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                   ==========================================
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                   | Polymost HRP Override Pack for Megaton |
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                   |                by LeoD                 |
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                   ==========================================
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                   |     Repository Snapshot >= 5.3.566     |
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                   ==========================================
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WHAT THIS IS ABOUT:
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-------------------
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This file contains updated data for the Duke3D High-Resolution Pack (HRP). 
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It features a modified Polymost HRP for use with the Megaton Polymost renderer
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on top of the default Polymer HRP.
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Basically, this means: First get the full HRP 5.3 (r5.3.565), the latest update
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pack (if available), then this file.
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It is possible to run the Megaton HRP without this pack, using the Megaton
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command line option -hduke3d_hrp_megaton.def. But this won't work correctly in
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conjunction with certain mods, as well as addons like
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DukeDC, NWinter, and Vacation.
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HOW TO USE IT:
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--------------
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[ For single player games I highly recommend using the EDuke32 executable and 
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  the normal HRP instead of Megaton. ]
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Drop the HRP Override Pack into the gameroot folder within your Megaton
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installation like the HRP zipfile itself.
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Add
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  -gduke3d_hrp.zip -gduke3d_megaton_hrp_override-5.3.565.zip
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to your command line or use the included batch file to play with the HRP
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KNOWN PROBLEMS:
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---------------
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The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version 
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and therefore doesn't support all Polymost HRP features correctly:
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 - "animtilerange" and "setuptilerange" are unsupported
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 - the maphack system is unsupported  and has  been disabled in this pack
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 - frozen models don't work correctly and have been disabled in this pack
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 - skyboxes      don't work correctly and have been disabled in this pack
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 - pickup models and first person weapon models may (partiallly) disappear 
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   at certain viewing angles or sector boundaries.
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There is nothing that can be done about these issues other than updating the 
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Megaton executable's Polymost renderer code.
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Except: The DN3DF version of this pack replaces the first person weapon models 
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        with 2D sprites from "Duke Nukem 3D: Forever" made by Wesker500 aka 
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        xMobilemux. (Golden skin for pistol pickup by Daniel262b.)
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IMPORTANT:
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----------
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This override pack is meant for the HRP v5.3 (=r5.3.565)!
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Duke in D.C. HRP (v1.62):
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-------------------------
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To avoid a messed up level stat screen, make sure that this override pack gets 
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loaded after the DC HRP pack or use the included DC-HRP batch file.
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WHERE TO GET IT:
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----------------
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- You can check the Duke3D mod thread over at the Duke4.net forums:
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  http://forums.duke4.net/index.php?showtopic=3513
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RELATED LINKS:
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--------------
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- Duke4.net ................................... http://www.duke4.net
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- Duke Nukem 3D High-Resolution Pack .......... http://hrp.duke4.net
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- EDuke32 port ................................ http://eduke32.com
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- Duke Nukem 3D: Forever thread ............... http://forums.duke4.net/index.php?showtopic=5534
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CONTACT:
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--------
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  http://forums.duke4.net/index.php?showuser=1299
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SPECIAL CREDITS:
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--------
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  Tea Monster - model conversion
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  Roma Loom   - backporting Polymer textures
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Advertisement:
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--------------
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  Other stuff by LeoD ........ http://forums.duke4.net/index.php?showtopic=3513