Subversion Repositories duke3d_hrp

Rev

Rev 437 | Rev 456 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
348 spiker 1
 
2
3
 
4
 
5
 
6
7
 
8
   model "highres/sprites/characters/0603_naked1.md3" {
9
10
 
11
12
 
13
14
 
15
16
 
17
      skin { pal 0 surface 1 file "highres/sprites/characters/0603_slime_d.png" specpower 110 specfactor 180 }
18
19
 
20
21
 
22
23
 
24
25
 
26
27
 
28
29
 
30
31
 
32
33
 
34
   model "highres/sprites/characters/0753_geisha.md3" {
35
      scale 2.1 shade 2
36
      skin { pal 0 file "highres/sprites/characters/0753_geisha.png" }
37
      skin { pal 10 file "highres/sprites/characters/0753_geisha_10.png" }
38
      skin { pal 11 file "highres/sprites/characters/0753_geisha_11_22.png" }
39
      skin { pal 12 file "highres/sprites/characters/0753_geisha_12.png" }
40
      skin { pal 13 file "highres/sprites/characters/0753_geisha_13.png" }
41
      skin { pal 14 file "highres/sprites/characters/0753_geisha_14.png" }
42
      skin { pal 15 file "highres/sprites/characters/0753_geisha_15.png" }
43
      skin { pal 16 file "highres/sprites/characters/0753_geisha_16.png" }
44
      skin { pal 18 file "highres/sprites/characters/0753_geisha_12.png" }
45
      skin { pal 21 file "highres/sprites/characters/0753_geisha_21.png" }
46
      skin { pal 22 file "highres/sprites/characters/0753_geisha_11_22.png" }
47
      skin { pal 23 file "highres/sprites/characters/0753_geisha_23.png" }
48
      skin { pal 24 file "highres/sprites/characters/0753_geisha_24.png" }
49
      anim { frame0 "FRAME2" frame1 "FRAME25" fps 20 flags 0 }
50
      frame { name "FRAME1" tile 753 }
51
      frame { name "FRAME2" tile 869 }
52
   }
53
54
 
55
   model "highres/sprites/characters/1294_podbabe.md3" {
56
      scale 9.3 shade 2
57
      skin { pal 0 surface 0 file "highres/sprites/characters/1294_skin.png" }
58
      glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" }
59
      skin { pal 0 surface 1 file "highres/sprites/characters/slime.png" }
60
      skin { pal 0 surface 2 file "highres/sprites/characters/1294_hair.png" }
61
      anim { frame0 "FRAME1" frame1 "FRAME31" fps 4 flags 0 }
62
      frame { name "FRAME1" tile0 1294 tile1 1296 }
63
   }
64
65
 
66
   model "highres/sprites/characters/1312_stripper.md3" {
67
      scale 1.9 shade 0
68
      skin { pal 0 file "highres/sprites/characters/1312_stripper.png" }
69
      skin { pal 10 file "highres/sprites/characters/1312_stripper_10.png" }
70
      skin { pal 11 file "highres/sprites/characters/1312_stripper_11.png" }
71
      skin { pal 12 file "highres/sprites/characters/1312_stripper_12.png" }
72
      skin { pal 13 file "highres/sprites/characters/1312_stripper_13.png" }
73
      skin { pal 14 file "highres/sprites/characters/1312_stripper_14.png" }
74
      skin { pal 15 file "highres/sprites/characters/1312_stripper_15.png" }
75
      skin { pal 16 file "highres/sprites/characters/1312_stripper_16.png" }
76
      skin { pal 21 file "highres/sprites/characters/1312_stripper_21.png" }
77
      skin { pal 23 file "highres/sprites/characters/1312_stripper_23.png" }
78
      anim { frame0 "dance_b" frame1 "dance_e" fps 40 flags 0 }
79
      frame { name "dance_b" tile0 1312 tile1 1316 smoothduration 0.5 }
80
      anim { frame0 "shake_b" frame1 "shake_e" fps 31 flags 0 }
81
      frame { name "shake_b" tile0 1331 tile1 1333 smoothduration 0.5 }
82
   }
83
84
 
