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                   ===========================================
3
                   |         DUKE D.C. - HRP EDITION         |
4
                   |              by NightFright             |
5
                   ===========================================
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                   |    Latest version: 1.6 (Sep 30, 2013)   |
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                   ===========================================
8
 
9
 
10
 
11
WHAT THIS IS ABOUT:
12
###################
13
This file contains data for using the Duke3D High-Resolution Pack (HRP) with
14
the addon "Duke It Out In D.C.". It contains replacements that work as some kind 
15
of override for some of the HRP textures. 
16
So basic line is: In order for this to work, youŽll need the groupfile for
17
                  "Duke It Out In D.C.", then the HRP and finally this file.
18
 
19
 
20
HOW TO USE IT:
21
##############
22
This file was made so that you have to change absolutely *NOTHING* within your
23
existing HRP. All you have to do is adding this zipfile to the ones you already
24
use when playing Duke It Out In D.C. . 
25
The loading procedure should be DukeDC groupfile first, Duke3D HRP second and
26
finally this DukeDC HRP (as an override for some HRP contents).
27
 
28
Example (provided you use EDuke32 engine and "DukeDC.grp"):
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E:\EDuke32\eduke32.exe /gdukedc.grp /gduke3d_hrp.zip /gdukedc_hrp.zip  
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31
 
32
WHERE TO GET IT:
33
################
34
- HRP Update Site (in "Duke3D HRP-Related Files" section):
35
  http://hrp.duke4.net/download.php
36
 
37
- SVN Repository:
38
  https://svn.eduke32.com/dc_hrp
39
 
40
- You can also check my thread over at the Duke4.net forums:
41
  http://forums.duke4.net/topic/2564-duke-it-out-in-dc-hrp
42
 
43
 
44
RELATED LINKS:
45
##############
46
- Duke Nukem 3D High-Resolution Pack ............ http://hrp.duke4.net
47
- EDuke32 ....................................... http://eduke32.com
48
 
49
 
50
CONTACT:
51
########
52
In case you feel the urgent need to contact me directly, you may do so by 
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sending an email to nightfright2k7[AT]gmail.com .
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55
 
56
CREDITS:
57
########
58
 
59
Textures, Signs, Decals
60
-----------------------
61
- empy: 3633-3636
62
- GodBlitZor: 3604, 3612-3616
63
- Hendricks266: 3597 (edited by Piterplus)
64
- Impact: 3591, 3592, 3595, 3596, 3600, 3602, 3622, 3627, 3630-3632, 3644, 3654, 3668, 
65
          3671-3676, 3679-3682, 3688, 3696, 3701-3703, 3709, 3721, 3728, 3729, 3733, 
66
          3734, 3738, 3739, 3742, 3743, 3747, 3749, 3753-3759, 3767, 3768
67
- Piterplus: 3661, 3690, 3695, 3713, 3747 (tilable)
68
- sb742: 3710, 3718, 3719, 3723, 3731, 3765
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- Spiker: 3601, 3610 (v2), 3611 (v2), 3623, 3628, 3629 (v2), 3637-3639, 3641-3643, 3650, 
70
          3654 (v2), 3657-3659, 3690 (v2), 3691-3694, 3695 (v2), 3704, 3707, 3711, 3712, 
71
          3713 (v2), 3714, 3722, 3725, 3727, 3729 (v2), 3732, 3736, 3737, 3740, 3745, 
72
          3746, 3750-3752, 3766, 3770-3778, 3779 (v2)
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74
 
75
Props, Models, Other
76
--------------------
77
- empy: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624-3627, 3769
78
- GodBlitZor: 3603, 3748 (skin)
79
- Hendricks266: 2492, 3748 (model)
80
- Impact: 3645-3648
81
- Piterplus: 3640, 3649, 3656, 3664/3665, 3669, 3700
82
- sb742: 3715, 3726
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- Spiker: 3596 (model), 3599, 3651-3653, 3660, 3662, 3667, 3670, 3683, 3686, 3687, 3697,
84
          3715 (model), 3760-3764
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86
 
