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Rev Author Line No. Line
348 spiker 1
 
2
3
 
4
 
5
model "highres/sprites/props/0058_spacesuit.md3" {
6
   scale 1 shade 0
7
   skin { pal 0 file "highres/sprites/props/0058_spacesuit.png" }
8
   frame { name "none00" tile 58 }
9
}
10
11
 
12
model "highres/sprites/props/0160_doorshock.md3" {
13
   scale 5 shade 0
14
   detail { file "highres/detail/metal.png" detailscale 0.3 }
15
   skin { pal 0 file "highres/sprites/props/0160_doorshock.png" }
16
   frame { name "frame00" tile 160 }
17
}
18
19
 
20
model "highres/sprites/props/0407_fansprite.md3" {
21
   scale 1.56 shade 0
22
   skin { pal 0 file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 }
470 leod 23
   normal { file "highres/sprites/props/0407_fansprite_n.png" }
24
   specular { file "highres/sprites/props/0407_fansprite_s.png" }
25
   anim { frame0 "Frame00" frame1 "Frame14" fps 20 flags 0 }
26
   frame { name "Frame00" tile0 407 tile1 410 }
27
}
348 spiker 28
29
 
30
model "highres/sprites/props/0411_fanspritebroke.md3" {
31
   scale 1.56 shade 0
32
   skin { file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 }
470 leod 33
   normal { file "highres/sprites/props/0407_fansprite_n.png" }
34
   specular { file "highres/sprites/props/0407_fansprite_s.png" }
35
   frame { name "Frame00" tile 411 }
36
}
348 spiker 37
38
 
39
   pal 0 { file "highres/sprites/props/0418.png" }
40
   detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 }
41
}
42
43
 
44
model "highres/sprites/props/0479_radardish.md3" {
45
   scale 5.3 shade 0
46
   detail { file "highres/detail/metal.png" detailscale 0.3 }
47
   skin { pal 0 file "highres/sprites/props/0479_radardish.png" }
48
   frame { name "Frame0" tile 479 }
49
}
50
51
 
52
model "highres/sprites/props/0480_observatory.md3" {
53
   scale 3.5 shade 2
54
   skin { pal 0 file "highres/sprites/props/0480_observatory.png" }
55
   frame { name "frame00" tile 480 }
56
}
57
58
 
59
texture 487 { pal 0 { file "highres/sprites/props/0487_shuttle.png" } }
60
model "highres/sprites/props/0487_shuttle.md3" {
61
   scale 4.5 shade 0
62
   skin { pal 0 file "highres/sprites/props/0487_shuttle_mdl.jpg" }
63
   frame { name "FRAME1" tile 487 }
64
}
65
66
 
67
model "highres/sprites/props/0489_satellite.md3" {
68
   scale 0.5 shade 4
69
   skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
70
   glow { file "highres/sprites/props/0489_satellite_g.png" }
671 leod 71
   frame { name "Frame0" tile 489 }
348 spiker 72
}
73
74
 
75
model "highres/sprites/props/0516_satellite.md3" {
76
   scale 1.8 shade 0
77
   detail { file "highres/detail/metal.png" detailscale 0.3 }
78
   skin { pal 0 file "highres/sprites/props/0516_satellite.png" }
79
   frame { name "Frame0" tile 516 }
80
}
81
82
 
83
model "highres/sprites/props/0517_fuelpod.md3" {
84
   scale 0.9 shade 0
85
   detail { file "highres/detail/metal.png" detailscale 0.3 }
86
   skin { pal 0 file "highres/sprites/props/0517_fuelpod.png" }
87
   frame { name "FRAME1" tile 517 }
88
}
89
90
 
91
model "highres/sprites/props/0536_tube.md3" {
92
   scale 1.9 shade 0
93
   detail { file "highres/detail/metal.png" detailscale 0.3 }
94
   skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
95
   frame { name "frame00" tile 536 }
96
}
97
98
 
99
model "highres/sprites/props/0537_tube.md3" {
100
   scale 1.9 shade 0
101
   detail { file "highres/detail/metal.png" detailscale 0.3 }
102
   skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
103
   frame { name "frame00" tile 537 }
104
}
105
106
 
107
model "highres/sprites/props/0538_slimepipe.md3" {
108
   scale 1 shade 0
109
   skin { pal 0 file "highres/sprites/props/0538_slimepipe.png" }
110
   anim { frame0 "FRAME1" frame1 "FRAME12" fps 4 flags 0 }
111
   frame { name "FRAME1" tile0 538 tile1 541 }
112
}
113
114
 
115
model "highres/sprites/props/0542_globe.md3" {
116
   scale 0.6 shade 1
117
   skin { pal 0 surface 0 file "highres/sprites/props/0542_globe.png" }
118
   skin { pal 0 surface 1 file "highres/sprites/props/0542_globe.png" }
119
   frame { name "frame_1" tile 542 }
120
}
121
122
 
123
model "highres/sprites/props/0543_wallspeaker.md3" {
124
   scale 2 shade 0
125
   detail { file "highres/detail/metal.png" detailscale 0.3 }
126
   skin { pal 0 file "highres/sprites/props/0543_wallspeaker.png" }
127
   glow { file "highres/sprites/props/0543_wallspeaker_g.png" }
128
   frame { name "FRAME1" tile 543 }
129
}
130
131
 
132
model "highres/sprites/props/0544_ironbar.md3" {
133
   scale 1 shade 0
134
   detail { file "highres/detail/metal.png" detailscale 0.3 }
135
   skin { pal 0 file "highres/sprites/props/0544_ironbar.png" }
136
   frame { name "FRAME1" tile 544 }
137
}
138
139
 
140
model "highres/sprites/props/0551_domelight.md3" {
141
   scale 8.0 shade 3
142
   skin { pal 0 file "highres/sprites/props/0551_domelight.png" }
143
   glow { file "highres/sprites/props/0551_domelight_g.png" }
680 leod 144
   anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 }
348 spiker 145
   frame { name "FRAME4" tile0 551 tile1 554 }
714 leod 146
}
348 spiker 147
148
 
149
model "highres/sprites/props/0555.md3" {
150
   scale 3 shade 1
151
   skin { pal 0 file "highres/sprites/props/0555.png" }
152
   frame { name "frame1" tile 555 }
153
}
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155
 
714 leod 156
model "highres/sprites/props/0556_chair1.md3" {
348 spiker 157
   scale 2.1 shade 2
714 leod 158
//   detail { file "highres/detail/fabric.png" detailscale 0.1 }
397 loomsday 159
   skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
402 leod 160
   normal { file "highres/sprites/props/0556_chair1_n.png" }
671 leod 161
   specular { file "highres/sprites/props/0556_chair1_s.png" }
162
   frame { name "frame00" tile0 556 tile1 557 }
348 spiker 163
}
164
165
 
166
model "highres/sprites/props/0559_brokenchair.md3" {
167
   scale 2.1 shade 2
714 leod 168
//   detail { file "highres/detail/fabric.png" detailscale 0.1 }
397 loomsday 169
   skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
403 leod 170
   normal { file "highres/sprites/props/0556_chair1_n.png" }
671 leod 171
   specular { file "highres/sprites/props/0556_chair1_s.png" }
172
   frame { name "frame00" tile 559 }
348 spiker 173
}
174
175
 
176
model "highres/sprites/props/0561_soap.md3" {
177
   scale 10 shade 0
178
   skin { pal 0 file "highres/sprites/props/0561_soap.png" }
179
   frame { name "soap" tile 561 }
180
}
181
182
 
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model "highres/sprites/props/0563_drinkfount.md3" {
184
   scale 0.6 shade 0
185
   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
186
   frame { name "Frame0" tile 563 }
187
}
188
189
 
190
model "highres/sprites/props/0566_drinkfount.md3" {
191
   scale 0.6 shade 0
192
   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
193
   frame { name "Frame0" tile 564 }
194
}
195
196
 
197
model "highres/sprites/props/0565_drinkfount.md3" {
198
   scale 0.6 shade 0
199
   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
200
   frame { name "Frame0" tile 565 }
201
}
202
203
 
204
model "highres/sprites/props/0566_drinkfount.md3" {
205
   scale 0.6 shade 0
206
   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
207
   frame { name "Frame0" tile 566 }
208
}
209
210
 
211
model "highres/sprites/props/0567_drinkfount.md3" {
212
   scale 0.6 shade 0
213
   skin { pal 0 file "highres/sprites/props/0567_drinkfount.png" }
214
   frame { name "Frame0" tile 567 }
215
}
216
217
 
218
   pal  0 { file "highres/sprites/props/0568.png" }
219
   pal 21 { file "highres/sprites/props/0568_21.png" }
220
}
221
222
 
223
model "highres/sprites/props/0569_toilet.md3" {
224
   scale 1.1 shade 0
225
   skin { pal 0 file "highres/sprites/props/0569_toilet.png" }
226
   frame { frame "idle" tile 569 }
227
}
228
229
 
230
model "highres/sprites/props/0571_stall.md3" {
231
   scale 1.5 shade 2
232
   skin { pal 0 file "highres/sprites/props/0571_stall.png" }
233
   detail { file "highres/detail/concrete8.png" detailscale 0.1 }
234
   frame { name "1" tile 571 }
235
}
236
237
 
238
model "highres/sprites/props/0991_shower.md3" {
239
   scale 9.5 shade 1
240
   skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
241
   frame { name "FRAME15" tile0 572 tile1 572 }
242
}
243
244
 
245
model "highres/sprites/props/0573_stallbroke.md3" {
246
   scale 1.5 shade 2
247
   detail { file "highres/detail/dirt2.png" detailscale 0.1 }
248
   skin { pal 0 file "highres/sprites/props/0571_stall.png" }
249
   frame { name "1" tile 573 }
250
}
251
252
 
253
model "highres/sprites/props/0584_sensor.md3" {
254
   scale 1.5 shade 0
632 loomsday 255
   skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor_d.png" }
610 leod 256
   normal { surface 0 file "highres/sprites/props/0584_sensor_n.png" }
671 leod 257
   specular { surface 0 file "highres/sprites/props/0584_sensor_s.png" }
258
//   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
609 loomsday 259
   frame { frame "frame1" tile 584 }
260
}
348 spiker 261
262
 
263
model "highres/sprites/props/0585_display.md3" {
264
   scale 1.22 shade 0
265
   skin { pal 0 surface 0 file "highres/sprites/props/0585_display.png" }
266
   frame { name "frame1" tile 585 }
267
}
268
269
 
270
texture 595 {
271
   pal 0 { file "highres/sprites/props/0595.png" }
272
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
273
}
274
model "highres/sprites/props/0595_grate1.md3" {
275
   scale 1.56 shade 4
276
   detail { file "highres/detail/metal.png" detailscale 0.3 }
277
   skin { pal 0 file "highres/sprites/props/0595_grate1.png" }
278
   frame { name "idle" tile 595 }
279
}
280
281
 
282
model "highres/sprites/props/0596_bgrate1.md3" {
283
   scale 1.56 shade 4
284
   detail { file "highres/detail/metal.png" detailscale 0.3 }
285
   skin { pal 0 file "highres/sprites/props/0595_grate1.png" }
286
   frame { name "idle" tile 596 }
287
}
288
289
 
290
model "highres/sprites/props/0602_solarpanel.md3" {
291
   scale 1.4 shade 0
292
   skin { pal 0 file "highres/sprites/props/0602_solarpanel.png" }
293
   frame { name "FRAME" tile 602 }
294
}
295
296
 