85
   model "highres/sprites/characters/1317_stripper.md3" {
86
      scale 3 shade 3
87
      skin { pal 0 file "highres/sprites/characters/1317_stripper.png" }
88
      skin { pal 10 file "highres/sprites/characters/1317_stripper_10.png" }
89
      skin { pal 11 file "highres/sprites/characters/1317_stripper_11.png" }
90
      skin { pal 12 file "highres/sprites/characters/1317_stripper_12.png" }
91
      skin { pal 13 file "highres/sprites/characters/1317_stripper_13.png" }
92
      skin { pal 14 file "highres/sprites/characters/1317_stripper_14.png" }
93
      skin { pal 15 file "highres/sprites/characters/1317_stripper_15.png" }
94
      skin { pal 16 file "highres/sprites/characters/1317_stripper_16.png" }
95
      skin { pal 21 file "highres/sprites/characters/1317_stripper_21.png" }
96
      skin { pal 23 file "highres/sprites/characters/1317_stripper_23.png" }
97
      anim { frame0 "frame1" frame1 "frame4" fps 4 flags 0 }
98
      frame { frame "frame1" tile0 1317 tile1 1320 }
99
   }
100
101
 
102
   model "highres/sprites/characters/1321_hooker.md3" {
103
      scale 1.1 shade 1
104
      skin { pal 0 file "highres/sprites/characters/1321_hooker.png" }
105
      skin { pal 10 file "highres/sprites/characters/1321_hooker_10.png" }
106
      skin { pal 11 file "highres/sprites/characters/1321_hooker_11_22.png" }
107
      skin { pal 12 file "highres/sprites/characters/1321_hooker_12.png" }
108
      skin { pal 13 file "highres/sprites/characters/1321_hooker_13.png" }
109
      skin { pal 14 file "highres/sprites/characters/1321_hooker_14.png" }
110
      skin { pal 15 file "highres/sprites/characters/1321_hooker_15.png" }
111
      skin { pal 16 file "highres/sprites/characters/1321_hooker_16.png" }
112
      skin { pal 17 file "highres/sprites/characters/1321_hooker_17.png" }
113
      skin { pal 18 file "highres/sprites/characters/1321_hooker_12.png" }
114
      skin { pal 19 file "highres/sprites/characters/1321_hooker_19.png" }
115
      skin { pal 20 file "highres/sprites/characters/1321_hooker_20.png" }
116
      skin { pal 21 file "highres/sprites/characters/1321_hooker_21.png" }
117
      skin { pal 22 file "highres/sprites/characters/1321_hooker_11_22.png" }
118
      skin { pal 23 file "highres/sprites/characters/1321_hooker_23.png" }
119
      anim { frame0 "1" frame1 "6" fps 5 flags 0 }
120
      frame { frame "1" tile0 1321 tile1 1322 }
121
   }
122
123
 
124
   model "highres/sprites/characters/1323_paledbabe.md3" {
125
      scale 9.3 shade 2
126
      skin { pal 0 surface 0 file "highres/sprites/characters/1323_skin.png" }
127
      glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" }
128
      skin { pal 0 surface 1 file "highres/sprites/characters/1323_hair.png" }
129
      skin { pal 0 surface 2 file "highres/sprites/characters/1323_slime.png" }
130
      anim { frame0 "FRAME1" frame1 "FRAME15" fps 2 flags 0 }
131
      frame { name "FRAME1" tile 1323 }
132
   }
133
134
 
135
   model "highres/sprites/characters/1324_pale.md3" {
136
      scale 9.3 shade 2
137
      skin { pal 0 file "highres/sprites/characters/slime_blood.png" }
138
      glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" }
139
      frame { name "FRAME1" tile 1324 }
140
   }
141
142
 
143
   model "highres/sprites/characters/1325_cavedancer.md3" {
144
      scale 2 shade 2
145
      skin { pal 0 file "highres/sprites/characters/1325_cavedancer.png" }
146
      anim { frame0 "FRAME1" frame1 "FRAME20" fps 15 flags 0 }
147
      frame { name "FRAME1" tile0 1325 tile1 1330 }
148
   }
149
150
 
