Subversion Repositories duke3d_hrp

Rev

Rev 636 | Rev 640 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
561 spiker 1
 
633 leod 2
561 spiker 3
 
633 leod 4
561 spiker 5
 
635 leod 6
561 spiker 7
 
8
 
633 leod 9
should be recreated at some point.
10
All remade textures should be 4x the size of the original tiles (unless
11
specified otherwise) but may be higher in rare cases (if looking too pixelated
12
ingame or in case they contain small pieces of text which have to be legible).
13
561 spiker 14
 
15
 
16
17
 
18
 
19
 
633 leod 20
EPISODE 1: "L.A. MELTDOWN"
561 spiker 21
================================================================================
633 leod 22
561 spiker 23
 
24
 
25
--------------------------------
26
3430-3437
27
3440
28
3442-3448 (Developer Heads)
29
30
 
31
 
32
-----------------------------
33
2589-2591 (FORCESPHERE)
34
35
 
36
 
37
-------------------
38
logo.anm - intro cutscene (nuke symbol with explosion)
39
3260 (VICTORY1)
40
41
 
42
 
43
 
633 leod 44
EPISODE 2: "LUNAR APOCALYPSE"
561 spiker 45
================================================================================
633 leod 46
561 spiker 47
 
48
 
49
----------------------
50
320/321
51
456
52
473
53
1237
54
55
 
56
 
57
-------------
58
cineov2.anm
59
60
 
61
 
62
 
633 leod 63
EPISODE 3: "SHRAPNEL CITY"
561 spiker 64
================================================================================
633 leod 65
561 spiker 66
 
67
 
68
--------------------------------
69
1355 (INDY)
70
71
 
72
 
73
---------------------------
74
1347 (FETUSJIB)
75
76
 
77
 
78
----------------------
79
722
80
737
81
738
82
741 (marble floor)
569 leod 83
840 (should match its presumable neighbour 750)
633 leod 84
870
561 spiker 85
1153
86
87
 
88
 
89
----------------------------
90
640-649 (W_NUMBERS), pal0/2
91
1115 (switch) - could be modelled or just a texture, unsure
92
93
 
94
 
95
-------------
96
cineov3.anm
97
radlogo.anm
98
99
 
100
 
101
 
633 leod 102
EPISODE 4: "THE BIRTH"
561 spiker 103
================================================================================
633 leod 104
561 spiker 105
 
106
 
107
--------------------------------
108
4402/4403 (ROBOTDOG)
109
4404/4405 (ROBOTPIRATE)
110
4512/4513 (PIRATE2A/PIRATE5A) pal 0/10/13
111
4514/4515 (PIRATE3A/PIRATE6A) pal 0/10/13
112
4871-4873 (MAN/MAN2)
113
4943 (JURYGUY) pal 0/10-16
114
115
 
116
 
117
---------------------------
118
4430-4432 (broken fuse 1) - highres sprites done; model needed
119
4433-4435 (broken fuse 2)
120
4455
121
4480 (broken cable) pal 0/10/13/14 - highres sprites done; modelled versions?
122
4884 (broken light?)
123
124
 
125
 
126
------------------------------
127
4483 (broken #164 DIPSWITCH2) - sprite version available; model still needed
128
129
 
130
 
131
------------------------
132
3410/3411 (only different in color; #3410: more brown/#3411: more grey)
133
3412
134
4107
135
4109 (car front)
136
4346
137
4423
138
4424
139
4436
140
5079/5080
141
142
 
143
 
144
-------------------
145
4379/4381-4385/4399/4409/4889 (Wanted posters - with 3DR heads!)
146
147
 
148
-------------
149
vol41a.anm
150
vol42a.anm
151
vol43a.anm
152
vol4e1.anm
153
vol4e2.anm
154
vol4e3.anm
155
duketeam.anm
156
157
 
158
 
159
 
633 leod 160
Optional ART frequently used in user maps (list incomplete)
561 spiker 161
================================================================================
633 leod 162
561 spiker 163
 
164
------------------------------
165
0969 (hydroplant)
166
1003 (brokenhydroplant)
167
2452 (dukeicon, share md3 with 3350, sub-bar texture available)
619 leod 168
2453 (skull, also as texture, current one is too greenish)
169
3350-3331 (rotating greenish Duke head, share md3 with 2452)
170
561 spiker 171
 
172
--------
173
0244 (wall texture / roller shutter)
566 leod 174
0282 (and maybe redo related 0278, 0279)
571 spiker 175
0587
566 leod 176
0588
177
0589 (intercom?, model?)
178
0591 (joint box?, model?)
179
0611
180
1277, 1278 (redo 1275?)
569 leod 181
2452 (dukeicon, also as model)
561 spiker 182
2453 (skull, also as model)
183
3290 ("game screenshot")
184
572 leod 185
 
186
 
187
 
633 leod 188
Important: Concerning misaligned models
572 leod 189
================================================================================
633 leod 190
572 leod 191
 
192
which has been taken care of in maphacks or HRP-aware user maps. If you redo
193
them, please consider reproducing those attributes or contact LeoD before
194
uploading a 'correct' version. (List not complete yet)
195
196
 
197
  0574, 0670, 0671 (faucet)
633 leod 198
  0768 sushiplate1 (floating)
594 leod 199
  0563 waterfountain
634 leod 200
  0991 (shower head)
635 leod 201
  1053 (toilet roll holder), scale
639 leod 202
  1255 ceilingsteam, size/diameter ?
633 leod 203
572 leod 204
 
205
  0603 naked1 (hangbabe)
633 leod 206
  0678 scale
572 leod 207
  1227-1230 nukebarrel [label]
208
  1228 exploding barrel [label]
209
  4369 (emergency light)
210
  4496 broom
211
  4520 chestofgold
635 leod 212
  4548 foodobject19
634 leod 213
  4560 robotdog2
594 leod 214
572 leod 215
 
634 leod 216
  0610 (lightswitch pole), also too short
592 leod 217
  0669 vacuum
634 leod 218
  0679 (battlelord holo)
636 leod 219
  0694 pot1
635 leod 220
  0716 waittobeseated
572 leod 221
  0753 statue (geisha)
594 leod 222
  0869 statueflash (geisha)
622 leod 223
  0927 (traffic signal), also has height offset
633 leod 224
  0990 tire
634 leod 225
  1079 oozfilter [label]
572 leod 226
  1294 podfem1
634 leod 227
  1323 fem5 (polebabe)
630 leod 228
  1334 fem6 (padbabe)
229
  4377 policelightpole
627 leod 230
  4400 teddybear
572 leod 231
  4441 (J. McClain)
232
  4442 (H. Callahan)
233
  4473 (J. Dredd)
234
  4537 foodobject8
634 leod 235
  4538 foodobject9
236
  4547 foodobject18
237
  4495 wetfloor
572 leod 238
  4887 pleasewait
239
592 leod 240
 
634 leod 241
  0516 satelite (dish)
242
243
 
592 leod 244
  0607 antenna
633 leod 245
  1221 cranepole
592 leod 246
594 leod 247
 
248
  0909  (treetrunk)
249
250
 
251
  0907 woodenhorse
252