - dukedc\sprites\switches: 3715 (model instead of texture) 
190
    - dukedc\textures: 3610, 3611, 3629, 3654, 3690, 3695, 3713 (Polymer versions)
191
 
192
 
193
v1.53 (05-06-2011)
194
------------------
195
> Added: 
196
    - dukedc\sprites\props: 3626 (desk lamp), 3667 (chandelier), 3686 (buckler & sword),
197
                            3687 (buckler), 3769 (pier lamp)
198
    - dukedc\sprites\signs: 3627 (tours sign), 3722 ("Authorized Personnel"), 3766 (Smithsonian)
199
    - dukedc\textures: 3601 (moon rock), 3633-3636 (wallpaper), 3693 (metal door),
200
                       3707 (old roof), 3732 (white metal wall), 3745/3746 (brick walls)
201
 
202
> Maphacks:
203
    - dukedc3.mhk: Polymer lighting added
204
    - dukedc8.mhk: hacks for pier lamps added
205
 
206
> Revisions:
207
    - dukedc\textures: 3637-3639, 3641-3643, 3732 
208
 
209
 
210
v1.52 (04-07-2011)
211
------------------
212
> Added:
213
     - dukedc\screen\fonts: greenfont13 added (2929-2965/3002-3009/3022 based on
214
                            1.3D Redfont by SwissCM)
215
     - dukedc\sprites\props: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624, 3625
216
                             (flask models)
217
     - dukedc\textures: 3637-3639, 3641-3643 (with normal/spec/glow maps)
218
 
219
> Maphacks:
220
     - dukedc1.mhk: Polymer lighting added
221
     - dukedc2.mhk: Polymer lighting added
222
 
223
 
224
v1.51 (07-01-2009)
225
------------------
226
> Added:
227
     - dukedc\music: dukedc.ogg (sound replacement for DukeDC finale cutscene)
228
 
229
> Maphacks:
230
     - all maphacks with corrected hacks for #53 (FIRSTAID) for HRP v4.1+
231
     - dukedc3.mhk: 251 (water fountain)
232
     - dukedc4.mhk: 373/374, 790 (water fountains)
233
     - dukedc6.mhk: 532 removed (water fountain)
234
     - dukedc7.mhk: 293 (water fountain)
235
 
236
> Revisions:
237
     - dukedc\screen\fonts\digital: 2472-2481
238
     - dukedc\screen\menu: 2492 (now 1600x1200)
239
 
240
 
241
v1.5 (07-15-2008)
242
------------------
243
> Added:
244
     - Detail textures for
245
          + dukedc\signs.def
246
          + dukedc\textures.def
247
     - dukedc\music.def:
248
          + OGG soundtrack
249
          + "Hail to the Chief" added as title music
250
          + tracks for DUKEDC4-DUKEDC8 changed
251
     - dukedc\sprites\props: 3716/3717 (dukecan)
252
 
253
> Removed: user.con (MIDI files remapping no longer needed)
254
 
255
> Full maphacks revision:
256
     - clipping items removed (especially yellow keycard in DUKEDC7)
257
     - rubbercans aligned
258
     - sixpacks alignment adjusted to new model
259
     - dukedc4.mhk: 684, 714 (space shuttle)
260
 
261
> Revisions:
262
     - dukedc\screen\menu: 2506 (credits for Mark Knight added)
263
 
264
 
265
v1.42 (07-06-2007)
266
------------------
267
> Added:
268
     - dukedc\sprites\signs: 3710, 3718, 3719, 3723, 3731, 3765
269
     - dukedc\sprites\switches: 3715, 3726
270
 
271
> Revisions:
272
     - dukedc\screen\menu: 2492 
273
 
274
 
275
v1.41 (03-23-2007)
276
------------------
277
> Removed: sd_user.con (and it won't be back!)
278
 
