Subversion Repositories duke3d_hrp

Rev

Rev 691 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
348 spiker 1
 
2
3
 
4
 
5
texture 130 {
691 leod 6
   pal 0 { file "highres/sprites/switches/0130_accessswitch.jpg" }
7
   pal 10 { file "highres/sprites/switches/0130_accessswitch_10.jpg" }
8
   pal 11 { file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
9
   pal 12 { file "highres/sprites/switches/0130_accessswitch_12_18.jpg" }
10
   pal 13 { file "highres/sprites/switches/0130_accessswitch_13.jpg" }
11
   pal 14 { file "highres/sprites/switches/0130_accessswitch_14.jpg" }
12
   pal 15 { file "highres/sprites/switches/0130_accessswitch_15.jpg" }
13
   pal 16 { file "highres/sprites/switches/0130_accessswitch_16.jpg" }
14
   pal 18 { file "highres/sprites/switches/0130_accessswitch_12_18.jpg" }
15
   pal 21 { file "highres/sprites/switches/0130_accessswitch_21.jpg" }
16
   pal 22 { file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
17
   pal 23 { file "highres/sprites/switches/0130_accessswitch_23.jpg" }
18
   pal 24 { file "highres/sprites/switches/0130_accessswitch_24.jpg" }
19
   detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
20
   glow { file "highres/sprites/switches/0130_accessswitch_g.png" }
21
}
22
texture 131 {
23
   pal 0 { file "highres/sprites/switches/0131_accessswitch.jpg" }
24
   pal 10 { file "highres/sprites/switches/0131_accessswitch_10.jpg" }
25
   pal 11 { file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
26
   pal 12 { file "highres/sprites/switches/0131_accessswitch_12_18.jpg" }
27
   pal 13 { file "highres/sprites/switches/0131_accessswitch_13.jpg" }
28
   pal 14 { file "highres/sprites/switches/0131_accessswitch_14.jpg" }
29
   pal 15 { file "highres/sprites/switches/0131_accessswitch_15.jpg" }
30
   pal 16 { file "highres/sprites/switches/0131_accessswitch_16.jpg" }
31
   pal 18 { file "highres/sprites/switches/0131_accessswitch_12_18.jpg" }
32
   pal 21 { file "highres/sprites/switches/0131_accessswitch_21.jpg" }
33
   pal 22 { file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
34
   pal 23 { file "highres/sprites/switches/0131_accessswitch_23.jpg" }
35
   pal 24 { file "highres/sprites/switches/0131_accessswitch_24.jpg" }
36
   detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
37
   glow { file "highres/sprites/switches/0131_accessswitch_g.png" }
38
}
39
model "highres/sprites/switches/0130_accessswitch.md3" {
348 spiker 40
   scale 1.24 shade 0
41
42
 
43
   skin { pal 10 file "highres/sprites/switches/0130_accessswitch_10.jpg" }
44
   skin { pal 11 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
45
   skin { pal 12 file "highres/sprites/switches/0130_accessswitch_12_18.jpg" }
46
   skin { pal 13 file "highres/sprites/switches/0130_accessswitch_13.jpg" }
47
   skin { pal 14 file "highres/sprites/switches/0130_accessswitch_14.jpg" }
48
   skin { pal 15 file "highres/sprites/switches/0130_accessswitch_15.jpg" }
49
   skin { pal 16 file "highres/sprites/switches/0130_accessswitch_16.jpg" }
50
   skin { pal 18 file "highres/sprites/switches/0130_accessswitch_12_18.jpg" }
51
   skin { pal 21 file "highres/sprites/switches/0130_accessswitch_21.jpg" }
52
   skin { pal 22 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
53
   skin { pal 23 file "highres/sprites/switches/0130_accessswitch_23.jpg" }
54
   skin { pal 24 file "highres/sprites/switches/0130_accessswitch_24.jpg" }
55
56
 
57
   glow { file "highres/sprites/switches/0130_accessswitch_g.png" }
390 leod 58
   frame { name "frame01" tile 130 }
348 spiker 59
60
 
