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1 plagman 1
 
2
// Duke3D HRP Pickups Definitions
3
 
4
 
5
// Pistol (21)
6
model "highres/sprites/pickups/0021_pistol.md2" { 
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   scale 1.4 shade 1
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   skin { pal 0 file "highres/sprites/pickups/0021_pistol.jpg" }
9
   detail { file "highres/detail/metal.png" detailscale 0.3 }
10
   frame { name "FRAME01" tile 21 }
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}
12
 
13
// Chaingun (22)
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model "highres/sprites/pickups/0022_chaingun.md3" {
15
   scale 1
16
   skin { pal 0 file "highres/sprites/pickups/0022_chaingun.png" }
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   detail { file "highres/detail/metal.png" detailscale 0.15 }
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   frame { name "idle" tile 22 }
19
}
20
 
21
// RPG (23)
22
model "highres/sprites/pickups/0023_rpg.md3" { 
23
   scale 0.75 shade 4
24
   skin { pal 0 file "highres/sprites/pickups/0023_rpg.png" }
25
   detail { file "highres/detail/metal.png" detailscale 0.3 }
26
   frame { name "Frame 1" tile 23 }
27
}
28
 
29
// Freezer (24)
30
model "highres/sprites/pickups/0024_freezer.md3" {
31
   scale 1 shade 8
32
   skin { pal 0 file "highres/sprites/pickups/0024_freezer.jpg" }
33
   detail { file "highres/detail/metal.png" detailscale 0.15 }
34
   frame { name "Frame 1" tile 24 }
35
}
36
 
37
// Shrinker (25)
38
model "highres/sprites/pickups/0025_shrinker.md3" {
39
   scale 3.0 shade 0
66 h266 40
 
1 plagman 41
   skin { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker.png" }
42
   skin { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker.png" }
66 h266 43
   glow { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
44
   glow { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
45
 
1 plagman 46
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
47
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
66 h266 48
   normal { surface 1 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }  
49
 
1 plagman 50
   frame { name "Frame0" tile 25 }
51
}
52
 
53
// Pipe Bomb (26)
54
model "highres/sprites/pickups/0026_pipebomb.md2" {
55
   scale 20 shade 2
56
   skin { pal 0 file "highres/sprites/pickups/0047_pipebombbox.png" }
57
   detail { file "highres/detail/metal.png" detailscale 0.3 }
58
   frame { name "sf_hbomb01" tile 26 }
59
}
60
 
61
// Trip Bomb (27)
62
model "highres/sprites/pickups/0027_tripbomb.md2" { 
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   scale 1.4 shade 0
64
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
65
   detail { file "highres/detail/metal.png" detailscale 0.3 }
66
   glow { pal 0 file "highres/sprites/firstperson/2566_tripbomb_g.png" }
67
   anim { frame0 "frame1" frame1 "frame1" fps 1 flags 0 }
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   frame { name "frame1" tile 27 }
69
}
70
 
71
// Shotgun (28)
72
model "highres/sprites/pickups/0028_shotgun.md3" {
73
   scale 1.25 shade 2 zadd 10
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   skin { pal 0 file "highres/sprites/pickups/0028_shotgun.jpg" }
75
   detail { file "highres/detail/metal.png" detailscale 0.15 }
76
   frame { name "Frame 0" tile 28 }
77
}
78
 
79
// Devastator (29)
80
model "highres/sprites/pickups/0029_devastator.md3" {
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   scale 2 shade 0 zadd -8
82
   skin { pal 0 file "highres/sprites/pickups/0029_devastator.png" }
83
   detail { file "highres/detail/metal.png" detailscale 0.3 }
84
   frame { name "Frame 0" tile 29 }
85
}
86
 
87
// Expander (32)
88
model "highres/sprites/pickups/0032_expander.md3" {
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   scale 3.0 shade 0
66 h266 90
 
1 plagman 91
   skin { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker.png" }
66 h266 92
   skin { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker.png" }
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   glow { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker_g.png" }
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   glow { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
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1 plagman 96
   skin { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
97
   glow { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
66 h266 98
   normal { surface 2 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }  
99
 
1 plagman 100
   skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" }
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   glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_glow.png" }
66 h266 102
 
1 plagman 103
   frame { name "Frame0" tile 32 }
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}
105
 
