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1 plagman 1
 
2
// Duke3D HRP Pickups Definitions
3
 
4
 
5
// Pistol (21)
121 nightfrigh 6
model "highres/sprites/pickups/0021_pistol.md3" { 
7
   scale 3.5 shade 0
8
   skin { pal 0 file "highres/sprites/pickups/0021_pistol_d.png" }
9
   normal { file "highres/sprites/pickups/0021_pistol_n.png" }
10
   specular { file "highres/sprites/pickups/0021_pistol_s.png" }
11
   frame { name "frame_1" tile 21 }
1 plagman 12
}
13
 
14
// Chaingun (22)
15
model "highres/sprites/pickups/0022_chaingun.md3" {
16
   scale 1
17
   skin { pal 0 file "highres/sprites/pickups/0022_chaingun.png" }
18
   detail { file "highres/detail/metal.png" detailscale 0.15 }
19
   frame { name "idle" tile 22 }
20
}
21
 
22
// RPG (23)
23
model "highres/sprites/pickups/0023_rpg.md3" { 
24
   scale 0.75 shade 4
25
   skin { pal 0 file "highres/sprites/pickups/0023_rpg.png" }
26
   detail { file "highres/detail/metal.png" detailscale 0.3 }
27
   frame { name "Frame 1" tile 23 }
28
}
29
 
30
// Freezer (24)
31
model "highres/sprites/pickups/0024_freezer.md3" {
32
   scale 1 shade 8
33
   skin { pal 0 file "highres/sprites/pickups/0024_freezer.jpg" }
34
   detail { file "highres/detail/metal.png" detailscale 0.15 }
35
   frame { name "Frame 1" tile 24 }
36
}
37
 
38
// Shrinker (25)
39
model "highres/sprites/pickups/0025_shrinker.md3" {
40
   scale 3.0 shade 0
41
   skin { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker.png" }
42
   skin { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker.png" }
66 h266 43
   glow { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
44
   glow { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
1 plagman 45
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
46
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
143 nightfrigh 47
   normal { surface 1 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }
1 plagman 48
   frame { name "Frame0" tile 25 }
49
}
50
 
51
// Pipe Bomb (26)
231 nightfrigh 52
model "highres/sprites/pickups/0026_pipebomb.md3" {
1 plagman 53
   scale 20 shade 2
54
   skin { pal 0 file "highres/sprites/pickups/0047_pipebombbox.png" }
55
   detail { file "highres/detail/metal.png" detailscale 0.3 }
231 nightfrigh 56
   frame { name "frame00" tile 26 }
1 plagman 57
}
58
 
59
// Trip Bomb (27)
231 nightfrigh 60
model "highres/sprites/pickups/0027_tripbomb.md3" { 
1 plagman 61
   scale 1.4 shade 0
62
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
63
   detail { file "highres/detail/metal.png" detailscale 0.3 }
64
   glow { pal 0 file "highres/sprites/firstperson/2566_tripbomb_g.png" }
231 nightfrigh 65
   frame { name "frame00" tile 27 }
1 plagman 66
}
67
 
68
// Shotgun (28)
69
model "highres/sprites/pickups/0028_shotgun.md3" {
143 nightfrigh 70
   scale 15 shade 0 zadd 0
71
   skin { pal 0 file "highres/sprites/pickups/0028_shotgun_d.png" }
72
   normal { file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
73
   specular { file "highres/sprites/pickups/0028_shotgun_s.png" }
74
   frame { name "frame_1" tile 28 }
1 plagman 75
}
76
 
77
// Devastator (29)
78
model "highres/sprites/pickups/0029_devastator.md3" {
79
   scale 2 shade 0 zadd -8
80
   skin { pal 0 file "highres/sprites/pickups/0029_devastator.png" }
81
   detail { file "highres/detail/metal.png" detailscale 0.3 }
82
   frame { name "Frame 0" tile 29 }
83
}
84
 
85
// Expander (32)
86
model "highres/sprites/pickups/0032_expander.md3" {
87
   scale 3.0 shade 0
88
   skin { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker.png" }
66 h266 89
   skin { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker.png" }
90
   glow { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker_g.png" }
91
   glow { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
1 plagman 92
   skin { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
93
   glow { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
143 nightfrigh 94
   normal { surface 2 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }
1 plagman 95
   skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" }
96
   glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_glow.png" }
97
   frame { name "Frame0" tile 32 }
98
}
99
 
