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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : A Dark Passage
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// Author   : Gabriele R. 'saarek' Giaminardi
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// Filename : E2L2.MAP
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// mapmd4   : 6d09809d6c92cbb8e74bf15b5969b8fe // 1999-09-09
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// Filename : DAIKARINL2.MAP
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// mapmd4   : fc25dfb324a69025dcfc36719f015519 // 2010-08-04 (Attrition)
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// Filename : DAIKARN2.MAP
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// mapmd4   : 067f878f65305d962f0d0233be3e0e14 // 2014-09-07 (Addon Pack)
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// Curr. HRP: r5.4.726
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sprite   361 notmd                 // tile0913 maskwall2 (fence)
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sprite   362 notmd                 // tile0913 maskwall2 (fence)
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sprite   363 notmd                 // tile0913 maskwall2 (fence)
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sprite   364 notmd                 // tile0913 maskwall2 (fence)
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sprite   365 notmd                 // tile0913 maskwall2 (fence)
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sprite   366 notmd                 // tile0913 maskwall2 (fence)
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sprite   367 notmd                 // tile0913 maskwall2 (fence)
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sprite   368 notmd                 // tile0913 maskwall2 (fence)
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sprite   369 notmd                 // tile0913 maskwall2 (fence)
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sprite   370 notmd                 // tile0913 maskwall2 (fence)
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sprite   371 notmd                 // tile0913 maskwall2 (fence)
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sprite   372 notmd                 // tile0913 maskwall2 (fence)
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sprite   373 notmd                 // tile0913 maskwall2 (fence)
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sprite   374 notmd                 // tile0913 maskwall2 (fence)
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sprite   375 notmd                 // tile0913 maskwall2 (fence)
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sprite   376 notmd                 // tile0913 maskwall2 (fence)
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sprite   377 notmd                 // tile0913 maskwall2 (fence)
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sprite   378 notmd                 // tile0913 maskwall2 (fence)
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sprite   379 notmd                 // tile0913 maskwall2 (fence)
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sprite   380 notmd                 // tile0913 maskwall2 (fence)
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sprite   381 notmd                 // tile0913 maskwall2 (fence)
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sprite   382 notmd                 // tile0913 maskwall2 (fence)
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sprite  1085 notmd                 // tile0913 maskwall2 (fence)
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sprite  1086 notmd                 // tile0913 maskwall2 (fence)
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sprite  1120 pitch     -1          // tile0670 (faucet)
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sprite  1120 mdzoff     300000     // tile0670 (faucet)
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sprite  1119 pitch     -1          // tile0670 (faucet)
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sprite  1119 mdzoff     300000     // tile0670 (faucet)
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sprite  1118 pitch     -1          // tile0670 (faucet)
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sprite  1118 mdzoff     300000     // tile0670 (faucet)
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sprite  1204 roll       1          // tile1774 (tile1772 armjib1)
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sprite  1204 mdzoff     500000     // tile1774 (tile1772 armjib1)
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sprite   321 angoff    -256        // tile1734 liztroopdsprite
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sprite   313 nomdanim              // tile2207 (tile2205 lizmanarm1)
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sprite   313 angoff    -384        // tile2207 (tile2205 lizmanarm1)
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sprite  1201 angoff    -256        // tile2185 lizmandeadsprite
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sprite  1201 pitch     -1          // tile2185 lizmandeadsprite
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sprite  1201 mdzoff     900000     // tile2185 lizmandeadsprite
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sprite  1202 nomdanim              // tile2210 (tile2209 lizmanleg1)
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sprite  1202 angoff    -960        // tile2210 (tile2209 lizmanleg1)
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sprite  1249 angoff    -512        // tile0047 hbombammo
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sprite  1249 pitch      32         // tile0047 hbombammo
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sprite  1114 pitch     -1          // tile3668 (daikarin pipes (tile1048))
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sprite  1114 mdzoff     100000     // tile3668 (daikarin pipes (tile1048))
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sprite   257 pitch      1          // tile2566 tripbomb
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sprite   257 mdxoff     11000      // tile2566 tripbomb
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sprite   259 pitch      1          // tile2566 tripbomb
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sprite   259 mdxoff     11000      // tile2566 tripbomb
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sprite  1047 angoff     512        // tile4370 desklamp
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sprite  1051 angoff     512        // tile0556 chair1
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sprite   296 angoff     512        // tile0052 sixpack
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sprite   297 angoff     512        // tile0060 accesscard [yellow]
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sprite   294 angoff     512        // tile0021 firstgunsprite
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sprite   295 angoff     512        // tile0040 ammo
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sprite  1037 roll      -1          // tile1038 (pipe)
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sprite  1037 mdzoff     200000     // tile1038 (pipe)
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sprite   299 angoff     512        // tile0060 accesscard [yellow]
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sprite   397 pitch     -1          // tile1048 (pipes)
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sprite   397 mdxoff     5000       // tile1048 (pipes)
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sprite   397 mdzoff     200000     // tile1048 (pipes)