151
   model "highres/sprites/characters/1334_crouchbabe.md3" {
152
      scale 10.8 shade 2 zadd 5
153
      skin { pal 0 surface 0 file "highres/sprites/characters/1334_skin.png" }
154
      glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" }
155
      skin { pal 0 surface 1 file "highres/sprites/characters/slime.png" }
156
      skin { pal 0 surface 2 file "highres/sprites/characters/1334_hair.png" }
157
      anim { frame0 "FRAME1" frame1 "FRAME25" fps 4 flags 0 }
158
      frame { name "FRAME1" tile 1334 }
159
   }
160
161
 
162
   model "highres/sprites/characters/1335_podest.md3" {
163
      scale 9.3 shade 2 zadd -2
164
      skin { pal 0 file "highres/sprites/characters/slime_blood.png" }
165
      glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" }
166
      frame { name "FRAME1" tile 1335 }
167
   }
168
169
 
170
   model "highres/sprites/characters/1395_fem7.md3" {
171
      scale 2.57 shade 3
172
      skin { pal 0 file "highres/sprites/characters/1395_fem7.png" }
173
      skin { pal 10 file "highres/sprites/characters/1395_fem7_10.png" }
174
      skin { pal 11 file "highres/sprites/characters/1395_fem7_11.png" }
175
      skin { pal 12 file "highres/sprites/characters/1395_fem7_12.png" }
176
      skin { pal 13 file "highres/sprites/characters/1395_fem7_13.png" }
177
      skin { pal 14 file "highres/sprites/characters/1395_fem7_14.png" }
178
      skin { pal 15 file "highres/sprites/characters/1395_fem7_15.png" }
179
      skin { pal 16 file "highres/sprites/characters/1395_fem7_16.png" }
180
      skin { pal 21 file "highres/sprites/characters/1395_fem7_21.png" }
181
      skin { pal 23 file "highres/sprites/characters/1395_fem7_23.png" }
182
      anim { frame0 "frame1" frame1 "frame4" fps 4 flags 0 }
183
      frame { frame "frame1" tile0 1395 tile1 1398 }
184
   }
185
186
 
187
   model "highres/sprites/characters/3450_cheerleader.md3" {
188
      scale 2 shade 2
189
      skin { pal 0 surface 0 file "highres/sprites/characters/3450_cheerleader_14.png" }   // pom-poms
190
      skin { pal 0 surface 1 file "highres/sprites/characters/3450_cheerleader.png" }      // hair
191
      skin { pal 0 surface 2 file "highres/sprites/characters/3450_cheerleader.png" }      // body
192
      skin { pal 10 surface 0 file "highres/sprites/characters/3450_cheerleader_10.png" }
193
      skin { pal 10 surface 1 file "highres/sprites/characters/3450_cheerleader_10.png" }
194
      skin { pal 10 surface 2 file "highres/sprites/characters/3450_cheerleader_10.png" }
195
      skin { pal 11 surface 0 file "highres/sprites/characters/3450_cheerleader_14.png" }
196
      skin { pal 11 surface 1 file "highres/sprites/characters/3450_cheerleader_11.png" }
197
      skin { pal 11 surface 2 file "highres/sprites/characters/3450_cheerleader_11.png" }
198
      skin { pal 12 surface 0 file "highres/sprites/characters/3450_cheerleader_12.png" }
199
      skin { pal 12 surface 1 file "highres/sprites/characters/3450_cheerleader_12.png" }
200
      skin { pal 12 surface 2 file "highres/sprites/characters/3450_cheerleader_12.png" }
201
      skin { pal 13 surface 0 file "highres/sprites/characters/3450_cheerleader_10.png" }
202
      skin { pal 13 surface 1 file "highres/sprites/characters/3450_cheerleader_13.png" }
203
      skin { pal 13 surface 2 file "highres/sprites/characters/3450_cheerleader_13.png" }
204
      skin { pal 14 surface 0 file "highres/sprites/characters/3450_cheerleader.png" }
205
      skin { pal 14 surface 1 file "highres/sprites/characters/3450_cheerleader_14.png" }
206
      skin { pal 14 surface 2 file "highres/sprites/characters/3450_cheerleader_14.png" }
207
      skin { pal 15 surface 0 file "highres/sprites/characters/3450_cheerleader_15.png" }
208
      skin { pal 15 surface 1 file "highres/sprites/characters/3450_cheerleader_15.png" }
209
      skin { pal 15 surface 2 file "highres/sprites/characters/3450_cheerleader_15.png" }
210
      skin { pal 16 surface 0 file "highres/sprites/characters/3450_cheerleader_12.png" }
211
      skin { pal 16 surface 1 file "highres/sprites/characters/3450_cheerleader_16.png" }
212
      skin { pal 16 surface 2 file "highres/sprites/characters/3450_cheerleader_16.png" }
213
      skin { pal 21 surface 0 file "highres/sprites/characters/3450_cheerleader_10.png" }
214
      skin { pal 21 surface 1 file "highres/sprites/characters/3450_cheerleader_21.png" }
215
      skin { pal 21 surface 2 file "highres/sprites/characters/3450_cheerleader_21.png" }
216
      skin { pal 23 surface 0 file "highres/sprites/characters/3450_cheerleader_10.png" }
217
      skin { pal 23 surface 1 file "highres/sprites/characters/3450_cheerleader_23.png" }
218
      skin { pal 23 surface 2 file "highres/sprites/characters/3450_cheerleader_23.png" }
219
      anim { frame0 "FRAME1" frame1 "FRAME20" fps 15 flags 0 }
220
      frame { name "FRAME1" tile0 3450 tile1 3455 }
221
   }
222
223
 
