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679 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : The Rock
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// Filename : TheRock.map
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// Author   : Paul Bolduc
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// mapmd4   : d7cdb967a2c74c578684a88c94d87ccd // 2015-07-01
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//         <-> TheRock-2015-07-21.mhk
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// Curr. HRP: r5.4.679
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sprite  1755 away1                 // tile0980 (private property)
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sprite  1736 mdzoff     100000     // tile1048 (pipes)
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sprite  1736 pitch     -1          // tile1048 (pipes)
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sprite  1864 mdxoff    -5000       // tile1048 (pipes)
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sprite  1864 mdzoff     100000     // tile1048 (pipes)
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sprite  1864 pitch     -1          // tile1048 (pipes)
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sprite  1916 angoff    -256        // tile0061 boots
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sprite  1753 angoff    -768        // tile0994 pipe5
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sprite  1753 mdzoff     200000     // tile0994 pipe5
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sprite  1753 pitch     -1          // tile0994 pipe5
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sprite  1747 angoff    -640        // tile0995 pipe6
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sprite  1754 angoff     768        // tile1260 pipe6b
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sprite  4483 angoff     768        // tile1348 holoduke (multiplayer)
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sprite  3150 angoff     512        // tile0056 airtank
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sprite  1762 angoff     640        // tile4580 canwithsomething2
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sprite  1763 angoff     768        // tile4582 canwithsomething4
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sprite  1764 angoff     896        // tile4580 canwithsomething2
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sprite  1766 angoff    -768        // tile4582 canwithsomething4
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sprite  4305 angoff     256        // tile0047 hbombammo (multiplayer)
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sprite  4433 angoff     512        // tile0040 ammo
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sprite  2714 mdzoff     100000     // tile1048 (pipes)
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sprite  2714 pitch     -1          // tile1048 (pipes)
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sprite  1877 mdzoff     100000     // tile1048 (pipes)
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sprite  1877 pitch     -1          // tile1048 (pipes)
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sprite  1919 mdzoff    -5632       // tile0411 fanspritebroke
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sprite  1919 pitch      1024       // tile0411 fanspritebroke
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sprite  1920 mdzoff    -5632       // tile0411 fanspritebroke
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sprite  1920 pitch      1024       // tile0411 fanspritebroke
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sprite  2443 angoff     512        // tile0996 pipe4
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sprite  4484 mdxoff    -5000       // tile0059 heatsensor
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sprite  4484 mdzoff     500000     // tile0059 heatsensor
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sprite  4484 pitch      1          // tile0059 heatsensor
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sprite  2469 notmd                 // tile0909 (treetrunk)
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sprite  2630 angoff     1024       // tile0041 batteryammo
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sprite    52 mdzoff    -4000       // tile0991 (shower head)
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sprite    52 pitch     -256        // tile0991 (shower head)
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sprite    40 mdzoff    -4000       // tile0991 (shower head)
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sprite    40 pitch     -256        // tile0991 (shower head)
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sprite    53 mdzoff    -4000       // tile0991 (shower head)
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sprite    53 pitch     -256        // tile0991 (shower head)
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sprite    41 mdzoff    -4000       // tile0991 (shower head)
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sprite    41 pitch     -256        // tile0991 (shower head)
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sprite  3141 angoff    -128        // tile0051 cola
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sprite  3140 angoff     1024       // tile0051 cola
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sprite    42 mdzoff    -4000       // tile0991 (shower head)
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sprite    42 pitch     -256        // tile0991 (shower head)
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sprite    54 mdzoff    -4000       // tile0991 (shower head)
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sprite    54 pitch     -256        // tile0991 (shower head)
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sprite    57 mdzoff    -4000       // tile0991 (shower head)
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sprite    57 pitch     -256        // tile0991 (shower head)
