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688 leod 1
// Maphacks by LeoD for use with the Decay Duke Nukem 3D Mod
2
 
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// Title    : Problems Downtown
719 leod 4
// Author   : John Henderson & Leonardo 'DavoX' Pellegrini & Mark.
688 leod 5
// Filename : beach1.map
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// mapmd4   : 088bcf5d9920263ee311e329110f377d // 2015-12-17
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sprite  1030 angoff    -64         // tile3808 (decay chair2)
722 leod 9
sprite  1030 pitch     -1          // tile3808 (decay chair2)
688 leod 10
sprite  1030 mdzoff     300000     // tile3808 (decay chair2)
722 leod 11
sprite  1031 pitch     -32         // tile3808 (decay chair2)
688 leod 12
sprite  1031 mdxoff    -200        // tile3808 (decay chair2)
13
sprite   866 roll      -20         // tile3807 (decay broom)
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sprite   971 nomdanim              // tile1232 canwithsomething
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sprite   972 nomdanim              // tile1232 canwithsomething
722 leod 16
sprite   977 pitch      1          // tile4840 (decay box open)
688 leod 17
sprite   977 mdxoff     5000       // tile4840 (decay box open)
18
sprite   666 angoff     1024       // tile4264 (decay dumpster)
722 leod 19
sprite   629 roll      -1          // tile0913 maskwall2 (fence)
688 leod 20
sprite   629 mdzoff     50000      // tile0913 maskwall2 (fence)
722 leod 21
sprite   630 roll      -1          // tile0913 maskwall2 (fence)
688 leod 22
sprite   630 mdzoff     50000      // tile0913 maskwall2 (fence)
722 leod 23
sprite   631 roll      -1          // tile0913 maskwall2 (fence)
688 leod 24
sprite   631 mdzoff     50000      // tile0913 maskwall2 (fence)
722 leod 25
sprite   632 roll       1          // tile0913 maskwall2 (fence)
688 leod 26
sprite   632 mdzoff     50000      // tile0913 maskwall2 (fence)
722 leod 27
sprite   626 roll      -1          // tile0913 maskwall2 (fence)
688 leod 28
sprite   626 mdzoff     75000      // tile0913 maskwall2 (fence)
722 leod 29
sprite  1858 roll      -1          // tile0913 maskwall2 (fence)
688 leod 30
sprite  1858 mdzoff     75000      // tile0913 maskwall2 (fence)
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sprite  1663 angoff     0          // tile0913 maskwall2 (fence)
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sprite  1663 pitch     -2          // tile0913 maskwall2 (fence)
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sprite  1663 roll       1          // tile0913 maskwall2 (fence)
722 leod 34
sprite  1663 mdzoff     100000     // tile0913 maskwall2 (fence)
688 leod 35
/*
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sprite   629 roll      -1          // tile0913 maskwall2 (fence_mew)
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sprite   629 mdzoff     100000     // tile0913 maskwall2 (fence_mew)
722 leod 38
sprite   630 roll      -1          // tile0913 maskwall2 (fence_mew)
688 leod 39
sprite   630 mdzoff     100000     // tile0913 maskwall2 (fence_mew)
722 leod 40
sprite   631 roll      -1          // tile0913 maskwall2 (fence_mew)
688 leod 41
sprite   631 mdzoff     100000     // tile0913 maskwall2 (fence_mew)
722 leod 42
sprite   632 roll       1          // tile0913 maskwall2 (fence_mew)
688 leod 43
sprite   632 mdzoff     100000     // tile0913 maskwall2 (fence_mew)
722 leod 44
sprite   626 roll      -1          // tile0913 maskwall2 (fence_mew)
688 leod 45
sprite   626 mdzoff     150000     // tile0913 maskwall2 (fence_mew)
722 leod 46
sprite  1858 roll      -1          // tile0913 maskwall2 (fence_mew)
688 leod 47
sprite  1858 mdzoff     150000     // tile0913 maskwall2 (fence_mew)
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*/
722 leod 49
sprite   639 pitch      1          // tile0913 maskwall2 (fence)
688 leod 50
sprite   639 mdzoff     200000     // tile0913 maskwall2 (fence)
722 leod 51
sprite   638 pitch      1          // tile0913 maskwall2 (fence)
688 leod 52
sprite   638 mdzoff     200000     // tile0913 maskwall2 (fence)
722 leod 53
sprite   637 pitch      1          // tile0913 maskwall2 (fence)
688 leod 54
sprite   637 mdzoff     200000     // tile0913 maskwall2 (fence)
722 leod 55
sprite   642 roll       1          // tile0913 maskwall2 (fence)
688 leod 56
sprite   642 mdzoff     150000     // tile0913 maskwall2 (fence)
722 leod 57