224
   model "highres/sprites/characters/4864_fem10.md3" {
225
      scale 2.76 shade 0
226
      skin { pal 0 surface 0 file "highres/sprites/characters/4864_fem10a.png" }
227
      skin { pal 0 surface 1 file "highres/sprites/characters/4864_fem10b.png" }
228
      anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 }
229
      frame { frame "frame1" tile0 4864 tile1 4865 }
230
   }
231
232
 
233
   model "highres/sprites/characters/4866_toughgal.md3" {
234
      scale 1.75 shade 2
235
      skin { pal 0 file "highres/sprites/characters/4866_toughgal.png" }
236
      anim { frame0 "FRAME1" frame1 "FRAME30" fps 15 flags 0 }
237
      frame { name "FRAME1" tile0 4866 tile1 4870 }
238
   }
239
240
 
241
   model "highres/sprites/characters/4874_woman.md3" {
242
      scale 2.55 shade 0
243
      skin { pal 0 file "highres/sprites/characters/4874_woman.png" }
244
      skin { pal 10 file "highres/sprites/characters/4874_woman_10.png" }
245
      skin { pal 11 file "highres/sprites/characters/4874_woman_11_22.png" }
246
      skin { pal 12 file "highres/sprites/characters/4874_woman_12_18.png" }
247
      skin { pal 13 file "highres/sprites/characters/4874_woman_13.png" }
248
      skin { pal 14 file "highres/sprites/characters/4874_woman_14.png" }
249
      skin { pal 15 file "highres/sprites/characters/4874_woman_15.png" }
250
      skin { pal 16 file "highres/sprites/characters/4874_woman_16.png" }
251
      skin { pal 17 file "highres/sprites/characters/4874_woman_17.png" }
252
      skin { pal 18 file "highres/sprites/characters/4874_woman_12_18.png" }
253
      skin { pal 19 file "highres/sprites/characters/4874_woman_19.png" }
254
      skin { pal 20 file "highres/sprites/characters/4874_woman_20.png" }
255
      skin { pal 21 file "highres/sprites/characters/4874_woman_21.png" }
256
      skin { pal 22 file "highres/sprites/characters/4874_woman_11_22.png" }
257
      skin { pal 23 file "highres/sprites/characters/4874_woman_23.png" }
258
      anim { frame0 "frame1" frame1 "frame2" fps 0.75 flags 0 }
259
      frame { frame "frame1" tile0 4874 tile1 4876 }
260
   }
261
262
 
