Subversion Repositories duke3d_hrp

Rev

Rev 572 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
348 spiker 1
 
2
3
 
4
 
5
 
6
7
 
8
   model "highres/sprites/characters_polymost/0603_hangbabe.md3" {
459 leod 9
      scale 9.3 shade 2 zadd -14
348 spiker 10
      skin { pal 0 surface 0 file "highres/sprites/characters_polymost/0603_skin.png" }
459 leod 11
      glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" }
12
      skin { pal 0 surface 1 file "highres/sprites/characters/slime.png" }
348 spiker 13
      skin { pal 0 surface 2 file "highres/sprites/characters_polymost/0603_hair.png" }
459 leod 14
      anim { frame0 "FRAME1" frame1 "FRAME7" fps 2 flags 0 }
348 spiker 15
      frame { name "FRAME1" tile 603 }
16
   }
17
18
 
714 leod 19
   model "highres/sprites/characters/0753_geisha.md3" {
348 spiker 20
      scale 2.1 shade 2
21
      skin { pal 0 file "highres/sprites/characters/0753_geisha.png" }
22
      skin { pal 10 file "highres/sprites/characters/0753_geisha_10.png" }
23
      skin { pal 11 file "highres/sprites/characters/0753_geisha_11_22.png" }
24
      skin { pal 12 file "highres/sprites/characters/0753_geisha_12.png" }
25
      skin { pal 13 file "highres/sprites/characters/0753_geisha_13.png" }
26
      skin { pal 14 file "highres/sprites/characters/0753_geisha_14.png" }
27
      skin { pal 15 file "highres/sprites/characters/0753_geisha_15.png" }
28
      skin { pal 16 file "highres/sprites/characters/0753_geisha_16.png" }
29
      skin { pal 18 file "highres/sprites/characters/0753_geisha_12.png" }
30
      skin { pal 21 file "highres/sprites/characters/0753_geisha_21.png" }
31
      skin { pal 22 file "highres/sprites/characters/0753_geisha_11_22.png" }
32
      skin { pal 23 file "highres/sprites/characters/0753_geisha_23.png" }
33
      skin { pal 24 file "highres/sprites/characters/0753_geisha_24.png" }
34
      anim { frame0 "FRAME2" frame1 "FRAME25" fps 20 flags 0 }
35
      frame { name "FRAME1" tile 753 }
36
      frame { name "FRAME2" tile 869 }
37
   }
38
39
 
40
   model "highres/sprites/characters/1294_podbabe.md3" {
41
      scale 9.3 shade 2
42
      skin { pal 0 surface 0 file "highres/sprites/characters/1294_skin.png" }
43
      glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" }
459 leod 44
      skin { pal 0 surface 1 file "highres/sprites/characters/slime.png" }
348 spiker 45
      skin { pal 0 surface 2 file "highres/sprites/characters/1294_hair.png" }
46
      anim { frame0 "FRAME1" frame1 "FRAME31" fps 4 flags 0 }
47
      frame { name "FRAME1" tile0 1294 tile1 1296 }
48
   }
49
50
 
51
   model "highres/sprites/characters/1312_stripper.md3" {
52
      scale 1.9 shade 0
53
      skin { pal 0 file "highres/sprites/characters/1312_stripper.png" }
54
      skin { pal 10 file "highres/sprites/characters/1312_stripper_10.png" }
55
      skin { pal 11 file "highres/sprites/characters/1312_stripper_11.png" }
56
      skin { pal 12 file "highres/sprites/characters/1312_stripper_12.png" }
57
      skin { pal 13 file "highres/sprites/characters/1312_stripper_13.png" }
58
      skin { pal 14 file "highres/sprites/characters/1312_stripper_14.png" }
59
      skin { pal 15 file "highres/sprites/characters/1312_stripper_15.png" }
60
      skin { pal 16 file "highres/sprites/characters/1312_stripper_16.png" }
61
      skin { pal 21 file "highres/sprites/characters/1312_stripper_21.png" }
62
      skin { pal 23 file "highres/sprites/characters/1312_stripper_23.png" }
63
      anim { frame0 "dance_b" frame1 "dance_e" fps 40 flags 0 }
64
      frame { name "dance_b" tile0 1312 tile1 1316 smoothduration 0.5 }
65
      anim { frame0 "shake_b" frame1 "shake_e" fps 31 flags 0 }
66
      frame { name "shake_b" tile0 1331 tile1 1333 smoothduration 0.5 }
67
   }
68
69
 