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sprite    45 mdzoff    -4000       // tile0991 (shower head)
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sprite    45 pitch     -256        // tile0991 (shower head)
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sprite    46 mdzoff    -4000       // tile0991 (shower head)
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sprite    46 pitch     -256        // tile0991 (shower head)
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sprite    33 mdzoff    -4000       // tile0991 (shower head)
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sprite    33 pitch     -256        // tile0991 (shower head)
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sprite    47 mdzoff    -4000       // tile0991 (shower head)
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sprite    47 pitch     -256        // tile0991 (shower head)
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sprite    34 mdzoff    -4000       // tile0991 (shower head)
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sprite    34 pitch     -256        // tile0991 (shower head)
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sprite    43 mdzoff    -4000       // tile0991 (shower head)
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sprite    43 pitch     -256        // tile0991 (shower head)
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sprite    55 mdzoff    -4000       // tile0991 (shower head)
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sprite    55 pitch     -256        // tile0991 (shower head)
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sprite    48 mdzoff    -4000       // tile0991 (shower head)
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sprite    48 pitch     -256        // tile0991 (shower head)
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sprite    35 mdzoff    -4000       // tile0991 (shower head)
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sprite    35 pitch     -256        // tile0991 (shower head)
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sprite  2857 mdzoff     50000      // tile1048 (pipes)
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sprite  2857 pitch     -1          // tile1048 (pipes)
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sprite  2842 mdzoff     50000      // tile1048 (pipes)
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sprite  2842 pitch     -1          // tile1048 (pipes)
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sprite    36 mdzoff    -4000       // tile0991 (shower head)
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sprite    36 pitch     -256        // tile0991 (shower head)
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sprite    49 mdzoff    -4000       // tile0991 (shower head)
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sprite    49 pitch     -256        // tile0991 (shower head)
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sprite    37 mdzoff    -4000       // tile0991 (shower head)
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sprite    37 pitch     -256        // tile0991 (shower head)
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sprite    44 mdzoff    -4000       // tile0991 (shower head)
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sprite    44 pitch     -256        // tile0991 (shower head)
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sprite    51 mdzoff    -4000       // tile0991 (shower head)
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sprite    51 pitch     -256        // tile0991 (shower head)
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sprite    39 mdzoff    -4000       // tile0991 (shower head)
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sprite    39 pitch     -256        // tile0991 (shower head)
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sprite    56 mdzoff    -4000       // tile0991 (shower head)
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sprite    56 pitch     -256        // tile0991 (shower head)
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sprite    50 mdzoff    -4000       // tile0991 (shower head)
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sprite    50 pitch     -256        // tile0991 (shower head)
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sprite    38 mdzoff    -4000       // tile0991 (shower head)
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sprite    38 pitch     -256        // tile0991 (shower head)
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sprite  2850 mdzoff     50000      // tile1048 (pipes)
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sprite  2850 pitch     -1          // tile1048 (pipes)
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sprite  1332 mdzoff     100000     // tile4587 (pipe)
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sprite  1332 pitch      1          // tile4587 (pipe)
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sprite  1333 angoff    -512        // tile4587 (pipe)
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sprite  1333 mdzoff     350000     // tile4587 (pipe)
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sprite  1333 roll      -1          // tile4587 (pipe)
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sprite   978 angoff     768        // tile4446 (ball and chain)
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sprite  1330 mdzoff     700000     // tile4583 (pipe)
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sprite  1330 pitch      1          // tile4583 (pipe)
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sprite  1331 mdzoff     700000     // tile4583 (pipe)
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sprite  1331 pitch      1          // tile4583 (pipe)
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sprite  2644 mdzoff     600000     // tile0046 crystalammo
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sprite  2644 roll       1          // tile0046 crystalammo
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sprite   589 angoff    -512        // tile1227 nukebarrel