263
 
264
 
265
266
 
267
268
 
269
270
 
271
   model "highres/sprites/characters/4510_pirate1a.md3" {
272
      scale 1.7 shade 0
273
      skin { pal 0 file "highres/sprites/characters/4510_pirate1a.png" }
274
      skin { pal 10 file "highres/sprites/characters/4510_pirate1a_10.png" }
275
      skin { pal 11 file "highres/sprites/characters/4510_pirate1a_11_22.png" }
276
      skin { pal 12 file "highres/sprites/characters/4510_pirate1a_12_18.png" }
277
      skin { pal 13 file "highres/sprites/characters/4510_pirate1a_13.png" }
278
      skin { pal 14 file "highres/sprites/characters/4510_pirate1a_14.png" }
279
      skin { pal 15 file "highres/sprites/characters/4510_pirate1a_15.png" }
280
      skin { pal 16 file "highres/sprites/characters/4510_pirate1a_16.png" }
281
      skin { pal 17 file "highres/sprites/characters/4510_pirate1a_17.png" }
282
      skin { pal 18 file "highres/sprites/characters/4510_pirate1a_12_18.png" }
283
      skin { pal 19 file "highres/sprites/characters/4510_pirate1a_19.png" }
284
      skin { pal 20 file "highres/sprites/characters/4510_pirate1a_20.png" }
285
      skin { pal 21 file "highres/sprites/characters/4510_pirate1a_21.png" }
286
      skin { pal 22 file "highres/sprites/characters/4510_pirate1a_11_22.png" }
287
      skin { pal 23 file "highres/sprites/characters/4510_pirate1a_23.png" }
288
      skin { pal 24 file "highres/sprites/characters/4510_pirate1a_24.png" }
289
      anim { frame0 "FRAME1" frame1 "FRAME15" fps 10 flags 0 }
290
      frame { name "FRAME1" tile0 4510 tile1 4511 }
291
   }
292
293
 
294
295
 
296
297
 
298
   model "highres/sprites/characters/4516_piratehalf.md3" {
299
      scale 0.45 shade 1
300
      skin { pal 0 file "highres/sprites/characters/4516_piratehalf.png" }
301
      anim { frame0 "FRAME1" frame1 "FRAME15" fps 4 flags 0 }
302
      frame { frame "FRAME1" tile0 4516 tile1 4517 }
303
   }
304
305
 
306
307
 
308
 
309
 
455 spiker 310
311
 
348 spiker 312
313
 
314
   texture 1400 { pal 0 { file "highres/sprites/characters/1400_mapduke.png" } }
315
   texture 1401 { pal 0 { file "highres/sprites/characters/1401_mapduke.png" } }
316
   texture 1402 { pal 0 { file "highres/sprites/characters/1402_mapduke.png" } }
317
   texture 1403 { pal 0 { file "highres/sprites/characters/1403_mapduke.png" } }
318
319
 
455 spiker 320
   model "highres/sprites/characters/1405_duke2013.md3" {
321
      scale 1.3 shade 0
322
  //Shotgun skin
323
  skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 1 specfactor 1 }
324
  specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
325
  normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.0 parallaxscale 0.0  }
326
  //Duke skin
327
  skin { pal 0 surface 1 file "highres/sprites/characters/1405_duke2013_d.png" specpower 1 specfactor 1 }
328
  specular { surface 1 file "highres/sprites/characters/1405_duke2013_s.png" }
329
  normal { surface 1 file "highres/sprites/characters/1405_duke2013_n.png" parallaxbias 0.0 parallaxscale 0.0  }
330
  //Bandolier
331
  skin { pal 0 surface 2 file "highres/sprites/characters/1405_bandolier_d.png" specpower 1 specfactor 1 }
332
  specular { surface 2 file "highres/sprites/characters/1405_bandolier_s.png" }
333
  normal { surface 2 file "highres/sprites/characters/1405_bandolier_n.png" parallaxbias 0.0 parallaxscale 0.0  }
334
  //Jetpack
335
  skin { pal 0 surface 3 file "highres/sprites/characters/1405_jetpack_d.png" specpower 1 specfactor 1 }
336
  specular { surface 3 file "highres/sprites/characters/1405_jetpack_s.png" }
337
  normal { surface 3 file "highres/sprites/characters/1405_jetpack_n.png" parallaxbias 0.0 parallaxscale 0.0  }
338
348 spiker 339
 