70
   model "highres/sprites/characters/1317_stripper.md3" {
71
      scale 3 shade 3
72
      skin { pal 0 file "highres/sprites/characters/1317_stripper.png" }
73
      skin { pal 10 file "highres/sprites/characters/1317_stripper_10.png" }
74
      skin { pal 11 file "highres/sprites/characters/1317_stripper_11.png" }
75
      skin { pal 12 file "highres/sprites/characters/1317_stripper_12.png" }
76
      skin { pal 13 file "highres/sprites/characters/1317_stripper_13.png" }
77
      skin { pal 14 file "highres/sprites/characters/1317_stripper_14.png" }
78
      skin { pal 15 file "highres/sprites/characters/1317_stripper_15.png" }
79
      skin { pal 16 file "highres/sprites/characters/1317_stripper_16.png" }
80
      skin { pal 21 file "highres/sprites/characters/1317_stripper_21.png" }
81
      skin { pal 23 file "highres/sprites/characters/1317_stripper_23.png" }
82
      anim { frame0 "frame1" frame1 "frame4" fps 4 flags 0 }
83
      frame { frame "frame1" tile0 1317 tile1 1320 }
84
   }
85
86
 
87
   model "highres/sprites/characters/1321_hooker.md3" {
88
      scale 1.1 shade 1
89
      skin { pal 0 file "highres/sprites/characters/1321_hooker.png" }
90
      skin { pal 10 file "highres/sprites/characters/1321_hooker_10.png" }
91
      skin { pal 11 file "highres/sprites/characters/1321_hooker_11_22.png" }
92
      skin { pal 12 file "highres/sprites/characters/1321_hooker_12.png" }
93
      skin { pal 13 file "highres/sprites/characters/1321_hooker_13.png" }
94
      skin { pal 14 file "highres/sprites/characters/1321_hooker_14.png" }
95
      skin { pal 15 file "highres/sprites/characters/1321_hooker_15.png" }
96
      skin { pal 16 file "highres/sprites/characters/1321_hooker_16.png" }
97
      skin { pal 17 file "highres/sprites/characters/1321_hooker_17.png" }
98
      skin { pal 18 file "highres/sprites/characters/1321_hooker_12.png" }
99
      skin { pal 19 file "highres/sprites/characters/1321_hooker_19.png" }
100
      skin { pal 20 file "highres/sprites/characters/1321_hooker_20.png" }
101
      skin { pal 21 file "highres/sprites/characters/1321_hooker_21.png" }
102
      skin { pal 22 file "highres/sprites/characters/1321_hooker_11_22.png" }
103
      skin { pal 23 file "highres/sprites/characters/1321_hooker_23.png" }
104
      anim { frame0 "1" frame1 "6" fps 5 flags 0 }
105
      frame { frame "1" tile0 1321 tile1 1322 }
106
   }
107
108
 
109
   model "highres/sprites/characters/1323_paledbabe.md3" {
110
      scale 9.3 shade 2
111
      skin { pal 0 surface 0 file "highres/sprites/characters/1323_skin.png" }
112
      glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" }
459 leod 113
      skin { pal 0 surface 1 file "highres/sprites/characters/1323_hair.png" }
348 spiker 114
      skin { pal 0 surface 2 file "highres/sprites/characters/1323_slime.png" }
115
      anim { frame0 "FRAME1" frame1 "FRAME15" fps 2 flags 0 }
116
      frame { name "FRAME1" tile 1323 }
117
   }
118
119
 
120
   model "highres/sprites/characters/1324_pale.md3" {
121
      scale 9.3 shade 2
122
      skin { pal 0 file "highres/sprites/characters/slime_blood.png" }
123
      glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" }
459 leod 124
      frame { name "FRAME1" tile 1324 }
348 spiker 125
   }
126
127
 