87
Skyboxes by Piterplus
88
--------------------- 
89
1084, 1086, 3708
90
 
91
 
92
Menu Items
93
----------
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- NightFright: 2472-2481, 2506, 3240 (old), 3280, 2929-2965/3002-3009/3022 (based on Redfont)
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- empy: 2492 (edited), 2493, 2929-2965/3002-3009/3022 (based on 1.3D Redfont by SwissCM)
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- Spiker: 3240 (new)
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- SwissCM: 2929-2965/3002-3009/3022 (1.3D Redfont)
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99
 
100
Maphacks
101
--------
102
- NightFright: Hack definitions
103
- Micky C: Polymer lights
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- LeoD: Revisions
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106
 
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8bit Art/Con Coding
108
-------------------
109
Hendricks266
110
 
111
 
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Music by Mark Knight/TDK (http://www.gamesounds.co.uk)
113
------------------------------------------------------
114
- DUKEDC5: dc5_trixmat.ogg ............. "Enter the Trix Mat"
115
- DUKEDC6: dc6_fromdark.ogg ............ "From the Dark"
116
- DUKEDC8: dc8_tense.ogg ............... "Tense Orchestral Sketch"
117
 
118
 
119
Music by various artists
120
------------------------
121
- INTRO:   dcttl_hailchief.ogg ......... "Hail to the Chief" (by James Sanderson)
122
                                         [Performed by US Air Force Concert Band,
123
                                         free for non-commercial use from http://lcweb2.loc.gov]
124
- DUKEDC1: dc1_hero.ogg ................ "Hero" (by unknown artist)
125
- DUKEDC2: dc2_therain.ogg ............. "The Rain" (by Kevin Goach)
126
- DUKEDC3: dc3_txftrance ............... "The X-Files Trance Mix" (Theme by Mark Snow)
127
                                         [MIDI version from http://themes.mididb.com/tv]
128
- DUKEDC4: dc4_curse.ogg ............... "Curse of Darkness" (by Michiru Yamane)
129
                                         [From "Castlevania" soundtrack (http://downloads.khinsider.com)]
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- DUKEDC7: dc7_crabraft.ogg ............ "Crab Raft Remix" (by Clint Bajakian)
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                                         [From "Indiana Jones and the Fate of Atlantis" soundtrack, 
132
                                         remixed by HighLand Productions (highland.mixnmojo.com)]
133
- DUKEDC9: dc9_robocop3.ogg ............ "Robocop 3 Militaristic Remix" (by Juan J. Alva-Guerra)
134
                                         [From "Robocop 3" soundtrack]
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- DUKEDCSL: dcsl_ominous.ogg ........... "Ominous .hack Dungeon Remix" (by Mike Garnett)
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                                         [From "Jill of the Jungle" soundtrack]
137
 
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MIDI recordings of "Hero", "The Rain", "The X-Files Trance Mix", "Robocop 3 Militaristic Remix" 
139
and "Ominous" done with FluidR3 soundfont (fluidr3_gm.sf2).
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141
 
142
Resources from Duke3D HRP
143
-------------------------
144
- Duke3D title screen (2493) by 3D Realms (with permission of George Broussard);
145
  high-res version by Anders "NoBody" Jenbo
146
- Menu background (2456) by Piterplus
147
- Level stats screen (3240) by Parkar
148
- Deskphone (4454) by L2theKing
149
 
150
 
151
Other Resources
152
---------------
153
- Capitol Building photo by Piterplus
154
- US Presidential Seal from Wikipedia (http://en.wikipedia.org)
155
- "Duke Toon" by Martin DeMonfort
156
- DukeDC finale cutscene sound replacement by Hendricks266
157
 
158
 
159
===============================================================================
160
===============================================================================
161
 