297
model "highres/sprites/props/0606_spacesuit2.md3" {
298
   scale 1 shade 0
299
   skin { pal 0 file "highres/sprites/props/0606_spacesuit2.png" }
300
   frame { name "Frame0" tile 606 }
301
}
302
303
 
304
model "highres/sprites/props/0607_antenna.md3" {
305
   scale 1 shade 0
306
   detail { file "highres/detail/metal.png" detailscale 0.3 }
307
   skin { pal 0 file "highres/sprites/props/0607_antenna.png" }
308
   anim { frame0 "Frame0" frame1 "Frame16" fps 30 flags 0 }
309
   frame { name "Frame0" tile0 607 tile1 608 }
485 leod 310
}
348 spiker 311
312
 
313
model "highres/sprites/props/0610_tube.md3" {
314
   scale 15 shade 0
315
   skin { pal 0 file "highres/sprites/props/0610_tube.png" }
316
   frame { name "Frame0" tile 610 }
317
}
318
319
 
320
model "highres/sprites/props/0615_toiletbroke.md3" {
321
   scale 1.1 shade 0
322
   detail { file "highres/detail/dirt2.png" detailscale 0.1 }
323
   skin { pal 0 file "highres/sprites/props/0569_toilet.png" }
324
   frame { name "broken" tile 615 }
325
}
326
327
 
328
model "highres/sprites/props/0619_pipe1.md3" {
329
   scale 16 shade 0
330
   skin { pal 0 file "highres/sprites/props/0616_pipe2.png" }
331
   frame { name "Frame0" tile 616 }
332
}
333
334
 
335
model "highres/sprites/props/0617_pipe1b.md3" {
336
   scale 16 shade 0
337
   skin { pal 0 file "highres/sprites/props/0617_pipe1b.png" }
338
   frame { name "Frame0" tile 617 }
339
}
340
341
 
703 leod 342
model "highres/sprites/props/0995_pipe6.md3" {
343
   scale 17 shade 0
348 spiker 344
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
345
   skin { pal 0 file "highres/sprites/props/0618_pipe3.png" }
703 leod 346
   frame { name "FRAME1" tile 618 }
348 spiker 347
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
348
   skin { pal 0 file "highres/sprites/props/0700_pipe3b.png" }
703 leod 349
   frame { name "FRAME1" tile 700 }
348 spiker 350
}
351
352
 
353
model "highres/sprites/props/0619_pipe1.md3" {
354
   scale 16 shade 0
355
   skin { pal 0 file "highres/sprites/props/0619_pipe1.png" }
356
   frame { name "Frame0" tile 619 }
357
}
358
359
 
360
model "highres/sprites/props/0620_reactor.md3" {
361
   scale 2 shade 0 zadd 40
362
   skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_lwrbase.jpg" }
363
   skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_base.png" }
364
   detail { file "highres/detail/metal.png" detailscale 0.3 }
365
   frame { name "frame00" tile 620 }
366
}
367
368
 
369
model "highres/sprites/props/0621_camera1.md3" {
370
   scale 1.13 shade 0
371
   skin { pal 0 file "highres/sprites/props/0621_camera1.png" specfactor 10 specpower 25 }
605 loomsday 372
   frame { name "idle" tile0 621 tile1 625 }
348 spiker 373
}
374
375
 
411 leod 376
texture 631 {
377
   pal 0 { file "highres/sprites/props/0631.png" }
378
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
379
}
380
381
 
348 spiker 382
   pal  0 { file "highres/sprites/props/0632.png" }
383
   pal 10 { file "highres/sprites/props/0632_10.png" }
384
   pal 11 { file "highres/sprites/props/0632_11.png" }
385
   pal 12 { file "highres/sprites/props/0632_12.png" }
386
   pal 13 { file "highres/sprites/props/0632_13.png" }
387
   pal 14 { file "highres/sprites/props/0632_14.png" }
388
   pal 15 { file "highres/sprites/props/0632_15.png" }
389
   pal 16 { file "highres/sprites/props/0632_16.png" }
390
   pal 18 { file "highres/sprites/props/0632_12.png" }
391
   pal 21 { file "highres/sprites/props/0632_21.png" }
392
   pal 22 { file "highres/sprites/props/0632_11.png" }
393
   pal 23 { file "highres/sprites/props/0632_23.png" }
394
}
395
396
 
397
model "highres/sprites/props/0617_pipe1b.md3" {
398
   scale 16 shade 0
399
   skin { pal 0 file "highres/sprites/props/0633_pipe2b.png" }
400
   frame { name "Frame0" tile 633 }
401
}
402
403
 
404
texture 659 { pal 0 { file "highres/sprites/props/0659.png" } }
405
406
 
407
408
 
409
model "highres/sprites/props/0669_vacuum.md3" {
410
   scale 1 shade 5
411
   detail { file "highres/detail/metal.png" detailscale 0.3 }
412
   skin { pal 0 file "highres/sprites/props/0669_vacuum.png" }
413
   frame { name "Frame0" tile 669 }
414
}
415
416
 
417
model "highres/sprites/props/0670_faucet.md3" {
418
   scale 10 shade 4
419
   skin { pal 0 file "highres/sprites/props/0670_faucet.png" }
420
   anim { frame0 "frame00" frame1 "frame03" fps 28 flags 0 }
421
   frame { name "frame00" tile0 670 tile1 671 }
422
   frame { name "frame04" tile 574 }
423
}
424
425
 
426
model "highres/sprites/props/0678_scale.md3" {
427
   scale 1 shade 0
428
   detail { file "highres/detail/metal.png" detailscale 0.3 }
429
   skin { pal 0 file "highres/sprites/props/0678_scale.png" }
430
   frame { name "Frame0" tile 678 }
431
}
432
433
 
434
model "highres/sprites/props/0680.md3" {
435
   scale 0.9 shade 0
436
   skin { pal 0 file "highres/sprites/props/0680.png" }
437
   skin { pal 10 file "highres/sprites/props/0680_10.png" }
438
   skin { pal 11 file "highres/sprites/props/0680_11_22.png" }
439
   skin { pal 12 file "highres/sprites/props/0680_12_18.png" }
440
   skin { pal 13 file "highres/sprites/props/0680_13.png" }
441
   skin { pal 14 file "highres/sprites/props/0680_14.png" }
442
   skin { pal 15 file "highres/sprites/props/0680_15.png" }
443
   skin { pal 16 file "highres/sprites/props/0680_16.png" }
444
   skin { pal 18 file "highres/sprites/props/0680_12_18.png" }
445
   skin { pal 21 file "highres/sprites/props/0680_21.png" }
446
   skin { pal 22 file "highres/sprites/props/0680_11_22.png" }
447
   skin { pal 23 file "highres/sprites/props/0680_23.png" }
448
   frame { name "FRAME1" tile0 680 tile1 684 }
714 leod 449
}
348 spiker 450
451
 
452
model "highres/sprites/props/0685_reflektor.md3" {
453
   scale 9 shade 0
454
   skin { pal 0 file "highres/sprites/props/0685_reflektor.jpg" }
455
   frame { name "FRAME1" tile 685 }
714 leod 456
}
348 spiker 457
458
 
459
model "highres/sprites/props/0686_moviecamera.md3" {
460
   scale 1.9 shade 10
461
   detail { file "highres/detail/metal.png" detailscale 0.3 }
462
   skin { pal 0 file "highres/sprites/props/0686_moviecamera.png" }
463
   frame { name "Frame0" tile 686 }
464
}
465
466
 
467
468
 
469
model "highres/sprites/props/0689_ivunit.md3" {
470
   scale 0.75 shade 4
471
   skin { pal 0 file "highres/sprites/props/0689_ivunit.png" }
472
   frame { name "Frame0" tile 689 }
473
}
474
475
 
476
   pal 0 { file "highres/sprites/props/0690.png" }
477
   detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 }
478
}
479
480
 
481
model "highres/sprites/props/0691_knife.md3" {
482
   scale 16 shade 0
483
   detail { file "highres/detail/metal.png" detailscale 0.3 }
484
   skin { pal 0 file "highres/sprites/props/0691_knife.jpg" }
485
   frame { name "FRAME1" tile 691 }
486
}
487
488
 
489
model "highres/sprites/props/0692_knife.md3" {
490
   scale 16 shade 0
491
   detail { file "highres/detail/metal.png" detailscale 0.3 }
492
   skin { pal 0 file "highres/sprites/props/0692_knife.jpg" }
493
   frame { name "FRAME1" tile 692 }
494
}
495
496
 
497
model "highres/sprites/props/0693_knife.md3" {
498
   scale 16 shade 0
499
   detail { file "highres/detail/metal.png" detailscale 0.3 }
500
   skin { pal 0 file "highres/sprites/props/0693_knife.png" }
501
   frame { name "FRAME1" tile 693 }
502
}
503
504
 
714 leod 505
model "highres/sprites/props/0694_saucepan.md3" {
348 spiker 506
   scale 1 shade 0
507
   skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
508
   frame { name "idle" tile0 694 tile1 694 }
509
}
510
511
 
714 leod 512
model "highres/sprites/props/0695_fryingpan.md3" {
348 spiker 513
   scale 1 shade 0
514
   skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
515
   frame { name "idle" tile0 695 tile1 695 }
516
}
517
518
 
714 leod 519
model "highres/sprites/props/0697_pot3.md3" {
520
   scale 1 shade 0
348 spiker 521
   skin { pal 0 file "highres/sprites/props/0697_pot3.png" }
714 leod 522
   frame { name "frame00" tile 697 }
348 spiker 523
}
524
525
 
526
527
 
528
   pal 0 { file "highres/sprites/props/0710.png" }
529
   detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 }
530
}
531
532
 
533
model "highres/sprites/props/0762_mike.md3" {
534
   scale 0.8 shade 10
529 leod 535
   skin { pal 0 surface 0 file "highres/sprites/props/0762_mike.png" }
536
   frame { name "none00" tile 762 }
537
}
348 spiker 538
539
 
540
model "highres/sprites/props/0765_vase.md3" {
541
   scale 1.7 shade 0
542
   skin { pal 0 file "highres/sprites/props/0765_vase.png" }
543
   frame { name "frame00" tile 765 }
544
}
545
546
 
547
model "highres/sprites/props/0768_head.md3" {
548
   scale 3 shade 0 zadd 0.8
636 leod 549
   skin { pal 0 file "highres/sprites/props/0768_head.jpg" }
348 spiker 550
   anim { frame0 "FRAME1" frame1 "FRAME10" fps 4 flags 0 }   // remove to stop animation
551
   frame { name "FRAME1" tile0 768 tile1 768 }
552
}
553
554
 
555
model "highres/sprites/props/0769_hand1.md3" {
556
   scale 3 shade 0
557
   skin { pal 0 file "highres/sprites/props/0769_hand1.jpg" }
558
   anim { frame0 "FRAME1" frame1 "FRAME16" fps 6 flags 0 }
559
   frame { name "FRAME1" tile0 769 tile1 769 }
560
}
561
562
 
563
model "highres/sprites/props/0774_leg.md3" {
564
   scale 3 shade 0
565
   skin { pal 0 file "highres/sprites/props/0774_leg.jpg" }
566
   frame { name "FRAME1" tile 774 }
567
}
568
569
 
570
model "highres/sprites/props/0779_sushiplate4.md3" {
571
   scale 0.3 shade 0
636 leod 572
   skin { pal 0 file "highres/sprites/props/0779_sushiplate4.png" }
348 spiker 573
   frame { name "idle" tile 779 }
574
}
575
576
 