128
   model "highres/sprites/characters/1325_cavedancer.md3" {
129
      scale 2 shade 2
130
      skin { pal 0 file "highres/sprites/characters/1325_cavedancer.png" }
131
      anim { frame0 "FRAME1" frame1 "FRAME20" fps 15 flags 0 }
132
      frame { name "FRAME1" tile0 1325 tile1 1330 }
133
   }
134
135
 
136
   model "highres/sprites/characters/1334_crouchbabe.md3" {
137
      scale 10.8 shade 2 zadd 5
138
      skin { pal 0 surface 0 file "highres/sprites/characters/1334_skin.png" }
139
      glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" }
459 leod 140
      skin { pal 0 surface 1 file "highres/sprites/characters/slime.png" }
348 spiker 141
      skin { pal 0 surface 2 file "highres/sprites/characters/1334_hair.png" }
142
      anim { frame0 "FRAME1" frame1 "FRAME25" fps 4 flags 0 }
143
      frame { name "FRAME1" tile 1334 }
144
   }
145
146
 
147
   model "highres/sprites/characters/1335_podest.md3" {
148
      scale 9.3 shade 2 zadd -2
149
      skin { pal 0 file "highres/sprites/characters/slime_blood.png" }
150
      glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" }
459 leod 151
      frame { name "FRAME1" tile 1335 }
348 spiker 152
   }
153
154
 
155
   model "highres/sprites/characters/1395_fem7.md3" {
156
      scale 2.57 shade 3
157
      skin { pal 0 file "highres/sprites/characters/1395_fem7.png" }
158
      skin { pal 10 file "highres/sprites/characters/1395_fem7_10.png" }
159
      skin { pal 11 file "highres/sprites/characters/1395_fem7_11.png" }
160
      skin { pal 12 file "highres/sprites/characters/1395_fem7_12.png" }
161
      skin { pal 13 file "highres/sprites/characters/1395_fem7_13.png" }
162
      skin { pal 14 file "highres/sprites/characters/1395_fem7_14.png" }
163
      skin { pal 15 file "highres/sprites/characters/1395_fem7_15.png" }
164
      skin { pal 16 file "highres/sprites/characters/1395_fem7_16.png" }
165
      skin { pal 21 file "highres/sprites/characters/1395_fem7_21.png" }
166
      skin { pal 23 file "highres/sprites/characters/1395_fem7_23.png" }
167
      anim { frame0 "frame1" frame1 "frame4" fps 4 flags 0 }
168
      frame { frame "frame1" tile0 1395 tile1 1398 }
169
   }
170
171
 