340
      anim { frame0 "frame1" frame1 "frame10" fps 5 flags 0 }
455 spiker 341
      frame { name "frame1" tile0 1405 tile1 1409 smoothduration 0.3 }
342
      // Jetpack (1420-1424)
348 spiker 343
      anim { frame0 "frame15" frame1 "frame25" fps 5 flags 0 }
455 spiker 344
      frame { name "frame15" tile0 1420 tile1 1424 smoothduration 0.3 }
345
      // Run (1425-1444)
348 spiker 346
      anim { frame0 "frame30" frame1 "frame49" fps 30 flags 0 }
455 spiker 347
      frame { name "frame30" tile0 1425 tile1 1454 smoothduration 0.3 }
348
      // Kick (1445-1454)
348 spiker 349
      anim { frame0 "frame55" frame1 "frame69" fps 40 flags 0  ` }
455 spiker 350
      frame { name "frame55" tile0 1445 tile1 1454 smoothduration 0.1 }
351
      // Jump (1455-1469)
348 spiker 352
      anim { frame0 "frame70" frame1 "frame89" fps 20 flags 0 }
455 spiker 353
      frame { name "frame70" tile0 1455 tile1 1464 smoothduration 0.3 }
354
      frame { name "frame90" tile0 1465 tile1 1469 smoothduration 0.3 }
355
   }
348 spiker 356
357
 
358
   model "highres/sprites/characters/1405_duke2013.md3" {
455 spiker 359
      scale 1.3 shade 0 zadd 55
360
  //Shotgun skin
361
  skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 1 specfactor 1 }
362
  //specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
363
  normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.0 parallaxscale 0.0  }
364
  //Duke skin
365
  skin { pal 0 surface 1 file "highres/sprites/characters/1405_duke2013_d.png" specpower 1 specfactor 1 }
366
  //specular { surface 1 file "highres/sprites/characters/1405_duke2013_s.png" }
367
  normal { surface 1 file "highres/sprites/characters/1405_duke2013_n.png" parallaxbias 0.0 parallaxscale 0.0  }
368
  //Bandolier
369
  skin { pal 0 surface 2 file "highres/sprites/characters/1405_bandolier_d.png" specpower 1 specfactor 1 }
370
  //specular { surface 2 file "highres/sprites/characters/1405_bandolier_s.png" }
371
  normal { surface 2 file "highres/sprites/characters/1405_bandolier_n.png" parallaxbias 0.0 parallaxscale 0.0  }
372
  //Jetpack
373
  skin { pal 0 surface 3 file "highres/sprites/characters/1405_jetpack_d.png" specpower 1 specfactor 1 }
374
  //specular { surface 3 file "highres/sprites/characters/1405_jetpack_s.png" }
375
  normal { surface 3 file "highres/sprites/characters/1405_jetpack_n.png" parallaxbias 0.0 parallaxscale 0.0  }
376
       anim { frame0 "frame140" frame1 "frame154" fps 20 flags 0 }
377
      frame { name "frame140" tile0 1780 tile1 1799 smoothduration 0.3 }
378
   }
348 spiker 379
380
 
381
   model "highres/sprites/characters/1405_duke2013.md3" {
455 spiker 382
      scale 1.2 shade 0 zadd 50
383
348 spiker 384
 
455 spiker 385
  skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 1 specfactor 1 }
386
  //specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
387
  normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.0 parallaxscale 0.0  }
388
389
 
390
  skin { pal 0 surface 1 file "highres/sprites/characters/1405_duke2013_d.png" specpower 1 specfactor 1 }
391
  //specular { surface 1 file "highres/sprites/characters/1405_duke2013_s.png" }
392
  normal { surface 1 file "highres/sprites/characters/1405_duke2013_n.png" parallaxbias 0.0 parallaxscale 0.0  }
393
394
 
