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573 leod 1
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version)
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// Author   : Allen H. Blum III
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// Map Date : 1996-12-11
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// mapmd4   : a1ce0037911b2625781a2623588c8b90
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//         <-> E1L1_13d.mhk
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//         <-> E1L1_13d_polymost.mhk
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//         <-> E1L1_atomic_polymost.mhk
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//         <-> nwl2-1997.mhk
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//         <-> nwl2-r70.mhk
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// Curr. HRP: r5.3.573
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//
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sprite    79 angoff     1024       // tile0026 heavyhbomb (multiplayer)
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sprite    81 angoff     0          // tile0028 shotgunsprite (multiplayer)
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sprite    73 mdzoff     250000     // tile0913 maskwall2 (fence)
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sprite    73 pitch     -1          // tile0913 maskwall2 (fence)
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sprite    73 roll       1          // tile0913 maskwall2 (fence)
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sprite   138 mdzoff     250000     // tile0913 maskwall2 (fence)
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sprite   138 pitch     -1          // tile0913 maskwall2 (fence)
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sprite    72 mdzoff     250000     // tile0913 maskwall2 (fence)
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sprite    72 pitch     -1          // tile0913 maskwall2 (fence)
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sprite    72 roll      -5          // tile0913 maskwall2 (fence)
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sprite   139 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   139 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   140 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   140 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   141 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   141 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   136 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   136 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   135 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   135 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   134 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   134 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   133 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   133 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   119 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   119 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   119 roll      -1          // tile0913 maskwall2 (fence)
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sprite   118 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   118 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   117 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   117 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   115 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   115 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   574 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   574 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   128 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   128 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   128 roll      -1          // tile0913 maskwall2 (fence)
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sprite   123 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   123 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   122 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   122 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   121 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   121 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   120 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   120 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   124 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   124 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   125 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   125 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   126 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   126 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   127 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   127 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   575 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   575 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   575 roll      -1          // tile0913 maskwall2 (fence)
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sprite   129 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   129 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   130 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   130 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   132 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   132 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   131 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   131 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   137 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   137 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   137 roll      -1          // tile0913 maskwall2 (fence)
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// mhk diff sync 1
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sprite   560 angoff     512        // tile1247 seenine
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sprite   552 notmd                 // tile0342 pannel1
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sprite    47 notmd                 // tile0341 bpannel1
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sprite    85 angoff     1024       // tile0052 sixpack
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sprite   617 angoff    -512        // tile0040 ammo
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sprite   348 angoff     512        // tile0925 neon1 (cinema)
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sprite   399 angoff    -512        // tile0925 neon1 (cinema)
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sprite    78 angoff     128        // tile0052 sixpack
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sprite    82 angoff    -640        // tile0023 rpgsprite
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sprite   588 away1                 // tile0502 viewscreen
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sprite   168 away1                 // tile0932 (graffiti)
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sprite   165 notmd                 // tile0568 femmag1
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sprite   180 angoff    -768        // tile0044 rpgammo
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sprite   166 notmd                 // tile0568 femmag1
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sprite   530 angoff     512        // tile0022 chaingunsprite (multiplayer)
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sprite   178 away1                 // tile0931 (graffiti)
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sprite    27 angoff     768        // tile0047 hbombammo
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sprite    44 angoff     256        // tile0028 shotgunsprite
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sprite    26 angoff    -512        // tile0023 rpgsprite
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sprite    45 angoff    -512        // tile0022 chaingunsprite
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sprite   215 angoff    -512        // tile0981 hydrent
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sprite   257 angoff     1024       // tile0052 sixpack