sprite   636 roll       1          // tile0913 maskwall2 (fence)
688 leod 58
sprite   636 mdzoff     150000     // tile0913 maskwall2 (fence)
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/*
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sprite  1663 angoff     16         // tile0913 maskwall2 (fence_mew)
722 leod 61
sprite  1663 pitch     -1          // tile0913 maskwall2 (fence_mew)
688 leod 62
sprite  1663 mdzoff     250000     // tile0913 maskwall2 (fence_mew)
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*/
722 leod 64
sprite  1457 roll       1          // tile0913 maskwall2 (fence)
688 leod 65
sprite  1457 mdzoff     150000     // tile0913 maskwall2 (fence)
722 leod 66
sprite   682 roll       1          // tile0913 maskwall2 (fence)
688 leod 67
sprite   682 mdzoff     150000     // tile0913 maskwall2 (fence)
722 leod 68
sprite  1456 roll       1          // tile0913 maskwall2 (fence)
688 leod 69
sprite  1456 mdzoff     150000     // tile0913 maskwall2 (fence)
722 leod 70
sprite   683 roll       1          // tile0913 maskwall2 (fence)
688 leod 71
sprite   683 mdzoff     150000     // tile0913 maskwall2 (fence)
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sprite   887 angoff    -640        // tile1232 canwithsomething
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sprite   885 angoff    -128        // tile1232 canwithsomething
722 leod 74
sprite  1180 pitch     -1          // tile0916 fireext
688 leod 75
sprite  1180 mdzoff     50000      // tile0916 fireext
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sprite  1193 away1                 // tile6189 (decay planks)
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//sprite  1857 angoff     0          // tile0060 (decay accesscard green)
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sprite   373 angoff     384        // tile0990 tire
722 leod 79
sprite   460 pitch     -1          // tile4411 (tile4410 mail)
688 leod 80
sprite   460 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 81
sprite   457 pitch     -1          // tile4411 (tile4410 mail)
688 leod 82
sprite   457 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 83
sprite   456 pitch     -1          // tile4411 (tile4410 mail)
688 leod 84
sprite   456 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 85
sprite   459 pitch     -1          // tile4411 (tile4410 mail)
688 leod 86
sprite   459 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 87
sprite   458 pitch     -1          // tile4411 (tile4410 mail)
688 leod 88
sprite   458 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 89
sprite   461 pitch     -1          // tile4411 (tile4410 mail)
688 leod 90
sprite   461 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 91
sprite   462 pitch     -1          // tile4411 (tile4410 mail)
688 leod 92
sprite   462 mdxoff     9000       // tile4411 (tile4410 mail)
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sprite   393 nomdanim              // tile1232 canwithsomething
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sprite   392 nomdanim              // tile1232 canwithsomething
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sprite   391 nomdanim              // tile1232 canwithsomething
722 leod 96
sprite   450 pitch     -1          // tile4411 (tile4410 mail)
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sprite   450 mdxoff     9000       // tile4411 (tile4410 mail)
98
sprite   451 angoff    -384        // tile4411 (tile4410 mail)
722 leod 99
sprite   451 pitch     -1          // tile4411 (tile4410 mail)
688 leod 100
sprite   451 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 101
sprite   452 pitch     -1          // tile4411 (tile4410 mail)
688 leod 102
sprite   452 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 103
sprite   453 pitch     -1          // tile4411 (tile4410 mail)
688 leod 104
sprite   453 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 105
sprite   454 pitch     -1          // tile4411 (tile4410 mail)
688 leod 106
sprite   454 mdxoff     9000       // tile4411 (tile4410 mail)
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sprite  2078 angoff     512        // tile4411 (tile4410 mail)
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sprite  2078 pitch     -1          // tile4411 (tile4410 mail)
688 leod 109
sprite  2078 mdxoff     4000       // tile4411 (tile4410 mail)
722 leod 110
sprite  2079 pitch     -1          // tile4411 (tile4410 mail)
688 leod 111
sprite  2079 mdxoff     4000       // tile4411 (tile4410 mail)
