Subversion Repositories duke3d_hrp

Rev

Rev 5 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
5 parkar 1
// Maphacks for Duke3D HRP
2
// Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version)
10 parkar 3
// Reviewed by NightFright (June 2009)
5 parkar 4
 
5
 
6
 
7
// PROPS
8
 
9
// Bottle
10
sprite 326 angoff 256
11
sprite 327 angoff 512
12
 
13
// Chair
14
sprite 336 angoff -512
15
sprite 361 angoff 786
16
sprite 457 angoff -896
17
sprite 894 angoff 256
18
 
19
// Chopper wheel (trash compactor)
20
sprite 684 angoff 128
21
 
22
// Donuts
23
sprite 458 angoff -64
24
sprite 706 angoff -384
25
sprite 707 angoff 192
26
 
27
// Nuke barrel
28
sprite 365 angoff -128
29
sprite 366 angoff -512
30
sprite 367 angoff 512
31
sprite 368 angoff -256
32
sprite 369 angoff -128
33
sprite 600 angoff 896
34
sprite 601 angoff -512
35
sprite 603 angoff 256
36
 
37
// Trashcan
38
sprite 837 angoff -768
39
sprite 838 angoff 512
40
 
41
// US flag
42
sprite 335 angoff 256
43
 
44
 
45
 
46
// ITEMS/POWERUPS
47
 
48
// Armor
49
sprite 351 angoff 256
50
 
51
// Health +10
52
sprite 655 angoff 256
53
sprite 656 angoff -256
54
sprite 851 angoff 256
55
sprite 859 angoff 512
56
 
57
// Health +30
58
sprite 610 angoff -128
59
sprite 654 angoff -768
60
sprite 657 angoff -256
61
sprite 732 angoff 512
62
sprite 1019 angoff -512
63
 
64
// HoloDuke
65
sprite 724 angoff 1024
66
 
67
// Jetpack
68
sprite 323 angoff 1024 // Dukematch only
69
 
70
// Keycards (B/Y/R)
71
sprite 386 angoff 512
72
sprite 762 angoff 256
73
sprite 854 angoff 512
74
 
75
// Medkit
10 parkar 76
sprite 733 angoff 256
5 parkar 77
 
78
// Scuba gear
79
sprite 863 angoff 768
80
 
81
// Steroids
82
sprite 55 angoff -256
83
sprite 734 angoff 256
84
 
85
 
86
 
87
// WEAPONS/AMMO
88
 
89
// Pistol & ammo
90
sprite 607 angoff 256
91
sprite 608 angoff 256
92
sprite 609 angoff 256
93
sprite 829 angoff 512
94
sprite 865 angoff 512
95
 
96
// Shotgun & ammo
97
sprite 352 angoff 64
98
sprite 714 angoff -256
99
sprite 715 angoff 1024
100
 
101
// Chaingun & ammo
102
sprite 561 angoff -512
103
sprite 611 angoff -512
104
sprite 615 angoff 512
105
 
106
// RPG & ammo
107
sprite 228 angoff -512
108
sprite 834 angoff -512
109
sprite 864 angoff 1024 // Dukematch only
110
 
111
// Pipebombs
112
sprite 140 angoff 1024
113
sprite 538 angoff -512
114
sprite 713 angoff -256
115
sprite 723 angoff 128
116
sprite 850 angoff 128
117
 
118
// Shrinker/Expander & ammo
119
sprite 319 angoff -768
120
sprite 324 angoff 512
121
sprite 827 angoff -128
122
 
123
// Devastator & ammo
124
sprite 828 angoff -256
125
 
126
// Freezethrower & ammo
127
sprite 344 angoff 512
128
sprite 831 angoff -384
129
sprite 868 angoff -256 // Dukematch only
130
 
131
 
132
 
133
// OVERRIDE
134
 
135
// Fixes for badly aligned sprites
136
sprite 335 mdzoff 530000 // US flag
137
sprite 335 roll 1
138
 
139
// Forcing any floor aligned model to be rendered as sprite
140
sprite 330 notmd
141
sprite 360 notmd
142
sprite 364 notmd
143
sprite 893 notmd
144
 
145
// Switches to be hidden
146
sprite 537 notmd // Pressure maintenance computer
147
 
148
// Symbols to be rendered as sprites
149
sprite 35 notmd // Atomic symbol on desk
150
sprite 332 notmd // Atomic symbol on desk
151
sprite 1033 notmd // Picture outside building used to hold player flat