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sprite  1326 angoff     1024       // tile1227 nukebarrel
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sprite  1325 angoff    -768        // tile1227 nukebarrel
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sprite  1324 angoff    -512        // tile1227 nukebarrel
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sprite  2906 mdzoff     100000     // tile1048 (pipes)
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sprite  2906 pitch     -1          // tile1048 (pipes)
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sprite  2893 mdxoff    -15000      // tile1048 (pipes)
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sprite  2893 mdzoff     100000     // tile1048 (pipes)
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sprite  2893 pitch     -1          // tile1048 (pipes)
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sprite   410 angoff    -768        // tile4413 mailbag
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sprite   412 angoff    -512        // tile4413 mailbag
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sprite   423 angoff     512        // tile4413 mailbag
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sprite  2454 nomdanim              // tile2608 (tile2605 rpg)
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sprite  2454 mdxoff    -80         // tile2608 (tile2605 rpg)
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sprite  2454 mdzoff     3600       // tile2608 (tile2605 rpg)
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sprite  2454 pitch      512        // tile2608 (tile2605 rpg)
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sprite  2621 angoff     0          // tile0060 accesscard red
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sprite  3075 angoff     1024       // tile0022 chaingunsprite
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sprite  3075 mdzoff     200000     // tile0022 chaingunsprite
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sprite  3075 roll      -1          // tile0022 chaingunsprite
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sprite  2743 angoff     128        // tile0041 batteryammo
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sprite  1083 mdzoff     300000     // tile4360 gunpowderbarrel
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sprite  1083 roll      -1          // tile4360 gunpowderbarrel
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sprite  2821 notmd                 // tile2608 (tile2605 rpg)
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sprite  2820 notmd                 // tile2608 (tile2605 rpg)
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sprite  2822 notmd                 // tile2608 (tile2605 rpg)
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sprite  2824 notmd                 // tile2608 (tile2605 rpg)
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sprite  2823 notmd                 // tile2608 (tile2605 rpg)
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sprite  2615 angoff    -512        // tile4581 canwithsomething3
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sprite  2613 angoff     512        // tile4581 canwithsomething3
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sprite   855 nomdanim              // tile1232 canwithsomething
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sprite   855 angoff     256        // tile1232 canwithsomething
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sprite   254 angoff     640        // tile1232 canwithsomething
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sprite   246 angoff    -768        // tile4582 canwithsomething4
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sprite   243 angoff     1024       // tile4582 canwithsomething4
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sprite  2575 angoff    -768        // tile1227 nukebarrel
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sprite  2581 angoff     768        // tile4582 canwithsomething4
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sprite  2577 angoff     768        // tile1227 nukebarrel
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sprite   244 angoff    -512        // tile4581 canwithsomething3
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sprite   537 mdzoff     300000     // tile0955 bottle2
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sprite   537 roll      -1          // tile0955 bottle2
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sprite   261 mdzoff     60000      // tile0977 genericpole
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sprite   261 pitch     -1          // tile0977 genericpole
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sprite   259 mdzoff     250000     // tile0544 (iron bar)
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sprite   259 pitch     -1          // tile0544 (iron bar)
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sprite   209 mdzoff     60000      // tile0977 genericpole
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sprite   209 pitch     -1          // tile0977 genericpole
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sprite   260 mdzoff     300000     // tile0544 (iron bar)
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sprite   260 pitch     -1          // tile0544 (iron bar)
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sprite   238 mdzoff     60000      // tile0977 genericpole
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sprite   238 pitch     -1          // tile0977 genericpole
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sprite   517 mdzoff     100000     // tile0914 maskwall3 (fence)
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sprite   517 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   519 mdzoff     60000      // tile0977 genericpole
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sprite   519 pitch     -1          // tile0977 genericpole
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sprite   519 roll       1          // tile0977 genericpole
