Subversion Repositories duke3d_hrp

Rev

Rev 647 | Rev 722 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
647 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
3
// Title    : JSDuke10th
719 leod 4
// Author   : James Stanfield
647 leod 5
// Filename : JSDuke10th.map
6
// mapmd4   : 9718c236f02bd4a69df4b5dc3f69f140 // 2006-01-26
7
 
8
// Curr. HRP: r5.3.647
9
 
10
sprite   171 angoff     1024       // tile4583 (pipe)
11
sprite   302 angoff     512        // tile0028 shotgunsprite
12
sprite   302 mdzoff     1100000    // tile0028 shotgunsprite
13
sprite   302 pitch     -1          // tile0028 shotgunsprite
14
sprite    99 angoff    -512        // tile0047 hbombammo
15
sprite   260 angoff    -512        // tile0054 shield
16
sprite   260 mdzoff     500000     // tile0054 shield
17
sprite   260 pitch     -1          // tile0054 shield
18
sprite   188 angoff    -768        // tile0049 shotgunammo
19
sprite   186 angoff     768        // tile0040 ammo
20
sprite   187 angoff     768        // tile0040 ammo
21
sprite   177 angoff    -256        // tile4582 canwithsomething4
22
sprite   175 angoff     256        // tile4582 canwithsomething4
23
sprite   180 angoff    -512        // tile4580 canwithsomething2
24
sprite   178 angoff    -768        // tile4580 canwithsomething2
25
sprite   176 angoff    -640        // tile4582 canwithsomething4
26
sprite   183 angoff     128        // tile4580 canwithsomething2
27
sprite   179 angoff    -384        // tile4580 canwithsomething2
28
sprite   434 mdzoff     30000      // tile0977 genericpole
29
sprite   434 roll      -1          // tile0977 genericpole
30
sprite   430 mdzoff     120000     // tile0914 maskwall3 (fence)
31
sprite   430 pitch      1          // tile0914 maskwall3 (fence)
32
sprite   429 mdzoff     120000     // tile0914 maskwall3 (fence)
33
sprite   429 pitch      1          // tile0914 maskwall3 (fence)
34
sprite   426 mdzoff     120000     // tile0914 maskwall3 (fence)
35
sprite   426 pitch      1          // tile0914 maskwall3 (fence)
36
sprite   425 mdzoff     120000     // tile0914 maskwall3 (fence)
37
sprite   425 pitch      1          // tile0914 maskwall3 (fence)
38
sprite   422 mdzoff     120000     // tile0914 maskwall3 (fence)
39
sprite   422 pitch      1          // tile0914 maskwall3 (fence)
40
sprite   421 mdzoff     120000     // tile0914 maskwall3 (fence)
41
sprite   421 pitch      1          // tile0914 maskwall3 (fence)
42
sprite   418 mdzoff     120000     // tile0914 maskwall3 (fence)
43
sprite   418 pitch      1          // tile0914 maskwall3 (fence)
44
sprite   417 mdzoff     120000     // tile0914 maskwall3 (fence)
45
sprite   417 pitch      1          // tile0914 maskwall3 (fence)
46
sprite   414 mdzoff     120000     // tile0914 maskwall3 (fence)
47
sprite   414 pitch      1          // tile0914 maskwall3 (fence)
48
sprite   412 mdzoff     120000     // tile0914 maskwall3 (fence)
49
sprite   412 pitch      1          // tile0914 maskwall3 (fence)
50
sprite   437 mdzoff     30000      // tile0977 genericpole
51
sprite   437 pitch      1          // tile0977 genericpole
52
sprite   437 roll      -1          // tile0977 genericpole
53
sprite   433 mdzoff     120000     // tile0914 maskwall3 (fence)
54
sprite   433 pitch      1          // tile0914 maskwall3 (fence)
55
sprite   432 mdzoff     120000     // tile0914 maskwall3 (fence)
56
sprite   432 pitch      1          // tile0914 maskwall3 (fence)