279
> Maphacks revision:
280
     - dukedc1.mhk: 361 (slime babe)
281
     - dukedc2.mhk: 81 (slime babe)
282
     - dukedc3.mhk: 633 (IV unit)
283
     - dukedc4.mhk: 186 (slime babe), 719 (solar panel), 1383 (monk)
284
     - dukedc5.mhk: 26/27 (slime babes)
285
     - dukedc6.mhk: 604/605/609 (slime babes)
286
     - dukedc7.mhk: 145/194 (exploding barrels)
287
     - dukedc9.mhk: 555/556 (slime babes)
288
     - dukedcsl.mhk: 23/30/35/36 (exploding barrels)
289
 
290
 
291
v1.4 (11-30-2006)
292
-----------------
293
> Added: user.con
294
     - Duke3D Ep.1+2 marked "not available" in menu; DukeDC episode shown only
295
     - new music mapping for DukeDC levels (including all-new tracks!)
296
 
297
> Modified: sd_user.con (maintains SD Duke v1.0+ features)
298
 
299
> Bugfixes in dukedc\skyboxes.def: 
300
     - defcode bugfix for skybox #3708 pal1
301
     - SkyDC1/SkyDC2: left and right sides switched
302
 
303
> Full maphacks revision:
304
     - dukedc1.mhk: 100-103 (C-9), 148-150/151 (bottles), 160 (spotlight), 
305
                    364-368/387/388/403 (sg ammo), 369/391/395/396/399/400 
306
                    (sixpacks), 379/384 (medkits), 382 (armor), 390 (pbombs), 
307
                    398 (nightvision), 402/410 (cg ammo), 415-420 (pi ammo)                   
308
     - dukedc2.mhk: 43-46 (tbombs), 48/55-57/67/68/70/71 (sixpacks), 52 (armor), 
309
                    54 (cg ammo), 58 (HoloDuke), 60 (cg), 61/66/74-78 (sg ammo), 
310
                    65/517 (pbombs), 101/440-443 (pi ammo), 481 (ykey), 503 (RPG) 
311
     - dukedc3.mhk: 6/7 (shr ammo), 54/91/93/94/100/105/623-625/627/628/632/709 
312
                    (sixpacks), 96/98 (fr ammo), 97/605 (medkit), 104/600/614/
313
                    617 (sg ammo), 113-115 (tbombs), 190 (ykey), 322/378-380/
314
                    649/650/652/653 (C-9), 381/384-386 (trashcans), 
315
                    604/631 (pbombs), 606/607/629 (cg ammo), 618 (nightvision)      
316
     - dukedc4.mhk: 51/55/57/59-61/68/76/89/93/105/106/118 (sixpacks), 63/90/97/
317
                    504 (pbombs), 70/92/99 (cg ammo), 71/91/103/104/110/117 
318
                    (sg ammo), 73-75 (shr+ammo), 94 (nightvis), 115 (armor), 
319
                    685 (radar dish), 1255 (ykey)
320
     - dukedc5.mhk: 14 (medkit), 16/17/19/35/37/48/51 (sixpacks), 29/46 (dev+ammo), 
321
                    34/52 (sg+ammo), 36 (cg), 50 (pbombs), 61 (jetpack), 
322
                    174/347 (chairs), 492-494 (trashcans), 572 (debris), 
323
                    618 (bottle), 704 (shr), 709 (nightvis) 
324
     - dukedc6.mhk: 43/53/58/568/638/641/648/649 (sixpack), 44/585 (dev+ammo), 
325
                    54/558/559 (cg+ammo), 55/56/62/560/637 (sg+ammo), 556 (bkey), 
326
                    557 (medkit), 564 (RPG), 583/656 (pbombs), 588 (shr)
327
     - dukedc7.mhk: 126 (HoloDuke), 128 (dev), 140 (RPG ammo), 141/142/170/177/
328
                    440/442/550 (sixpacks), 143/191/448 (cg+ammo), 147-149/169/
329
                    176/178 (sg shells), 172-174 (tbombs), 175 (boots), 
330
                    212 (pbombs), 365-367 (barrels), 441 (shr), 443 (medkit), 
331
                    444 (armor), 445 (scuba), 446 (fr) 
332
     - dukedc8.mhk: 1/50/67 (dev+ammo), 3/288 (cg+ammo), 5 (pbombs), 17 (RPG), 
333
                    52/66/86/87/118/119 (sixpacks), 81-85 (tbombs), 89 (shr), 
334
                    91 (scuba), 107 (fr), 125/126/140/287 (sg+ammo), 
335
                    325-327 (C-9), 536 (sat dish)
336
     - dukedc9.mhk: 14/26/517/549/550 (cg+ammo), 15/20/21/503/536/537/553/597/
337
                    613 (sixpacks), 25/540/619 (pbombs), 122-124 (C-9), 
338
                    177 (donuts), 407-409 (water taps), 489 (armor), 504/542/
339
                    617 (sg ammo), 515/552 (dev ammo), 535 (shr ammo)
340
     - dukedcsl.mhk: 31/93/137/138/155/174/177/179/585/589/590/601-603/1090/
341
                     1122/1123 (sg+ammo), 66/1124 (jpacks), 77/172/588 (cg+ammo),
342
                     100/582 (fz+ammo), 101/116/118/125/129/136/154/159/170/171/
343
                     173/583/600/852 (health), 126/165/576/1129 (pbombs), 
344
                     127/134 (RPG ammo), 128/131 (dev+ammo), 162/163 (shr ammo), 
345
                     366 (wallspeaker), 412/413/415/418/419/421/422 (monsters),
346
                     572-574/584 (tbombs), 591-598 (pi ammo)
347
> dukedc\screen\menu: 2492 (showing version number)
348
 