100
// Freezer Ammo (37)
101
model "highres/sprites/pickups/0037_freezerammo.md3" {
102
   scale 0.5 shade 0
103
   skin { pal 0 file "highres/sprites/pickups/0037_freezerammo.png" }
104
   glow { surface 0 file "highres/sprites/pickups/0037_freezerammo_g.png" }
105
   glow { surface 1 file "highres/sprites/pickups/0037_freezerammo_g.png" }
106
   glow { surface 2 file "highres/sprites/pickups/0037_freezerammo_g.png" }
107
   glow { surface 3 file "highres/sprites/pickups/0037_freezerammo_g.png" }
108
   glow { surface 4 file "highres/sprites/pickups/0037_freezerammo_g.png" }
109
   glow { surface 5 file "highres/sprites/pickups/0037_freezerammo_g.png" }
110
   glow { surface 6 file "highres/sprites/pickups/0037_freezerammo_g.png" }
111
   glow { surface 7 file "highres/sprites/pickups/0037_freezerammo_g.png" }
112
   glow { surface 8 file "highres/sprites/pickups/0037_freezerammo_g.png" }
113
   glow { surface 9 file "highres/sprites/pickups/0037_freezerammo_g.png" }
114
   glow { surface 10 file "highres/sprites/pickups/0037_freezerammo_g.png" }
115
   anim { frame0 "Frame0" frame1 "Frame10" fps 100 flags 0 }
116
   frame { name "Frame0" tile0 37 tile1 39 }
117
}
118
 
119
// Pistol Ammo (40)
120
model "highres/sprites/pickups/0040_pistolammo.md3" {
121
   scale 2 shade 4
122
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
123
   detail { file "highres/detail/metal.png" detailscale 0.3 }
124
   frame { name "Frame0" tile 40 }
125
}
126
 
127
// Chaingun Ammo (41)
231 nightfrigh 128
model "highres/sprites/pickups/0041_chaingunammo.md3" {
1 plagman 129
   scale 4 shade 2
130
   skin { pal 0 file "highres/sprites/pickups/0041_chanigunammo.png" }
131
   detail { file "highres/detail/metal.png" detailscale 0.3 }
231 nightfrigh 132
   frame { name "frame00" tile 41 }
1 plagman 133
}
134
 
135
// Devastator Ammo (42)
231 nightfrigh 136
model "highres/sprites/pickups/0042_devistatorammo.md3" {
1 plagman 137
   scale 4 shade 2
138
   skin { pal 0 file "highres/sprites/pickups/0042_devistatorammo.png" nocompress }
139
   detail { file "highres/detail/metal.png" detailscale 0.3 }
231 nightfrigh 140
   frame { name "frame00" tile 42 }
1 plagman 141
}
142
 
143
// RPG ammo (44)
231 nightfrigh 144
model "highres/sprites/pickups/0044_rpgammo.md3" {
1 plagman 145
   scale 5 shade 2
146
   skin { pal 0 file "highres/sprites/pickups/0044_rpgammo.png" nocompress }
147
   detail { file "highres/detail/metal.png" detailscale 0.3 }
231 nightfrigh 148
   frame { name "frame00" tile 44 }
1 plagman 149
}
150
 
151
// Expander Ammo (45)
152
model "highres/sprites/pickups/0045_expander_ammo.md3" {
153
   scale 3.0
154
   skin { pal 0 file "highres/sprites/pickups/0032_expander.png" }
155
   detail { file "highres/detail/metal.png" detailscale 0.3 }
156
   glow { pal 0 file "highres/sprites/pickups/0032_expander_glow.png" }
157
   frame { name "Frame0" tile 45 }
158
}
159
 
160
// Shrinker ammo (46)
161
model "highres/sprites/pickups/0046_crystal.md3" {
162
   scale 3.0 shade 0
163
   skin { pal 0 file "highres/sprites/pickups/0046_crystal.png" }  
65 loomsday 164
   normal { file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }   
1 plagman 165
   frame { name "Frame0" tile 46 }
166
}
167
 
168
// Pipe Bomb Box (47)
231 nightfrigh 169
model "highres/sprites/pickups/0047_pipebombbox.md3" {
1 plagman 170
   scale 5 shade 2
171
   skin { pal 0 file "highres/sprites/pickups/0047_pipebombbox.png" nocompress }
172
   detail { file "highres/detail/metal.png" detailscale 0.3 }
231 nightfrigh 173
   frame { name "frame00" tile 47 }
1 plagman 174
}
175
 
176
// Shotgun Ammo (49)
66 h266 177
model "highres/sprites/pickups/0049_shotgunammo.md3" {
1 plagman 178
   scale 8 shade 0 
179
   skin { pal 0 file "highres/sprites/pickups/0049_shotgunammo.png" nocompress }
223 nightfrigh 180
   frame { name "frame00" tile 49 }
1 plagman 181
}
182
 