577
model "highres/sprites/props/0792_hand2.md3" {
578
   scale 3 shade 0
579
   skin { pal 0 file "highres/sprites/props/0792_hand2.jpg" }
580
   frame { name "FRAME1" tile 792 }
581
}
582
583
 
584
model "highres/sprites/props/0851_jib.md3" {
585
   scale 1.0 shade 0
586
   skin { pal 0 file "highres/sprites/props/0851_jib.png" }
587
   frame { name "idle" tile 851 }
588
}
589
590
 
591
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
592
   scale 1 shade 8
593
   skin { pal 0 file "highres/sprites/props/poolballs/0901_stripeball.png" }
594
   skin { pal 13 file "highres/sprites/props/poolballs/0901_stripeball_13.png" }
595
   skin { pal 14 file "highres/sprites/props/poolballs/0901_stripeball_14.png" }
596
   skin { pal 16 file "highres/sprites/props/poolballs/0901_stripeball_16.png" }
597
   skin { pal 21 file "highres/sprites/props/poolballs/0901_stripeball_21.png" }
598
   skin { pal 23 file "highres/sprites/props/poolballs/0901_stripeball_23.png" }
599
   frame { name "frame00" tile 901 }
600
}
601
602
 
714 leod 603
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
348 spiker 604
   scale 1 shade 8
605
   skin { pal 0 file "highres/sprites/props/poolballs/0902_queball.png" }
606
   skin { pal 10 file "highres/sprites/props/poolballs/0902_queball_10.png" }
607
   skin { pal 11 file "highres/sprites/props/poolballs/0902_queball_11.png" }
608
   skin { pal 12 file "highres/sprites/props/poolballs/0902_queball_12.png" }
609
   skin { pal 13 file "highres/sprites/props/poolballs/0902_queball_13.png" }
610
   skin { pal 16 file "highres/sprites/props/poolballs/0902_queball_16.png" }
611
   skin { pal 21 file "highres/sprites/props/poolballs/0902_queball_21.png" }
612
   skin { pal 23 file "highres/sprites/props/poolballs/0902_queball_23.png" }
613
   frame { name "frame00" tile 902 }
614
}
615
616
 
617
model "highres/sprites/props/0904_woodenhorse.md3" {
618
   scale 4 shade 16
619
   detail { file "highres/detail/wood_v3.png" detailscale 0.3 }
620
   skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
621
   frame { name "frame00" tile0 904 tile1 907 }
622
}
623
624
 
625
texture 908 { pal 0 { file "highres/sprites/props/0908.png" } }
626
model "highres/sprites/props/0908_tree.md3" {
627
   scale 1
628
   skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
629
   skin { pal 0 surface 1 file "highres/sprites/props/0908_tree.png" }
630
   skin { pal 0 surface 2 file "highres/sprites/props/0908_tree.png" }
631
   anim { frame0 "Frame0" frame1 "Frame6" fps 5 flags 0 }
632
   frame { name "Frame0" tile 908 }
633
}
634
635
 
636
model "highres/sprites/props/0909_treetrunk.md3" {
637
   scale 1.2
638
   skin { pal 0 file "highres/sprites/props/0909_treetrunk.jpg" }
639
   frame { name "Frame0" tile 909 }
640
}
641
642
 
643
texture 910 { pal 0 { file "highres/sprites/props/0908.png" } }
644
model "highres/sprites/props/0908_tree.md3" {
645
   scale 1
646
   skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
647
   skin { pal 0 surface 1 file "highres/sprites/props/0910_tree2.png" }
648
   skin { pal 0 surface 2 file "highres/sprites/props/0910_tree2.png" }
649
   anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 }
650
   frame { name "Frame0" tile 910 }
651
}
652
653
 
654
model "highres/sprites/props/0911_cactus.md3" {
655
   scale 1.37 shade -5
656
   skin { pal 0 file "highres/sprites/props/0911_cactus.png" }
657
   frame { name "idle" tile 911 }
658
}
659
660
 
661
texture 912 { pal 0 { file "highres/sprites/props/0912.png" } }
662
663
 
664
model "highres/sprites/props/0913_fence.md3" {
665
   scale 20 shade 0
666
   detail { file "highres/detail/metal.png" detailscale 0.3 }
667
   skin { pal 0 file "highres/textures/0913_d.png" }
668
   normal { file "highres/textures/0913_n.png" }
669
   specular { file "highres/textures/0913_s.png" }
670
   frame { name "Frame0" tile 913 }
671
}
672
673
 
674
model "highres/sprites/props/0914_woodfence.md3" {
675
   scale 1 shade 0
676
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
677
   skin { pal 0 file "highres/sprites/props/0914_woodfence.png" }
678
   frame { name "FRAME1" tile 914 }
714 leod 679
}
348 spiker 680
681
 
682
model "highres/sprites/props/0916_fireext.md3" {
683
   scale 1 shade 0
684
   detail { file "highres/detail/metal.png" detailscale 0.3 }
685
   skin { pal 0 file "highres/sprites/props/0916_fireext_d.png" }
380 leod 686
   specular { file "highres/sprites/props/0916_fireext_s.png" }
348 spiker 687
   frame { name "idle" tile 916 }
688
}
689
690
 
691
model "highres/sprites/props/0917_firealarm.md3" {
692
   scale 1 shade 0
693
   skin { pal 0 file "highres/sprites/props/0917_firealarm_d.png" }
380 leod 694
   normal { file "highres/sprites/props/0917_firealarm_n.png" }
432 leod 695
   specular { file "highres/sprites/props/0917_firealarm_s.png" }
348 spiker 696
   frame { name "Frame 0" tile 917 }
432 leod 697
}
348 spiker 698
699
 
700
model "highres/sprites/props/0918_wallfuse.md3" {
701
   scale 18 shade 0
702
   detail { file "highres/detail/metal.png" detailscale 0.3 }
703
   skin { pal 0 file "highres/sprites/props/0918_wallfuse.png" }
704
   frame { name "Frame0" tile 918 }
705
}
706
707
 
708
model "highres/sprites/props/0919_electricmeter.md3" {
709
   scale 1 shade 0
710
   detail { file "highres/detail/rust.png" detailscale 0.1 }
711
   skin { pal 0 file "highres/sprites/props/0919_electricmeter.png" }
712
   frame { name "Frame0" tile 919 }
713
}
714
715
 
716
texture 920 { pal 0 { file "highres/sprites/props/0920.png" } }
717
model "highres/sprites/props/0920_chain.md3" {
718
   scale 11 shade 0
719
   detail { file "highres/detail/metal.png" detailscale 0.3 }
720
   skin { pal 0 file "highres/sprites/props/0920_chain.png" }
721
   frame { name "FRAME1" tile 920 }
722
}
723
724
 
725
model "highres/sprites/props/0927_trafficsignal.md3" {
726
   scale 11.7 shade 0
539 leod 727
   detail { file "highres/detail/metal.png" detailscale 0.3 }
348 spiker 728
   skin { pal 0 file "highres/sprites/props/0927_trafficsignal.jpg" }
729
   frame { name "FRAME1" tile 927 }
730
}
731
732
 
733
model "highres/sprites/props/0939_cactusbroke.md3" {
734
   scale 1.37 shade -5
735
   skin { pal 0 file "highres/sprites/props/0911_cactus.png" }
736
   frame { name "idle" tile 939 }
737
}
738
739
 
740
model "highres/sprites/props/0940_bouncemine.md3" {
741
   scale 1.2 shade 0
742
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
743
   skin { pal 0 file "highres/sprites/props/0940_bouncemine.png" }
744
   anim { frame0 "spinA" frame1 "spinB" fps 15 flags 0 }
745
   frame { name "spinA" tile0 940 tile1 944 }
746
}
747
748
 
390 leod 749
model "highres/sprites/props/0950_brokenhydrant.md3" {
546 leod 750
   scale 0.7 shade 0 zadd 4
635 leod 751
   skin { pal 0 file "highres/sprites/props/0981_hydrant_d.png" specpower 1.1 specfactor 2 }
752
   normal { file "highres/sprites/props/0981_hydrant_n.png" }
710 leod 753
   specular { file "highres/sprites/props/0981_hydrant_s.png" }
635 leod 754
   frame { name "Frame_0" tile 950 }
755
}
348 spiker 756
757
 
758
model "highres/sprites/props/0951_box.md3" {
759
   scale 1.5 shade 0
760
   skin { pal 0 file "highres/sprites/props/0951_box.png" }
761
   frame { name "frame00" tile 951 }
762
}
763
764
 
765
model "highres/sprites/props/bottles/0954_bottle1.md3" {
766
   scale 15 shade 0
767
   skin { pal 0 file "highres/sprites/props/bottles/0954_bottle1.png" }
768
   frame { name "Frame0" tile 954 }
769
}
770
771
 
714 leod 772
model "highres/sprites/props/bottles/0955_bottle2.md3" {
773
   scale 2.5 shade 0
348 spiker 774
   skin { pal 0 file "highres/sprites/props/bottles/0955_bottle2.png" }
714 leod 775
   frame { name "1" tile 955 }
348 spiker 776
}
777
778
 
714 leod 779
model "highres/sprites/props/bottles/0956_bottle3.md3" {
780
   scale 2.5 shade 0
348 spiker 781
   skin { pal 0 file "highres/sprites/props/bottles/0956_bottle3.png" }
714 leod 782
   frame { name "1" tile 956 }
348 spiker 783
}
784
785
 
786
model "highres/sprites/props/bottles/0957_bottle4.md3" {
787
   scale 15 shade 0
788
   skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
789
   frame { name "Frame0" tile 957 }
790
}
791
792
 
793
model "highres/sprites/props/0958_lamp.md3" {
794
   scale 3.75 shade 1
795
   detail { file "highres/detail/metal.png" detailscale 0.3 }
796
   skin { pal 0 surface 0 file "highres/sprites/props/0958_lamp_body.png" }
606 leod 797
   skin { pal 0 surface 1 file "highres/textures/0124.png" }
348 spiker 798
   frame { name "Frame0" tile 958 }
799
}
800
801
 
802
model "highres/sprites/props/0971_oceansprite1.md3" {
803
   scale 1 shade 0
804
   skin { pal 0 file "highres/sprites/props/0971_oceansprite1.png" }
805
   frame { name "Frame0" tile 971 }
806
}
807
808
 
809
model "highres/sprites/props/0972_oceansprite2.md3" {
810
   scale 1 shade 0
811
   detail { file "highres/detail/metal.png" detailscale 0.3 }
812
   skin { pal 0 file "highres/sprites/props/0972_oceansprite2.png" }
813
   frame { name "Frame0" tile 972 }
814
}
815
816
 
817
model "highres/sprites/props/0973_oceansprite3.md3" {
818
   scale 1 shade 0
819
   detail { file "highres/detail/metal.png" detailscale 0.3 }
820
   skin { pal 0 file "highres/sprites/props/0973_oceansprite3.png" }
821
   frame { name "Frame0" tile 973 }
822
}
823
824
 
825
model "highres/sprites/props/0974_oceansprite4.md3" {
826
   scale 2 shade 0
827
   skin { pal 0 file "highres/sprites/props/0974_oceansprite4.png" }
828
   anim { frame0 "Frame0" frame1 "Frame16" fps 10 flags 0 }
829
   frame { name "Frame0" tile 974 }
830
}
831
832
 