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sprite   518 mdzoff     100000     // tile0914 maskwall3 (fence)
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sprite   518 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   518 roll       1          // tile0914 maskwall3 (fence)
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sprite   235 mdzoff     90000      // tile0977 genericpole
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sprite   235 pitch     -1          // tile0977 genericpole
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sprite   235 roll      -1          // tile0977 genericpole
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sprite   236 mdzoff     100000     // tile0914 maskwall3 (fence)
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sprite   236 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   236 roll      -1          // tile0914 maskwall3 (fence)
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sprite   234 mdzoff     90000      // tile0977 genericpole
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sprite   234 pitch     -1          // tile0977 genericpole
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sprite  4459 angoff     896        // tile0047 hbombammo
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sprite  4459 mdzoff     300000     // tile0047 hbombammo
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sprite  4459 pitch      1          // tile0047 hbombammo
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sprite  4318 angoff     768        // tile0059 heatsensor
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sprite   302 mdzoff     30000      // tile0914 maskwall3 (fence)
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sprite   302 roll       1          // tile0914 maskwall3 (fence)
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sprite   307 mdzoff     15000      // tile0977 genericpole
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sprite   307 roll       1          // tile0977 genericpole
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sprite   308 mdzoff     30000      // tile0914 maskwall3 (fence)
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sprite   308 roll       1          // tile0914 maskwall3 (fence)
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sprite   306 mdzoff     20000      // tile0977 genericpole
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sprite   306 roll       1          // tile0977 genericpole
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sprite   305 mdzoff     90000      // tile0914 maskwall3 (fence)
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sprite   305 roll       1          // tile0914 maskwall3 (fence)
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sprite   303 mdzoff     20000      // tile0977 genericpole
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sprite   303 roll      -1          // tile0977 genericpole
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sprite   304 mdzoff     50000      // tile0914 maskwall3 (fence)
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sprite   304 roll      -1          // tile0914 maskwall3 (fence)
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sprite  2620 angoff     0          // tile0060 accesscard red
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sprite  2946 angoff     1024       // tile0052 sixpack
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sprite  3454 angoff     256        // tile0049 shotgunammo (multiplayer)
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sprite  3454 mdzoff     300000     // tile0049 shotgunammo (multiplayer)
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sprite  3454 roll       1          // tile0049 shotgunammo (multiplayer)
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sprite  2661 angoff     1024       // tile0028 shotgunsprite
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sprite   523 mdzoff     40000      // tile0977 genericpole
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sprite   523 pitch     -1          // tile0977 genericpole
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sprite   523 roll       2          // tile0977 genericpole
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sprite   524 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   524 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   524 roll       1          // tile0914 maskwall3 (fence)
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sprite   525 mdzoff     80000      // tile0977 genericpole
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sprite   525 roll       1          // tile0977 genericpole
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sprite   525 pitch      1          // tile0977 genericpole
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sprite   237 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   237 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   237 roll       1          // tile0914 maskwall3 (fence)
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sprite   520 mdzoff     90000      // tile0977 genericpole
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sprite   520 pitch      1          // tile0977 genericpole
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sprite   520 roll       1          // tile0977 genericpole
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sprite   526 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   526 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   526 roll      -1          // tile0914 maskwall3 (fence)
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sprite   527 mdzoff     40000      // tile0977 genericpole
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sprite   527 pitch      2          // tile0977 genericpole
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sprite   527 roll       1          // tile0977 genericpole
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sprite   521 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   521 pitch     -1          // tile0914 maskwall3 (fence)