162
 
163
CHANGELOG:
164
##########
165
 
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v1.6 (09-30-2013)
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------------------
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> Added:
169
    - dukedc\sprites\props: 3697 (Bill Clinton), 3760-3764 (burning Capitol)
170
    - dukedc\sprites\signs: 3623 (floor sign), 3725 (US Armed Forces), 3736 (Mummy Room),
171
                            3740 (Nikki)
172
    - dukedc\textures: 3775-3778 (graffiti)
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> Revisions:
46 nightfrigh 174
    - dukedc\screen\menu: 3240 (level stats screen with new Duke model from HRP v5.3)
175
 
176
 
177
v1.58 (06-28-2013)
178
------------------
179
> Revisions:
35 nightfrigh 180
    - All maphacks reviewed by LeoD for HRP 5.2+ contents
181
    - dukedc\screen\menu.def: Use old HRP level stats screen to maintain customized background
182
 
183
 
31 nightfrigh 184
v1.57 (12-19-2012)
185
------------------
186
> Added:
187
    - dukedc\sprites\props: 3651-3653 (trees), 3704 (painting)
188
 
189
> Revisions:
190
    - dukedc\music: all tracks normalized
191
    - dukedc\music: new recordings (with FluidR3 soundfount) for dc1_hero, dc2_therain, 
192
                    dc3_txftrance, dc9_robocop3, dcsl_ominous
193
 
194
 
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v1.56 (12-02-2011)
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------------------
197
> Maphacks:
198
    - dukedc5.mhk: Polymer lighting added
199
    - dukedc6.mhk: Polymer lighting added
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    - dukedc7.mhk: Polymer lighting added
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    - dukedc8.mhk: Polymer lighting added
202
    - dukedc9.mhk: Polymer lighting added
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    - dukedcsl.mhk: Polymer lighting added
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205
 
20 nightfrigh 206
v1.55 (06-29-2011)
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------------------
208
> Added:
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    - Documentation: hrp_art_license.txt (legal stuff), dcintro.txt (addon info), dcwalk.txt
210
                     (level walkthrough for beginners)
211
    - dukedc\8bit: folder for 8bit tiles; contains green digitfont + broken versions of 3669,
212
                   3726, 3769 (from DC Wally Waffles Edition, currently unused)
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    - dukedc\screen\menu\widescreen: 2492, 2493 (by empy, currently unused)
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    - dukedc\sprites\props: 3599 (horseman statue), 3660 (flower pot), 3662 (chair)
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    - dukedc\sprites\signs: 3737 ("Ciberella" poster) 
216
    - dukedc\textures: 3711 (old wall), 3714 (White House window), 3752 (W.O.P.R. computer panel),
217
                       3770-3773 (time machine rod), 3774 (time machine panel)
218
 
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> Maphacks:
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    - dukedc1.mhk: chairs (sprites 15, 16, 135-143) added
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> Revisions:
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    - dukedc\screen\fonts\greenfont13: completely replaced with versions by SwissCM
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    - dukedc\screen\menu: 2492, 2493 (by empy)
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    - dukcedc\sprites\props: 3596 (lift lights --> model instead of texture), 3667 (improved chandelier)
1 nightfrigh 226
    - dukedc\textures: 3729, 3779 (Polymer versions)
227
 
228
 
229
v1.54 (06-01-2011)
230
------------------
231
> Added:
232
    - dukedc\sprites\props: 3683 (aeroplane)
233
    - dukedc\textures: 3628 (glass), 3650 (white marble with stripes), 3657-3659 (computer panels),
234
                       3691 (light brown wood), 3692 (blue tiles), 3694 (black stone/metal wall),
235
                       3712 (duct grill), 3727 (locker door), 3750/3751 (bright wood wall)
236
 
237
> Maphacks:
238
    - dukedc4.mhk: Polymer lighting added
239
 
240
> Revisions:
241
    - dukedc\sprites\props: 3670 (window --> model instead of texture) 
242
    - dukedc\sprites\switches: 3715 (model instead of texture) 
243
    - dukedc\textures: 3610, 3611, 3629, 3654, 3690, 3695, 3713 (Polymer versions)
244
 