106
// Freezer Ammo (37)
107
model "highres/sprites/pickups/0037_freezerammo.md3" {
108
   scale 0.5 shade 0
109
   skin { pal 0 file "highres/sprites/pickups/0037_freezerammo.png" }
110
   glow { surface 0 file "highres/sprites/pickups/0037_freezerammo_g.png" }
111
   glow { surface 1 file "highres/sprites/pickups/0037_freezerammo_g.png" }
112
   glow { surface 2 file "highres/sprites/pickups/0037_freezerammo_g.png" }
113
   glow { surface 3 file "highres/sprites/pickups/0037_freezerammo_g.png" }
114
   glow { surface 4 file "highres/sprites/pickups/0037_freezerammo_g.png" }
115
   glow { surface 5 file "highres/sprites/pickups/0037_freezerammo_g.png" }
116
   glow { surface 6 file "highres/sprites/pickups/0037_freezerammo_g.png" }
117
   glow { surface 7 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 8 file "highres/sprites/pickups/0037_freezerammo_g.png" }
119
   glow { surface 9 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 10 file "highres/sprites/pickups/0037_freezerammo_g.png" }
121
   anim { frame0 "Frame0" frame1 "Frame10" fps 100 flags 0 }
122
   frame { name "Frame0" tile0 37 tile1 39 }
123
}
124
 
125
// Pistol Ammo (40)
126
model "highres/sprites/pickups/0040_pistolammo.md3" {
127
   scale 2 shade 4
128
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
129
   detail { file "highres/detail/metal.png" detailscale 0.3 }
130
   frame { name "Frame0" tile 40 }
131
}
132
 
133
// Chaingun Ammo (41)
134
model "highres/sprites/pickups/0041_chaingunammo.md2" {
135
   scale 4 shade 2
136
   skin { pal 0 file "highres/sprites/pickups/0041_chanigunammo.png" }
137
   detail { file "highres/detail/metal.png" detailscale 0.3 }
138
   frame { name "sf_bammo01" tile 41 }
139
}
140
 
141
// Devastator Ammo (42)
142
model "highres/sprites/pickups/0042_devistatorammo.md2" {
143
   scale 4 shade 2
144
   skin { pal 0 file "highres/sprites/pickups/0042_devistatorammo.png" nocompress }
145
   detail { file "highres/detail/metal.png" detailscale 0.3 }
146
   frame { name "sf_devammo01" tile 42 }
147
}
148
 
149
// RPG ammo (44)
150
model "highres/sprites/pickups/0044_rpgammo.md2" {
151
   scale 5 shade 2
152
   skin { pal 0 file "highres/sprites/pickups/0044_rpgammo.png" nocompress }
153
   detail { file "highres/detail/metal.png" detailscale 0.3 }
154
   frame { name "sf_rpgammo01" tile 44 }
155
}
156
 
157
// Expander Ammo (45)
158
model "highres/sprites/pickups/0045_expander_ammo.md3" {
159
   scale 3.0
160
   skin { pal 0 file "highres/sprites/pickups/0032_expander.png" }
161
   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   glow { pal 0 file "highres/sprites/pickups/0032_expander_glow.png" }
163
   frame { name "Frame0" tile 45 }
164
}
165
 
166
// Shrinker ammo (46)
167
model "highres/sprites/pickups/0046_crystal.md3" {
168
   scale 3.0 shade 0
169
   skin { pal 0 file "highres/sprites/pickups/0046_crystal.png" }  
65 loomsday 170
   normal { file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }   
1 plagman 171
   frame { name "Frame0" tile 46 }
172
}
173
 
174
// Pipe Bomb Box (47)
175
model "highres/sprites/pickups/0047_pipebombbox.md2" {
176
   scale 5 shade 2
177
   skin { pal 0 file "highres/sprites/pickups/0047_pipebombbox.png" nocompress }
178
   detail { file "highres/detail/metal.png" detailscale 0.3 }
179
   frame { name "sf_hpbammo01" tile 47 }
180
}
181
 
182
// Shotgun Ammo (49)
66 h266 183
model "highres/sprites/pickups/0049_shotgunammo.md3" {
1 plagman 184
   scale 8 shade 0 
185
   skin { pal 0 file "highres/sprites/pickups/0049_shotgunammo.png" nocompress }
186
   frame { name "idle" tile 49 }
187
}
188
 