61
   skin { pal 10 file "highres/sprites/switches/0131_accessswitch_10.jpg" }
62
   skin { pal 11 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
63
   skin { pal 12 file "highres/sprites/switches/0131_accessswitch_12_18.jpg" }
64
   skin { pal 13 file "highres/sprites/switches/0131_accessswitch_13.jpg" }
65
   skin { pal 14 file "highres/sprites/switches/0131_accessswitch_14.jpg" }
66
   skin { pal 15 file "highres/sprites/switches/0131_accessswitch_15.jpg" }
67
   skin { pal 16 file "highres/sprites/switches/0131_accessswitch_16.jpg" }
68
   skin { pal 18 file "highres/sprites/switches/0131_accessswitch_12_18.jpg" }
69
   skin { pal 21 file "highres/sprites/switches/0131_accessswitch_21.jpg" }
70
   skin { pal 22 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
71
   skin { pal 23 file "highres/sprites/switches/0131_accessswitch_23.jpg" }
72
   skin { pal 24 file "highres/sprites/switches/0131_accessswitch_24.jpg" }
73
74
 
75
   glow { file "highres/sprites/switches/0131_accessswitch_g.png" }
390 leod 76
   frame { name "frame01" tile 131 }
348 spiker 77
}
78
79
 
80
 
81
model "highres/sprites/switches/0132_slotdoor.md3" {
82
   scale 1.55 shade 0
714 leod 83
   skin { pal 0 file "highres/sprites/switches/0132_slotdoor.png" }
348 spiker 84
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
85
   glow { file "highres/sprites/switches/0132_slotdoor_g.png" }
390 leod 86
   frame { name "red" tile 132 }
348 spiker 87
}
88
89
 
90
   scale 1.55 shade 0
714 leod 91
   skin { pal 0 file "highres/sprites/switches/0133_slotdoor.png" }
348 spiker 92
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
93
   glow { file "highres/sprites/switches/0133_slotdoor_g.png" }
390 leod 94
   frame { name "green" tile 133 }
348 spiker 95
}
96
97
 
98
 
99
model "highres/sprites/switches_polymost/0134_lightswitch.md3" {
614 leod 100
   scale 5 shade 0
348 spiker 101
   skin { pal 0 file "highres/sprites/switches_polymost/0134_lightswitch_red.png" }
614 leod 102
   detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
348 spiker 103
   glow { file "highres/sprites/switches_polymost/0134_lightswitch_red_g.png" }
614 leod 104
691 leod 105
 
106
 
348 spiker 107
   skin { pal 0 file "highres/sprites/switches_polymost/0135_lightswitch_green.png" }
614 leod 108
   detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
348 spiker 109
691 leod 110
 
111
 
614 leod 112
   frame { name "green" tile 135 }
348 spiker 113
}
114
115
 
116
 
117
texture 136 {
691 leod 118
   pal 0 { file "highres/sprites/switches/0136.png" }
348 spiker 119
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
120
}
121
texture 137 {
691 leod 122
   pal 0 { file "highres/sprites/switches/0137.png" }
348 spiker 123
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
124
}
125
126
 
614 leod 127
   scale 1.55 shade 0
348 spiker 128
   skin { pal 0 file "highres/sprites/switches_polymost/0136_sdoorswitch_red.png" }
443 leod 129
691 leod 130
 
348 spiker 131
   glow { file "highres/sprites/switches_polymost/0136_sdoorswitch_red_g.png" }
443 leod 132
   frame { name "red" tile 136 }
348 spiker 133
   skin { pal 0 file "highres/sprites/switches_polymost/0137_sdoorswitch_green.png" }
630 leod 134
   detail { file "highres/detail/metal.png" detailscale 0.6 }
348 spiker 135
   glow { file "highres/sprites/switches_polymost/0137_sdoorswitch_green_g.png" }
630 leod 136
   frame { name "green" tile 137 }
348 spiker 137
}
138
139
 