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sprite   703 pitch      1          // tile4480 (broken cable)
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sprite   703 roll       1          // tile4480 (broken cable)
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sprite   703 mdzoff     250000     // tile4480 (broken cable)
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sprite  1250 angoff     512        // tile0028 shotgunsprite
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sprite  1250 pitch      1          // tile0028 shotgunsprite
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sprite  1250 roll       1          // tile0028 shotgunsprite
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sprite  1250 mdzoff     300000     // tile0028 shotgunsprite
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sprite  1251 angoff    -512        // tile0049 shotgunammo
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sprite  1251 pitch     -2          // tile0049 shotgunammo
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sprite  1251 roll      -1          // tile0049 shotgunammo
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sprite  1251 mdzoff     300000     // tile0049 shotgunammo
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sprite  1252 pitch     -1          // tile0049 shotgunammo
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sprite  1252 mdzoff     500000     // tile0049 shotgunammo
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sprite   235 angoff    -512        // tile0022 chaingunsprite
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sprite   235 roll      -1          // tile0022 chaingunsprite
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sprite   235 mdzoff     370000     // tile0022 chaingunsprite
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sprite   230 angoff     768        // tile4581 canwithsomething3
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sprite   216 angoff     512        // tile0041 batteryammo
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sprite   216 roll       1          // tile0041 batteryammo
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sprite   216 mdzoff     330000     // tile0041 batteryammo
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sprite   665 angoff     768        // tile4581 canwithsomething3
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sprite   666 angoff     768        // tile4580 canwithsomething2
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sprite   231 angoff    -512        // tile0052 sixpack
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sprite   232 angoff    -512        // tile0052 sixpack
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sprite   540 angoff     1024       // tile4582 canwithsomething4
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sprite    62 pitch      1          // tile2566 tripbomb
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sprite    62 mdxoff     11000      // tile2566 tripbomb
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sprite    64 pitch      1          // tile2566 tripbomb
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sprite    64 mdxoff     11000      // tile2566 tripbomb
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sprite    18 roll      -1          // tile1038 (pipe)
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sprite    18 mdzoff     100000     // tile1038 (pipe)
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sprite    26 angoff     512        // tile4582 canwithsomething4
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sprite   106 angoff     256        // tile4582 canwithsomething4
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sprite   239 angoff    -512        // tile0037 freezeammo
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sprite   239 roll      -1          // tile0037 freezeammo
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sprite   239 mdzoff     150000     // tile0037 freezeammo
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sprite   240 angoff     512        // tile0037 freezeammo
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sprite   240 roll       1          // tile0037 freezeammo
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sprite   240 mdzoff     150000     // tile0037 freezeammo
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sprite   273 angoff    -256        // tile2060 pigcopdeadsprite
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sprite  1326 angoff    -800        // tile0028 shotgunsprite
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sprite  1295 pitch      1          // tile2566 tripbomb
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sprite  1295 mdxoff     11000      // tile2566 tripbomb
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sprite  1296 pitch      1          // tile2566 tripbomb
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sprite  1296 mdxoff     11000      // tile2566 tripbomb
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sprite   243 roll       1          // tile0024 freezesprite
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sprite   243 mdyoff     24000      // tile0024 freezesprite
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sprite   209 roll      -1          // tile0052 sixpack
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sprite   209 mdzoff     100000     // tile0052 sixpack
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sprite   100 angoff    -512        // tile4582 canwithsomething4
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sprite   101 angoff     768        // tile4582 canwithsomething4
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sprite   104 angoff    -768        // tile4580 canwithsomething2
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sprite    96 angoff    -768        // tile4582 canwithsomething4
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sprite   117 roll       1          // tile0046 crystalammo
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sprite   117 mdzoff     250000     // tile0046 crystalammo
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sprite   124 roll       1          // tile0046 crystalammo
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sprite   124 mdzoff     250000     // tile0046 crystalammo
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sprite   137 angoff    -512        // tile0025 shrinkersprite
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sprite   137 pitch      1          // tile0025 shrinkersprite
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sprite   137 mdzoff     150000     // tile0025 shrinkersprite
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sprite   151 angoff    -512        // tile0053 firstaid
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sprite   110 angoff    -512        // tile0055 steroids
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sprite   161 angoff     512        // tile0054 shield
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sprite   168 angoff     512        // tile0029 devistatorsprite
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sprite   190 angoff     512        // tile0042 devistatorammo
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sprite   190 pitch      1          // tile0042 devistatorammo
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sprite   190 mdzoff     100000     // tile0042 devistatorammo
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sprite   181 angoff     512        // tile0052 sixpack
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sprite   182 angoff     512        // tile0042 devistatorammo