395
  skin { pal 0 surface 2 file "highres/sprites/characters/1405_bandolier_d.png" specpower 1 specfactor 1 }
396
  //specular { surface 2 file "highres/sprites/characters/1405_bandolier_s.png" }
397
  normal { surface 2 file "highres/sprites/characters/1405_bandolier_n.png" parallaxbias 0.0 parallaxscale 0.0  }
398
399
 
400
  skin { pal 0 surface 3 file "highres/sprites/characters/1405_jetpack_d.png" specpower 1 specfactor 1 }
401
  //specular { surface 3 file "highres/sprites/characters/1405_jetpack_s.png" }
402
  normal { surface 3 file "highres/sprites/characters/1405_jetpack_n.png" parallaxbias 0.0 parallaxscale 0.0  }
403
404
 
405
 
348 spiker 406
         frame { name "frame95" tile0 1491 tile1 1495 smoothduration 0.2 }
455 spiker 407
         frame { name "frame100" tile0 1496 tile1 1500 smoothduration 0.2 }
408
         frame { name "frame105" tile0 1501 tile1 1505 smoothduration 0.2 }
409
      // Death (1511-1518)
348 spiker 410
         anim { frame0 "frame115" frame1 "frame134" fps 25 flags 1 }
455 spiker 411
         frame { name "frame115" tile0 1511 tile1 1515 smoothduration 0.2 }
412
         frame { name "frame135" tile 1518 smoothduration 0.3 }
413
   }
348 spiker 414
415
 
416
 
417
 
455 spiker 418
 
348 spiker 419
420
 
421
   model "highres/sprites/characters/1267_rat.md3" {
422
      scale 0.4 shade 0
423
      skin { pal 0 file "highres/sprites/characters/1267_rat.jpg" }
424
      anim { frame0 "run1" frame1 "run2" fps 8 flags 0 }
425
      frame { name "run1" tile0 1267 tile1 1271 }
426
   }
427
428
 
429
   model "highres/sprites/characters/1352_monk.md3" {
430
      scale 30 shade 3
431
      skin { pal 0 file "highres/sprites/characters/1352_monk.png" }
432
      frame { name "FRAME1" tile 1352 }
433
   }
434
435
 
436
   model "highres/sprites/characters/1353_spacemarine.md3" {
437
      scale 2.5 shade 0
438
      skin { pal 0 file "highres/sprites/characters/1353_spacemarine.png" }
439
      frame { name "frame00" tile 1353 }
440
   }
441
442
 
443
444
 
445
446
 
447
   model "highres/sprites/characters/1356_terminator.md3" {
448
      scale 1 shade 0
449
      skin { pal 0 surface 0 file "highres/sprites/characters/1356_terminator.png" }
450
      anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 }
451
      frame { name "frame1" tile 1356 }
452
   }
453
454
 
455
   // Terminator arm (1357)
456
   model "highres/sprites/characters/1357_terminarm.md3" {
457
      scale 1.5 shade 0
458
      skin { pal 0 surface 0 file "highres/sprites/characters/1356_terminator.png" }
459
      frame { name "frame1" tile 1357 }
460
   }
461
*/
462
463
 
464
   model "highres/sprites/characters/4407_robotmouse.md3" {
465
      scale 1 shade 10
466
      detail { file "highres/detail/metal.png" detailscale 0.3 }
467
      skin { pal 0 file "highres/sprites/characters/4407_robotmouse.png" }
468
      anim { frame0 "Frame0" frame1 "Frame1" fps 4 flags 0 }
469
      frame { name "Frame0" tile0 4407 tile1 4408 }
437 leod 470
   }
348 spiker 471
472
 
473
   model "highres/sprites/characters/4590_snakep.md3" {
474
      scale 1 shade 0
475
      skin { pal 0 file "highres/sprites/characters/4590_snakep.png" }
476
      frame { name "Frame0" tile 4590 }
477
   }
478
479
 
480