140
 
141
model "highres/sprites/switches/0138_slightswitch.md3" {
142
   scale 1.55 shade 0
143
   skin { pal 0 file "highres/sprites/switches/0138_slightswitch_red.png" }
144
   detail { file "highres/detail/metal.png" detailscale 0.6 }
145
   glow { file "highres/sprites/switches/0138_slightswitch_red_g.png" }
390 leod 146
   frame { name "red" tile 138 }
348 spiker 147
   skin { pal 0 file "highres/sprites/switches/0139_slightswitch_green.png" }
630 leod 148
   detail { file "highres/detail/metal.png" detailscale 0.6 }
348 spiker 149
   glow { file "highres/sprites/switches/0139_slightswitch_green_g.png" }
630 leod 150
   frame { name "green" tile 139 }
348 spiker 151
}
152
153
 
154
 
155
model "highres/sprites/switches/0140_fsswitch.md3" {
156
   scale 2.5 shade 10
157
   skin { pal 0 file "highres/sprites/switches/0140_fsswitch.png" }
158
   detail { file "highres/detail/metal.png" detailscale 0.6 }
159
   glow { file "highres/sprites/switches/0140_fsswitch_g.png" }
390 leod 160
   frame { name "Frame0" tile 140 }
348 spiker 161
   skin { pal 0 file "highres/sprites/switches/0141_fsswitch.png" }
162
   detail { file "highres/detail/metal.png" detailscale 0.6 }
163
   glow { file "highres/sprites/switches/0141_fsswitch_g.png" }
390 leod 164
   frame { name "Frame1" tile 141 }
348 spiker 165
}
166
167
 
168
 
169
model "highres/sprites/switches/0142_nukebutton.md3" {
170
   scale 3.5 shade 6
171
   detail { file "highres/detail/rust.png" detailscale 0.3 }
172
   skin { pal 0 file "highres/sprites/switches/0142_nukebutton.png" }
173
   detail { file "highres/detail/rust.png" detailscale 0.3 }
174
   skin { pal 13 file "highres/sprites/switches/0142_nukebutton_13.png" }
175
   detail { file "highres/detail/rust.png" detailscale 0.3 }
176
   skin { pal 14 file "highres/sprites/switches/0142_nukebutton_g.png" }
177
   anim { frame0 "Frame 1" frame1 "Frame 9" fps 7.4 flags 1 }
178
   frame { name "Frame 0" tile 142 }
179
   frame { name "Frame 1" tile0 143 tile1 145 }
180
}
181
182
 
183
 
184
model "highres/sprites/switches/0146_multiswitch.md3" {
185
   scale 22 shade 6
186
   skin { pal 0 file "highres/sprites/switches/0146_multiswitch.png" }
187
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
188
   glow { file "highres/sprites/switches/0146_multiswitch_g.png" }
390 leod 189
   frame { name "frame00" tile 147 }
348 spiker 190
   frame { name "frame01" tile 148 }
191
   frame { name "frame02" tile 149 }
192
   frame { name "frame03" tile 146 }
193
}
194
195
 
196
 
197
texture 162 {
691 leod 198
   pal 0 { file "highres/sprites/switches/0162.png" }
348 spiker 199
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
200
   glow { file "highres/sprites/switches/0162_g.png" }
390 leod 201
}
348 spiker 202
texture 163 {
691 leod 203
   pal 0 { file "highres/sprites/switches/0163.png" }
348 spiker 204
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
205
   glow { file "highres/sprites/switches/0163_g.png" }
390 leod 206
}
348 spiker 207
208
 
209
   scale 1.55 shade -5
210
   skin { pal 0 file "highres/sprites/switches/0162_dipswitch.png" }
211
   detail { file "highres/detail/metal.png" detailscale 0.6 }
212
   glow { file "highres/sprites/switches/0162_dipswitch_g.png" }
390 leod 213
   frame { name "red" tile 162 }
348 spiker 214
   skin { pal 0 file "highres/sprites/switches/0163_dipswitch.png" }
215
   detail { file "highres/detail/metal.png" detailscale 0.6 }
216
   glow { file "highres/sprites/switches/0163_dipswitch_g.png" }
390 leod 217
   frame { name "green" tile 163 }
348 spiker 218
}
219
220
 
221
 
222
texture 164 {
691 leod 223
   pal 0 { file "highres/sprites/switches/0164.png" }
348 spiker 224
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
225
   glow { file "highres/sprites/switches/0164_g.png" }
390 leod 226
}
348 spiker 227
texture 165 {
691 leod 228
   pal 0 { file "highres/sprites/switches/0165.png" }
348 spiker 229
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
230
   glow { file "highres/sprites/switches/0165_g.png" }
390 leod 231
}
348 spiker 232
233
 