245
 
246
v1.53 (05-06-2011)
247
------------------
248
> Added: 
249
    - dukedc\sprites\props: 3626 (desk lamp), 3667 (chandelier), 3686 (buckler & sword),
250
                            3687 (buckler), 3769 (pier lamp)
251
    - dukedc\sprites\signs: 3627 (tours sign), 3722 ("Authorized Personnel"), 3766 (Smithsonian)
252
    - dukedc\textures: 3601 (moon rock), 3633-3636 (wallpaper), 3693 (metal door),
253
                       3707 (old roof), 3732 (white metal wall), 3745/3746 (brick walls)
254
 
255
> Maphacks:
256
    - dukedc3.mhk: Polymer lighting added
257
    - dukedc8.mhk: hacks for pier lamps added
258
 
259
> Revisions:
260
    - dukedc\textures: 3637-3639, 3641-3643, 3732 
261
 
262
 
263
v1.52 (04-07-2011)
264
------------------
265
> Added:
266
     - dukedc\screen\fonts: greenfont13 added (2929-2965/3002-3009/3022 based on
267
                            1.3D Redfont by SwissCM)
268
     - dukedc\sprites\props: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624, 3625
269
                             (flask models)
270
     - dukedc\textures: 3637-3639, 3641-3643 (with normal/spec/glow maps)
271
 
272
> Maphacks:
273
     - dukedc1.mhk: Polymer lighting added
274
     - dukedc2.mhk: Polymer lighting added
275
 
276
 
277
v1.51 (07-01-2009)
278
------------------
279
> Added:
280
     - dukedc\music: dukedc.ogg (sound replacement for DukeDC finale cutscene)
281
 
282
> Maphacks:
283
     - all maphacks with corrected hacks for #53 (FIRSTAID) for HRP v4.1+
284
     - dukedc3.mhk: 251 (water fountain)
285
     - dukedc4.mhk: 373/374, 790 (water fountains)
286
     - dukedc6.mhk: 532 removed (water fountain)
287
     - dukedc7.mhk: 293 (water fountain)
288
 
289
> Revisions:
290
     - dukedc\screen\fonts\digital: 2472-2481
291
     - dukedc\screen\menu: 2492 (now 1600x1200)
292
 
293
 
294
v1.5 (07-15-2008)
295
------------------
296
> Added:
297
     - Detail textures for
298
          + dukedc\signs.def
299
          + dukedc\textures.def
300
     - dukedc\music.def:
301
          + OGG soundtrack
302
          + "Hail to the Chief" added as title music
303
          + tracks for DUKEDC4-DUKEDC8 changed
304
     - dukedc\sprites\props: 3716/3717 (dukecan)
305
 
306
> Removed: user.con (MIDI files remapping no longer needed)
307
 
308
> Full maphacks revision:
309
     - clipping items removed (especially yellow keycard in DUKEDC7)
310
     - rubbercans aligned
311
     - sixpacks alignment adjusted to new model
312
     - dukedc4.mhk: 684, 714 (space shuttle)
313
 
314
> Revisions:
315
     - dukedc\screen\menu: 2506 (credits for Mark Knight added)
316
 
317
 
318
v1.42 (07-06-2007)
319
------------------
320
> Added:
321
     - dukedc\sprites\signs: 3710, 3718, 3719, 3723, 3731, 3765
322
     - dukedc\sprites\switches: 3715, 3726
323
 
324
> Revisions:
325
     - dukedc\screen\menu: 2492 
326
 
327
 
328
v1.41 (03-23-2007)
329
------------------
330
> Removed: sd_user.con (and it won't be back!)
331
 