57
sprite   436 mdzoff     30000      // tile0977 genericpole
58
sprite   436 pitch      1          // tile0977 genericpole
59
sprite   436 roll       1          // tile0977 genericpole
60
sprite   413 mdzoff     120000     // tile0914 maskwall3 (fence)
61
sprite   413 pitch      1          // tile0914 maskwall3 (fence)
62
sprite   415 mdzoff     120000     // tile0914 maskwall3 (fence)
63
sprite   415 pitch      1          // tile0914 maskwall3 (fence)
64
sprite   416 mdzoff     120000     // tile0914 maskwall3 (fence)
65
sprite   416 pitch      1          // tile0914 maskwall3 (fence)
66
sprite   419 mdzoff     120000     // tile0914 maskwall3 (fence)
67
sprite   419 pitch      1          // tile0914 maskwall3 (fence)
68
sprite   420 mdzoff     120000     // tile0914 maskwall3 (fence)
69
sprite   420 pitch      1          // tile0914 maskwall3 (fence)
70
sprite   423 mdzoff     120000     // tile0914 maskwall3 (fence)
71
sprite   423 pitch      1          // tile0914 maskwall3 (fence)
72
sprite   424 mdzoff     120000     // tile0914 maskwall3 (fence)
73
sprite   424 pitch      1          // tile0914 maskwall3 (fence)
74
sprite   427 mdzoff     120000     // tile0914 maskwall3 (fence)
75
sprite   427 pitch      1          // tile0914 maskwall3 (fence)
76
sprite   428 mdzoff     120000     // tile0914 maskwall3 (fence)
77
sprite   428 pitch      1          // tile0914 maskwall3 (fence)
78
sprite   431 mdzoff     120000     // tile0914 maskwall3 (fence)
79
sprite   431 pitch      1          // tile0914 maskwall3 (fence)
80
sprite   435 mdzoff     30000      // tile0977 genericpole
81
sprite   435 roll       1          // tile0977 genericpole
82
sprite    89 angoff     768        // tile0052 sixpack
83
sprite    88 angoff    -768        // tile0049 shotgunammo
84
sprite    88 mdzoff     300000     // tile0049 shotgunammo
85
sprite    88 pitch      1          // tile0049 shotgunammo
86
sprite   458 angoff     1024       // tile0022 chaingunsprite
87
sprite   458 mdzoff     1100000    // tile0022 chaingunsprite
88
sprite   458 pitch      1          // tile0022 chaingunsprite
89
sprite   459 angoff     1024       // tile0041 batteryammo
90
sprite   475 angoff    -512        // tile0041 batteryammo
91
sprite   476 angoff     512        // tile0049 shotgunammo
92
sprite     1 angoff     1024       // tile0051 cola
93
sprite    73 angoff     1024       // tile0054 shield
94
sprite    73 mdzoff     300000     // tile0054 shield
95
sprite    73 pitch     -1          // tile0054 shield
96
sprite     2 angoff    -512        // tile0044 rpgammo
97
sprite     3 angoff    -512        // tile0041 batteryammo
98
sprite   265 angoff    -512        // tile0516 satelite (dish)
99
sprite   266 angoff    -768        // tile0516 satelite (dish)
100
sprite   267 angoff     768        // tile0516 satelite (dish)
101
sprite   264 angoff     512        // tile0516 satelite (dish)
102
sprite   290 mdzoff     1500000    // tile0607 antenna
103
sprite   290 pitch     -1          // tile0607 antenna
104
sprite   273 angoff    -512        // tile0516 satelite (dish)
105
sprite   274 angoff    -768        // tile0516 satelite (dish)
106
sprite   275 angoff     768        // tile0516 satelite (dish)
107
sprite   272 angoff     512        // tile0516 satelite (dish)
108
sprite   485 angoff     128        // tile1395 fem7 dancer
109
sprite    49 angoff    -384        // tile1312 fem1 stripper