833
model "highres/sprites/props/0975_oceansprite5.md3" {
834
   scale 1 shade 12
835
   skin { pal 0 file "highres/sprites/props/0975_oceansprite5.png" }
836
   frame { name "Frame0" tile 975 }
837
}
838
839
 
840
model "highres/sprites/props/0976_ventshaft.md3" {
841
   scale 0.9 shade 15
842
   detail { file "highres/detail/metal.png" detailscale 0.3 }
843
   skin { pal 0 file "highres/sprites/props/0976_ventshaft_d.png" }
610 leod 844
   normal { file "highres/sprites/props/0976_ventshaft_n.png" }
671 leod 845
   specular { file "highres/sprites/props/0976_ventshaft_s.png" }
846
   frame { name "Frame0" tile 976 }
348 spiker 847
}
848
849
 
850
model "highres/sprites/props/0977_genericpole.md3" {
851
   scale 1.56 shade 0
852
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
853
   skin { pal 0 file "highres/sprites/props/0977_genericpole.png" }
854
   frame { name "idle" tile 977 }
855
}
856
857
 
858
model "highres/sprites/props/0978_cone.md3" {
859
   scale 0.6 shade 0
860
   skin { pal 0 file "highres/sprites/props/0978_cone.png" }
861
   frame { name "frame00" tile 978 }
862
}
863
864
 
865
model "highres/sprites/props/0979_hanglight.md3" {
866
   scale 5 shade 0
867
   detail { file "highres/detail/metal.png" detailscale 0.3 }
868
   skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
869
   glow { file "highres/sprites/props/0979_hanglight_g.png" }
671 leod 870
   frame { name "Frame0" tile 979 }
348 spiker 871
}
872
873
 
390 leod 874
model "highres/sprites/props/0981_hydrant.md3" {
546 leod 875
   scale 0.7 shade 0 zadd -7
635 leod 876
   skin { pal 0 file "highres/sprites/props/0981_hydrant_d.png" specpower 1.1 specfactor 2 }
877
   normal { file "highres/sprites/props/0981_hydrant_n.png" }
710 leod 878
   specular { file "highres/sprites/props/0981_hydrant_s.png" }
635 leod 879
   frame { name "Frame_0" tile 981 }
880
}
348 spiker 881
882
 
883
model "highres/sprites/props/0990_tire.md3" {
884
   scale 0.7 shade 0
885
   skin { pal 0 file "highres/sprites/props/0990_tire.png" }
886
   frame { name "frame00" tile 990 }
887
}
888
889
 
890
model "highres/sprites/props/0991_shower.md3" {
891
   scale 11 shade 1 zadd 0.5
892
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
893
   skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
894
   frame { name "FRAME15" tile0 991 tile1 991 }
895
}
896
897
 
898
model "highres/sprites/props/0994_pipe5.md3" {
703 leod 899
   scale 17 shade 0
348 spiker 900
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
901
   skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" }
703 leod 902
   frame { name "FRAME1" tile 994 }
714 leod 903
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
348 spiker 904
   skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" }
703 leod 905
   frame { name "FRAME1" tile 1005 }
348 spiker 906
}
907
908
 
909
model "highres/sprites/props/0995_pipe6.md3" {
703 leod 910
   scale 17 shade 0
348 spiker 911
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
912
   skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" }
703 leod 913
   frame { name "FRAME1" tile 995 }
348 spiker 914
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
915
   skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" }
703 leod 916
   frame { name "FRAME1" tile 1260 }
348 spiker 917
}
918
919
 
920
model "highres/sprites/props/0996_pipe4.md3" {
703 leod 921
   scale 17 shade 0
348 spiker 922
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
923
   skin { pal 0 file "highres/sprites/props/0996_pipe4.jpg" }
703 leod 924
   frame { name "FRAME1" tile 996 }
348 spiker 925
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
926
   skin { pal 0 file "highres/sprites/props/0997_pipe4b.jpg" }
703 leod 927
   frame { name "FRAME1" tile 997 }
348 spiker 928
}
929
930
 
931
model "highres/sprites/props/0998_meter.md3" {
932
   scale 3 shade 0
933
   detail { file "highres/detail/metal_fine.png" detailscale 0.4 }
934
   skin { pal 0 file "highres/sprites/props/0998_meter.png" }
935
   frame { name "FRAME1" tile 998 }
936
   frame { name "FRAME1" tile 999 }
937
}
938
939
 
940
model "highres/sprites/props/1006_barstol.md3" {
941
   scale 4.0 shade 2
942
   skin { pal 0 file "highres/sprites/props/1006_barstol.png" }
943
   frame { name "frame00" tile 1006 }
944
}
945
946
 
947
model "highres/sprites/props/bottles/1012_bottle5.md3" {
948
   scale 8 shade 0
949
   skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
950
   frame { name "Frame0" tile 1012 }
951
}
952
953
 
954
model "highres/sprites/props/bottles/1013_bottle6.md3" {
955
   scale 8 shade 0
956
   skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
957
   frame { name "Frame0" tile 1013 }
958
}
959
960
 
714 leod 961
model "highres/sprites/props/bottles/1014_bottle8.md3" {
962
   scale 2.5 shade 0
348 spiker 963
   skin { pal 0 file "highres/sprites/props/bottles/1014_bottle8.png" }
714 leod 964
   frame { name "1" tile 1014 }
348 spiker 965
}
966
967
 
968
texture 1023 { pal 0 { file "highres/sprites/props/1023.png" } }
969
970
 
971
model "highres/sprites/props/1025_plant.md3" {
972
   scale 1.1 shade 0
973
   skin { pal 0 file "highres/sprites/props/1025_plant.png" }
974
   frame { name "1" tile 1025 }
975
}
976
977
 
978
model "highres/sprites/props/0904_woodenhorse.md3" {
979
   scale 4 shade 16
980
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
981
   skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
982
   frame { name "frame01" tile0 1026 tile1 1030 }
983
}
984
985
 
986
model "highres/sprites/props/1034_horselite.md3" {
987
   scale 0.135 shade 0
988
   skin { pal 0 file "highres/sprites/props/1034_horselite.png" }
989
   frame { name "frame1" tile0 1034 tile1 1036 }
990
}
991
992
 
993
model "highres/sprites/props/1037_rtable.md3" {
994
   scale 1.47 shade 2
714 leod 995
   skin { pal 0 file "highres/sprites/props/1037_rtable.png" }
348 spiker 996
   frame { name "frame00" tile0 1037 tile1 1037 }
997
}
998
999
 
1000
model "highres/sprites/props/1038_pipe.md3" {
1001
   scale 16 shade 0
1002
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1003
   skin { pal 0 file "highres/sprites/props/1038_pipe.png" }
1004
   frame { name "Frame0" tile 1038 }
1005
}
1006
1007
 
1008
model "highres/sprites/props/1045_donuts.md3" {
1009
   scale 1.8 shade 0
1010
   skin { pal 0 file "highres/sprites/props/1045_donuts.png" }
1011
   frame { name "idle" tile 1045 }
1012
}
1013
1014
 
1015
model "highres/sprites/props/1048_pipes.md3" {
1016
   scale 1 shade 0
1017
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1018
   skin { pal 0 file "highres/sprites/props/1048_pipes.png" }
1019
   frame { name "Frame0" tile 1048 }
1020
}
1021
1022
 
1023
model "highres/sprites/props/1049_fusebox2.md3" {
1024
   scale 1 shade 0
1025
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1026
   skin { pal 0 file "highres/sprites/props/1049_fusebox2.png" }
1027
   frame { name "Frame0" tile 1049 }
1028
}
1029
1030
 
1031
model "highres/sprites/props/1050_fusebox.md3" {
1032
   scale 1 shade 0
1033
   detail { file "highres/detail/concrete8.png" detailscale 0.3 }
1034
   skin { pal 0 file "highres/sprites/props/1050_fusebox.png" }
1035
   frame { name "Frame0" tile 1050 }
1036
}
1037
1038
 
1039
model "highres/sprites/props/1051_handdryer.md3" {
532 leod 1040
   scale 1.05 shade 4
1041
   detail { file "highres/detail/metal.png" detailscale 0.3 }
348 spiker 1042
   skin { pal 0 surface 0 file "highres/sprites/props/1051_handdryer_d.png" specpower 1 specfactor 3 }
533 nightfrigh 1043
   specular { surface 0 file "highres/sprites/props/1051_handdryer_s.png" }
532 leod 1044
   normal { surface 0 file "highres/sprites/props/1051_handdryer_n.png" parallaxbias 0.0 parallaxscale 0.0 }
539 leod 1045
   frame { name "frame1" tile 1051 }
532 leod 1046
}
348 spiker 1047
1048
 
1049
model "highres/sprites/props/1052_toweld.md3" {
1050
   scale 1.575 shade 0
1051
   skin { pal 0 file "highres/sprites/props/1052_toweld.png" }
1052
   frame { name "idle" tile 1052 }
1053
}
1054
1055
 
1056
model "highres/sprites/props/1053_toiletpaper.md3" {
1057
   scale 3 shade 4
1058
   //scale 4.2 shade 4 zadd 5.5 // *.mhk file patch pending...
714 leod 1059
   skin { pal 0 file "highres/sprites/props/1053_toiletpaper.png" }
348 spiker 1060
   anim { frame0 "frame00" frame1 "frame13" fps 6 flags 0 }
1061
   frame { name "frame00" tile 1053 }
1062
}
1063
1064
 
1065
model "highres/sprites/props/1055_cineline.md3" {
1066
   scale 22 shade 6
1067
   skin { pal 0 file "highres/sprites/props/1055_cineline.png" }
1068
   anim { frame0 "cineline00" frame1 "cineline18" fps 12 flags 0 }
688 leod 1069
   frame { name "cineline00" tile0 1055 tile1 1056 }
348 spiker 1070
}
1071
1072
 
1073
model "highres/sprites/props/1060_clock.md3" {
1074
   scale 1.5 shade 0
1075
   skin { pal 0 surface 0 file "highres/sprites/props/1060_clock.png" }
1076
   skin { pal 0 surface 1 file "highres/sprites/props/1060_clock.png" }
1077
   frame { name "Frame0" tile 1060 }
1078
}
1079
1080
 
1081
model "highres/sprites/props/1061_spotlight.md3" {
1082
   scale 1 shade 0
1083
   skin { pal 0 file "highres/sprites/props/1061_spotlight.jpg" }
1084
   frame { name "Frame0" tile 1061 }
1085
}
1086
1087
 
1088
model "highres/sprites/props/1062_rubbercan.md3" {
1089
   scale 2.6 shade 4
1090
   skin { pal 0 file "highres/sprites/props/1062_rubbercan.png" }
1091
   skin { pal 13 file "highres/sprites/props/1062_rubbercan_13.png" }
1092
   skin { pal 14 file "highres/sprites/props/1062_rubbercan_14.png" }
1093
   skin { pal 20 file "highres/sprites/props/1062_rubbercan_20.png" }
1094
   skin { pal 24 file "highres/sprites/props/1062_rubbercan_24.png" }
1095
   skin { pal 25 file "highres/sprites/props/1062_rubbercan_25.png" }
1096
   frame { name "idle" tile 1062 }
1097
   frame { name "punch" tile 1063 }
1098
}
1099
1100
 
1101
model "highres/sprites/props/1067_clockbroken.md3" {
1102
   scale 1.5 shade 0
1103
   skin { pal 0 file "highres/sprites/props/1067_clockbroken.png" }
1104
   frame { name "idle" tile 1067 }
1105
}
1106
1107
 