722 leod 112
sprite  2080 pitch     -1          // tile4411 (tile4410 mail)
688 leod 113
sprite  2080 mdxoff     4000       // tile4411 (tile4410 mail)
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sprite  1827 pitch      2          // tile6343 (decay mailbox)
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sprite  1827 roll       1          // tile6343 (decay mailbox)
722 leod 116
sprite  1827 mdzoff     50000      // tile6343 (decay mailbox)
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sprite  1826 pitch      1          // tile6343 (decay mailbox)
688 leod 118
sprite  1826 mdzoff     100000     // tile6343 (decay mailbox)
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sprite   541 nomdanim              // tile1232 canwithsomething
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sprite   541 angoff    -512        // tile1232 canwithsomething
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sprite   345 roll      -72         // tile3807 (decay broom)
722 leod 122
sprite   323 pitch      48         // tile3808 (decay chair2)
688 leod 123
sprite   323 mdzoff    -3000       // tile3808 (decay chair2)
722 leod 124
sprite   324 pitch      48         // tile3808 (decay chair2)
688 leod 125
sprite   324 mdzoff    -4000       // tile3808 (decay chair2)
722 leod 126
sprite   326 pitch      48         // tile3808 (decay chair2)
688 leod 127
sprite   326 mdzoff    -4000       // tile3808 (decay chair2)
722 leod 128
sprite   325 pitch      48         // tile3808 (decay chair2)
688 leod 129
sprite   325 mdzoff    -3000       // tile3808 (decay chair2)
722 leod 130
sprite   614 pitch      48         // tile3808 (decay chair2)
688 leod 131
sprite   614 mdzoff    -3000       // tile3808 (decay chair2)
722 leod 132
sprite   617 pitch      48         // tile3808 (decay chair2)
688 leod 133
sprite   617 mdzoff    -3000       // tile3808 (decay chair2)
722 leod 134
sprite  1322 pitch      1          // tile6983 (decay radiator)
688 leod 135
sprite  1322 mdzoff     150000     // tile6983 (decay radiator)
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//sprite  1856 angoff     0          // tile0060 (decay accesscard blue)
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sprite   254 angoff     1024       // tile4264 (decay dumpster)
722 leod 138
sprite   528 pitch      48         // tile3808 (decay chair2)
688 leod 139
sprite   528 mdzoff    -3000       // tile3808 (decay chair2)
722 leod 140
sprite   580 pitch     -1          // tile0916 fireext
688 leod 141
sprite   580 mdzoff     100000     // tile0916 fireext
142
sprite   537 angoff     1024       // tile1232 canwithsomething
722 leod 143
sprite    13 pitch     -1          // tile4264 (decay dumpster)
688 leod 144
sprite    13 mdzoff     200000     // tile4264 (decay dumpster)
145
sprite   539 angoff    -512        // tile1232 canwithsomething
722 leod 146
sprite   656 pitch      1          // tile0916 fireext
688 leod 147
sprite   656 mdzoff     50000      // tile0916 fireext
722 leod 148
sprite  1511 roll      -1          // tile4840 (decay box open)
688 leod 149
sprite  1511 mdzoff     120000     // tile4840 (decay box open)
722 leod 150
sprite   659 pitch      1          // tile0621 camera1
688 leod 151
sprite   659 mdzoff     600000     // tile0621 camera1
722 leod 152
sprite   660 pitch      1          // tile0977 genericpole
688 leod 153
sprite   660 mdzoff     300000     // tile0977 genericpole
722 leod 154
sprite   655 pitch      1          // tile0916 fireext
688 leod 155
sprite   655 mdzoff     50000      // tile0916 fireext
722 leod 156
sprite   533 roll       1          // tile1037 (table)
688 leod 157
sprite   533 mdzoff     200000     // tile1037 (table)
158
sprite    15 angoff    -512        // tile1161 bottle14
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sprite   771 notmd                 // tile0994 pipe5
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sprite   769 notmd                 // tile0994 pipe5
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sprite   770 notmd                 // tile0994 pipe5
722 leod 162
sprite   759 pitch     -1          // tile1062 rubbercan
688 leod 163
sprite   759 mdzoff     100000     // tile1062 rubbercan
722 leod 164
sprite   773 pitch     -1          // tile0712 lightswitch2
688 leod 165
sprite   773 mdzoff     20000      // tile0712 lightswitch2
722 leod 166
sprite   658 pitch     -1          // tile0916 fireext
688 leod 167
sprite   658 mdzoff     50000      // tile0916 fireext
