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1 plagman 1
 
2
// Duke3D HRP Pickups Definitions
3
 
4
 
5
// Pistol (21)
121 nightfrigh 6
model "highres/sprites/pickups/0021_pistol.md3" { 
7
   scale 3.5 shade 0
8
   skin { pal 0 file "highres/sprites/pickups/0021_pistol_d.png" }
9
   normal { file "highres/sprites/pickups/0021_pistol_n.png" }
10
   specular { file "highres/sprites/pickups/0021_pistol_s.png" }
11
   frame { name "frame_1" tile 21 }
1 plagman 12
}
13
 
14
// Chaingun (22)
15
model "highres/sprites/pickups/0022_chaingun.md3" {
16
   scale 1
17
   skin { pal 0 file "highres/sprites/pickups/0022_chaingun.png" }
18
   detail { file "highres/detail/metal.png" detailscale 0.15 }
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   frame { name "idle" tile 22 }
20
}
21
 
22
// RPG (23)
23
model "highres/sprites/pickups/0023_rpg.md3" { 
24
   scale 0.75 shade 4
25
   skin { pal 0 file "highres/sprites/pickups/0023_rpg.png" }
26
   detail { file "highres/detail/metal.png" detailscale 0.3 }
27
   frame { name "Frame 1" tile 23 }
28
}
29
 
30
// Freezer (24)
31
model "highres/sprites/pickups/0024_freezer.md3" {
32
   scale 1 shade 8
33
   skin { pal 0 file "highres/sprites/pickups/0024_freezer.jpg" }
34
   detail { file "highres/detail/metal.png" detailscale 0.15 }
35
   frame { name "Frame 1" tile 24 }
36
}
37
 
38
// Shrinker (25)
39
model "highres/sprites/pickups/0025_shrinker.md3" {
40
   scale 3.0 shade 0
66 h266 41
 
1 plagman 42
   skin { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker.png" }
43
   skin { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker.png" }
66 h266 44
   glow { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
45
   glow { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
46
 
1 plagman 47
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
48
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
66 h266 49
   normal { surface 1 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }  
50
 
1 plagman 51
   frame { name "Frame0" tile 25 }
52
}
53
 
54
// Pipe Bomb (26)
55
model "highres/sprites/pickups/0026_pipebomb.md2" {
56
   scale 20 shade 2
57
   skin { pal 0 file "highres/sprites/pickups/0047_pipebombbox.png" }
58
   detail { file "highres/detail/metal.png" detailscale 0.3 }
59
   frame { name "sf_hbomb01" tile 26 }
60
}
61
 
62
// Trip Bomb (27)
63
model "highres/sprites/pickups/0027_tripbomb.md2" { 
64
   scale 1.4 shade 0
65
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
66
   detail { file "highres/detail/metal.png" detailscale 0.3 }
67
   glow { pal 0 file "highres/sprites/firstperson/2566_tripbomb_g.png" }
68
   anim { frame0 "frame1" frame1 "frame1" fps 1 flags 0 }
69
   frame { name "frame1" tile 27 }
70
}
71
 
72
// Shotgun (28)
73
model "highres/sprites/pickups/0028_shotgun.md3" {
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   scale 1.25 shade 2 zadd 10
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   skin { pal 0 file "highres/sprites/pickups/0028_shotgun.jpg" }
76
   detail { file "highres/detail/metal.png" detailscale 0.15 }
77
   frame { name "Frame 0" tile 28 }
78
}
79
 
80
// Devastator (29)
81
model "highres/sprites/pickups/0029_devastator.md3" {
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   scale 2 shade 0 zadd -8
83
   skin { pal 0 file "highres/sprites/pickups/0029_devastator.png" }
84
   detail { file "highres/detail/metal.png" detailscale 0.3 }
85
   frame { name "Frame 0" tile 29 }
86
}
87
 
88
// Expander (32)
89
model "highres/sprites/pickups/0032_expander.md3" {
90
   scale 3.0 shade 0
66 h266 91
 
1 plagman 92
   skin { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker.png" }
66 h266 93
   skin { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker.png" }
94
   glow { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker_g.png" }
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   glow { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
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1 plagman 97
   skin { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
98
   glow { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
66 h266 99
   normal { surface 2 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }  
100
 
1 plagman 101
   skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" }
102
   glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_glow.png" }
66 h266 103
 
