Subversion Repositories duke3d_hrp

Rev

Rev 464 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
415 leod 1
// Maphacks for Duke3D HRP
435 leod 2
// Level:  E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version)
3
// Author: Richard Bailey Gray (The Levelord) & George Broussard
4
// mapmd4: 90bd7e084f760e7c314a9e467a0771ab
415 leod 5
// Reviewed by NightFright (February 2012)
6
 
7
 
8
 
9
// PROPS
10
 
11
// Dolphin
12
sprite 259 angoff 256
13
 
14
// Drinking fountain
15
sprite 181 angoff -512
16
 
17
// Meat Market knife
18
sprite 260 angoff -256
19
 
20
// Shopping carts
21
sprite 334 angoff -128
22
sprite 335 angoff 96
23
sprite 337 angoff 128
24
sprite 345 angoff -256
25
sprite 386 angoff -64
26
 
27
// Trashcan
28
sprite 178 angoff -768
29
 
30
 
31
 
32
// ITEMS/POWERUPS
33
 
34
// Armor
35
sprite 32 angoff -512
36
sprite 442 angoff -256
37
 
38
// Boots
39
sprite 549 angoff 1024
40
 
41
// Health +10
42
sprite 34 angoff 512
43
sprite 35 angoff 512
44
sprite 91 angoff -256
45
sprite 92 angoff 256
46
sprite 146 angoff -256
47
sprite 147 angoff 256
48
sprite 483 angoff -256
49
sprite 484 angoff 256
50
sprite 486 angoff -256
51
 
52
// Health +30
53
sprite 20 angoff 1024
54
sprite 57 angoff -512
55
sprite 61 angoff 1024
56
sprite 77 angoff -512
57
sprite 78 angoff -512
58
sprite 79 angoff 768
59
sprite 117 angoff 768
60
sprite 120 angoff -256
61
sprite 142 angoff 768
62
sprite 440 angoff 256
63
sprite 444 angoff 512
64
sprite 469 angoff 512
65
sprite 485 angoff 512
66
 
67
// Jetpack
68
sprite 446 angoff -256 // Dukematch only
69
 
70
// Keycards (B/Y/R)
71
sprite 307 angoff -512
72
sprite 377 angoff 512
73
sprite 396 angoff 512
74
 
75
// Medkit
76
sprite 139 angoff -512
77
 
78
// Nightvision
79
sprite 445 angoff -768
80
 
81
// Steroids
82
sprite 547 angoff -768
83
 
84
 
85
 
86
// WEAPONS/AMMO
87
 
88
// Pistol & ammo
89
sprite 137 angoff -512
90
 
91
// Shotgun & ammo
92
sprite 52 angoff 256
93
sprite 90 angoff 512
94
sprite 122 angoff -128 // Dukematch only
95
sprite 127 angoff 512
96
sprite 138 angoff -256
97
sprite 148 angoff 1024
98
sprite 545 angoff 1024
99
 
100
// Chaingun & ammo
101
sprite 18 angoff 256 // Dukematch only
102
sprite 228 angoff -128
103
 
104
// RPG & ammo
105
sprite 121 angoff -512
106
sprite 126 angoff -512 // Dukematch only
107
sprite 136 angoff -512
108
sprite 143 angoff 384
109
sprite 541 angoff 512
110
sprite 546 angoff 992
111
 
112
// Pipebombs
113
sprite 40 angoff 512
114
 
115
// Shrinker/Expander & ammo
116
sprite 19 angoff 512
117
sprite 31 angoff 1024
118
sprite 116 angoff 512 // Dukematch only
119
sprite 119 angoff -256
120
 
121
// Devastator & ammo
122
sprite 129 angoff 512
123
sprite 130 angoff -512
124
 
125
// Freezethrower & ammo
126
sprite 128 angoff -512
127
 
128
 
129
 
130
// OVERRIDE
131
 
132
// Fixes for badly aligned sprites
133
sprite 136 mdzoff 400000 // RPG ammo
134
sprite 136 roll 1
135
sprite 158 mdzoff -530000 // Devastator
136
sprite 158 roll 1
137
sprite 181 mdzoff -120000 // drinking fountain
138
sprite 181 pitch 1
139
sprite 228 mdzoff 475000 // chaingun
140
sprite 228 pitch 3
141
sprite 228 roll 4095
142
sprite 449 away1 // loadscreen
143
 
144
// Forcing any floor aligned model to be rendered as sprite
145
sprite 85 notmd
146
sprite 86 notmd
147
sprite 87 notmd
148
sprite 144 notmd
149
sprite 145 notmd
150
sprite 225 notmd
151
sprite 258 notmd
152
sprite 300 notmd
153
sprite 301 notmd
154
sprite 302 notmd
155
sprite 303 notmd
156
sprite 304 notmd
157
sprite 470 notmd
158
sprite 493 notmd
159
sprite 534 notmd
160
 
161
// Switches to be hidden
162
sprite 551 notmd // "Get back to work, you slacker!"
163
 
164
 
165
 
166
// LIGHTS