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495 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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643 leod 3
// Title    : Wonderful Christmas Time
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// Filename : WCTime.map
639 leod 5
// Author   : James 'Jblade' Stanfield
643 leod 6
// mapmd4   : e5962fdd335058478136e689cb0e67c0 // 2008-08-21
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509 leod 8
// Curr. HRP: r5.2.509
495 leod 9
 
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sprite   625 angoff     768        // tile0049 shotgunammo
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sprite   626 angoff    -384        // tile0053 firstaid
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sprite    97 angoff    -128        // tile0049 shotgunammo
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sprite   120 angoff     128        // tile0054 shield
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sprite    80 angoff     128        // tile0024 freezesprite
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sprite    81 mdzoff     500000     // tile0037 freezeammo
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sprite    81 roll      -1          // tile0037 freezeammo
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sprite   244 angoff     512        // tile0916 fireext
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sprite   229 angoff     1024       // tile1045 donuts
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sprite   221 angoff    -128        // tile0557 chair2
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sprite   247 angoff    -512        // tile0061 boots
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sprite   546 angoff    -384        // tile0054 shield
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sprite   293 angoff     384        // tile0051 cola
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sprite   629 angoff     256        // tile1348 holoduke
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sprite   627 angoff    -896        // tile0041 batteryammo
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sprite  1460 angoff    -768        // tile1312 fem1 stripper
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sprite  1461 angoff    -256        // tile1312 fem1 stripper
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sprite   701 angoff     128        // tile0052 sixpack
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sprite   767 angoff     512        // tile0054 shield
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sprite   728 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   728 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   724 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   724 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   723 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   723 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   715 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   715 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   714 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   714 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   713 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   713 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   712 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   712 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   711 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   711 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   710 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   710 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   709 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   709 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   702 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   702 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   703 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   703 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   704 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   704 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   705 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   705 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   706 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   706 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   707 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   707 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   708 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   708 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   716 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   716 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   717 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   717 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   718 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   718 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   719 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   719 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   720 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   720 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   721 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   721 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   722 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   722 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   725 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   725 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   726 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   726 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   727 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   727 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   779 angoff     1024       // tile0041 batteryammo
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sprite   782 angoff     896        // tile0054 shield
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sprite   783 angoff    -768        // tile0023 rpgsprite
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sprite   783 roll       64         // tile0023 rpgsprite
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sprite  1048 angoff     512        // tile0916 fireext
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sprite  1164 angoff     512        // tile4496 broom
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sprite  1164 mdzoff     500000     // tile4496 broom
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sprite  1164 pitch      1          // tile4496 broom
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sprite  1058 angoff     256        // tile0041 batteryammo
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sprite  1158 angoff    -512        // tile0060 accesscard blue
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sprite  1154 angoff     1024       // tile0047 hbombammo
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sprite  1155 angoff     1024       // tile0059 heatsensor
509 leod 95
sprite  1116 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite  1116 pitch     -4          // tile0574 (tile0670 (faucet))
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sprite  1116 roll       1          // tile0574 (tile0670 (faucet))
495 leod 98
sprite  1187 angoff     1024       // tile0061 boots
509 leod 99
sprite  1240 angoff    -768        // tile0053 firstaid
495 leod 100
sprite  1233 angoff    -256        // tile0052 sixpack
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sprite  1234 angoff    -256        // tile0052 sixpack
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sprite  1221 angoff     512        // tile0044 rpgammo
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sprite  1219 angoff     1024       // tile0023 rpgsprite
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sprite  1220 angoff    -512        // tile0044 rpgammo
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sprite  1210 mdzoff     500000     // tile0042 devistatorammo
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sprite  1210 pitch     -1          // tile0042 devistatorammo
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sprite  1210 roll      -1          // tile0042 devistatorammo
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sprite  1211 angoff     1024       // tile0042 devistatorammo
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sprite  1211 mdzoff     500000     // tile0042 devistatorammo
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sprite  1211 pitch     -1          // tile0042 devistatorammo
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sprite  1211 roll       1          // tile0042 devistatorammo
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sprite  1263 angoff     768        // tile0044 rpgammo
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sprite  1264 angoff    -768        // tile0044 rpgammo
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sprite  1265 angoff    -256        // tile0044 rpgammo
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sprite  1266 angoff     256        // tile0044 rpgammo
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sprite  1274 angoff     1024       // tile0054 shield
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sprite  1270 angoff     896        // tile0044 rpgammo
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sprite  1270 angoff    -896        // tile0044 rpgammo
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sprite  1272 angoff     1024       // tile0042 devistatorammo
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sprite  1272 angoff     1024       // tile0042 devistatorammo
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sprite  1273 angoff     1024       // tile0042 devistatorammo
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sprite  1465 angoff    -256        // tile0055 steroids
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sprite  1243 angoff    -384        // tile0044 rpgammo
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sprite  1244 angoff    -128        // tile0044 rpgammo