234
   scale 1.55 shade -5
235
   skin { pal 0 file "highres/sprites/switches/0164_dipswitch2.png" }
236
   detail { file "highres/detail/metal.png" detailscale 0.6 }
237
   glow { file "highres/sprites/switches/0164_dipswitch2_g.png" }
390 leod 238
   frame { name "red" tile 164 }
348 spiker 239
   skin { pal 0 file "highres/sprites/switches/0165_dipswitch2.png" }
240
   detail { file "highres/detail/metal.png" detailscale 0.6 }
241
   glow { file "highres/sprites/switches/0165_dipswitch2_g.png" }
390 leod 242
   frame { name "green" tile 165 }
348 spiker 243
}
244
245
 
246
 
247
model "highres/sprites/switches/0166_techswitch.md3" {
248
   scale 4.5 shade 0
249
   skin { pal 0 file "highres/sprites/switches/0166_techswitch.png" }
250
   detail { file "highres/detail/metal.png" detailscale 0.6 }
251
   glow { file "highres/sprites/switches/0166_techswitch_g.png" }
390 leod 252
   frame { name "frame00" tile 166 }
348 spiker 253
   skin { pal 0 file "highres/sprites/switches/0167_techswitch.png" }
254
   detail { file "highres/detail/metal.png" detailscale 0.6 }
255
   glow { file "highres/sprites/switches/0167_techswitch_g.png" }
390 leod 256
   frame { name "frame01" tile 167 }
348 spiker 257
}
258
259
 
260
 
261
model "highres/sprites/switches/0168_dipswitch3.md3" {
262
   scale 4.5 shade 0
263
   skin { pal 0 file "highres/sprites/switches/0168_dipswitch3.png" }
264
   detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
265
   glow { file "highres/sprites/switches/0168_dipswitch3_g.png" }
390 leod 266
   frame { name "idle" tile 168 }
348 spiker 267
   skin { pal 0 file "highres/sprites/switches/0169_dipswitch3.png" }
268
   detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
269
   glow { file "highres/sprites/switches/0169_dipswitch3_g.png" }
390 leod 270
   frame { name "idle" tile 169 }
348 spiker 271
}
272
273
 
274
 
275
texture 170 {
691 leod 276
   pal 0 { file "highres/sprites/switches/0170_accessswitch2.png" }
277
   pal 10 { file "highres/sprites/switches/0170_accessswitch2_10.png" }
278
   pal 11 { file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
279
   pal 12 { file "highres/sprites/switches/0170_accessswitch2_12_18.png" }
280
   pal 13 { file "highres/sprites/switches/0170_accessswitch2_13.png" }
281
   pal 14 { file "highres/sprites/switches/0170_accessswitch2_14.png" }
282
   pal 15 { file "highres/sprites/switches/0170_accessswitch2_15.png" }
283
   pal 16 { file "highres/sprites/switches/0170_accessswitch2_16.png" }
284
   pal 18 { file "highres/sprites/switches/0170_accessswitch2_12_18.png" }
285
   pal 21 { file "highres/sprites/switches/0170_accessswitch2_21.png" }
286
   pal 22 { file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
287
   pal 23 { file "highres/sprites/switches/0170_accessswitch2_23.png" }
288
   pal 24 { file "highres/sprites/switches/0170_accessswitch2_24.png" }
289
   detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
290
   glow { file "highres/sprites/switches/0170_accessswitch2_g.png" }
291
}
292
texture 171 {
293
   pal 0 { file "highres/sprites/switches/0171_accessswitch2.png" }
294
   pal 10 { file "highres/sprites/switches/0171_accessswitch2_10.png" }
295
   pal 11 { file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
296
   pal 12 { file "highres/sprites/switches/0171_accessswitch2_12_18.png" }
297
   pal 13 { file "highres/sprites/switches/0171_accessswitch2_13.png" }
298
   pal 14 { file "highres/sprites/switches/0171_accessswitch2_14.png" }
299
   pal 15 { file "highres/sprites/switches/0171_accessswitch2_15.png" }
300
   pal 16 { file "highres/sprites/switches/0171_accessswitch2_16.png" }
301
   pal 18 { file "highres/sprites/switches/0171_accessswitch2_12_18.png" }
302
   pal 21 { file "highres/sprites/switches/0171_accessswitch2_21.png" }
303
   pal 22 { file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
304
   pal 23 { file "highres/sprites/switches/0171_accessswitch2_23.png" }
305
   pal 24 { file "highres/sprites/switches/0171_accessswitch2_24.png" }
306
   detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
307
   glow { file "highres/sprites/switches/0171_accessswitch2_g.png" }
308
}
309
model "highres/sprites/switches/0170_accessswitch2.md3" {
348 spiker 310
   scale 10 shade 0
311
312
 