1108
model "highres/sprites/props/1069_socket.md3" {
1109
   scale 13.8 shade 0
714 leod 1110
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
348 spiker 1111
   skin { pal 0 file "highres/sprites/props/1069_socket.png" }
1112
   frame { name "FRAME1" tile 1069 }
1113
}
1114
1115
 
1116
1117
 
1118
model "highres/sprites/props/1078_brokenlight.md3" {
1119
   scale 1 shade 0
1120
   skin { pal 0 surface 0 file "highres/sprites/props/1061_spotlight.jpg" }
1121
   skin { pal 0 surface 1 file "highres/textures/0704.png" }
1122
   frame { name "Frame0" tile 1078 }
1123
}
1124
1125
 
1126
model "highres/sprites/props/1079_oozfilter.md3" {
1127
   scale 1 shade 0 // HRP
714 leod 1128
   //scale 1.25 shade 0 // fit ART/Voxel width
1129
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
348 spiker 1130
   skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" }
1131
   skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
1132
   skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
1133
   glow { surface 1 file "highres/sprites/props/1079_oozfilter.png" }
671 leod 1134
   glow { surface 2 file "highres/sprites/props/1079_oozfilter.png" }
1135
   anim { frame0 "1" frame1 "21" fps 1 flags 0 }
348 spiker 1136
   frame { name "1" tile0 1079 tile1 1081 }
1137
}
1138
1139
 
1140
   model "highres/sprites/props/1088_reactor.md3" {
1141
      scale 4.4 shade 0
1142
      skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_bolt.png" }
1143
      skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_bolt.png" }
1144
      skin { pal 0 surface 2 file "highres/sprites/props/1088_reactor_bolt.png" }
1145
      skin { pal 0 surface 3 file "highres/sprites/props/1088_reactor_bolt.png" }
1146
      skin { pal 0 surface 4 file "highres/sprites/props/1088_reactor_lwrbase.jpg" }
1147
      skin { pal 0 surface 5 file "highres/sprites/props/1088_reactor_base.png" }
1148
      detail { file "highres/detail/metal.png" detailscale 0.3 }
1149
      anim { frame0 "Frame0" frame1 "Frame3" fps 15 }
1150
      frame { name "Frame0" tile0 1088 tile1 1091 }
486 leod 1151
   }
348 spiker 1152
1153
 
1154
      scale 4.4 shade 0
1155
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1156
      skin { pal 0 surface 0 file "highres/sprites/props/1096_reactorburnt_lwrbase.jpg" }
1157
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1158
      skin { pal 0 surface 1 file "highres/sprites/props/1096_reactorburnt_base.png" }
1159
      frame { name "Frame0" tile 1096 }
1160
   }
1161
1162
 
1163
   pal 0 { file "highres/sprites/props/1113.png" }
1164
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
1165
}
1166
texture 1114 {
1167
   pal 0 { file "highres/sprites/props/1114.png" }
1168
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
1169
}
1170
1171
 
1172
model "highres/sprites/props/1157_tipjar.md3" {
1173
   scale 3.5 shade 3
1174
   skin { pal 0 file "highres/sprites/props/1157_tipjar.png" }
1175
   frame { name "frame_1" tile0 1157 tile1 1157 }
1176
}
1177
1178
 
1179
model "highres/sprites/props/1158_wiaderkob.md3" {
1180
   scale 17 shade 0
1181
   skin { pal 0 file "highres/sprites/props/1158_wiaderkob.png" }
1182
   frame { name "FRAME1" tile0 1158 tile1 1158 }
1183
}
1184
1185
 
1186
model "highres/sprites/props/bottles/1159_bottle12.md3" {
1187
   scale 15 shade 0
1188
   skin { pal 0 file "highres/sprites/props/bottles/1159_bottle12.png" }
1189
   frame { name "Frame0" tile 1159 }
1190
}
1191
1192
 
1193
 
435 leod 1194
model "highres/sprites/props/bottles/1160_bottle3.md3" {
348 spiker 1195
   scale 2.5 shade 0
1196
   skin { pal 0 file "highres/sprites/props/bottles/1160_bottle3.png" }
1197
   frame { name "1" tile 1160 }
1198
}
1199
1200
 
435 leod 1201
model "highres/sprites/props/bottles/1161_bottle4.md3" {
348 spiker 1202
   scale 2.5 shade 0
1203
   skin { pal 0 file "highres/sprites/props/bottles/1161_bottle4.png" }
1204
   frame { name "1" tile 1161 }
1205
}
1206
1207
 
435 leod 1208
model "highres/sprites/props/bottles/1162_bottle5.md3" {
348 spiker 1209
   scale 2.5 shade 0
1210
   skin { pal 0 file "highres/sprites/props/bottles/1162_bottle5.png" }
1211
   frame { name "1" tile 1162 }
1212
}
1213
1214
 
435 leod 1215
model "highres/sprites/props/bottles/1163_bottle6.md3" {
348 spiker 1216
   scale 2.5 shade 0
1217
   skin { pal 0 file "highres/sprites/props/bottles/1163_bottle6.png" }
1218
   frame { name "1" tile 1163 }
1219
}
1220
1221
 
435 leod 1222
model "highres/sprites/props/bottles/1164_bottle7.md3" {
348 spiker 1223
   scale 2.5 shade 0
1224
   skin { pal 0 file "highres/sprites/props/bottles/1164_bottle7.png" }
1225
   frame { name "1" tile 1164 }
1226
}
1227
1228
 
435 leod 1229
model "highres/sprites/props/bottles/1165_bottle8.md3" {
348 spiker 1230
   scale 2.5 shade 0
1231
   skin { pal 0 file "highres/sprites/props/bottles/1165_bottle8.png" }
1232
   frame { name "1" tile 1165 }
1233
}
1234
1235
 
435 leod 1236
model "highres/sprites/props/bottles/1166_bottle10.md3" {
348 spiker 1237
   scale 2.5 shade 0
1238
   skin { pal 0 file "highres/sprites/props/bottles/1166_bottle10.png" }
1239
   frame { name "1" tile 1166 }
1240
}
1241
1242
 
1243
model "highres/sprites/props/1221_pole.md3" {
1244
   scale 0.55 shade 4
1245
//   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
665 loomsday 1246
   skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
1247
   specular { file "highres/sprites/props/1222_crane_s.png" }
671 leod 1248
   frame { name "Frame0" tile 1221 }
348 spiker 1249
}
1250
1251
 
1252
model "highres/sprites/props/1222_crane.md3" {
1253
   scale 0.55 shade 4
1254
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1255
   skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
653 loomsday 1256
   specular { file "highres/sprites/props/1222_crane_s.png" }
671 leod 1257
   anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 }
348 spiker 1258
   frame { name "Grab_0" tile 1222 }
1259
   frame { name "Grab_2" tile 1223 }
1260
   frame { name "Grab_3" tile 1224 }
1261
}
1262
1263
 
1264
model "highres/sprites/props/1225_barbroke.md3" {
1265
   scale 1.66 shade 1
1266
   skin { pal 0 surface 0 file "highres/sprites/props/0977_genericpole.png" }
1267
   frame { name "frame1" tile 1225 }
1268
}
1269
1270
 
1271
1272
 
1273
   scale 1.8 shade 8 // HRP
714 leod 1274
   //scale 2.5 shade 8 // fit ART/Voxel width
1275
348 spiker 1276
 
1277
      detail { file "highres/detail/rust.png" detailscale 0.5 }
1278
      skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
610 leod 1279
      normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
671 leod 1280
      specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
708 leod 1281
      frame { name "frame00" tile 1227 }
348 spiker 1282
      frame { name "frame01" tile 1228 }
1283
      frame { name "frame02" tile 1229 }
631 loomsday 1284
708 leod 1285
 
1286
 
1287
 
348 spiker 1288
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1289
      skin { pal 0 file "highres/sprites/props/1238_explodingbarrel.jpg" }
1290
      frame { name "frame00" tile 1238 }
1291
      frame { name "frame01" tile 1239 }
1292
1293
 
1294
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1295
      skin { pal 0 file "highres/sprites/props/4580_oilbarrel.jpg" }
1296
      frame { name "frame00" tile 4580 }
1297
714 leod 1298
 
348 spiker 1299
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1300
      skin { pal 0 file "highres/sprites/props/4581_whitebarrel.jpg" }
1301
      frame { name "frame00" tile 4581 }
1302
714 leod 1303
 
348 spiker 1304
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1305
      skin { pal 0 file "highres/sprites/props/4582_toxicbarrel.jpg" }
1306
      frame { name "frame00" tile 4582 }
1307
}
1308
1309
 
631 loomsday 1310
   scale 1.8 shade 8
1311
348 spiker 1312
 
631 loomsday 1313
      detail { file "highres/detail/rust.png" detailscale 0.5 }
1314
      skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
1315
      normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
671 leod 1316
      specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
708 leod 1317
      frame { name "frame03" tile 1230 }
631 loomsday 1318
      frame { name "frame04" tile 1231 }
1319
}
1320
1321
 
348 spiker 1322
model "highres/sprites/props/1232_canwithsomething.md3" {
1323
  scale 18 shade 8
1324
  detail { file "highres/detail/metal.png" detailscale 0.15 }
1325
  skin { pal 0 file "highres/sprites/props/1232_canwithsomething.png" }
1326
  anim { frame0 "trc00" frame1 "trc03" fps 2 flags 0 }
1327
  frame { name "trc00" tile 1232 }
1328
}
1329
1330
 
1331
model "highres/sprites/props/1233_money.md3" {
1332
   scale 8 shade 4
1333
   skin { pal 0 file "highres/sprites/props/1233_money.png" }
1334
   frame { name "Frame02" tile0 1233 tile1 1235 }
1335
}
1336
1337
 
1338
model "highres/sprites/props/1240_firebarrel.md3" {
1339
   //scale 1.6 0 // fit ART/Voxel height
714 leod 1340
   scale 1.4 0 // fit ART/Voxel width
1341
   detail { file "highres/detail/metal.png" detailscale 0.5 }
348 spiker 1342
   skin { pal 0 file "highres/sprites/props/1240_firebarrel.png" }
1343
   anim { frame0 "Frame 0" frame1 "Frame 5" fps 15 flags 0 }
1344
   frame { name "Frame 0" tile0 1240 tile1 1243 }
1345
}
1346
1347
 
1348
model "highres/sprites/props/1247_seenine.md3" {
1349
   scale 1.56 shade 0
1350
   detail { file "highres/detail/rust.png" detailscale 0.3 }
1351
   skin { pal 0 file "highres/sprites/props/1247_seenine.png" }
1352
   frame { name "idle" tile 1247 }
1353
   anim { frame0 "blowup1" frame1 "blowup3" fps 12 flags 0 }
1354
   frame { name "blowup1" tile0 1248 tile1 1249 }
1355
}
1356
1357
 
1358
texture 1275 {
569 leod 1359
   pal 0 { file "highres/sprites/props/1275.png" }
1360
   detail { file "highres/detail/paper_crumpled.png" detailscale 2.0 }
1361
}
1362
1363
 
1364
model "highres/sprites/props/1276_newspaper.md3" {
1365
   scale 1.2 shade 0
348 spiker 1366
   skin { pal 0 file "highres/sprites/props/1276_newspaper.png" }
569 leod 1367
   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
348 spiker 1368
   frame { frame "frame1" tile0 1276 tile1 1276 }
569 leod 1369
}
348 spiker 1370
1371
 