1 plagman 104
   frame { name "Frame0" tile 32 }
105
}
106
 
107
// Freezer Ammo (37)
108
model "highres/sprites/pickups/0037_freezerammo.md3" {
109
   scale 0.5 shade 0
110
   skin { pal 0 file "highres/sprites/pickups/0037_freezerammo.png" }
111
   glow { surface 0 file "highres/sprites/pickups/0037_freezerammo_g.png" }
112
   glow { surface 1 file "highres/sprites/pickups/0037_freezerammo_g.png" }
113
   glow { surface 2 file "highres/sprites/pickups/0037_freezerammo_g.png" }
114
   glow { surface 3 file "highres/sprites/pickups/0037_freezerammo_g.png" }
115
   glow { surface 4 file "highres/sprites/pickups/0037_freezerammo_g.png" }
116
   glow { surface 5 file "highres/sprites/pickups/0037_freezerammo_g.png" }
117
   glow { surface 6 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 7 file "highres/sprites/pickups/0037_freezerammo_g.png" }
119
   glow { surface 8 file "highres/sprites/pickups/0037_freezerammo_g.png" }
120
   glow { surface 9 file "highres/sprites/pickups/0037_freezerammo_g.png" }
121
   glow { surface 10 file "highres/sprites/pickups/0037_freezerammo_g.png" }
122
   anim { frame0 "Frame0" frame1 "Frame10" fps 100 flags 0 }
123
   frame { name "Frame0" tile0 37 tile1 39 }
124
}
125
 
126
// Pistol Ammo (40)
127
model "highres/sprites/pickups/0040_pistolammo.md3" {
128
   scale 2 shade 4
129
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
130
   detail { file "highres/detail/metal.png" detailscale 0.3 }
131
   frame { name "Frame0" tile 40 }
132
}
133
 
134
// Chaingun Ammo (41)
135
model "highres/sprites/pickups/0041_chaingunammo.md2" {
136
   scale 4 shade 2
137
   skin { pal 0 file "highres/sprites/pickups/0041_chanigunammo.png" }
138
   detail { file "highres/detail/metal.png" detailscale 0.3 }
139
   frame { name "sf_bammo01" tile 41 }
140
}
141
 
142
// Devastator Ammo (42)
143
model "highres/sprites/pickups/0042_devistatorammo.md2" {
144
   scale 4 shade 2
145
   skin { pal 0 file "highres/sprites/pickups/0042_devistatorammo.png" nocompress }
146
   detail { file "highres/detail/metal.png" detailscale 0.3 }
147
   frame { name "sf_devammo01" tile 42 }
148
}
149
 
150
// RPG ammo (44)
151
model "highres/sprites/pickups/0044_rpgammo.md2" {
152
   scale 5 shade 2
153
   skin { pal 0 file "highres/sprites/pickups/0044_rpgammo.png" nocompress }
154
   detail { file "highres/detail/metal.png" detailscale 0.3 }
155
   frame { name "sf_rpgammo01" tile 44 }
156
}
157
 
158
// Expander Ammo (45)
159
model "highres/sprites/pickups/0045_expander_ammo.md3" {
160
   scale 3.0
161
   skin { pal 0 file "highres/sprites/pickups/0032_expander.png" }
162
   detail { file "highres/detail/metal.png" detailscale 0.3 }
163
   glow { pal 0 file "highres/sprites/pickups/0032_expander_glow.png" }
164
   frame { name "Frame0" tile 45 }
165
}
166
 
167
// Shrinker ammo (46)
168
model "highres/sprites/pickups/0046_crystal.md3" {
169
   scale 3.0 shade 0
170
   skin { pal 0 file "highres/sprites/pickups/0046_crystal.png" }  
65 loomsday 171
   normal { file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }   
1 plagman 172
   frame { name "Frame0" tile 46 }
173
}
174
 
175
// Pipe Bomb Box (47)
176
model "highres/sprites/pickups/0047_pipebombbox.md2" {
177
   scale 5 shade 2
178
   skin { pal 0 file "highres/sprites/pickups/0047_pipebombbox.png" nocompress }
179
   detail { file "highres/detail/metal.png" detailscale 0.3 }
180
   frame { name "sf_hpbammo01" tile 47 }
181
}
182
 
183
// Shotgun Ammo (49)
66 h266 184
model "highres/sprites/pickups/0049_shotgunammo.md3" {
1 plagman 185
   scale 8 shade 0 
186
   skin { pal 0 file "highres/sprites/pickups/0049_shotgunammo.png" nocompress }
187
   frame { name "idle" tile 49 }
188
}
189
 