332
> Maphacks revision:
333
     - dukedc1.mhk: 361 (slime babe)
334
     - dukedc2.mhk: 81 (slime babe)
335
     - dukedc3.mhk: 633 (IV unit)
336
     - dukedc4.mhk: 186 (slime babe), 719 (solar panel), 1383 (monk)
337
     - dukedc5.mhk: 26/27 (slime babes)
338
     - dukedc6.mhk: 604/605/609 (slime babes)
339
     - dukedc7.mhk: 145/194 (exploding barrels)
340
     - dukedc9.mhk: 555/556 (slime babes)
341
     - dukedcsl.mhk: 23/30/35/36 (exploding barrels)
342
 
343
 
344
v1.4 (11-30-2006)
345
-----------------
346
> Added: user.con
347
     - Duke3D Ep.1+2 marked "not available" in menu; DukeDC episode shown only
348
     - new music mapping for DukeDC levels (including all-new tracks!)
349
 
350
> Modified: sd_user.con (maintains SD Duke v1.0+ features)
351
 
352
> Bugfixes in dukedc\skyboxes.def: 
353
     - defcode bugfix for skybox #3708 pal1
354
     - SkyDC1/SkyDC2: left and right sides switched
355
 
356
> Full maphacks revision:
357
     - dukedc1.mhk: 100-103 (C-9), 148-150/151 (bottles), 160 (spotlight), 
358
                    364-368/387/388/403 (sg ammo), 369/391/395/396/399/400 
359
                    (sixpacks), 379/384 (medkits), 382 (armor), 390 (pbombs), 
360
                    398 (nightvision), 402/410 (cg ammo), 415-420 (pi ammo)                   
361
     - dukedc2.mhk: 43-46 (tbombs), 48/55-57/67/68/70/71 (sixpacks), 52 (armor), 
362
                    54 (cg ammo), 58 (HoloDuke), 60 (cg), 61/66/74-78 (sg ammo), 
363
                    65/517 (pbombs), 101/440-443 (pi ammo), 481 (ykey), 503 (RPG) 
364
     - dukedc3.mhk: 6/7 (shr ammo), 54/91/93/94/100/105/623-625/627/628/632/709 
365
                    (sixpacks), 96/98 (fr ammo), 97/605 (medkit), 104/600/614/
366
                    617 (sg ammo), 113-115 (tbombs), 190 (ykey), 322/378-380/
367
                    649/650/652/653 (C-9), 381/384-386 (trashcans), 
368
                    604/631 (pbombs), 606/607/629 (cg ammo), 618 (nightvision)      
369
     - dukedc4.mhk: 51/55/57/59-61/68/76/89/93/105/106/118 (sixpacks), 63/90/97/
370
                    504 (pbombs), 70/92/99 (cg ammo), 71/91/103/104/110/117 
371
                    (sg ammo), 73-75 (shr+ammo), 94 (nightvis), 115 (armor), 
372
                    685 (radar dish), 1255 (ykey)
373
     - dukedc5.mhk: 14 (medkit), 16/17/19/35/37/48/51 (sixpacks), 29/46 (dev+ammo), 
374
                    34/52 (sg+ammo), 36 (cg), 50 (pbombs), 61 (jetpack), 
375
                    174/347 (chairs), 492-494 (trashcans), 572 (debris), 
376
                    618 (bottle), 704 (shr), 709 (nightvis) 
377
     - dukedc6.mhk: 43/53/58/568/638/641/648/649 (sixpack), 44/585 (dev+ammo), 
378
                    54/558/559 (cg+ammo), 55/56/62/560/637 (sg+ammo), 556 (bkey), 
379
                    557 (medkit), 564 (RPG), 583/656 (pbombs), 588 (shr)
380
     - dukedc7.mhk: 126 (HoloDuke), 128 (dev), 140 (RPG ammo), 141/142/170/177/
381
                    440/442/550 (sixpacks), 143/191/448 (cg+ammo), 147-149/169/
382
                    176/178 (sg shells), 172-174 (tbombs), 175 (boots), 
383
                    212 (pbombs), 365-367 (barrels), 441 (shr), 443 (medkit), 
384
                    444 (armor), 445 (scuba), 446 (fr) 
385
     - dukedc8.mhk: 1/50/67 (dev+ammo), 3/288 (cg+ammo), 5 (pbombs), 17 (RPG), 
386
                    52/66/86/87/118/119 (sixpacks), 81-85 (tbombs), 89 (shr), 
387
                    91 (scuba), 107 (fr), 125/126/140/287 (sg+ammo), 
388
                    325-327 (C-9), 536 (sat dish)
389
     - dukedc9.mhk: 14/26/517/549/550 (cg+ammo), 15/20/21/503/536/537/553/597/
390
                    613 (sixpacks), 25/540/619 (pbombs), 122-124 (C-9), 
391
                    177 (donuts), 407-409 (water taps), 489 (armor), 504/542/
392
                    617 (sg ammo), 515/552 (dev ammo), 535 (shr ammo)
393
     - dukedcsl.mhk: 31/93/137/138/155/174/177/179/585/589/590/601-603/1090/
394
                     1122/1123 (sg+ammo), 66/1124 (jpacks), 77/172/588 (cg+ammo),
395
                     100/582 (fz+ammo), 101/116/118/125/129/136/154/159/170/171/
396
                     173/583/600/852 (health), 126/165/576/1129 (pbombs), 
397
                     127/134 (RPG ammo), 128/131 (dev+ammo), 162/163 (shr ammo), 
398
                     366 (wallspeaker), 412/413/415/418/419/421/422 (monsters),
399
                     572-574/584 (tbombs), 591-598 (pi ammo)
400
> dukedc\screen\menu: 2492 (showing version number)
401
 