183
// Health Box (51)
184
model "highres/sprites/pickups/0051_healthbox.md3" {
185
   scale 1.2 shade 0
186
   skin { pal 0 file "highres/sprites/pickups/0051_healthbox.png" }
187
   frame { name "FRAME1" tile 51 }
188
}
189
 
190
// Health Bottle (52)
191
model "highres/sprites/pickups/0052_healthbottle.md3" {
192
   scale 1 shade 0
193
   skin { pal 0 file "highres/sprites/pickups/0052_healthbottle.png" }
194
   detail { file "highres/detail/metal.png" detailscale 0.3 }
195
   frame { name "FRAME1" tile 52 }
196
}
197
 
198
// First Aid Kit (53)
10 parkar 199
texture 53 {
200
   pal 0 { file "highres/sprites/pickups/0053.png" }
1 plagman 201
   detail { file "highres/detail/metal_worn.png" xscale 0.35 yscale 0.55 }
202
}
10 parkar 203
model "highres/sprites/pickups/0053_firstaid.md3" {
1 plagman 204
   scale 4 shade 4
205
   skin { pal 0 file "highres/sprites/pickups/0053_firstaid.png" }
10 parkar 206
   frame { name "frame_1" tile 53 }
1 plagman 207
}
208
 
209
// Armor (54)
231 nightfrigh 210
model "highres/sprites/pickups/0054_armor.md3" {
1 plagman 211
   scale 2 shade 2
212
   skin { pal 0 file "highres/sprites/pickups/0054_armor.png" }
213
   detail { file "highres/detail/fabric.png" detailscale 0.15 }
231 nightfrigh 214
   frame { name "frame00" tile 54 }
1 plagman 215
}
216
 
217
// Steroids (55)
218
model "highres/sprites/pickups/0055_steroids.md3" {
219
   scale 1 shade 0
220
   skin { pal 0 file "highres/sprites/pickups/0055_steroids.png" nocompress }
221
   frame { name "FRAME1" tile 55 }
222
}
223
 
224
// Scuba Gear (56)
231 nightfrigh 225
model "highres/sprites/pickups/0056_scubagear.md3" {
1 plagman 226
   scale 1 shade 4
227
   skin { pal 0 file "highres/sprites/pickups/0056_scubagear.jpg" }
231 nightfrigh 228
   frame { name "frame00" tile 56 }
1 plagman 229
}
230
 
231
// Jetpack (57)
232
model "highres/sprites/pickups/0057_jetpack.md3" {
233
   scale 1.5 shade 0
234
   skin { pal 0 file "highres/sprites/pickups/0057_jetpack.png" }
235
   detail { file "highres/detail/metal.png" detailscale 0.3 }
236
   frame { name "FRAME1" tile 57 }
237
}
238
 
239
// Nightvision Goggles (59)
231 nightfrigh 240
model "highres/sprites/pickups/0059_nightvison.md3" {
1 plagman 241
   scale 0.9 shade 0
242
   skin { pal 0 file "highres/sprites/pickups/0059_nightvison.png" }
243
   detail { file "highres/detail/metal.png" detailscale 0.3 }
244
   glow { file "highres/sprites/pickups/0059_nightvison_g.png" }
231 nightfrigh 245
   frame { name "frame00" tile 59 }
1 plagman 246
}
247
 
248
// Key Card (60)
231 nightfrigh 249
model "highres/sprites/pickups/0060_keycard.md3" {
1 plagman 250
   scale 2 shade 0
47 h266 251
   skin { pal 0 file "highres/sprites/pickups/0060_keycard.png" nocompress }
252
   skin { pal 10 file "highres/sprites/pickups/0060_keycard_10.png" nocompress }
253
   skin { pal 11 file "highres/sprites/pickups/0060_keycard_11_22.png" nocompress }
254
   skin { pal 12 file "highres/sprites/pickups/0060_keycard_12_18.png" nocompress }
255
   skin { pal 13 file "highres/sprites/pickups/0060_keycard_13.png" nocompress }
256
   skin { pal 14 file "highres/sprites/pickups/0060_keycard_14.png" nocompress }
257
   skin { pal 15 file "highres/sprites/pickups/0060_keycard_15.png" nocompress }
258
   skin { pal 16 file "highres/sprites/pickups/0060_keycard_16.png" nocompress }
259
   skin { pal 18 file "highres/sprites/pickups/0060_keycard_12_18.png" nocompress }
260
   skin { pal 21 file "highres/sprites/pickups/0060_keycard_21.png" nocompress }
261
   skin { pal 22 file "highres/sprites/pickups/0060_keycard_11_22.png" nocompress }
262
   skin { pal 23 file "highres/sprites/pickups/0060_keycard_23.png" nocompress }
263
   skin { pal 24 file "highres/sprites/pickups/0060_keycard_24.png" nocompress }
231 nightfrigh 264
   frame { name "frame00" tile 60 }
1 plagman 265
}
266
 