349
 
350
v1.34 (09-25-2006)
351
------------------
352
> All definitions updated with newer defcode syntax
353
 
354
> Added:
355
     - dukedc\sprites\props: 912 (bathroom drain), 3748 (TV antenna)
356
 
357
> Maphacks revisions:
358
     - dukedc4.mhk: 623-628 (watertaps)
359
     - dukedc5.mhk: 727 (TV antenna)
360
     - dukedc6.mhk: 9 (TV antenna)
361
 
362
 
363
v1.33 (08-22-2006)
364
------------------
365
> Added:
366
     - dukedc\sprites\signs: 3734, 3738, 3739
367
     - dukedc\textures: 3597, 3679-3682 (museum shelves)
368
 
369
> Maphacks revisions:
370
     - dukedc3.mhk: 246 (hydrant), 358-361 (parking meters)
371
     - dukedc5.mhk: 444/445/452/500-502/505/506 (parking meters)
372
     - dukedc6.mhk: 174-191 (parking meters)
373
 
374
 
375
v1.32 (06-21-2006)
376
------------------
377
> duke3d.def: added support for modified (DC compatible) SD Duke mod
378
 
379
> sd_user.con: added for SD Duke mod compatibility
380
 
381
> Added:
382
     - dukedc\sprites\props: 3656 (tree 5)
383
     - dukedc\sprites\signs: 3688 (Smithsonian "You are here")
384
     - dukedc\textures: 3597 (Greek symbols), 3654 (White House wall)
385
 
386
> Maphacks revisions:
387
     - dukedc1.mhk: 185/187/188/190/192-196/199-203 (tree 5)
388
     - dukedc2.mhk: 4/5/7-10/12-15 (tree 5)
389
     - dukedc3.mhk: 251 (water fountain)
390
     - dukedc4.mhk: 565/698/713 (satellite #516), 699 (radar dish), 
391
                    785/786 (notmd2: satellite/shuttle), 790 (water fountain)
392
     - dukedc8.mhk: 418, 420, 424 (pot1/pot2, butcher knife), 536 (radar dish)
393
 
