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// Maphacks for Duke3D HRP
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// Level: E4L2.MAP - "Duke-Burger" (Original Atomic Edition version)
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// Reviewed by NightFright (February 2012)
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// PROPS
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// Bottles
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sprite 41 angoff 192
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// Boxes
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sprite 156 angoff 64
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sprite 157 angoff -128
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// C9 cannisters
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sprite 2 angoff 256
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sprite 3 angoff -128
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sprite 4 angoff 512
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sprite 5 angoff 768
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sprite 6 angoff -256
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sprite 7 angoff 384
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sprite 8 angoff -768
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sprite 9 angoff 128
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sprite 10 angoff -256
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sprite 11 angoff 768
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sprite 12 angoff -384
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sprite 13 angoff 64
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sprite 14 angoff 256
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sprite 15 angoff -768
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sprite 16 angoff -128
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sprite 17 angoff 256
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sprite 18 angoff -512
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sprite 19 angoff 128
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sprite 20 angoff 384
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sprite 21 angoff -256
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// Chair
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sprite 273 angoff -512
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sprite 521 angoff 512
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// Chickens (storage room)
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sprite 581 angoff 128
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sprite 582 angoff -256
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sprite 583 angoff 512
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sprite 627 angoff -128
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sprite 628 angoff 768
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sprite 629 angoff -64
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// Deskphone
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sprite 678 angoff -768
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// Fries
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sprite 477 angoff -128
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sprite 478 angoff 768
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// IV Unit
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sprite 363 angoff 384
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// Jollymeals/Foodobjects
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sprite 325 angoff 256
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sprite 656 angoff -128
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sprite 657 angoff -192
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// Ketchup/mustard 
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sprite 559 angoff 128
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sprite 560 angoff -64
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// Robotdog2
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sprite 37 angoff 192
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// Scale
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sprite 362 angoff 768
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// "Slippery floor" sign
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sprite 676 angoff -256
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// Wooden Horses
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sprite 118 angoff 896
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sprite 119 angoff 256
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sprite 120 angoff -192
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sprite 121 angoff 384
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sprite 122 angoff 96
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sprite 123 angoff -128
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// ITEMS/POWERUPS
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// Armor
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sprite 217 angoff 512
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sprite 354 angoff 1024
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// Health +10
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sprite 124 angoff 512
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sprite 136 angoff 512
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sprite 352 angoff 512 // Dukematch only
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sprite 680 angoff 512
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// Health +30
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sprite 335 angoff -896
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sprite 353 angoff 512
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sprite 356 angoff 256
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sprite 596 angoff 768
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// Keycards (R/B)
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sprite 198 angoff 256
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// MedKit
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sprite 102 angoff -256
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sprite 355 angoff 256
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// Steroids
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sprite 101 angoff 256
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sprite 423 angoff 1024
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// WEAPONS/AMMO
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// Pistol & ammo
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sprite 89 angoff 512
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sprite 116 angoff -512
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sprite 117 angoff -512
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// Shotgun & ammo
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sprite 351 angoff -256
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sprite 417 angoff 512
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sprite 732 angoff 512
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// Chaingun & ammo
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sprite 418 angoff -512
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// RPG & ammo
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sprite 75 angoff -768
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// Pipebombs
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sprite 85 angoff -768
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sprite 98 angoff -512
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sprite 113 angoff 896
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sprite 140 angoff 1024
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sprite 414 angoff 1024
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// Shrinker/Expander & ammo
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sprite 99 angoff 256
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sprite 100 angoff 256
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sprite 594 angoff -256
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sprite 663 angoff -320
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// Laser Tripbomb
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sprite 59 angoff 512
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// Freezethrower & ammo
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sprite 60 angoff 1024
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sprite 125 angoff -512
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sprite 593 angoff 512 // Dukematch only
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sprite 731 angoff 512
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// OVERRIDE
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// Fixes for badly aligned sprites
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sprite 559 mdzoff 790000 // foodobject9
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sprite 559 roll 1
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sprite 560 mdzoff 330000 // foodobject9
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sprite 560 pitch 1
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// Forcing any floor aligned model to be rendered as sprite
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sprite 46 notmd
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sprite 323 notmd
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sprite 324 notmd
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sprite 330 notmd
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sprite 361 notmd
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sprite 364 notmd
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sprite 365 notmd
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sprite 372 notmd
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sprite 373 notmd
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sprite 375 notmd
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sprite 376 notmd
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sprite 394 notmd
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sprite 395 notmd
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sprite 420 notmd
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sprite 421 notmd
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sprite 422 notmd
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sprite 431 notmd
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sprite 432 notmd
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sprite 447 notmd
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sprite 448 notmd
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sprite 481 notmd
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sprite 665 notmd
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sprite 666 notmd
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sprite 667 notmd
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sprite 668 notmd
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sprite 669 notmd
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sprite 670 notmd
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sprite 671 notmd
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sprite 672 notmd
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sprite 673 notmd
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// Switches to be hidden
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sprite 334 notmd // Drive-thru speaker
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sprite 702 notmd // Payphone
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sprite 703 notmd // Payphone
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sprite 790 notmd // "No way I'm eating this sh*t!"
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// LIGHTS