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415 leod 1
// Maphacks for Duke3D HRP
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// Level:  E1L5.MAP - "The Abyss" (Original Atomic Edition version)
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// Author: Richard Bailey Gray (The Levelord)
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// mapmd4: 72619cedec66b1c90394c6d9b64b1689
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// Reviewed by NightFright (February 2012)
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// CHARACTERS
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// Slime babes
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sprite 85 angoff -512
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sprite 88 angoff -512
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sprite 1031 angoff -512
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// ITEMS/POWERUPS
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// Armor
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sprite 80 angoff 768
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sprite 294 angoff 128 // Dukematch only
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sprite 1042 angoff -512 // Dukematch only
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// Boots
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sprite 604 angoff 1024
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sprite 682 angoff 512
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sprite 741 angoff -512
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// Health +10
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sprite 735 angoff 128
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sprite 736 angoff 256
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sprite 873 angoff 256
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sprite 936 angoff -256
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sprite 1057 angoff -64
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// Health +30
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sprite 117 angoff -768
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sprite 217 angoff -512
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sprite 447 angoff -896
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sprite 540 angoff -512
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sprite 609 angoff 768
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sprite 719 angoff -256
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sprite 722 angoff 256
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sprite 723 angoff 768
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sprite 728 angoff -256
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sprite 731 angoff 512
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sprite 732 angoff 512
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sprite 856 angoff 256
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sprite 860 angoff -256
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sprite 861 angoff -256
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sprite 862 angoff -256
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sprite 872 angoff 256
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sprite 937 angoff -256
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sprite 941 angoff -256
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sprite 1043 angoff 64
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sprite 1058 angoff -512
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// HoloDuke
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sprite 733 angoff -256
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// Jetpack 
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sprite 79 angoff 768
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sprite 1032 angoff 512 // Dukematch only
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// Keycards (B)
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sprite 375 angoff 384
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// MedKit
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sprite 4 angoff 512
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sprite 689 angoff 640
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sprite 727 angoff -128
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sprite 734 angoff -128
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sprite 742 angoff 640
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// Nightvision
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sprite 262 angoff 256
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sprite 817 angoff 512
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// WEAPONS/AMMO
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// Pistol & ammo
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sprite 720 angoff -512
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sprite 880 angoff -512
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sprite 933 angoff 512
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// Shotgun & ammo
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sprite 113 angoff -256
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sprite 316 angoff 1024
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sprite 400 angoff -256
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sprite 401 angoff -256
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sprite 537 angoff 128
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sprite 541 angoff -768
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sprite 724 angoff 256
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sprite 725 angoff 256
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sprite 737 angoff 768
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sprite 865 angoff -512
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sprite 871 angoff 512
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sprite 931 angoff 1024
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sprite 1044 angoff 512 // Dukematch only
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sprite 1064 angoff 512
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// Chaingun & ammo
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sprite 6 angoff -512
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sprite 24 angoff -128
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sprite 29 angoff 512
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sprite 152 angoff -512
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sprite 153 angoff -512
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sprite 218 angoff 512
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sprite 291 angoff 384
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sprite 538 angoff -768
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sprite 721 angoff -256
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sprite 743 angoff 256
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sprite 863 angoff 768
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sprite 874 angoff 256 // Dukematch only
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sprite 875 angoff 256 // Dukematch only
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sprite 919 angoff -512
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sprite 930 angoff 256
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sprite 934 angoff -256
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sprite 938 angoff -256
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sprite 940 angoff 256
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sprite 1040 angoff -512 // Dukematch only
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sprite 1059 angoff 1024 // Dukematch only
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// RPG & ammo
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sprite 7 angoff -512
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sprite 8 angoff -512
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sprite 9 angoff -512
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sprite 10 angoff -512
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sprite 81 angoff 768
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sprite 111 angoff 512
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sprite 221 angoff 1024
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sprite 439 angoff 128
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sprite 718 angoff 512
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sprite 884 angoff 1024
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sprite 920 angoff 1024
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sprite 921 angoff 1024
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sprite 1039 angoff 512
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sprite 1045 angoff -512 // Dukematch only
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sprite 1052 angoff 896
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sprite 1055 angoff -768 // Dukematch only
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sprite 1056 angoff -768 // Dukematch only
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// Pipebombs
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sprite 131 angoff 256
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sprite 311 angoff -512
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sprite 524 angoff -256
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// OVERRIDE
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// Fixes for badly aligned sprites
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sprite 727 pitch 1 // Medkit outside of fire teleporter room
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sprite 727 mdxoff 13000
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// Forcing any floor aligned model to be rendered as sprite
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sprite 426 notmd
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sprite 427 notmd
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sprite 428 notmd
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sprite 429 notmd
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sprite 430 notmd
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sprite 431 notmd
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sprite 432 notmd
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sprite 433 notmd
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sprite 434 notmd
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sprite 435 notmd
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sprite 436 notmd
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sprite 437 notmd
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sprite 438 notmd
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// Switches to be hidden
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sprite 83 notmd
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sprite 382 notmd
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// LIGHTS