402
 
403
v1.34 (09-25-2006)
404
------------------
405
> All definitions updated with newer defcode syntax
406
 
407
> Added:
408
     - dukedc\sprites\props: 912 (bathroom drain), 3748 (TV antenna)
409
 
410
> Maphacks revisions:
411
     - dukedc4.mhk: 623-628 (watertaps)
412
     - dukedc5.mhk: 727 (TV antenna)
413
     - dukedc6.mhk: 9 (TV antenna)
414
 
415
 
416
v1.33 (08-22-2006)
417
------------------
418
> Added:
419
     - dukedc\sprites\signs: 3734, 3738, 3739
420
     - dukedc\textures: 3597, 3679-3682 (museum shelves)
421
 
422
> Maphacks revisions:
423
     - dukedc3.mhk: 246 (hydrant), 358-361 (parking meters)
424
     - dukedc5.mhk: 444/445/452/500-502/505/506 (parking meters)
425
     - dukedc6.mhk: 174-191 (parking meters)
426
 
427
 
428
v1.32 (06-21-2006)
429
------------------
430
> duke3d.def: added support for modified (DC compatible) SD Duke mod
431
 
432
> sd_user.con: added for SD Duke mod compatibility
433
 
434
> Added:
435
     - dukedc\sprites\props: 3656 (tree 5)
436
     - dukedc\sprites\signs: 3688 (Smithsonian "You are here")
437
     - dukedc\textures: 3597 (Greek symbols), 3654 (White House wall)
438
 
439
> Maphacks revisions:
440
     - dukedc1.mhk: 185/187/188/190/192-196/199-203 (tree 5)
441
     - dukedc2.mhk: 4/5/7-10/12-15 (tree 5)
442
     - dukedc3.mhk: 251 (water fountain)
443
     - dukedc4.mhk: 565/698/713 (satellite #516), 699 (radar dish), 
444
                    785/786 (notmd2: satellite/shuttle), 790 (water fountain)
445
     - dukedc8.mhk: 418, 420, 424 (pot1/pot2, butcher knife), 536 (radar dish)
446
 