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sprite   249 notmd                 // tile0513
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sprite   250 notmd                 // tile0513
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sprite   251 notmd                 // tile0513
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sprite   252 notmd                 // tile0513
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// mhk diff sync 2
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sprite   421 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite   634 angoff     256        // tile0049 shotgunammo
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sprite   633 angoff     512        // tile0057 jetpack
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sprite   636 angoff     768        // tile0049 shotgunammo
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sprite    25 angoff     1024       // tile0059 heatsensor (multiplayer)
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sprite    25 mdzoff     150000     // tile0059 heatsensor (multiplayer)
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sprite    25 pitch      1          // tile0059 heatsensor (multiplayer)
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sprite   531 angoff    -768        // tile0052 sixpack
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// mhk diff sync 3
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sprite   111 angoff    -512        // tile0022 chaingunsprite (multiplayer)
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sprite   112 angoff    -640        // tile0049 shotgunammo
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sprite   112 mdzoff     300000     // tile0049 shotgunammo
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sprite   112 roll       1          // tile0049 shotgunammo
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sprite   447 angoff    -512        // tile0057 jetpack
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sprite   113 angoff    -384        // tile0049 shotgunammo
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sprite   113 mdzoff     200000     // tile0049 shotgunammo
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sprite   113 roll      -1          // tile0049 shotgunammo
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sprite   532 angoff    -256        // tile0054 shield
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sprite    43 angoff    -768        // tile0052 sixpack
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sprite   383 mdzoff     550000     // tile1062 rubbercan
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sprite   383 roll      -1          // tile1062 rubbercan
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sprite   173 angoff    -640        // tile0052 sixpack
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sprite   171 angoff    -768        // tile0052 sixpack
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sprite   595 angoff    -256        // tile0055 steroids
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sprite   431 angoff     512        // tile0023 rpgsprite
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sprite   451 angoff     860        // tile0060 accesscard red
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sprite   596 angoff     768        // tile0049 shotgunammo
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sprite    22 angoff    -256        // tile1294 podfem1
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sprite   411 angoff     768        // tile1348 holoduke
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sprite   376 angoff     1024       // tile0053 firstaid
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sprite   156 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite   156 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   368 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite   368 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   213 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite   213 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   367 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite   367 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite    75 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite    75 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite    74 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite    74 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   199 angoff     256        // tile0049 shotgunammo
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sprite    42 angoff     896        // tile0052 sixpack
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sprite    87 angoff     1024       // tile0044 rpgammo (multiplayer)
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sprite   542 angoff    -640        // tile1161 bottle14
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sprite   384 angoff     256        // tile1062 rubbercan
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sprite   384 mdzoff    -600000     // tile1062 rubbercan
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sprite   384 pitch      1          // tile1062 rubbercan
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sprite   543 notmd                 // tile0132 slotdoor
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sprite   541 angoff     1024       // tile0051 cola
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sprite   540 angoff     1024       // tile0051 cola
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sprite   162 angoff    -640        // tile1062 rubbercan
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sprite   619 angoff     512        // tile0040 ammo
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sprite   621 angoff     768        // tile0052 sixpack
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//sprite   548 angoff    -768        // tile0021 firstgunsprite
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sprite   548 mdzoff     200000     // tile0021 firstgunsprite
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sprite   548 roll       1          // tile0021 firstgunsprite
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sprite   385 angoff    -320        // tile1062 rubbercan
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sprite    41 angoff    -512        // tile0051 cola
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sprite   632 angoff    -256        // tile0047 hbombammo
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sprite   632 mdzoff     1500000    // tile0047 hbombammo
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sprite   632 pitch      1          // tile0047 hbombammo
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sprite    40 mdzoff     500000     // tile0059 heatsensor
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sprite    40 pitch      1          // tile0059 heatsensor
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sprite   534 angoff     256        // tile0041 batteryammo (multiplayer)
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sprite   298 notmd                 // tile0164 dipswitch2
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sprite   297 angoff     1024       // tile1348 holoduke
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sprite   297 mdzoff     300000     // tile1348 holoduke
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sprite   297 pitch     -1          // tile1348 holoduke
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sprite   172 angoff     1024       // tile0052 sixpack
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sprite   577 angoff    -256        // tile0052 sixpack
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sprite   535 angoff     1024       // tile0047 hbombammo (multiplayer)
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sprite   522 angoff     768        // tile0049 shotgunammo
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sprite   549 angoff    -768        // tile0052 sixpack
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sprite   499 angoff    -512        // tile1247 seenine
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// LIGHTS