190
// Health Box (51)
191
model "highres/sprites/pickups/0051_healthbox.md3" {
192
   scale 1.2 shade 0
193
   skin { pal 0 file "highres/sprites/pickups/0051_healthbox.png" }
194
   frame { name "FRAME1" tile 51 }
195
}
196
 
197
// Health Bottle (52)
198
model "highres/sprites/pickups/0052_healthbottle.md3" {
199
   scale 1 shade 0
200
   skin { pal 0 file "highres/sprites/pickups/0052_healthbottle.png" }
201
   detail { file "highres/detail/metal.png" detailscale 0.3 }
202
   frame { name "FRAME1" tile 52 }
203
}
204
 
205
// First Aid Kit (53)
10 parkar 206
texture 53 {
207
   pal 0 { file "highres/sprites/pickups/0053.png" }
1 plagman 208
   detail { file "highres/detail/metal_worn.png" xscale 0.35 yscale 0.55 }
209
}
10 parkar 210
model "highres/sprites/pickups/0053_firstaid.md3" {
1 plagman 211
   scale 4 shade 4
212
   skin { pal 0 file "highres/sprites/pickups/0053_firstaid.png" }
10 parkar 213
   frame { name "frame_1" tile 53 }
1 plagman 214
}
215
 
216
// Armor (54)
217
model "highres/sprites/pickups/0054_armor.md2" {
218
   scale 2 shade 2
219
   skin { pal 0 file "highres/sprites/pickups/0054_armor.png" }
220
   detail { file "highres/detail/fabric.png" detailscale 0.15 }
221
   frame { name "frame1" tile 54 }
222
}
223
 
224
// Steroids (55)
225
model "highres/sprites/pickups/0055_steroids.md3" {
226
   scale 1 shade 0
227
   skin { pal 0 file "highres/sprites/pickups/0055_steroids.png" nocompress }
228
   frame { name "FRAME1" tile 55 }
229
}
230
 
231
// Scuba Gear (56)
232
model "highres/sprites/pickups/0056_scubagear.md2" {
233
   scale 1 shade 4
234
   skin { pal 0 file "highres/sprites/pickups/0056_scubagear.jpg" }
235
   frame { name "frame01" tile 56 }
236
}
237
 
238
// Jetpack (57)
239
model "highres/sprites/pickups/0057_jetpack.md3" {
240
   scale 1.5 shade 0
241
   skin { pal 0 file "highres/sprites/pickups/0057_jetpack.png" }
242
   detail { file "highres/detail/metal.png" detailscale 0.3 }
243
   frame { name "FRAME1" tile 57 }
244
}
245
 
246
// Nightvision Goggles (59)
247
model "highres/sprites/pickups/0059_nightvison.md2" {
248
   scale 0.9 shade 0
249
   skin { pal 0 file "highres/sprites/pickups/0059_nightvison.png" }
250
   detail { file "highres/detail/metal.png" detailscale 0.3 }
251
   glow { file "highres/sprites/pickups/0059_nightvison_g.png" }
252
   frame { name "frame01" tile 59 }
253
}
254
 
255
// Key Card (60)
256
model "highres/sprites/pickups/0060_keycard.md2" {
257
   scale 2 shade 0
47 h266 258
   skin { pal 0 file "highres/sprites/pickups/0060_keycard.png" nocompress }
259
   skin { pal 10 file "highres/sprites/pickups/0060_keycard_10.png" nocompress }
260
   skin { pal 11 file "highres/sprites/pickups/0060_keycard_11_22.png" nocompress }
261
   skin { pal 12 file "highres/sprites/pickups/0060_keycard_12_18.png" nocompress }
262
   skin { pal 13 file "highres/sprites/pickups/0060_keycard_13.png" nocompress }
263
   skin { pal 14 file "highres/sprites/pickups/0060_keycard_14.png" nocompress }
264
   skin { pal 15 file "highres/sprites/pickups/0060_keycard_15.png" nocompress }
265
   skin { pal 16 file "highres/sprites/pickups/0060_keycard_16.png" nocompress }
266
   skin { pal 18 file "highres/sprites/pickups/0060_keycard_12_18.png" nocompress }
267
   skin { pal 21 file "highres/sprites/pickups/0060_keycard_21.png" nocompress }
268
   skin { pal 22 file "highres/sprites/pickups/0060_keycard_11_22.png" nocompress }
269
   skin { pal 23 file "highres/sprites/pickups/0060_keycard_23.png" nocompress }
270
   skin { pal 24 file "highres/sprites/pickups/0060_keycard_24.png" nocompress }
1 plagman 271
   frame { name "idle01" tile 60 }
272
}
273
 