447
 
448
v1.31 (04-26-2006)
449
------------------
450
> Added:
451
     - dukedc\screen\fonts: greenfont (2929-2965/3002-3009/3022)
452
     - dukedc\screen\menu: 2506, 3240 (level stats), 3280
453
     - dukedc\sprites\props: 3603 (was 3606)
454
     - dukedc\textures: 90 (skyscraper background), 3630-3632, 3677 (glass), 
455
                        3690, 3695, 3713
456
 
457
> Maphacks revisions:
458
     - dukedc1.mhk: 162-164 (movie cameras), 168 (microphone, notmd def removed)
459
     - dukedc4.mhk: 686/734/735 (spacesuits), 705 (chair)
460
 
461
 
462
v1.3 (04-13-2006)
463
-----------------
464
> Fixed:
465
     - dukedc\screen.def: now includes "dukedc\screen\fonts" subdir
466
 
467
> Maphacks revisions:
468
     - dukedc2.mhk: 28-35 (US flags at Washington Monument)
469
 
470
> Added:  
471
     - dukedc\screen\menu: 2493 (better DC logo), 2506 (credits screen #3),
472
                           3280 (DukeDC background story)
473
     - dukedc\sprites\props: 3646/3648, 3669 (US flag #3), 3700 (updated)  
474
     - dukedc\sprites\signs: 3592 (Information), 3602 (Pentagon), 3644, 3661, 
475
                             3668, 3696, 3701-3703, 3721, 3728 (chalk board), 
476
                             3733 (Metro), 3743, 3749, 3767/3768 (USS Defiant/
477
                             USS Minnow)
478
     - dukedc\textures: 3729, 3747
479
 
480
 
481
v1.21 (03-30-2006)
482
------------------
483
> Added:
484
     - dukedc\sprites\props: 3606, 3645/3647, 3640 (wallphone), 3649 (deskphone), 
485
                             3700
486
     - dukedc\sprites\signs: 3591/3595 (FBI), 3600 (Subway), 3622, 3627, 3676, 
487
                             3709 (Baby Changing Station), 3742, 3753-3759 
488
                             (subway signs)
489
     - dukedc\textures: 3596, 3604, 3612-3616, 3670
490
 
491
> Maphacks revisions:
492
     - dukedc1.mhk: 160/161 (camera lights)
493
     - dukedc3.mhk: 252-255/365-367 (trashcans), 355/460 (hydrants), 
494
                    0-2/422 (phones)
495
     - dukedc5.mhk: 449/451/460-462/471-473/482-485 (trashcans), 
496
                    345/448 (phones), 507 (hydrant), 516 (donuts)
497
     - dukedc6.mhk: 91/216 (phones)
498
     - dukedc7.mhk: 245/299 (donuts), 296 (phone)
499
     - dukedcsl.mhk: 1153 (phone)
500
 
501
 
502
v1.2 (03-01-2006)
503
-----------------
504
> Revisions:
505
     - dukedc\skyboxes: all-new skyboxes (1084 pal24, 1086 pal1/24, 3708 pal0/1)
506
 
507
 
508
v1.1 (12-30-2005)
509
-----------------
510
> Added maphacks for all "Duke It Out In D.C." maps!
511
 
512
> Restructured zip file folders
513
 
514
> Added:
515
     - dukedc\screen\fonts\digital: 2472-2481 (recolored to bright green)
516
     - dukedc\screen\menu: 2493 (title screen customized for Duke D.C.)
517
     - dukedc\sprites\props: 3664/3665 (U.S. flag)
518
     - dukedc\skyboxes: 1084 (for DUKEDC2), 1086 pal1, 3708 (for DUKEDC3/5/8)
519
 
520
 
521
v1.0 (12-27-2005)
522
-----------------
523
> Fixed:
524
     - dc_highres\duke3d.def: 2493 (menu screen) undefined
525
 
526
> Added:
527
     - dc_highres\dc_sky: 1086 pal24 (for DUKEDC1)
528
     - dc_highres\dc_sprites\dc_signs: 3672-3675 (alien planets)
529
     - dc_highres\dc_textures: 3610/3611, 3629, 3684/3685, 3779