172
   model "highres/sprites/characters/3450_cheerleader.md3" {
173
      scale 2 shade 2
174
      skin { pal 0 surface 0 file "highres/sprites/characters/3450_cheerleader_14.png" }   // pom-poms
175
      skin { pal 0 surface 1 file "highres/sprites/characters/3450_cheerleader.png" }      // hair
176
      skin { pal 0 surface 2 file "highres/sprites/characters/3450_cheerleader.png" }      // body
177
      skin { pal 10 surface 0 file "highres/sprites/characters/3450_cheerleader_10.png" }
178
      skin { pal 10 surface 1 file "highres/sprites/characters/3450_cheerleader_10.png" }
179
      skin { pal 10 surface 2 file "highres/sprites/characters/3450_cheerleader_10.png" }
180
      skin { pal 11 surface 0 file "highres/sprites/characters/3450_cheerleader_14.png" }
181
      skin { pal 11 surface 1 file "highres/sprites/characters/3450_cheerleader_11.png" }
182
      skin { pal 11 surface 2 file "highres/sprites/characters/3450_cheerleader_11.png" }
183
      skin { pal 12 surface 0 file "highres/sprites/characters/3450_cheerleader_12.png" }
184
      skin { pal 12 surface 1 file "highres/sprites/characters/3450_cheerleader_12.png" }
185
      skin { pal 12 surface 2 file "highres/sprites/characters/3450_cheerleader_12.png" }
186
      skin { pal 13 surface 0 file "highres/sprites/characters/3450_cheerleader_10.png" }
187
      skin { pal 13 surface 1 file "highres/sprites/characters/3450_cheerleader_13.png" }
188
      skin { pal 13 surface 2 file "highres/sprites/characters/3450_cheerleader_13.png" }
189
      skin { pal 14 surface 0 file "highres/sprites/characters/3450_cheerleader.png" }
190
      skin { pal 14 surface 1 file "highres/sprites/characters/3450_cheerleader_14.png" }
191
      skin { pal 14 surface 2 file "highres/sprites/characters/3450_cheerleader_14.png" }
192
      skin { pal 15 surface 0 file "highres/sprites/characters/3450_cheerleader_15.png" }
193
      skin { pal 15 surface 1 file "highres/sprites/characters/3450_cheerleader_15.png" }
194
      skin { pal 15 surface 2 file "highres/sprites/characters/3450_cheerleader_15.png" }
195
      skin { pal 16 surface 0 file "highres/sprites/characters/3450_cheerleader_12.png" }
196
      skin { pal 16 surface 1 file "highres/sprites/characters/3450_cheerleader_16.png" }
197
      skin { pal 16 surface 2 file "highres/sprites/characters/3450_cheerleader_16.png" }
198
      skin { pal 21 surface 0 file "highres/sprites/characters/3450_cheerleader_10.png" }
199
      skin { pal 21 surface 1 file "highres/sprites/characters/3450_cheerleader_21.png" }
200
      skin { pal 21 surface 2 file "highres/sprites/characters/3450_cheerleader_21.png" }
201
      skin { pal 23 surface 0 file "highres/sprites/characters/3450_cheerleader_10.png" }
202
      skin { pal 23 surface 1 file "highres/sprites/characters/3450_cheerleader_23.png" }
203
      skin { pal 23 surface 2 file "highres/sprites/characters/3450_cheerleader_23.png" }
204
      anim { frame0 "FRAME1" frame1 "FRAME20" fps 15 flags 0 }
205
      frame { name "FRAME1" tile0 3450 tile1 3455 }
206
   }
207
208
 
209
   model "highres/sprites/characters/4864_fem10.md3" {
210
      scale 2.76 shade 0
211
      skin { pal 0 surface 0 file "highres/sprites/characters/4864_fem10a.png" }
212
      skin { pal 0 surface 1 file "highres/sprites/characters/4864_fem10b.png" }
213
      anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 }
214
      frame { frame "frame1" tile0 4864 tile1 4865 }
215
   }
216
217
 
218
   model "highres/sprites/characters/4866_toughgal.md3" {
219
      scale 1.75 shade 2
220
      skin { pal 0 file "highres/sprites/characters/4866_toughgal.png" }
221
      anim { frame0 "FRAME1" frame1 "FRAME30" fps 15 flags 0 }
222
      frame { name "FRAME1" tile0 4866 tile1 4870 }
223
   }
224
225
 
226
   model "highres/sprites/characters/4874_woman.md3" {
227
      scale 2.55 shade 0
228
      skin { pal 0 file "highres/sprites/characters/4874_woman.png" }
229
      skin { pal 10 file "highres/sprites/characters/4874_woman_10.png" }
230
      skin { pal 11 file "highres/sprites/characters/4874_woman_11_22.png" }
231
      skin { pal 12 file "highres/sprites/characters/4874_woman_12_18.png" }
232
      skin { pal 13 file "highres/sprites/characters/4874_woman_13.png" }
233
      skin { pal 14 file "highres/sprites/characters/4874_woman_14.png" }
234
      skin { pal 15 file "highres/sprites/characters/4874_woman_15.png" }
235
      skin { pal 16 file "highres/sprites/characters/4874_woman_16.png" }
236
      skin { pal 17 file "highres/sprites/characters/4874_woman_17.png" }
237
      skin { pal 18 file "highres/sprites/characters/4874_woman_12_18.png" }
238
      skin { pal 19 file "highres/sprites/characters/4874_woman_19.png" }
239
      skin { pal 20 file "highres/sprites/characters/4874_woman_20.png" }
240
      skin { pal 21 file "highres/sprites/characters/4874_woman_21.png" }
241
      skin { pal 22 file "highres/sprites/characters/4874_woman_11_22.png" }
242
      skin { pal 23 file "highres/sprites/characters/4874_woman_23.png" }
243
      anim { frame0 "frame1" frame1 "frame2" fps 0.75 flags 0 }
244
      frame { frame "frame1" tile0 4874 tile1 4876 }
245
   }
246
247
 