1372
model "highres/sprites/props/1337_chopper.md3" {
1373
   scale 5.5 shade 0
1374
   skin { pal 0 file "highres/sprites/props/1337_chopper.png" }
1375
   anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 }
1376
   frame { name "FRAME1" tile0 1337 tile1 1338 }
1377
   anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 }
1378
   frame { name "FRAME1" tile 1345 }
1379
}
1380
1381
 
1382
model "highres/sprites/props/1340_debris2.md3" {
1383
   scale 7.5 shade 0
1384
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1385
   skin { pal 0 file "highres/sprites/props/1340_debris2.jpg" }
1386
   frame { name "FRAME1" tile 1340 }
1387
}
1388
1389
 
1390
model "highres/sprites/props/1341_debris1.md3" {
1391
   scale 7.5 shade 0
1392
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1393
   skin { pal 0 file "highres/sprites/props/1341_debris1.jpg" }
1394
   frame { name "FRAME1" tile 1341 }
1395
}
1396
1397
 
1398
model "highres/sprites/props/1342_debris3.md3" {
1399
   scale 7.5 shade 0
1400
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1401
   skin { pal 0 file "highres/sprites/props/1342_debris3.jpg" }
1402
   frame { name "FRAME1" tile 1342 }
1403
}
1404
1405
 
1406
model "highres/sprites/props/1343_wheel.md3" {
1407
   scale 8 shade 0
1408
   skin { pal 0 file "highres/sprites/props/1343_wheel.jpg" }
1409
   frame { name "FRAME1" tile 1343 }
1410
}
1411
1412
 
1413
model "highres/sprites/props/1344_propeller.md3" {
1414
   scale 2 shade 0
1415
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1416
   skin { pal 0 file "highres/sprites/props/1344_propeller.jpg" }
1417
   frame { name "FRAME1" tile 1344 }
1418
}
1419
1420
 
1421
model "highres/sprites/props/1346_crash.md3" {
1422
   scale 5 shade 0
1423
   skin { pal 0 file "highres/sprites/props/1346_crash.jpg" }
1424
   anim { frame0 "FRAME1" frame1 "FRAME6" fps 40 flags 0 }
1425
   frame { name "FRAME1" tile0 1346 tile1 1346 }
1426
}
1427
1428
 
1429
model "highres/sprites/props/1358_xfilesjar.md3" {
1430
   scale 6 shade 0
1431
   skin { pal 0 file "highres/sprites/props/1358_xfilesjar.png" }
1432
   frame { name "FRAME1" tile 1358 }
1433
}
1434
1435
 
1436
model "highres/sprites/props/1359_xfilesjarbroke.md3" {
1437
   scale 6 shade 0
1438
   skin { pal 0 file "highres/sprites/props/1359_xfilesjarbroke.png" }
1439
   frame { name "FRAME1" tile 1359 }
1440
}
1441
1442
 
1443
model "highres/sprites/props/1390_firevase.md3" {
1444
   scale 1.5 shade 0
1445
   skin { pal 0 file "highres/sprites/props/1390_firevase.png" }
1446
   anim { frame0 "frame1" frame1 "frame4" fps 12 flags 0 }
1447
   frame { frame "frame1" tile0 1390 tile1 1393 }
1448
}
1449
1450
 
1451
model "highres/sprites/props/1810_cannon.md3" {
1452
   scale 0.8 shade 0 zadd -5
1453
   skin { pal 0 file "highres/sprites/props/1810_cannon.jpg" }
1454
   frame { name "Frame0" tile0 1810 tile1 1816 }
1455
}
1456
1457
 
1458
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
1459
   scale 2.5 shade 8 zadd -6
1460
   skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
1461
   frame { name "frame00" tile 1817 }
1462
}
1463
1464
 
1465
model "highres/sprites/props/1818_cannonballpile.md3" {
1466
   scale 2.5 shade 0
1467
   skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
1468
   detail { file "highres/detail/metal_worn.png" detailscale 1.2 }
1469
   frame { name "frame00" tile 1818 }
1470
}
1471
1472
 
1473
model "highres/sprites/props/2200_feces.md3" {
1474
   scale 1 shade 0
1475
   skin { pal 0 file "highres/sprites/props/2200_feces.png" }
1476
   frame { name "frame00" tile 2200 }
1477
}
1478
1479
 
619 leod 1480
texture 2452 { pal 0 { file "highres/sprites/props/2452.png" } }
1481
1482
 
348 spiker 1483
texture 2453 { pal 0 { file "highres/sprites/props/2453.png" } }
1484
1485
 
1486
model "highres/sprites/props/2491_skycar.md3" {
1487
   scale 3 shade 0
1488
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1489
   skin { pal 0 file "highres/sprites/props/2491_skycar.jpg" }
1490
   frame { name "FRAME1" tile 2491 }
1491
}
1492
1493
 
1494
model "highres/sprites/props/3400_blimp.md3" {
1495
   scale 1.5 shade 5
1496
   skin { pal 0 file "highres/sprites/props/3400_blimp.png" }
1497
   frame { name "Frame0" tile 3400 }
1498
}
1499
1500
 
1501
model "highres/sprites/props/3418_carmirror.md3" {
1502
   scale 1.5 shade 0
1503
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1504
   skin { pal 0 file "highres/sprites/props/3418_carmirror.png" }
1505
   frame { name "Frame0" tile 3418 }
1506
}
1507
1508
 
1509
texture 3419 { pal 0 { file "highres/sprites/props/3419.png" } }
1510
1511
 
1512
texture 3426 { // "notmd" maphack
430 leod 1513
   pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
1514
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1515
}
1516
texture 3427 { // "notmd" maphack
1517
   pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
1518
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1519
}
1520
texture 3428 { // "notmd" maphack
1521
   pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
1522
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1523
}
1524
model "highres/sprites/props/3426_pirateflag.md3" {
348 spiker 1525
   scale 1.25 shade 0
1526
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1527
   skin { pal 0 file "highres/sprites/props/3426_pirateflag.png" }
1528
   anim { frame0 "Frame0" frame1 "Frame1" fps 30 flag 0 }
1529
   frame { name "Frame0" tile0 3426 tile1 3428 }
1530
}
1531
1532
 
1533
model "highres/sprites/props/3429_root.md3" {
1534
   scale 0.85 shade 0
1535
   detail { file "highres/detail/alien.png" detailscale 0.3 }
1536
   skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
1537
   anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 }
1538
   frame { frame "frame1" tile0 3429  tile1 3429 }
1539
}
1540
1541
 
1542
 
1543
1544
 
1545
texture 4359 { pal 0 { file "highres/sprites/props/4359.png" } }
1546
1547
 
1548
model "highres/sprites/props/4360_barrel.md3" {
1549
   scale 2.1 shade 0
714 leod 1550
   detail { file "highres/detail/wood_v3.png" detailscale 0.1 }
348 spiker 1551
   skin { pal 0 file "highres/sprites/props/4360_barrel.jpg" }
1552
   frame { name "idle" tile0 4360 tile1 4360 }
1553
}
1554
1555
 
1556
1557
 
1558
model "highres/sprites/props/4363_knife.md3" {
1559
   scale 2.6 shade 0
1560
   detail { file "highres/detail/metal_fine.png" detailscale 0.1 }
1561
   skin { pal 0 file "highres/sprites/props/4363_knife.jpg" }
1562
   frame { name "FRAME1" tile 4363 }
1563
}
1564
1565
 
1566
model "highres/sprites/props/4367_hatrack.md3" {
1567
   scale 1 shade 6
1568
   skin { pal 0 file "highres/sprites/props/4367_hatrack.jpg" }
1569
   frame { name "Frame0" tile 4367 }
1570
}
1571
1572
 
1573
model "highres/sprites/props/4369_light.md3" {
1574
   scale 1.5 shade 1
1575
   skin { pal 0 surface 0 file "highres/sprites/props/4369_light.png" }
1576
   frame { name "none00" tile 4369 }
1577
}
1578
1579
 
1580
model "highres/sprites/props/4370_desklamp.md3" {
1581
   scale 1 shade 10
1582
   skin { pal 0 file "highres/sprites/props/4370_desklamp.jpg" }
1583
   frame { name "Frame0" tile 4370 }
1584
}
1585
1586
 
1587
model "highres/sprites/props/4372_coffeemachine.md3" {
1588
   scale 1 shade 0
1589
   skin { pal 0 file "highres/sprites/props/4372_coffeemachine.jpg" }
1590
   frame { name "Frame0" tile 4372 }
1591
}
1592
1593
 
1594
model "highres/sprites/props/4373_cups.md3" {
1595
   scale 6 shade 0
1596
   skin { pal 0 file "highres/sprites/props/4373_cups.png" }
1597
   frame { name "FRAME1" tile 4373 }
1598
}
1599
1600
 
1601
model "highres/sprites/props/4374_gavals.md3" {
1602
   scale 1 shade 0
1603
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
1604
   skin { pal 0 file "highres/sprites/props/4374_gavals.jpg" }
1605
   frame { name "Frame0" tile 4374 }
1606
}
1607
1608
 
646 leod 1609
model "highres/sprites/props/4374_gavals.md3" {
1610
   scale 1 shade 0
1611
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
1612
   skin { pal 0 file "highres/sprites/props/4374_gavals.jpg" }
1613
   frame { name "Frame0" tile 4375 }
1614
}
1615
1616
 
348 spiker 1617
model "highres/sprites/props/4377_policepole.md3" {
1618
   scale 2 shade 10
1619
   skin { pal 0 file "highres/sprites/props/4377_policepole.png" }
1620
   frame { name "idle" tile 4377 }
1621
}
1622
1623
 
1624
model "highres/sprites/props/4386_cable.md3" {
1625
   scale 3.1 shade 0
573 leod 1626
   skin { pal 0 file "highres/sprites/props/4386_cable.jpg" }
348 spiker 1627
   skin { pal 10 file "highres/sprites/props/4386_cable_10.jpg" }
1628
   skin { pal 11 file "highres/sprites/props/4386_cable_11.jpg" }
1629
   skin { pal 13 file "highres/sprites/props/4386_cable_13.jpg" }
1630
   frame { name "idle" tile 4386 }
1631
}
1632
1633
 
1634
1635
 
1636
model "highres/sprites/props/4388_trashcan.md3" {
1637
   scale 3.5 shade 0
1638
   skin { pal 0 file "highres/sprites/props/4388_trashcan.png" }
1639
   frame { name "idle" tile0 4388 tile1 4388 }
1640
}
1641
1642
 
1643
1644
 
1645
texture 4397 { pal 0 { file "highres/sprites/props/4397.png" } }
1646
model "highres/sprites/props/4397_speaker.md3" {
1647
   scale 1.1 shade 0
1648
   skin { pal 0 file "highres/sprites/props/4397_speaker.png" }
1649
   anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 }
1650
   frame { frame "frame1" tile0 4397 tile1 4397 }
1651
}
1652
1653
 
1654
texture 4398 { pal 0 { file "highres/sprites/props/4398.png" } }
1655
model "highres/sprites/props/4398_speaker.md3" {
1656
   scale 1.1 shade 0
1657
   skin { pal 0 file "highres/sprites/props/4398_speaker.png" }
1658
   anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 }
1659
   frame { frame "frame1" tile0 4398 tile1 4398 }
1660
}
1661
1662
 