313
   skin { pal 10 file "highres/sprites/switches/0170_accessswitch2_10.png" }
314
   skin { pal 11 file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
315
   skin { pal 12 file "highres/sprites/switches/0170_accessswitch2_12_18.png" }
316
   skin { pal 13 file "highres/sprites/switches/0170_accessswitch2_13.png" }
317
   skin { pal 14 file "highres/sprites/switches/0170_accessswitch2_14.png" }
318
   skin { pal 15 file "highres/sprites/switches/0170_accessswitch2_15.png" }
319
   skin { pal 16 file "highres/sprites/switches/0170_accessswitch2_16.png" }
320
   skin { pal 18 file "highres/sprites/switches/0170_accessswitch2_12_18.png" }
321
   skin { pal 21 file "highres/sprites/switches/0170_accessswitch2_21.png" }
322
   skin { pal 22 file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
323
   skin { pal 23 file "highres/sprites/switches/0170_accessswitch2_23.png" }
324
   skin { pal 24 file "highres/sprites/switches/0170_accessswitch2_24.png" }
325
326
 
327
   glow { file "highres/sprites/switches/0170_accessswitch2_g.png" }
390 leod 328
   frame { name "idle" tile 170 }
348 spiker 329
330
 
331
   skin { pal 10 file "highres/sprites/switches/0171_accessswitch2_10.png" }
332
   skin { pal 11 file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
333
   skin { pal 12 file "highres/sprites/switches/0171_accessswitch2_12_18.png" }
334
   skin { pal 13 file "highres/sprites/switches/0171_accessswitch2_13.png" }
335
   skin { pal 14 file "highres/sprites/switches/0171_accessswitch2_14.png" }
336
   skin { pal 15 file "highres/sprites/switches/0171_accessswitch2_15.png" }
337
   skin { pal 16 file "highres/sprites/switches/0171_accessswitch2_16.png" }
338
   skin { pal 18 file "highres/sprites/switches/0171_accessswitch2_12_18.png" }
339
   skin { pal 21 file "highres/sprites/switches/0171_accessswitch2_21.png" }
340
   skin { pal 22 file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
341
   skin { pal 23 file "highres/sprites/switches/0171_accessswitch2_23.png" }
342
   skin { pal 24 file "highres/sprites/switches/0171_accessswitch2_24.png" }
343
344
 
345
   glow { file "highres/sprites/switches/0171_accessswitch2_g.png" }
390 leod 346
   frame { name "idle" tile 171 }
348 spiker 347
}
348
349
 
350
 
351
model "highres/sprites/switches_polymost/0712_lightswitch.md3" {
442 leod 352
   scale 1.575 shade 0
348 spiker 353
   skin { pal 0 file "highres/sprites/switches_polymost/0712_lightswitch.png" }
442 leod 354
691 leod 355
 
348 spiker 356
   frame { name "off" tile 712 }
357
   frame { name "on" tile 713 }
358
}
359
360
 
361
 
362
model "highres/sprites/switches/0860_powerswitch.md3" {
363
   scale 1 shade 0
364
   skin { pal 0 file "highres/sprites/switches/0860_powerswitch_off.jpg" }
365
   detail { file "highres/detail/metal.png" detailscale 0.15 }
366
   glow { file "highres/sprites/switches/0860_powerswitch_off_g.png" }
390 leod 367
   frame { name "Frame 1" tile 860 }
348 spiker 368
   skin { pal 0 file "highres/sprites/switches/0861_powerswitch_on.jpg" }
369
   detail { file "highres/detail/metal.png" detailscale 0.15 }
370
   glow { file "highres/sprites/switches/0861_powerswitch_on_g.png" }
390 leod 371
   frame { name "Frame 3" tile 861 }
348 spiker 372
}
373
374
 