274
// Protective Boots (61)
275
model "highres/sprites/pickups/0061_boots.md2" {
276
   scale 1.5 shade 2
277
   skin { pal 0 file "highres/sprites/pickups/0061_boots.png" }
278
   frame { name "FRAME01" tile 61 }
279
}
280
 
281
// Atomic Health (100)
282
model "highres/sprites/pickups/0100_atom.md3" {
283
   scale 1 shade 4
284
   skin { pal 0 file "highres/sprites/pickups/0100_atom.png" }
47 h266 285
   skin { pal 10 file "highres/sprites/pickups/0100_atom_10.png" }
286
   skin { pal 11 file "highres/sprites/pickups/0100_atom_11_22.png" }
287
   skin { pal 12 file "highres/sprites/pickups/0100_atom_12_18.png" }
288
   skin { pal 13 file "highres/sprites/pickups/0100_atom_13.png" }
289
   skin { pal 14 file "highres/sprites/pickups/0100_atom_14.png" }
290
   skin { pal 15 file "highres/sprites/pickups/0100_atom_15.png" }
291
   skin { pal 16 file "highres/sprites/pickups/0100_atom_16.png" }
292
   skin { pal 18 file "highres/sprites/pickups/0100_atom_12_18.png" }
293
   skin { pal 21 file "highres/sprites/pickups/0100_atom_21.png" }
294
   skin { pal 22 file "highres/sprites/pickups/0100_atom_11_22.png" }
295
   skin { pal 23 file "highres/sprites/pickups/0100_atom_23.png" }
296
   skin { pal 24 file "highres/sprites/pickups/0100_atom_24.png" }
1 plagman 297
   anim { frame0 "FRAME1" frame1 "FRAME118" fps 19 flags 0 }
298
   frame { name "FRAME1" tile0 100 tile1 115 }
299
}
300
 
47 h266 301
// HoloDuke (1348)
1 plagman 302
model "highres/sprites/pickups/1348_holoduke.md3" {
303
   scale 1.5 shade 2
47 h266 304
 
1 plagman 305
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke.png" }
47 h266 306
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke_10.png" }
307
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke_11_22.png" }
308
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke_12_18.png" }
309
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke_13.png" }
310
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke_14.png" }
311
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke_15.png" }
312
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke_16.png" }
313
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke_12_18.png" }
314
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke_21.png" }
315
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke_11_22.png" }
316
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke_23.png" }
1 plagman 317
   frame { name "frame2" tile 1348 }
47 h266 318
 
319
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke1.png" }
320
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke1_10.png" }
321
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke1_11_22.png" }
322
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke1_12_18.png" }
323
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke1_13.png" }
324
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke1_14.png" }
325
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke1_15.png" }
326
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke1_16.png" }
327
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke1_12_18.png" }
328
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke1_21.png" }
329
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke1_11_22.png" }
330
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke1_23.png" }
331
   frame { name "frame3" tile 1349 }
332
 
1 plagman 333
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke2.png" }
47 h266 334
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke2_10.png" }
335
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke2_11_22.png" }
336
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke2_12_18.png" }
337
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke2_13.png" }
338
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke2_14.png" }
339
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke2_15.png" }
340
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke2_16.png" }
341
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke2_12_18.png" }
342
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke2_21.png" }
343
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke2_11_22.png" }
344
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke2_23.png" }
1 plagman 345
   frame { name "frame4" tile 1350 }
47 h266 346
 
347
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke3.png" }
348
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke3_10.png" }
349
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke3_11_22.png" }
350
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke3_12_18.png" }
351
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke3_13.png" }
352
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke3_14.png" }
353
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke3_15.png" }
354
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke3_16.png" }
355
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke3_12_18.png" }
356
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke3_21.png" }
357
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke3_11_22.png" }
358
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke3_23.png" }
359
   frame { name "frame5" tile 1351 }
1 plagman 360
}