1663
model "highres/sprites/props/4400_bear.md3" {
1664
   scale 1 shade 0
1665
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1666
   skin { pal 0 file "highres/sprites/props/4400_bear.png" }
1667
   skin { pal 10 file "highres/sprites/props/4400_bear_10.png" }
1668
   skin { pal 11 file "highres/sprites/props/4400_bear_11_22.png" }
1669
   skin { pal 12 file "highres/sprites/props/4400_bear_12_18.png" }
1670
   skin { pal 13 file "highres/sprites/props/4400_bear_13.png" }
1671
   skin { pal 14 file "highres/sprites/props/4400_bear_14.png" }
1672
   skin { pal 15 file "highres/sprites/props/4400_bear_15.png" }
1673
   skin { pal 16 file "highres/sprites/props/4400_bear_16.png" }
1674
   skin { pal 18 file "highres/sprites/props/4400_bear_12_18.png" }
1675
   skin { pal 21 file "highres/sprites/props/4400_bear_21.png" }
1676
   skin { pal 22 file "highres/sprites/props/4400_bear_11_22.png" }
1677
   skin { pal 23 file "highres/sprites/props/4400_bear_23.png" }
1678
   skin { pal 24 file "highres/sprites/props/4400_bear_24.png" }
1679
   frame { name "FRAME1" tile 4400 }
1680
}
1681
1682
 
1683
model "highres/sprites/props/4406_boatwheel.md3" {
1684
   scale 1 shade 0
1685
   detail { file "highres/detail/wood_v3.png" detailscale 0.3 }
1686
   skin { pal 0 file "highres/sprites/props/4406_boatwheel.png" }
1687
   frame { name "Frame0" tile 4406 }
1688
}
1689
1690
 
1691
model "highres/sprites/props/4410_letter.md3" {
1692
   scale 8 shade 4
1693
   skin { pal 0 file "highres/sprites/props/4410_letter.png" }
1694
   frame { name "frame00" tile0 4410 tile1 4412 }
1695
}
1696
1697
 
1698
model "highres/sprites/props/4413_mailbag.md3" {
1699
   scale 6 shade 0
1700
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1701
   skin {pal 0 file "highres/sprites/props/4413_mailbag.png" }
1702
   frame { name "idle" tile 4413 }
1703
}
1704
1705
 
1706
model "highres/sprites/props/4415_carmirror.md3" {
1707
   scale 1.5 shade 0
1708
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1709
   skin { pal 0 file "highres/sprites/props/3418_carmirror.png" }
1710
   frame { name "Frame0" tile 4415 }
1711
}
1712
1713
 
1714
model "highres/sprites/props/4416_jeepmirror.md3" {
1715
   scale 1.5 shade 0
1716
   skin { pal 0 file "highres/sprites/props/4417_busmirror.png" }
1717
   frame { name "Frame0" tile 4416 }
1718
}
1719
1720
 
1721
model "highres/sprites/props/4417_busmirror.md3" {
1722
   scale 1.5 shade 0
1723
   skin { pal 0 file "highres/sprites/props/4417_busmirror.png" }
1724
   frame { name "Frame0" tile 4417 }
1725
}
1726
1727
 
1728
model "highres/sprites/props/4419_openpbomb.md3" {
1729
   scale 15 shade 1
1730
   skin { pal 0 surface 0 file "highres/sprites/props/4419_openpbomb.png" }
1731
   frame { name "none00" tile 4419 }
1732
}
1733
1734
 
1735
model "highres/sprites/props/4427_hotmeat.md3" {
1736
   scale 1.2 shade 0
1737
   skin { pal 0 file "highres/sprites/props/4427_hotmeat.png" }
1738
   skin { pal 14 file "highres/sprites/props/4427_hotmeat_14.png" }
1739
   frame { name "FRAME1" tile 4427 }
1740
}
1741
1742
 
435 leod 1743
model "highres/sprites/props/0913_fence.md3" {
1744
   scale 20 shade 0
1745
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1746
   skin { pal 0 file "highres/textures/0913_d.png" }
1747
   normal { file "highres/textures/0913_n.png" }
1748
   specular { file "highres/textures/0913_s.png" }
1749
   frame { name "Frame0" tile 4429 }
1750
}
1751
1752
 
348 spiker 1753
model "highres/sprites/props/4438_coffeemug.md3" {
1754
   scale 1 shade 0
1755
   skin { pal 0 file "highres/sprites/props/4438_coffeemug.jpg" }
1756
   frame { name "FRAME1" tile 4438 }
1757
}
1758
1759
 
1760
texture 4430 { pal 0 { file "highres/sprites/props/4430.png" } }
1761
texture 4431 {
1762
   pal 0 { file "highres/sprites/props/4431.png" }
1763
   glow { file "highres/sprites/props/4431_g.png" }
506 leod 1764
}
348 spiker 1765
texture 4432 {
1766
   pal 0 { file "highres/sprites/props/4432.png" }
1767
   glow { file "highres/sprites/props/4432_g.png" }
506 leod 1768
}
348 spiker 1769
1770
 
1771
texture 4439 { pal 0 { file "highres/sprites/props/4439_paper.png" } }
1772
1773
 
1774
model "highres/sprites/props/4440_donuts.md3" {
1775
   scale 7 shade 0
1776
   skin { pal 0 file "highres/sprites/props/4440_donuts.jpg" }
1777
   frame { name "FRAME1" tile 4440 }
1778
}
1779
1780
 
1781
1782
 
1783
model "highres/sprites/props/4443_flag.md3" {
1784
   scale 1.38 shade 0
1785
   skin { pal 0 file "highres/sprites/props/4443_flag.jpg" }
1786
   frame { name "FRAME1" tile 4443 }
1787
}
1788
1789
 
1790
model "highres/sprites/props/4444_tripodcamera.md3" {
1791
   scale 0.9 shade 0
1792
   detail { file "highres/detail/metal_fine.png" detailscale 0.1 }
1793
   skin { pal 0 file "highres/sprites/props/4444_tripodcamera.jpg" }
1794
   frame { name "Frame0" tile 4444 }
1795
}
1796
1797
 
1798
model "highres/sprites/props/4446_chain.md3" {
1799
   scale 16 shade 0
1800
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1801
   skin { pal 0 file "highres/sprites/props/4446_chain.png" }
1802
   frame { name "FRAME1" tile 4446 }
1803
}
1804
1805
 
1806
model "highres/sprites/props/4452_deliverybag.md3" {
1807
   scale 1 shade 10
1808
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1809
   skin { pal 0 file "highres/sprites/props/4452_deliverybag.png" }
1810
   frame { name "Frame0" tile 4452 }
1811
}
1812
1813
 
1814
model "highres/sprites/props/4453_meter.md3" {
1815
   scale 2.5 0
1816
   skin { pal 0 file "highres/sprites/props/4453_meter.png" }
1817
   frame { name "idle" tile0 4453 tile1 4453 }
1818
}
1819
1820
 
1821
model "highres/sprites/props/4454_deskphone.md3" {
1822
   scale 0.6 shade 0
1823
   skin { pal 0 file "highres/sprites/props/4454_deskphone.jpg" }
1824
   frame { name "Frame0" tile 4454 }
1825
}
1826
1827
 
1828
1829
 
1830
model "highres/sprites/props/4458_gumballmachine.md3" {
1831
   scale 1.5 shade 2
1832
   skin { pal 0 file "highres/sprites/props/4458_gumballmachine.png" }
1833
   frame { name "idle" tile0 4458 tile1 4458 }
1834
}
1835
1836
 
1837
model "highres/sprites/props/4459_gumballmachine_broken.md3" {
1838
   scale 1.5 shade 0
1839
   skin { pal 0 file "highres/sprites/props/4459_gumballmachine_broken.png" }
1840
   anim { frame0 "dying1" frame1 "dying3" fps 3 flags 1 }
1841
   frame { name "dying1" tile0 4459 tile1 4459 }
1842
}
1843
1844
 
1845
model "highres/sprites/props/4460_cert.md3" {
1846
   scale 11 shade 4
1847
   skin { pal 0 file "highres/sprites/props/4460_cert.png" nocompress }
1848
   frame { name "Frame02" tile0 4460 tile1 4462 }
1849
}
1850
1851
 
1852
model "highres/sprites/props/4464_mace.md3" {
1853
   scale 1 shade 3
1854
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1855
   skin { pal 0 file "highres/sprites/props/4464_mace.png" }
1856
   frame { name "Frame0" tile 4464 }
1857
}
1858
1859
 
1860
texture 4480 {
1861
   pal 0 { file "highres/sprites/props/4480.png" }
1862
   pal 10 { file "highres/sprites/props/4480_10.png" }
1863
   pal 13 { file "highres/sprites/props/4480_13.png" }
1864
   pal 14 { file "highres/sprites/props/4480_14.png" }
1865
}
1866
texture 4481 {
1867
   pal 0 { file "highres/sprites/props/4481.png" }
1868
   pal 10 { file "highres/sprites/props/4481_10.png" }
1869
   pal 13 { file "highres/sprites/props/4481_13.png" }
1870
   pal 14 { file "highres/sprites/props/4481_14.png" }
1871
   glow { file "highres/sprites/props/4481_g.png" }
1872
}
1873
texture 4482 {
1874
   pal 0 { file "highres/sprites/props/4482.png" }
1875
   pal 10 { file "highres/sprites/props/4482_10.png" }
1876
   pal 13 { file "highres/sprites/props/4482_13.png" }
1877
   pal 14 { file "highres/sprites/props/4482_14.png" }
1878
   glow { file "highres/sprites/props/4482_g.png" }
1879
}
1880
1881
 
1882
model "highres/sprites/props/4496_broom.md3" {
1883
   scale 1 shade 0
1884
   skin { pal 0 file "highres/sprites/props/4496_broom.png" }
1885
   frame { name "Frame0" tile 4496 }
1886
}
1887
1888
 
1889
model "highres/sprites/props/4497_mop.md3" {
1890
   scale 1 shade 0
1891
   skin { pal 0 file "highres/sprites/props/4497_mop.png" }
1892
   frame { name "Frame0" tile 4497 }
1893
}
1894
1895
 
1896
texture 4503 { pal 0 { file "highres/sprites/props/4503.png" nocompress } }
1897
1898
 
1899
model "highres/sprites/props/4520_goldchest.md3" {
1900
   scale 0.9 shade 0
1901
   skin { pal 0 file "highres/sprites/props/4520_goldchest.jpg" }
1902
   frame { name "Frame0" tile 4520 }
1903
}
1904
1905
 
1906
model "highres/sprites/props/4524_steedgear.md3" {
1907
   scale 1.5 shade 0
1908
   skin { pal 0 file "highres/sprites/props/4524_steedgear.png" }
1909
   frame { name "FRAME1" tile 4524 }
1910
}
1911
1912
 
1913
model "highres/sprites/props/4530_foodobject1.md3" {
1914
   scale 0.45 shade 0
1915
   skin { pal 0 file "highres/sprites/jibs/2309_ooz2.png" }
1916
   frame { name "frame1" tile 4530 }
1917
}
1918
1919
 
1920
model "highres/sprites/props/4533_foodobject4.md3" {
1921
   scale 0.45 shade 0
1922
   skin { pal 0 file "highres/sprites/props/0691_knife.jpg" }
1923
   frame { name "frame1" tile 4533 }
1924
}
1925
1926
 
1927
model "highres/sprites/props/4536_cups.md3" {
1928
   scale 1 shade 0
1929
   skin { pal 0 file "highres/sprites/props/4536_cups.png" }
1930
   frame { name "Frame0" tile 4536 }
1931
}
1932
1933
 