375
 
376
model "highres/sprites/switches/0862_lockswitch1.md3" {
377
   scale 1.55 shade 0
378
   skin { pal 0 file "highres/sprites/switches/0862_lockswitch1.png" }
379
   glow { file "highres/sprites/switches/0862_lockswitch1_g.png" }
390 leod 380
   frame { name "red" tile 862 }
348 spiker 381
   skin { pal 0 file "highres/sprites/switches/0863_lockswitch1.png" }
382
   glow { file "highres/sprites/switches/0863_lockswitch1_g.png" }
390 leod 383
   frame { name "green" tile 863 }
348 spiker 384
}
385
386
 
387
 
388
model "highres/sprites/switches/0864_powerswitch2.md3" {
389
   scale 2.75 shade 0
390
   skin { pal 0 file "highres/sprites/switches/0864_powerswitch2.png" }
391
   detail { file "highres/detail/metal.png" detailscale 0.6 }
392
   glow { file "highres/sprites/switches/0864_powerswitch2_g.png" }
390 leod 393
   anim { frame0 "frame2" frame1 "frame2" fps 6 flags 0 }
348 spiker 394
   frame { name "frame2" tile 864 }
395
   anim { frame0 "frame1" frame1 "frame1" fps 6 flags 0 }
396
   frame { name "frame1" tile 865 }
397
}
398
399
 
400
 
401
model "highres/sprites/switches/1111_handswitch.md3" {
402
   scale 1.6 shade 10
403
   skin { pal 0 file "highres/sprites/switches/1111_handswitch_off.png" }
404
   detail { file "highres/detail/alien_metal_0.png" xscale 0.6 yscale 1.2 }
405
   frame { name "Frame0" tile 1111 }
406
   skin { pal 0 file "highres/sprites/switches/1112_handswitch_on.png" }
407
   detail { file "highres/detail/alien_metal_0.png" xscale 0.6 yscale 1.2 }
408
   frame { name "Frame1" tile 1112 }
409
}
410
411
 
412
 
413
model "highres/sprites/switches/1122_pullswitch.md3" {
414
   scale 1.5 shade 0
415
   skin { pal 0 file "highres/sprites/switches/1122_pullswitch.png" }
416
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 }
417
   frame { name "Frame0" tile 1122 }
418
   skin { pal 0 file "highres/sprites/switches/1123_pullswitch.png" }
419
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 }
420
   glow { file "highres/sprites/switches/1123_pullswitch_g.png" }
390 leod 421
   frame { name "Frame1" tile 1123 }
348 spiker 422
}
423
424
 
425
 
426
model "highres/sprites/switches/1142_alienswitch.md3" {
427
   scale 1.3 shade 12
428
   skin { pal 0 file "highres/sprites/switches/1142_alienswitch.png" }
429
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
430
   frame { name "Frame0" tile 1142 }
431
   skin { pal 0 file "highres/sprites/switches/1143_alienswitch.png" }
432
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
433
   glow { file "highres/sprites/switches/1143_alienswitch_g.png" }
390 leod 434
   frame { name "Frame1" tile 1143 }
348 spiker 435
}
436
437
 
438
 
691 leod 439
   pal 0 { file "highres/sprites/switches/2444.png" }
348 spiker 440
   detail { file "highres/detail/metal_fine.png" xscale 0.65 yscale 0.45 }
441
}
442
443
 
444
 
445
texture 4483 {
691 leod 446
   pal 0 { file "highres/sprites/switches/4483.png" }
348 spiker 447
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.5 }
448
}
449
450
 
451
model "highres/sprites/switches/4954_switchbroke.md3" {
452
   scale 1 shade 0
453
   skin { pal 0 file "highres/sprites/switches/4954_switchbroke.png" }
454
   detail { file "highres/detail/metal.png" detailscale 0.3 }
455
   frame { name "FRAME1" tile 4954 }
456
}
457