189
// Health Box (51)
190
model "highres/sprites/pickups/0051_healthbox.md3" {
191
   scale 1.2 shade 0
192
   skin { pal 0 file "highres/sprites/pickups/0051_healthbox.png" }
193
   frame { name "FRAME1" tile 51 }
194
}
195
 
196
// Health Bottle (52)
197
model "highres/sprites/pickups/0052_healthbottle.md3" {
198
   scale 1 shade 0
199
   skin { pal 0 file "highres/sprites/pickups/0052_healthbottle.png" }
200
   detail { file "highres/detail/metal.png" detailscale 0.3 }
201
   frame { name "FRAME1" tile 52 }
202
}
203
 
204
// First Aid Kit (53)
10 parkar 205
texture 53 {
206
   pal 0 { file "highres/sprites/pickups/0053.png" }
1 plagman 207
   detail { file "highres/detail/metal_worn.png" xscale 0.35 yscale 0.55 }
208
}
10 parkar 209
model "highres/sprites/pickups/0053_firstaid.md3" {
1 plagman 210
   scale 4 shade 4
211
   skin { pal 0 file "highres/sprites/pickups/0053_firstaid.png" }
10 parkar 212
   frame { name "frame_1" tile 53 }
1 plagman 213
}
214
 
215
// Armor (54)
216
model "highres/sprites/pickups/0054_armor.md2" {
217
   scale 2 shade 2
218
   skin { pal 0 file "highres/sprites/pickups/0054_armor.png" }
219
   detail { file "highres/detail/fabric.png" detailscale 0.15 }
220
   frame { name "frame1" tile 54 }
221
}
222
 
223
// Steroids (55)
224
model "highres/sprites/pickups/0055_steroids.md3" {
225
   scale 1 shade 0
226
   skin { pal 0 file "highres/sprites/pickups/0055_steroids.png" nocompress }
227
   frame { name "FRAME1" tile 55 }
228
}
229
 
230
// Scuba Gear (56)
231
model "highres/sprites/pickups/0056_scubagear.md2" {
232
   scale 1 shade 4
233
   skin { pal 0 file "highres/sprites/pickups/0056_scubagear.jpg" }
234
   frame { name "frame01" tile 56 }
235
}
236
 
237
// Jetpack (57)
238
model "highres/sprites/pickups/0057_jetpack.md3" {
239
   scale 1.5 shade 0
240
   skin { pal 0 file "highres/sprites/pickups/0057_jetpack.png" }
241
   detail { file "highres/detail/metal.png" detailscale 0.3 }
242
   frame { name "FRAME1" tile 57 }
243
}
244
 
245
// Nightvision Goggles (59)
246
model "highres/sprites/pickups/0059_nightvison.md2" {
247
   scale 0.9 shade 0
248
   skin { pal 0 file "highres/sprites/pickups/0059_nightvison.png" }
249
   detail { file "highres/detail/metal.png" detailscale 0.3 }
250
   glow { file "highres/sprites/pickups/0059_nightvison_g.png" }
251
   frame { name "frame01" tile 59 }
252
}
253
 
254
// Key Card (60)
255
model "highres/sprites/pickups/0060_keycard.md2" {
256
   scale 2 shade 0
47 h266 257
   skin { pal 0 file "highres/sprites/pickups/0060_keycard.png" nocompress }
258
   skin { pal 10 file "highres/sprites/pickups/0060_keycard_10.png" nocompress }
259
   skin { pal 11 file "highres/sprites/pickups/0060_keycard_11_22.png" nocompress }
260
   skin { pal 12 file "highres/sprites/pickups/0060_keycard_12_18.png" nocompress }
261
   skin { pal 13 file "highres/sprites/pickups/0060_keycard_13.png" nocompress }
262
   skin { pal 14 file "highres/sprites/pickups/0060_keycard_14.png" nocompress }
263
   skin { pal 15 file "highres/sprites/pickups/0060_keycard_15.png" nocompress }
264
   skin { pal 16 file "highres/sprites/pickups/0060_keycard_16.png" nocompress }
265
   skin { pal 18 file "highres/sprites/pickups/0060_keycard_12_18.png" nocompress }
266
   skin { pal 21 file "highres/sprites/pickups/0060_keycard_21.png" nocompress }
267
   skin { pal 22 file "highres/sprites/pickups/0060_keycard_11_22.png" nocompress }
268
   skin { pal 23 file "highres/sprites/pickups/0060_keycard_23.png" nocompress }
269
   skin { pal 24 file "highres/sprites/pickups/0060_keycard_24.png" nocompress }
1 plagman 270
   frame { name "idle01" tile 60 }
271
}
272
 