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//sprite   521 roll      -1          // tile0914 maskwall3 (fence)
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sprite   522 mdzoff     40000      // tile0977 genericpole
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sprite   522 pitch      2          // tile0977 genericpole
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sprite  4469 angoff     1024       // tile0024 freezesprite (multiplayer)
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sprite  4455 angoff     1024       // tile0037 freezeammo
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sprite  4455 mdzoff     150000     // tile0037 freezeammo
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sprite  4455 roll      -1          // tile0037 freezeammo
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sprite  4316 nomdanim              // tile2608 (tile2605 rpg)
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sprite   753 angoff    -512        // tile1159 bottle12
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sprite   756 angoff     512        // tile1159 bottle12
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sprite  4317 angoff     0          // tile0060 accesscard red
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sprite  2652 angoff    -256        // tile0054 shield
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sprite   922 angoff     512        // tile1159 bottle12
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sprite   921 angoff     1024       // tile1159 bottle12
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sprite   925 angoff    -768        // tile1159 bottle12
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sprite   924 angoff    -512        // tile1159 bottle12
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sprite  3024 mdzoff     700000     // tile0041 batteryammo
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sprite  3024 roll       1          // tile0041 batteryammo
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sprite  2733 nomdanim              // tile2608 (tile2605 rpg)
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sprite  2733 mdzoff     500000     // tile2608 (tile2605 rpg)
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sprite  2733 roll       1          // tile2608 (tile2605 rpg)
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sprite  3032 angoff     256        // tile0045 growammo
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sprite  3031 angoff     256        // tile0045 growammo
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sprite  2734 angoff     0          // tile0060 accesscard red
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sprite  3321 angoff     0          // tile0060 accesscard red
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sprite  3044 mdzoff     100000     // tile1048 (pipes)
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sprite  3044 pitch     -1          // tile1048 (pipes)
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sprite  2935 mdzoff     100000     // tile1048 (pipes)
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sprite  2935 pitch     -1          // tile1048 (pipes)
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sprite  3338 angoff    -512        // tile0040 ammo
261
sprite  3339 angoff    -512        // tile0040 ammo
262
sprite  2929 mdzoff     100000     // tile1048 (pipes)
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sprite  2929 pitch     -1          // tile1048 (pipes)
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sprite  2922 mdzoff     100000     // tile1048 (pipes)
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sprite  2922 pitch     -1          // tile1048 (pipes)
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sprite  3068 angoff     64         // tile0051 cola
267
sprite  2624 angoff    -256        // tile0060 accesscard red
268
sprite  3053 mdzoff     100000     // tile1048 (pipes)
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sprite  3053 pitch     -1          // tile1048 (pipes)
270
sprite  2934 mdzoff     100000     // tile1048 (pipes)
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sprite  2934 pitch     -1          // tile1048 (pipes)
272
sprite  3467 mdzoff     300000     // tile0621 camera1
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sprite  3467 pitch      1          // tile0621 camera1
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sprite  1527 mdzoff     200000     // tile4360 gunpowderbarrel
275
sprite  1527 pitch     -1          // tile4360 gunpowderbarrel
276
sprite  1527 roll       1          // tile4360 gunpowderbarrel
277
sprite  1526 mdzoff     200000     // tile4360 gunpowderbarrel
278
sprite  1526 pitch     -1          // tile4360 gunpowderbarrel
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sprite  1526 roll      -1          // tile4360 gunpowderbarrel
280
sprite  3239 angoff    -512        // tile1238 explodingbarrel
281
sprite  3225 angoff    -512        // tile1238 explodingbarrel
282
sprite  2623 angoff     0          // tile0060 accesscard red
283
sprite    77 mdzoff     150000     // tile0914 maskwall3 (fence)
284
sprite    77 pitch     -1          // tile0914 maskwall3 (fence)
285
sprite    76 mdzoff     150000     // tile0914 maskwall3 (fence)
286
sprite    76 pitch     -1          // tile0914 maskwall3 (fence)
287
sprite    75 mdzoff     150000     // tile0914 maskwall3 (fence)
288
sprite    75 pitch     -1          // tile0914 maskwall3 (fence)
289
sprite    74 mdzoff     150000     // tile0914 maskwall3 (fence)
290
sprite    74 pitch     -1          // tile0914 maskwall3 (fence)
291
sprite    73 mdzoff     150000     // tile0914 maskwall3 (fence)
292
sprite    73 pitch     -1          // tile0914 maskwall3 (fence)
293
sprite    72 mdzoff     150000     // tile0914 maskwall3 (fence)
294
sprite    72 pitch     -1          // tile0914 maskwall3 (fence)
295
sprite    71 mdzoff     150000     // tile0914 maskwall3 (fence)
296
sprite    71 pitch     -1          // tile0914 maskwall3 (fence)
297