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sprite   182 pitch      1          // tile0042 devistatorammo
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sprite   182 mdzoff     100000     // tile0042 devistatorammo
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sprite  1376 pitch      1          // tile2566 tripbomb
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sprite  1376 mdxoff     11000      // tile2566 tripbomb
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sprite  1373 pitch      1          // tile2566 tripbomb
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sprite  1373 mdxoff     11000      // tile2566 tripbomb
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sprite    68 angoff     0          // tile0060 accesscard [blue]
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sprite    69 angoff     0          // tile0060 accesscard [red]
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sprite    57 pitch      1          // tile2566 tripbomb
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sprite    57 mdxoff     11000      // tile2566 tripbomb
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sprite    59 pitch      1          // tile2566 tripbomb
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sprite    59 mdxoff     11000      // tile2566 tripbomb
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sprite  1335 angoff     1024       // tile0028 shotgunsprite
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sprite  1335 pitch      1          // tile0028 shotgunsprite
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sprite  1335 mdzoff     500000     // tile0028 shotgunsprite
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sprite  1334 angoff     512        // tile0049 shotgunammo
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sprite  1334 pitch     -1          // tile0049 shotgunammo
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sprite  1334 mdzoff     500000     // tile0049 shotgunammo
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sprite   506 angoff    -256        // tile4582 canwithsomething4
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sprite   507 angoff     1024       // tile4580 canwithsomething2
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sprite   508 angoff     256        // tile4582 canwithsomething4
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sprite   509 angoff    -512        // tile4580 canwithsomething2
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sprite  1333 angoff    -512        // tile0052 sixpack
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sprite  1332 angoff    -512        // tile0052 sixpack
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sprite   734 angoff     512        // tile1247 seenine
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sprite   735 angoff     256        // tile1247 seenine
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sprite     6 pitch      128        // tile0042 devistatorammo
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sprite     7 angoff     256        // tile0042 devistatorammo
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sprite     7 pitch      64         // tile0042 devistatorammo
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sprite     7 roll       64         // tile0042 devistatorammo
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sprite   410 nomdanim              // tile2207 (tile2205 lizmanarm1)
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sprite   410 angoff    -768        // tile2207 (tile2205 lizmanarm1)
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sprite   408 angoff    -896        // tile2185 lizmandeadsprite
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sprite   408 pitch     -1          // tile2185 lizmandeadsprite
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sprite   408 mdzoff     500000     // tile2185 lizmandeadsprite
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sprite   409 nomdanim              // tile2210 (tile2209 lizmanleg1)
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sprite   409 angoff    -512        // tile2210 (tile2209 lizmanleg1)
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sprite   743 angoff     384        // tile4582 canwithsomething4
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sprite   742 angoff     768        // tile4582 canwithsomething4
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sprite   402 angoff    -896        // tile1774 (tile1772 armjib1)
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sprite   739 angoff    -256        // tile1247 seenine
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sprite   738 angoff     512        // tile1247 seenine
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sprite  1336 angoff    -256        // tile0052 sixpack
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sprite  1337 angoff    -256        // tile0052 sixpack
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sprite  1364 angoff    -512        // tile0044 rpgammo
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sprite  1364 roll       96         // tile0044 rpgammo
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sprite  1365 angoff     1024       // tile0044 rpgammo
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sprite  1365 pitch      96         // tile0044 rpgammo
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sprite   708 pitch      1          // tile2566 tripbomb
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sprite   708 mdxoff     11000      // tile2566 tripbomb
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sprite   707 pitch      1          // tile2566 tripbomb
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sprite   707 mdxoff     11000      // tile2566 tripbomb
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sprite   706 pitch      1          // tile2566 tripbomb
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sprite   706 mdxoff     11000      // tile2566 tripbomb
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sprite   446 pitch      1          // tile2566 tripbomb
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sprite   446 mdxoff     11000      // tile2566 tripbomb
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sprite   542 angoff     768        // tile4580 canwithsomething2
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sprite   709 pitch      1          // tile2566 tripbomb
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sprite   709 mdxoff     11000      // tile2566 tripbomb
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sprite   444 pitch      1          // tile2566 tripbomb
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sprite   444 mdxoff     11000      // tile2566 tripbomb
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sprite   705 pitch      1          // tile2566 tripbomb
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sprite   705 mdxoff     11000      // tile2566 tripbomb
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sprite   445 pitch      1          // tile2566 tripbomb
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sprite   445 mdxoff     11000      // tile2566 tripbomb
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sprite   520 roll       1          // tile4386 (power line)
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sprite   520 mdzoff     150000     // tile4386 (power line)
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sprite   521 roll       1          // tile4386 (power line)
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sprite   521 mdzoff     150000     // tile4386 (power line)