394
 
395
v1.31 (04-26-2006)
396
------------------
397
> Added:
398
     - dukedc\screen\fonts: greenfont (2929-2965/3002-3009/3022)
399
     - dukedc\screen\menu: 2506, 3240 (level stats), 3280
400
     - dukedc\sprites\props: 3603 (was 3606)
401
     - dukedc\textures: 90 (skyscraper background), 3630-3632, 3677 (glass), 
402
                        3690, 3695, 3713
403
 
404
> Maphacks revisions:
405
     - dukedc1.mhk: 162-164 (movie cameras), 168 (microphone, notmd def removed)
406
     - dukedc4.mhk: 686/734/735 (spacesuits), 705 (chair)
407
 
408
 
409
v1.3 (04-13-2006)
410
-----------------
411
> Fixed:
412
     - dukedc\screen.def: now includes "dukedc\screen\fonts" subdir
413
 
414
> Maphacks revisions:
415
     - dukedc2.mhk: 28-35 (US flags at Washington Monument)
416
 
417
> Added:  
418
     - dukedc\screen\menu: 2493 (better DC logo), 2506 (credits screen #3),
419
                           3280 (DukeDC background story)
420
     - dukedc\sprites\props: 3646/3648, 3669 (US flag #3), 3700 (updated)  
421
     - dukedc\sprites\signs: 3592 (Information), 3602 (Pentagon), 3644, 3661, 
422
                             3668, 3696, 3701-3703, 3721, 3728 (chalk board), 
423
                             3733 (Metro), 3743, 3749, 3767/3768 (USS Defiant/
424
                             USS Minnow)
425
     - dukedc\textures: 3729, 3747
426
 
427
 
428
v1.21 (03-30-2006)
429
------------------
430
> Added:
431
     - dukedc\sprites\props: 3606, 3645/3647, 3640 (wallphone), 3649 (deskphone), 
432
                             3700
433
     - dukedc\sprites\signs: 3591/3595 (FBI), 3600 (Subway), 3622, 3627, 3676, 
434
                             3709 (Baby Changing Station), 3742, 3753-3759 
435
                             (subway signs)
436
     - dukedc\textures: 3596, 3604, 3612-3616, 3670
437
 
438
> Maphacks revisions:
439
     - dukedc1.mhk: 160/161 (camera lights)
440
     - dukedc3.mhk: 252-255/365-367 (trashcans), 355/460 (hydrants), 
441
                    0-2/422 (phones)
442
     - dukedc5.mhk: 449/451/460-462/471-473/482-485 (trashcans), 
443
                    345/448 (phones), 507 (hydrant), 516 (donuts)
444
     - dukedc6.mhk: 91/216 (phones)
445
     - dukedc7.mhk: 245/299 (donuts), 296 (phone)
446
     - dukedcsl.mhk: 1153 (phone)
447
 
448
 
449
v1.2 (03-01-2006)
450
-----------------
451
> Revisions:
452
     - dukedc\skyboxes: all-new skyboxes (1084 pal24, 1086 pal1/24, 3708 pal0/1)
453
 
454
 
455
v1.1 (12-30-2005)
456
-----------------
457
> Added maphacks for all "Duke It Out In D.C." maps!
458
 
459
> Restructured zip file folders
460
 
461
> Added:
462
     - dukedc\screen\fonts\digital: 2472-2481 (recolored to bright green)
463
     - dukedc\screen\menu: 2493 (title screen customized for Duke D.C.)
464
     - dukedc\sprites\props: 3664/3665 (U.S. flag)
465
     - dukedc\skyboxes: 1084 (for DUKEDC2), 1086 pal1, 3708 (for DUKEDC3/5/8)
466
 
467
 
468
v1.0 (12-27-2005)
469
-----------------
470
> Fixed:
471
     - dc_highres\duke3d.def: 2493 (menu screen) undefined
472
 
473
> Added:
474
     - dc_highres\dc_sky: 1086 pal24 (for DUKEDC1)
475
     - dc_highres\dc_sprites\dc_signs: 3672-3675 (alien planets)
476
     - dc_highres\dc_textures: 3610/3611, 3629, 3684/3685, 3779