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Rev Author Line No. Line
561 spiker 1
 
633 leod 2
561 spiker 3
 
633 leod 4
561 spiker 5
 
640 leod 6
561 spiker 7
 
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633 leod 9
should be recreated at some point.
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All remade textures should be 4x the size of the original tiles (unless
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specified otherwise) but may be higher in rare cases (if looking too pixelated
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ingame or in case they contain small pieces of text which have to be legible).
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561 spiker 14
 
15
 
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633 leod 20
EPISODE 1: "L.A. MELTDOWN"
561 spiker 21
================================================================================
633 leod 22
561 spiker 23
 
24
 
25
--------------------------------
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3430-3437
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3440
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3442-3448 (Developer Heads)
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30
 
31
 
32
-----------------------------
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2589-2591 (FORCESPHERE)
34
35
 
36
 
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-------------------
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logo.anm - intro cutscene (nuke symbol with explosion)
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3260 (VICTORY1)
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41
 
42
 
43
 
633 leod 44
EPISODE 2: "LUNAR APOCALYPSE"
561 spiker 45
================================================================================
633 leod 46
561 spiker 47
 
48
 
49
----------------------
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320/321
51
456
52
473
53
1237
54
55
 
56
 
57
-------------
58
cineov2.anm
59
60
 
61
 
62
 
633 leod 63
EPISODE 3: "SHRAPNEL CITY"
561 spiker 64
================================================================================
633 leod 65
561 spiker 66
 
67
 
68
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1355 (INDY)
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71
 
72
 
73
---------------------------
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1347 (FETUSJIB)
75
76
 
77
 
78
----------------------
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722
80
737
81
738
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741 (marble floor)
569 leod 83
840 (should match its presumable neighbour 750)
633 leod 84
870
561 spiker 85
1153
86
87
 
88
 
89
----------------------------
90
640-649 (W_NUMBERS), pal0/2
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1115 (switch) - could be modelled or just a texture, unsure
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93
 
94
 
95
-------------
96
cineov3.anm
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radlogo.anm
98
99
 
100
 
101
 
633 leod 102
EPISODE 4: "THE BIRTH"
561 spiker 103
================================================================================
633 leod 104
561 spiker 105
 
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--------------------------------
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4402/4403 (ROBOTDOG)
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4404/4405 (ROBOTPIRATE)
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4512/4513 (PIRATE2A/PIRATE5A) pal 0/10/13
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4514/4515 (PIRATE3A/PIRATE6A) pal 0/10/13
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4871-4873 (MAN/MAN2)
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4943 (JURYGUY) pal 0/10-16
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115
 
116
 
117
---------------------------
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4430-4432 (broken fuse 1) - highres sprites done; model needed
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4433-4435 (broken fuse 2)
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4455
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4480 (broken cable) pal 0/10/13/14 - highres sprites done; modelled versions?
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4884 (broken light?)
123
124
 
125
 
126
------------------------------
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4483 (broken #164 DIPSWITCH2) - sprite version available; model still needed
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129
 
130
 
131
------------------------
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3410/3411 (only different in color; #3410: more brown/#3411: more grey)
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3412
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4107
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4109 (car front)
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4346
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4423
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4424
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4436
140
5079/5080
141
142
 
143
 
144
-------------------
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4379/4381-4385/4399/4409/4889 (Wanted posters - with 3DR heads!)
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147
 
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-------------
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vol41a.anm
150
vol42a.anm
151
vol43a.anm
152
vol4e1.anm
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vol4e2.anm
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vol4e3.anm
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duketeam.anm
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157
 
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633 leod 160
Optional ART frequently used in user maps (list incomplete)
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================================================================================
633 leod 162
561 spiker 163
 
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------------------------------
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0969 (hydroplant)
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1003 (brokenhydroplant)
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1336 fem8 (impaled babe)
640 leod 168
2452 (dukeicon, share md3 with 3350, sub-bar texture available)
619 leod 169
2453 (skull, also as texture, current one is too greenish)
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3350-3331 (rotating greenish Duke head, share md3 with 2452)
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561 spiker 172
 
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--------
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0244 (wall texture / roller shutter)
566 leod 175
0282 (and maybe redo related 0278, 0279)
571 spiker 176
0587
566 leod 177
0588
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0589 (intercom?, model?)
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0591 (joint box?, model?)
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0611
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1277, 1278 (redo 1275?)
569 leod 182
2452 (dukeicon, also as model)
561 spiker 183
2453 (skull, also as model)
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3290 ("game screenshot")
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572 leod 186
 
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633 leod 189
Important: Concerning misaligned models
572 leod 190
================================================================================
633 leod 191
572 leod 192
 
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which has been taken care of in maphacks or HRP-aware user maps. If you redo
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them, please consider reproducing those attributes or contact LeoD before
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uploading a 'correct' version. (List not complete yet)
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  0574, 0670, 0671 (faucet)
633 leod 199
  0768 sushiplate1 (floating)
594 leod 200
  0563 waterfountain
634 leod 201
  0991 (shower head)
635 leod 202
  1053 (toilet roll holder), scale
639 leod 203
  1255 ceilingsteam, size/diameter ?
633 leod 204
572 leod 205
 
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  0603 naked1 (hangbabe)
633 leod 207
  0678 scale
572 leod 208
  1227-1230 nukebarrel [label]
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  1228 exploding barrel [label]
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  4369 (emergency light)
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  4496 broom
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  4520 chestofgold
635 leod 213
  4548 foodobject19
634 leod 214
  4560 robotdog2
594 leod 215
572 leod 216
 
634 leod 217
  0610 (lightswitch pole), also too short
592 leod 218
  0669 vacuum
634 leod 219
  0679 (battlelord holo)
636 leod 220
  0694 pot1
635 leod 221
  0716 waittobeseated
572 leod 222
  0753 statue (geisha)
594 leod 223
  0869 statueflash (geisha)
622 leod 224
  0925 neon1 (cinema)
640 leod 225
  0927 (traffic signal), also has height offset
633 leod 226
  0990 tire
634 leod 227
  1079 oozfilter [label]
572 leod 228
  1294 podfem1
634 leod 229
  1323 fem5 (polebabe)
630 leod 230
  1334 fem6 (padbabe)
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  4377 policelightpole
627 leod 232
  4400 teddybear
572 leod 233
  4441 (J. McClain)
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  4442 (H. Callahan)
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  4473 (J. Dredd)
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  4537 foodobject8
634 leod 237
  4538 foodobject9
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  4547 foodobject18
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  4495 wetfloor
572 leod 240
  4887 pleasewait
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592 leod 242
 
634 leod 243
  0516 satelite (dish)
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245
 
592 leod 246
  0607 antenna
633 leod 247
  1221 cranepole
592 leod 248
594 leod 249
 
250
  0909  (treetrunk)
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252
 
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  0907 woodenhorse
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