sprite    71 roll       1          // tile0914 maskwall3 (fence)
298
sprite    70 mdzoff     120000     // tile0914 maskwall3 (fence)
299
sprite    70 pitch     -1          // tile0914 maskwall3 (fence)
300
sprite    70 roll       1          // tile0914 maskwall3 (fence)
301
sprite   205 mdzoff     50000      // tile0914 maskwall3 (fence)
302
sprite   205 pitch     -3          // tile0914 maskwall3 (fence)
303
sprite   205 roll      -2          // tile0914 maskwall3 (fence)
304
sprite   204 mdzoff     150000     // tile0914 maskwall3 (fence)
305
sprite   204 pitch     -1          // tile0914 maskwall3 (fence)
306
sprite   203 mdzoff     150000     // tile0914 maskwall3 (fence)
307
sprite   203 pitch     -1          // tile0914 maskwall3 (fence)
308
sprite   202 mdzoff     150000     // tile0914 maskwall3 (fence)
309
sprite   202 pitch     -1          // tile0914 maskwall3 (fence)
310
sprite   206 mdzoff     150000     // tile0914 maskwall3 (fence)
311
sprite   206 pitch     -1          // tile0914 maskwall3 (fence)
312
sprite  2831 mdzoff     100000     // tile1048 (pipes)
313
sprite  2831 pitch     -1          // tile1048 (pipes)
314
sprite  2886 mdzoff     100000     // tile1048 (pipes)
315
sprite  2886 pitch     -1          // tile1048 (pipes)
316
sprite  1530 angoff     768        // tile4581 canwithsomething3
317
sprite  2915 mdzoff     100000     // tile1048 (pipes)
318
sprite  2915 pitch     -1          // tile1048 (pipes)
319
sprite   198 angoff     512        // tile0557 chair2
320
sprite  4470 angoff     1024       // tile0556 chair1
321
sprite   184 angoff     768        // tile0556 chair1
322
sprite  2622 angoff     0          // tile0060 accesscard red
323
sprite  3009 mdzoff     300000     // tile1062 rubbercan
324
sprite  3009 pitch      1          // tile1062 rubbercan
325
sprite   568 angoff     1024       // tile0557 chair2
326
sprite  1313 angoff    -128        // tile1232 canwithsomething
327
sprite  1312 angoff    -512        // tile1232 canwithsomething
328
sprite  2872 mdzoff     200000     // tile0100 atomichealth
329
sprite  2872 pitch      1          // tile0100 atomichealth
330
sprite  2871 mdzoff     250000     // tile0100 atomichealth
331
sprite  2871 pitch      1          // tile0100 atomichealth
332
sprite  3452 angoff     512        // tile0044 rpgammo (multiplayer)
333
sprite   207 mdzoff     100000     // tile0914 maskwall3 (fence)
334
sprite   207 pitch     -1          // tile0914 maskwall3 (fence)
335
sprite   208 mdzoff     100000     // tile0914 maskwall3 (fence)
336
sprite   208 pitch     -1          // tile0914 maskwall3 (fence)
337
sprite  2668 mdzoff     200000     // tile0022 chaingunsprite
338
sprite  2668 pitch      3          // tile0022 chaingunsprite
339
sprite  2668 roll       1          // tile0022 chaingunsprite
340
sprite  2667 angoff    -512        // tile0041 batteryammo
341
sprite  1549 angoff     768        // tile1238 explodingbarrel
342
sprite  1548 angoff     384        // tile1238 explodingbarrel
343
sprite  3336 angoff     1024       // tile0028 shotgunsprite
344
sprite  3354 angoff     512        // tile0061 boots
345
sprite  3355 angoff     384        // tile0056 airtank
346
sprite   655 angoff    -128        // tile0556 chair1
347
sprite   652 angoff     640        // tile4497 mop
348
sprite   654 mdzoff     100000     // tile4495 wetfloor
349
sprite   654 pitch      1          // tile4495 wetfloor
350
sprite   654 roll       3          // tile4495 wetfloor
351
sprite   653 mdzoff     300000     // tile4496 broom
352
sprite   653 roll       1          // tile4496 broom
353
sprite  2944 angoff     1024       // tile0029 devistatorsprite
354
sprite  2673 angoff     512        // tile0042 devistatorammo
355
sprite  2673 mdzoff     300000     // tile0042 devistatorammo
356
sprite  2673 pitch     -1          // tile0042 devistatorammo
357
sprite  2696 mdzoff     200000     // tile0049 shotgunammo
358
sprite  2696 pitch     -1          // tile0049 shotgunammo
359
sprite  1405 mdzoff     200000     // tile0697 pot3
360
sprite  1405 roll       1          // tile0697 pot3
361
sprite  1393 notmd                 // tile1031 glasspieces
362
sprite  1397 notmd                 // tile1032 (tile1031 glasspieces)
363
sprite  1395 notmd                 // tile1033 (tile1031 glasspieces)
364
sprite  1391 notmd                 // tile1031 glasspieces
365
sprite  1392 notmd                 // tile1032 (tile1031 glasspieces)
366
sprite  1394 notmd                 // tile1031 glasspieces
367
sprite  1390 notmd                 // tile1031 glasspieces
368
sprite  2680 angoff     192        // tile0689 ivunit
369
sprite  1399 angoff    -512        // tile0689 ivunit
370
sprite  3401 mdzoff     200000     // tile0053 firstaid
371
sprite  3401 pitch      1          // tile0053 firstaid
372
sprite  3544 mdzoff     50000      // tile1048 (pipes)
373
sprite  3544 pitch     -1          // tile1048 (pipes)
374
sprite  2678 angoff     128        // tile0051 cola
375
sprite  1884 mdzoff     100000     // tile1048 (pipes)
376
sprite  1884 pitch     -1          // tile1048 (pipes)
377
sprite  3359 nomdanim              // tile2608 (tile2605 rpg)
378
sprite  3359 mdyoff     15000      // tile2608 (tile2605 rpg)
379
sprite  3359 mdzoff     900000     // tile2608 (tile2605 rpg)
380
sprite  3359 roll      -1          // tile2608 (tile2605 rpg)
381
sprite  2675 angoff     1024       // tile0023 rpgsprite
382
sprite  2677 angoff     1024       // tile0044 rpgammo
383
sprite  2709 angoff     896        // tile0556 chair1
384
sprite  2709 mdzoff     700000     // tile0556 chair1
385
sprite  2709 roll       1          // tile0556 chair1
386
sprite  3360 angoff     0          // tile0060 accesscard red
387
sprite  4241 mdxoff     20000      // tile0621 camera1
388
sprite  4241 pitch      1          // tile0621 camera1
389
sprite  3337 angoff     0          // tile0009 respawn [accesscard blue]
390
sprite  1316 angoff    -512        // tile4443 (flag)
391
sprite  3365 angoff    -512        // tile4443 (flag)
392
sprite  3378 mdxoff     4000       // tile0142 nukebutton
393
sprite  3378 pitch     -1          // tile0142 nukebutton