722 leod 168
sprite   593 pitch     -1          // tile0712 lightswitch2
688 leod 169
sprite   593 mdzoff     80000      // tile0712 lightswitch2
722 leod 170
sprite   421 roll       1          // tile3878 (decay parkometer)
688 leod 171
sprite   421 mdzoff     2500000    // tile3878 (decay parkometer)
722 leod 172
sprite   422 roll       1          // tile3878 (decay parkometer)
688 leod 173
sprite   422 mdzoff     2500000    // tile3878 (decay parkometer)
722 leod 174
sprite   423 roll       1          // tile3878 (decay parkometer)
688 leod 175
sprite   423 mdzoff     2500000    // tile3878 (decay parkometer)
722 leod 176
sprite  2064 roll       1          // tile3878 (decay parkometer)
688 leod 177
sprite  2064 mdzoff     2500000    // tile3878 (decay parkometer)
722 leod 178
sprite  1527 roll      -1          // tile7178 (tile7120 (decay halfie))
688 leod 179
sprite  1527 mdzoff     300000     // tile7178 (tile7120 (decay halfie))
722 leod 180
sprite   155 pitch     -1          // tile0909 (treetrunk)
688 leod 181
sprite   155 mdxoff     50000      // tile0909 (treetrunk)
722 leod 182
sprite   154 pitch     -1          // tile0909 (treetrunk)
688 leod 183
sprite   154 mdxoff     50000      // tile0909 (treetrunk)
722 leod 184
sprite   158 pitch     -1          // tile0909 (treetrunk)
688 leod 185
sprite   158 mdxoff     100000     // tile0909 (treetrunk)
722 leod 186
sprite   148 pitch     -1          // tile0909 (treetrunk)
688 leod 187
sprite   148 mdxoff     50000      // tile0909 (treetrunk)
722 leod 188
sprite   151 pitch     -1          // tile0909 (treetrunk)
688 leod 189
sprite   151 mdxoff     100000     // tile0909 (treetrunk)
722 leod 190
sprite   150 pitch     -1          // tile0909 (treetrunk)
688 leod 191
sprite   150 mdxoff     50000      // tile0909 (treetrunk)
722 leod 192
sprite  2065 roll       1          // tile3878 (decay parkometer)
688 leod 193
sprite  2065 mdzoff     2500000    // tile3878 (decay parkometer)
722 leod 194
sprite   573 roll       1          // tile3878 (decay parkometer)
688 leod 195
sprite   573 mdzoff     2500000    // tile3878 (decay parkometer)
722 leod 196
sprite   574 roll       1          // tile3878 (decay parkometer)
688 leod 197
sprite   574 mdzoff     2500000    // tile3878 (decay parkometer)
722 leod 198
sprite   575 roll       1          // tile3878 (decay parkometer)
688 leod 199
sprite   575 mdzoff     2500000    // tile3878 (decay parkometer)
200
// maphacks can't delete ...
722 leod 201
//sprite   572 pitch     -1          // tile3878 (decay parkometer)
707 leod 202
//sprite   572 mdxoff     9999999    // tile3878 (decay parkometer)
688 leod 203
sprite     1 angoff    -384        // tile0040 ammo
204
sprite     2 angoff    -384        // tile0040 ammo
722 leod 205
sprite  1313 pitch      1          // tile1062 rubbercan
688 leod 206
sprite  1313 mdzoff     300000     // tile1062 rubbercan
207
sprite  2040 pitch     -1          // tile1025 bottle7 (plant)
208
sprite  2040 roll      -1          // tile1025 bottle7 (plant)
722 leod 209
sprite  2040 mdzoff     200000     // tile1025 bottle7 (plant)
210
sprite  2035 pitch      48         // tile3808 (decay chair2)
688 leod 211
sprite  2035 mdxoff    -200        // tile3808 (decay chair2)
212
sprite  2035 mdzoff    -1000       // tile3808 (decay chair2)
213
sprite   292 angoff     1024       // tile4264 (decay dumpster)
214
sprite  1312 angoff     1024       // tile4264 (decay dumpster)
215
sprite   342 angoff     1024       // tile4264 (decay dumpster)
216
sprite   343 angoff     512        // tile4264 (decay dumpster)
217
sprite  1391 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 218
sprite  1391 roll      -1          // tile0913 maskwall2 (fence)
688 leod 219
sprite  1391 mdzoff     250000     // tile0913 maskwall2 (fence)
722 leod 220
sprite  1392 roll       1          // tile0913 maskwall2 (fence)
688 leod 221
sprite  1392 mdzoff     250000     // tile0913 maskwall2 (fence)
722 leod 222
sprite   146 roll       1          // tile0913 maskwall2 (fence)
688 leod 223
sprite   146 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 224
sprite   145 roll       1          // tile0913 maskwall2 (fence)
688 leod 225
sprite   145 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 226
sprite   144 roll       1          // tile0913 maskwall2 (fence)
688 leod 227
sprite   144 mdzoff     300000     // tile0913 maskwall2 (fence)
228
//sprite  1872 angoff     0          // tile0060 (decay accesscard red)