1934
model "highres/sprites/props/4537_4538.md3" {
1935
   scale 1 shade 0
1936
   skin { pal 0 file "highres/sprites/props/4537_mustard.jpg" }
1937
   frame { name "Frame0" tile 4537 }
1938
}
1939
1940
 
1941
model "highres/sprites/props/4537_4538.md3" {
1942
   scale 1 shade 0
1943
   skin { pal 0 file "highres/sprites/props/4538_ketchup.jpg" }
1944
   frame { name "Frame0" tile 4538 }
1945
}
1946
1947
 
1948
model "highres/sprites/props/4539_napkin.md3" {
1949
   scale 12.5 shade 0
1950
   skin { pal 0 file "highres/sprites/props/4539_napkin.png" }
1951
   frame { name "FRAME1" tile 4539 }
1952
}
1953
1954
 
1955
model "highres/sprites/props/4540_foodobject11.md3" {
1956
   scale 0.8 shade 0
1957
   skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" }
1958
   frame { name "idle" tile 4540 }
1959
}
1960
1961
 
1962
model "highres/sprites/props/4540_foodobject11.md3" {
1963
   scale 0.8 shade 0
1964
   skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" }
1965
   frame { name "idle" tile 4541 }
1966
}
1967
1968
 
1969
model "highres/sprites/props/4542_foodobject13.md3" {
1970
   scale 0.8 shade 0
1971
   skin { pal 0 file "highres/sprites/props/4542_foodobject13.png" }
1972
   frame { name "idle" tile 4542 }
1973
}
1974
1975
 
1976
model "highres/sprites/props/4543_foodobject14.md3" {
1977
   scale 0.5 shade 0
1978
   skin { pal 0 file "highres/sprites/props/4543_foodobject14.png" }
1979
   frame { name "idle" tile 4543 }
1980
}
1981
1982
 
1983
model "highres/sprites/props/4544_foodobject15.md3" {
1984
   scale 0.6 shade 0
1985
   skin { pal 0 file "highres/sprites/props/4544_foodobject15.png" }
1986
   frame { name "idle" tile 4544 }
1987
}
1988
1989
 
1990
model "highres/sprites/props/4545_foodobject16.md3" {
1991
   scale 0.6 shade 0
1992
   skin { pal 0 file "highres/sprites/props/4545_foodobject16.png" }
1993
   frame { name "idle" tile 4545 }
1994
}
1995
1996
 
1997
model "highres/sprites/props/4546_emptyfries.md3" {
1998
   scale 1 shade 10
1999
   skin { pal 0 file "highres/sprites/props/4546_emptyfries.png" }
2000
   frame { name "Frame0" tile 4546 }
2001
}
2002
2003
 
2004
model "highres/sprites/props/4547_filledfries.md3" {
2005
   scale 1 shade 10
2006
   skin { pal 0 file "highres/sprites/props/4547_filledfries.png" }
2007
   frame { name "Frame0" tile 4547 }
2008
}
2009
2010
 
2011
model "highres/sprites/props/4548_foodobject19.md3" {
2012
   scale 0.9 shade 0
2013
   skin { pal 0 file "highres/sprites/props/4548_foodobject19.png" }
2014
   frame { name "FRAME1" tile 4548 }
2015
}
2016
2017
 
2018
model "highres/sprites/props/4540_foodobject11.md3" {
2019
   scale 0.8 shade 0
2020
   skin { pal 0 file "highres/sprites/props/4549_foodobject20.png" }
2021
   frame { name "idle" tile 4549 }
2022
}
2023
2024
 
2025
model "highres/sprites/props/4550_headlamp.md3" {
2026
   scale 1 shade 0
2027
   skin { pal 0 file "highres/sprites/props/4550_headlamp.png" }
2028
   frame { name "Frame0" tile 4550 }
2029
}
2030
2031
 
2032
model "highres/sprites/props/4552_worms.md3" {
2033
   scale 1 shade 0
2034
   skin { pal 0 file "highres/sprites/props/4552_worms.png" }
2035
   frame { name "Frame0" tile 4552 }
2036
}
2037
2038
 
2039
model "highres/sprites/props/4554_4555.md3" {
2040
   scale 1 shade 0
2041
   skin { pal 0 file "highres/sprites/props/4554_skinnedchicken.png" }
2042
   frame { name "Frame0" tile 4554 }
2043
}
2044
2045
 
2046
model "highres/sprites/props/4554_4555.md3" {
2047
   scale 1 shade 0
2048
   skin { pal 0 file "highres/sprites/props/4555_featheredchicken.png" }
2049
   frame { name "Frame0" tile 4555 }
2050
}
2051
2052
 
2053
model "highres/sprites/props/4557_tampon.md3" {
2054
   scale 1 shade 0
2055
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
2056
   skin { pal 0 file "highres/sprites/props/4557_tampon.png" }
2057
   frame { name "Frame0" tile 4557 }
2058
}
2059
2060
 
2061
model "highres/sprites/props/4560_doggy.md3" {
2062
   scale 0.65 shade 5
639 leod 2063
   skin { pal 0 file "highres/sprites/props/4560_doggy.png" }
348 spiker 2064
   anim { frame0 "Frame0" frame1 "Frame16" fps 27 flags 0 }
2065
   frame { name "Frame0" tile0 4560 tile1 4562 }
486 leod 2066
}
348 spiker 2067
2068
 
2069
model "highres/sprites/props/4569_jollymeal.md3" {
2070
   scale 1 shade 0
2071
   skin { pal 0 file "highres/sprites/props/4569_jollymeal.jpg" }
2072
   frame { name "Frame0" tile 4569 }
2073
}
2074
2075
 
2076
model "highres/sprites/props/4570_dukeburger2013.md3" {
478 spiker 2077
   scale 1.5 shade 0 zadd 15
2078
   skin { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_d.png" }
2079
   normal { surface 4 file "highres/sprites/characters/1405_jetpack_n.png" }
671 leod 2080
   specular { surface 4 file "highres/sprites/characters/1405_jetpack_s.png" }
2081
   skin { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_d.png" }
478 spiker 2082
   normal { surface 3 file "highres/sprites/characters/1405_bandolier_n.png" }
671 leod 2083
   specular { surface 3 file "highres/sprites/characters/1405_bandolier_s.png" }
2084
   skin { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_d.png" }
478 spiker 2085
   normal { surface 2 file "highres/sprites/characters/1405_duke2013_n.png" }
671 leod 2086
   specular { surface 2 file "highres/sprites/characters/1405_duke2013_s.png" }
2087
   skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" }
478 spiker 2088
   normal { surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
671 leod 2089
   specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
2090
   skin { pal 0 surface 0 file "highres/sprites/props/4570_dukeburger2013.png" }
478 spiker 2091
   frame { name "frame1" tile0 4570 tile1 4574 }
348 spiker 2092
}
2093
2094
 
2095
model "highres/sprites/props/4575_punchclock.md3" {
2096
   scale 1.03 shade 0 zadd 3
2097
   skin { pal 0 file "highres/sprites/props/4575_punchclock.png" }
2098
   frame { name "Frame0" tile 4575 }
2099
}
2100
2101
 
2102
model "highres/sprites/props/4576_shoppingcart.md3" {
2103
   scale 1 shade 0
2104
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
2105
   skin { pal 0 file "highres/sprites/props/4576_shoppingcart.png" }
2106
   frame { name "Frame0" tile 4576 }
2107
}
2108
2109
 
2110
model "highres/sprites/props/4583_pipe.md3" {
2111
   scale 0.778 shade 0
2112
//   detail { file "highres/detail/metal.png" detailscale 0.3 }
585 loomsday 2113
   skin { pal 0 surface 0 file "highres/sprites/props/4583_d.png" }
2114
   normal { surface 0 file "highres/sprites/props/4583_n.png" }
671 leod 2115
   specular { surface 0 file "highres/sprites/props/4583_s.png" }
2116
//   detail { file "highres/detail/metal.png" detailscale 0.3 }
585 loomsday 2117
//   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" }
708 leod 2118
   frame { name "Frame0" tile 4583 }
348 spiker 2119
}
2120
2121
 
2122
model "highres/sprites/props/4585.md3" {
2123
   scale 4.5 shade 1
2124
   skin { pal 0 file "highres/sprites/props/4585.png" }
2125
   frame { name "frame1" tile 4585 }
2126
}
2127
2128
 
2129
model "highres/sprites/props/4586.md3" {
2130
   scale 0.778 shade 0
2131
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2132
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" }
2133
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" }
708 leod 2134
   frame { name "Frame0" tile 4586 }
348 spiker 2135
}
2136
2137
 
2138
model "highres/sprites/props/4587_thinpipe.md3" {
2139
   scale 0.778 shade 0
2140
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2141
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" }
2142
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" }
708 leod 2143
   frame { name "Frame0" tile 4587 }
348 spiker 2144
}
2145
2146
 
2147
model "highres/sprites/props/4591_dolphin.md3" {
2148
   scale 1.04 shade 3
2149
   skin { pal 0 file "highres/sprites/props/4591_dolphin.png" }
2150
   frame { name "Frame0" tile 4591 }
2151
}
2152
2153
 
2154
model "highres/sprites/props/4592_dolphin2.md3" {
2155
   scale 1.04 shade 3
2156
   skin { pal 0 file "highres/sprites/props/4592_dolphin2.png" }
2157
   frame { name "Frame0" tile 4592 }
2158
}
2159
2160
 
2161
texture 4600 { // "notmd" maphack
430 leod 2162
   pal 0 { file "highres/sprites/props/4600_banner.jpg" }
2163
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2164
}
2165
texture 4601 { // "notmd" maphack
2166
   pal 0 { file "highres/sprites/props/4600_banner.jpg" }
2167
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2168
}
2169
texture 4602 { // "notmd" maphack
2170
   pal 0 { file "highres/sprites/props/4600_banner.jpg" }
2171
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2172
}
2173
model "highres/sprites/props/4600_banner.md3" {
348 spiker 2174
   scale 7 shade 0
2175
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2176
   skin { pal 0 file "highres/sprites/props/4600_banner.jpg" }
2177
   anim { frame0 "1" frame1 "13" fps 10 flags 0 }
2178
   frame { name "1" tile0 4600 tile1 4602 }
2179
}
2180
2181
 
2182
texture 4603 { // "notmd" maphack
430 leod 2183
   pal 0 { file "highres/sprites/props/4603_banner.jpg" }
2184
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2185
}
2186
texture 4604 { // "notmd" maphack
2187
   pal 0 { file "highres/sprites/props/4603_banner.jpg" }
2188
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2189
}
2190
texture 4605 { // "notmd" maphack
2191
   pal 0 { file "highres/sprites/props/4603_banner.jpg" }
2192
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2193
}
2194
model "highres/sprites/props/4603_banner.md3" {
348 spiker 2195
   scale 7 shade 0
2196
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2197
   skin { pal 0 file "highres/sprites/props/4603_banner.jpg" }
2198
   anim { frame0 "1" frame1 "13" fps 9 flags 0 }
2199
   frame { name "1" tile0 4603 tile1 4605 }
2200
}
2201
2202
 
2203
2204
 
2205
2206
 
2207
 
2208
model "highres/sprites/props/4946_bloodybat.md3" {
2209
   scale 1 shade 8
2210
   skin { pal 0 file "highres/sprites/props/4946_bloodybat.png" }
2211
   frame { name "Frame0" tile 4946 }
2212
}
2213