248
 
249
 
250
251
 
252
253
 
254
255
 
256
   model "highres/sprites/characters/4510_pirate1a.md3" {
257
      scale 1.7 shade 0
258
      skin { pal 0 file "highres/sprites/characters/4510_pirate1a.png" }
259
      skin { pal 10 file "highres/sprites/characters/4510_pirate1a_10.png" }
260
      skin { pal 11 file "highres/sprites/characters/4510_pirate1a_11_22.png" }
261
      skin { pal 12 file "highres/sprites/characters/4510_pirate1a_12_18.png" }
262
      skin { pal 13 file "highres/sprites/characters/4510_pirate1a_13.png" }
263
      skin { pal 14 file "highres/sprites/characters/4510_pirate1a_14.png" }
264
      skin { pal 15 file "highres/sprites/characters/4510_pirate1a_15.png" }
265
      skin { pal 16 file "highres/sprites/characters/4510_pirate1a_16.png" }
266
      skin { pal 17 file "highres/sprites/characters/4510_pirate1a_17.png" }
267
      skin { pal 18 file "highres/sprites/characters/4510_pirate1a_12_18.png" }
268
      skin { pal 19 file "highres/sprites/characters/4510_pirate1a_19.png" }
269
      skin { pal 20 file "highres/sprites/characters/4510_pirate1a_20.png" }
270
      skin { pal 21 file "highres/sprites/characters/4510_pirate1a_21.png" }
271
      skin { pal 22 file "highres/sprites/characters/4510_pirate1a_11_22.png" }
272
      skin { pal 23 file "highres/sprites/characters/4510_pirate1a_23.png" }
273
      skin { pal 24 file "highres/sprites/characters/4510_pirate1a_24.png" }
274
      anim { frame0 "FRAME1" frame1 "FRAME15" fps 10 flags 0 }
275
      frame { name "FRAME1" tile0 4510 tile1 4511 }
276
   }
277
278
 
279
280
 
281
282
 
283
   model "highres/sprites/characters/4516_piratehalf.md3" {
284
      scale 0.45 shade 1
285
      skin { pal 0 file "highres/sprites/characters/4516_piratehalf.png" }
286
      anim { frame0 "FRAME1" frame1 "FRAME15" fps 4 flags 0 }
287
      frame { frame "FRAME1" tile0 4516 tile1 4517 }
288
   }
289
290
 
291
292
 
293
 
294
 
295
296
 
297
   texture 1400 { pal 0 { file "highres/sprites/characters/1400_mapduke.png" } }
298
   texture 1401 { pal 0 { file "highres/sprites/characters/1401_mapduke.png" } }
299
   texture 1402 { pal 0 { file "highres/sprites/characters/1402_mapduke.png" } }
300
   texture 1403 { pal 0 { file "highres/sprites/characters/1403_mapduke.png" } }
301
302
 
303
   model "highres/sprites/characters_polymost/1405_duke.md3" {
459 leod 304
      scale 1.45 shade 0 zadd 3
348 spiker 305
      skin { pal 0 surface 0 file "highres/sprites/pickups_polymost/0057_jetpack.png" }
472 leod 306
      skin { pal 0 surface 1 file "highres/sprites/characters_polymost/1405_duke.png" }
459 leod 307
      skin { pal 10 surface 1 file "highres/sprites/characters_polymost/1405_duke_10.png" }
308
      skin { pal 11 surface 1 file "highres/sprites/characters_polymost/1405_duke_11.png" }
309
      skin { pal 12 surface 1 file "highres/sprites/characters_polymost/1405_duke_12.png" }
310
      skin { pal 13 surface 1 file "highres/sprites/characters_polymost/1405_duke_13.png" }
311
      skin { pal 14 surface 1 file "highres/sprites/characters_polymost/1405_duke_14.png" }
312
      skin { pal 15 surface 1 file "highres/sprites/characters_polymost/1405_duke_15.png" }
313
      skin { pal 16 surface 1 file "highres/sprites/characters_polymost/1405_duke_16.png" }
314
      skin { pal 21 surface 1 file "highres/sprites/characters_polymost/1405_duke_21.png" }
315
      skin { pal 23 surface 1 file "highres/sprites/characters_polymost/1405_duke_23.png" }
316
      skin { pal 0 surface 2 file "highres/sprites/pickups/0023_rpg.png" }
348 spiker 317
318
 