273
// Protective Boots (61)
274
model "highres/sprites/pickups/0061_boots.md2" {
275
   scale 1.5 shade 2
276
   skin { pal 0 file "highres/sprites/pickups/0061_boots.png" }
277
   frame { name "FRAME01" tile 61 }
278
}
279
 
280
// Atomic Health (100)
281
model "highres/sprites/pickups/0100_atom.md3" {
282
   scale 1 shade 4
283
   skin { pal 0 file "highres/sprites/pickups/0100_atom.png" }
47 h266 284
   skin { pal 10 file "highres/sprites/pickups/0100_atom_10.png" }
285
   skin { pal 11 file "highres/sprites/pickups/0100_atom_11_22.png" }
286
   skin { pal 12 file "highres/sprites/pickups/0100_atom_12_18.png" }
287
   skin { pal 13 file "highres/sprites/pickups/0100_atom_13.png" }
288
   skin { pal 14 file "highres/sprites/pickups/0100_atom_14.png" }
289
   skin { pal 15 file "highres/sprites/pickups/0100_atom_15.png" }
290
   skin { pal 16 file "highres/sprites/pickups/0100_atom_16.png" }
291
   skin { pal 18 file "highres/sprites/pickups/0100_atom_12_18.png" }
292
   skin { pal 21 file "highres/sprites/pickups/0100_atom_21.png" }
293
   skin { pal 22 file "highres/sprites/pickups/0100_atom_11_22.png" }
294
   skin { pal 23 file "highres/sprites/pickups/0100_atom_23.png" }
295
   skin { pal 24 file "highres/sprites/pickups/0100_atom_24.png" }
1 plagman 296
   anim { frame0 "FRAME1" frame1 "FRAME118" fps 19 flags 0 }
297
   frame { name "FRAME1" tile0 100 tile1 115 }
298
}
299
 
47 h266 300
// HoloDuke (1348)
1 plagman 301
model "highres/sprites/pickups/1348_holoduke.md3" {
302
   scale 1.5 shade 2
47 h266 303
 
1 plagman 304
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke.png" }
47 h266 305
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke_10.png" }
306
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke_11_22.png" }
307
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke_12_18.png" }
308
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke_13.png" }
309
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke_14.png" }
310
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke_15.png" }
311
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke_16.png" }
312
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke_12_18.png" }
313
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke_21.png" }
314
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke_11_22.png" }
315
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke_23.png" }
1 plagman 316
   frame { name "frame2" tile 1348 }
47 h266 317
 
318
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke1.png" }
319
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke1_10.png" }
320
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke1_11_22.png" }
321
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke1_12_18.png" }
322
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke1_13.png" }
323
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke1_14.png" }
324
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke1_15.png" }
325
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke1_16.png" }
326
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke1_12_18.png" }
327
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke1_21.png" }
328
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke1_11_22.png" }
329
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke1_23.png" }
330
   frame { name "frame3" tile 1349 }
331
 
1 plagman 332
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke2.png" }
47 h266 333
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke2_10.png" }
334
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke2_11_22.png" }
335
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke2_12_18.png" }
336
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke2_13.png" }
337
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke2_14.png" }
338
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke2_15.png" }
339
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke2_16.png" }
340
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke2_12_18.png" }
341
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke2_21.png" }
342
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke2_11_22.png" }
343
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke2_23.png" }
1 plagman 344
   frame { name "frame4" tile 1350 }
47 h266 345
 
346
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke3.png" }
347
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke3_10.png" }
348
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke3_11_22.png" }
349
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke3_12_18.png" }
350
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke3_13.png" }
351
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke3_14.png" }
352
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke3_15.png" }
353
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke3_16.png" }
354
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke3_12_18.png" }
355
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke3_21.png" }
356
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke3_11_22.png" }
357
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke3_23.png" }
358
   frame { name "frame5" tile 1351 }
1 plagman 359
}