267
// Protective Boots (61)
231 nightfrigh 268
model "highres/sprites/pickups/0061_boots.md3" {
1 plagman 269
   scale 1.5 shade 2
270
   skin { pal 0 file "highres/sprites/pickups/0061_boots.png" }
231 nightfrigh 271
   frame { name "frame00" tile 61 }
1 plagman 272
}
273
 
274
// Atomic Health (100)
275
model "highres/sprites/pickups/0100_atom.md3" {
276
   scale 1 shade 4
277
   skin { pal 0 file "highres/sprites/pickups/0100_atom.png" }
47 h266 278
   skin { pal 10 file "highres/sprites/pickups/0100_atom_10.png" }
279
   skin { pal 11 file "highres/sprites/pickups/0100_atom_11_22.png" }
280
   skin { pal 12 file "highres/sprites/pickups/0100_atom_12_18.png" }
281
   skin { pal 13 file "highres/sprites/pickups/0100_atom_13.png" }
282
   skin { pal 14 file "highres/sprites/pickups/0100_atom_14.png" }
283
   skin { pal 15 file "highres/sprites/pickups/0100_atom_15.png" }
284
   skin { pal 16 file "highres/sprites/pickups/0100_atom_16.png" }
285
   skin { pal 18 file "highres/sprites/pickups/0100_atom_12_18.png" }
286
   skin { pal 21 file "highres/sprites/pickups/0100_atom_21.png" }
287
   skin { pal 22 file "highres/sprites/pickups/0100_atom_11_22.png" }
288
   skin { pal 23 file "highres/sprites/pickups/0100_atom_23.png" }
289
   skin { pal 24 file "highres/sprites/pickups/0100_atom_24.png" }
1 plagman 290
   anim { frame0 "FRAME1" frame1 "FRAME118" fps 19 flags 0 }
291
   frame { name "FRAME1" tile0 100 tile1 115 }
292
}
293
 
47 h266 294
// HoloDuke (1348)
1 plagman 295
model "highres/sprites/pickups/1348_holoduke.md3" {
296
   scale 1.5 shade 2
47 h266 297
 
1 plagman 298
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke.png" }
47 h266 299
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke_10.png" }
300
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke_11_22.png" }
301
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke_12_18.png" }
302
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke_13.png" }
303
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke_14.png" }
304
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke_15.png" }
305
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke_16.png" }
306
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke_12_18.png" }
307
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke_21.png" }
308
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke_11_22.png" }
309
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke_23.png" }
1 plagman 310
   frame { name "frame2" tile 1348 }
47 h266 311
 
312
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke1.png" }
313
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke1_10.png" }
314
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke1_11_22.png" }
315
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke1_12_18.png" }
316
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke1_13.png" }
317
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke1_14.png" }
318
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke1_15.png" }
319
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke1_16.png" }
320
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke1_12_18.png" }
321
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke1_21.png" }
322
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke1_11_22.png" }
323
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke1_23.png" }
324
   frame { name "frame3" tile 1349 }
325
 
1 plagman 326
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke2.png" }
47 h266 327
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke2_10.png" }
328
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke2_11_22.png" }
329
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke2_12_18.png" }
330
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke2_13.png" }
331
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke2_14.png" }
332
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke2_15.png" }
333
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke2_16.png" }
334
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke2_12_18.png" }
335
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke2_21.png" }
336
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke2_11_22.png" }
337
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke2_23.png" }
1 plagman 338
   frame { name "frame4" tile 1350 }
47 h266 339
 
340
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke3.png" }
341
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke3_10.png" }
342
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke3_11_22.png" }
343
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke3_12_18.png" }
344
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke3_13.png" }
345
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke3_14.png" }
346
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke3_15.png" }
347
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke3_16.png" }
348
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke3_12_18.png" }
349
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke3_21.png" }
350
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke3_11_22.png" }
351
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke3_23.png" }
352
   frame { name "frame5" tile 1351 }
1 plagman 353
}