319
         anim { frame0 "idle0" frame1 "idle1" fps 6 flags 0 }
320
         frame { name "idle0" tile0 1405 tile1 1409 smoothduration 0.4 }
321
      // Jetpack (1420-1424)
322
         anim { frame0 "jetpack0" frame1 "jetpack1" fps 8 flags 0 }
323
         frame { name "jetpack0" tile0 1420 tile1 1424 smoothduration 0.5 }
324
      // Run (1425-1444)
325
         anim { frame0 "run0" frame1 "run1" fps 36 flags 0 }
326
         frame { name "run0" tile0 1425 tile1 1444 smoothduration 0.2 }
327
      // Kick (1445-1454)
328
         anim { frame0 "kick0" frame1 "kick1" fps 8 flags 1 }
329
         frame { name "kick0" tile0 1445 tile1 1454 smoothduration 0.1 }
330
      // Jump (1455-1469)
331
         anim { frame0 "jump0" frame1 "land" fps 7 flags 1 }
332
         frame { name "jump0" tile0 1455 tile1 1464 smoothduration 0.2 }
333
         frame { name "land" tile0 1465 tile1 1469 smoothduration 0.2 }
334
335
 
336
   }
337
338
 
339
   model "highres/sprites/characters_polymost/1405_duke.md3" {
459 leod 340
      scale 1.45 shade 0 zadd 50
348 spiker 341
      skin { pal 0 surface 0 file "highres/sprites/pickups_polymost/0057_jetpack.png" }
472 leod 342
      skin { pal 0 surface 1 file "highres/sprites/characters_polymost/1405_duke.png" }
459 leod 343
      skin { pal 10 surface 1 file "highres/sprites/characters_polymost/1405_duke_10.png" }
344
      skin { pal 11 surface 1 file "highres/sprites/characters_polymost/1405_duke_11.png" }
345
      skin { pal 12 surface 1 file "highres/sprites/characters_polymost/1405_duke_12.png" }
346
      skin { pal 13 surface 1 file "highres/sprites/characters_polymost/1405_duke_13.png" }
347
      skin { pal 14 surface 1 file "highres/sprites/characters_polymost/1405_duke_14.png" }
348
      skin { pal 15 surface 1 file "highres/sprites/characters_polymost/1405_duke_15.png" }
349
      skin { pal 16 surface 1 file "highres/sprites/characters_polymost/1405_duke_16.png" }
350
      skin { pal 21 surface 1 file "highres/sprites/characters_polymost/1405_duke_21.png" }
351
      skin { pal 23 surface 1 file "highres/sprites/characters_polymost/1405_duke_23.png" }
352
      skin { pal 0 surface 2 file "highres/sprites/pickups/0023_rpg.png" }
348 spiker 353
      anim { frame0 "swim0" frame1 "swim1" fps 20 flags 0 }
354
      frame { name "swim0" tile0 1780 tile1 1799 smoothduration 0.3 }
355
   }
356
357
 
358
   model "highres/sprites/characters_polymost/1405_duke.md3" {
459 leod 359
      scale 1.45 shade 0 zadd 41
348 spiker 360
      skin { pal 0 surface 0 file "highres/sprites/pickups_polymost/0057_jetpack.png" }
472 leod 361
      skin { pal 0 surface 1 file "highres/sprites/characters_polymost/1405_duke.png" }
459 leod 362
      skin { pal 10 surface 1 file "highres/sprites/characters_polymost/1405_duke_10.png" }
363
      skin { pal 11 surface 1 file "highres/sprites/characters_polymost/1405_duke_11.png" }
364
      skin { pal 12 surface 1 file "highres/sprites/characters_polymost/1405_duke_12.png" }
365
      skin { pal 13 surface 1 file "highres/sprites/characters_polymost/1405_duke_13.png" }
366
      skin { pal 14 surface 1 file "highres/sprites/characters_polymost/1405_duke_14.png" }
367
      skin { pal 15 surface 1 file "highres/sprites/characters_polymost/1405_duke_15.png" }
368
      skin { pal 16 surface 1 file "highres/sprites/characters_polymost/1405_duke_16.png" }
369
      skin { pal 21 surface 1 file "highres/sprites/characters_polymost/1405_duke_21.png" }
370
      skin { pal 23 surface 1 file "highres/sprites/characters_polymost/1405_duke_23.png" }
371
      skin { pal 0 surface 2 file "highres/sprites/pickups/0023_rpg.png" }
348 spiker 372
373
 
374
         frame { name "crouch1" tile0 1491 tile1 1495 smoothduration 0.2 }
375
         frame { name "crouch2" tile0 1496 tile1 1500 smoothduration 0.2 }
376
         frame { name "crouch3" tile0 1501 tile1 1505 smoothduration 0.2 }
377
      // Death (1511-1518)
378
         anim { frame0 "die0" frame1 "die1" fps 25 flags 1 }
379
         frame { name "die0" tile0 1511 tile1 1515 smoothduration 0.2 }
380
         frame { name "dead" tile 1518 smoothduration 0.3 }
381
   }
382
383
 
384
 
385
 
386
387
 
388
   model "highres/sprites/characters/1267_rat.md3" {
389
      scale 0.4 shade 0
390
      skin { pal 0 file "highres/sprites/characters/1267_rat.jpg" }
391
      anim { frame0 "run1" frame1 "run2" fps 8 flags 0 }
392
      frame { name "run1" tile0 1267 tile1 1271 }
393
   }
394
395
 
396
   model "highres/sprites/characters/1352_monk.md3" {
397
      scale 30 shade 3
398
      skin { pal 0 file "highres/sprites/characters/1352_monk.png" }
399
      frame { name "FRAME1" tile 1352 }
400
   }
401
402
 
403
   model "highres/sprites/characters/1353_spacemarine.md3" {
404
      scale 2.5 shade 0
405
      skin { pal 0 file "highres/sprites/characters/1353_spacemarine.png" }
406
      frame { name "frame00" tile 1353 }
407
   }
408
409
 
410
   model "highres/sprites/characters/1354_luke.md3" {
572 leod 411
      scale 40 shade 0
412
      skin { pal 0 surface 0 file "highres/sprites/characters/1354_rope.png" }
413
      skin { pal 0 surface 1 file "highres/sprites/characters/1354_luke.png" }
414
      skin { pal 0 surface 2 file "highres/sprites/characters/1354_armor.png" }
415
      frame { name "frame1" tile 1354 }
416
   }
417
348 spiker 418
 
419
420
 
421
   model "highres/sprites/characters_polymost/1356_terminator.md3" {
556 leod 422
      scale 1 shade 0
348 spiker 423
      skin { pal 0 surface 0 file "highres/sprites/characters_polymost/1356_terminator.png" }
556 leod 424
      anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 }
348 spiker 425
      frame { name "frame1" tile 1356 }
426
   }
427
428
 
429
   model "highres/sprites/characters/1357_terminarm.md3" {
556 leod 430
      scale 20 shade 0
431
      detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
432
      skin { pal 0 surface 0 file "highres/sprites/characters_polymost/1357_terminarm.png" }
433
      frame { name "frame1" tile 1357 }
348 spiker 434
   }
435
436
 
437
   model "highres/sprites/characters/4407_robotmouse.md3" {
438
      scale 1 shade 10
439
      detail { file "highres/detail/metal.png" detailscale 0.3 }
440
      skin { pal 0 file "highres/sprites/characters/4407_robotmouse.png" }
441
      anim { frame0 "Frame0" frame1 "Frame1" fps 4 flags 0 }
442
      frame { name "Frame0" tile0 4407 tile1 4408 }
437 leod 443
   }
348 spiker 444
445
 
446
   model "highres/sprites/characters/4590_snakep.md3" {
447
      scale 1 shade 0
448
      skin { pal 0 file "highres/sprites/characters/4590_snakep.png" }
449
      frame { name "Frame0" tile 4590 }
450
   }
451
452
 
453