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495 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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643 leod 3
// Title    : Wonderful Christmas Time
719 leod 4
// Author   : James 'Jblade' Stanfield
643 leod 5
// Filename : WCTime.map
681 leod 6
// mapmd4   : 540702598c224f583ba78c2ca9f36ab2 // 2007-11-25
643 leod 7
// mapmd4   : e5962fdd335058478136e689cb0e67c0 // 2008-08-21
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681 leod 9
//         <-> WCTIME-amctc2.mhk
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509 leod 11
// Curr. HRP: r5.2.509
495 leod 12
 
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sprite   625 angoff     768        // tile0049 shotgunammo
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sprite   626 angoff    -384        // tile0053 firstaid
681 leod 15
sprite   626 mdzoff    -700        // tile0053 firstaid
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sprite   626 pitch     -512        // tile0053 firstaid
495 leod 17
sprite    97 angoff    -128        // tile0049 shotgunammo
681 leod 18
sprite    96 angoff     1024       // tile0028 shotgunsprite
495 leod 19
sprite   120 angoff     128        // tile0054 shield
20
sprite    80 angoff     128        // tile0024 freezesprite
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sprite    81 mdzoff     500000     // tile0037 freezeammo
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sprite    81 roll      -1          // tile0037 freezeammo
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sprite   244 angoff     512        // tile0916 fireext
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sprite   229 angoff     1024       // tile1045 donuts
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sprite   221 angoff    -128        // tile0557 chair2
681 leod 26
sprite   234 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   234 mdxoff     40000      // tile0913 maskwall2 (fence)
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sprite   234 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   235 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   235 mdxoff     40000      // tile0913 maskwall2 (fence)
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sprite   235 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   236 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   236 mdxoff     40000      // tile0913 maskwall2 (fence)
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sprite   236 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   237 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   237 mdxoff     40000      // tile0913 maskwall2 (fence)
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sprite   237 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   238 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   238 mdxoff     40000      // tile0913 maskwall2 (fence)
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sprite   238 pitch     -1          // tile0913 maskwall2 (fence)
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sprite  1248 angoff     768        // tile0045 growammo
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sprite   239 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   239 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   239 mdxoff    -40000      // tile0913 maskwall2 (fence)
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sprite   239 pitch      1          // tile0913 maskwall2 (fence)
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sprite   240 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   240 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   240 mdxoff    -40000      // tile0913 maskwall2 (fence)
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sprite   240 pitch      1          // tile0913 maskwall2 (fence)
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sprite   241 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   241 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   241 mdxoff    -40000      // tile0913 maskwall2 (fence)
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sprite   241 pitch      1          // tile0913 maskwall2 (fence)
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sprite   242 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   242 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   242 mdxoff    -40000      // tile0913 maskwall2 (fence)
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sprite   242 pitch      1          // tile0913 maskwall2 (fence)
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sprite   243 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   243 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   243 mdxoff    -40000      // tile0913 maskwall2 (fence)
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sprite   243 pitch      1          // tile0913 maskwall2 (fence)
495 leod 62
sprite   247 angoff    -512        // tile0061 boots
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sprite   546 angoff    -384        // tile0054 shield
681 leod 64
sprite   293 angoff    -448        // tile0051 cola
495 leod 65
sprite   629 angoff     256        // tile1348 holoduke
66
sprite   627 angoff    -896        // tile0041 batteryammo
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sprite  1460 angoff    -768        // tile1312 fem1 stripper
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sprite  1461 angoff    -256        // tile1312 fem1 stripper
681 leod 69
sprite   701 angoff    -896        // tile0052 sixpack
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495 leod 71
sprite   767 angoff     512        // tile0054 shield
681 leod 72
sprite   728 angoff     1024       // tile0913 maskwall2 (fence)
495 leod 73
sprite   728 mdzoff     300000     // tile0913 maskwall2 (fence)
681 leod 74
sprite   728 pitch      1          // tile0913 maskwall2 (fence)
75
sprite   724 angoff     1024       // tile0913 maskwall2 (fence)
495 leod 76
sprite   724 mdzoff     300000     // tile0913 maskwall2 (fence)
681 leod 77
sprite   724 pitch      1          // tile0913 maskwall2 (fence)
78
sprite   723 angoff     1024       // tile0913 maskwall2 (fence)
495 leod 79
sprite   723 mdzoff     300000     // tile0913 maskwall2 (fence)
681 leod 80
sprite   723 pitch      1          // tile0913 maskwall2 (fence)
81
sprite   715 angoff     1024       // tile0913 maskwall2 (fence)
495 leod 82
sprite   715 mdzoff     300000     // tile0913 maskwall2 (fence)
681 leod 83
sprite   715 pitch      1          // tile0913 maskwall2 (fence)
495 leod 84
sprite   714 mdzoff     300000     // tile0913 maskwall2 (fence)
85
sprite   714 pitch     -1          // tile0913 maskwall2 (fence)
86
sprite   713 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   713 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   712 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   712 pitch     -1          // tile0913 maskwall2 (fence)
90
sprite   711 mdzoff     300000     // tile0913 maskwall2 (fence)
91
sprite   711 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   710 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   710 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   709 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   709 pitch     -1          // tile0913 maskwall2 (fence)
96
sprite   702 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   702 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   703 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   703 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   704 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   704 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   705 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   705 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   706 mdzoff     300000     // tile0913 maskwall2 (fence)
105
sprite   706 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   707 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   707 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   708 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   708 pitch     -1          // tile0913 maskwall2 (fence)
110
sprite   716 mdzoff     300000     // tile0913 maskwall2 (fence)
111
sprite   716 pitch     -1          // tile0913 maskwall2 (fence)
112
sprite   717 mdzoff     300000     // tile0913 maskwall2 (fence)
113
sprite   717 pitch     -1          // tile0913 maskwall2 (fence)
114
sprite   718 mdzoff     300000     // tile0913 maskwall2 (fence)
115
sprite   718 pitch     -1          // tile0913 maskwall2 (fence)
116
sprite   719 mdzoff     300000     // tile0913 maskwall2 (fence)
117
sprite   719 pitch     -1          // tile0913 maskwall2 (fence)
118
sprite   720 mdzoff     300000     // tile0913 maskwall2 (fence)
119
sprite   720 pitch     -1          // tile0913 maskwall2 (fence)
120
sprite   721 mdzoff     300000     // tile0913 maskwall2 (fence)
121
sprite   721 pitch     -1          // tile0913 maskwall2 (fence)
122
sprite   722 mdzoff     300000     // tile0913 maskwall2 (fence)
123
sprite   722 pitch     -1          // tile0913 maskwall2 (fence)
124
sprite   725 mdzoff     300000     // tile0913 maskwall2 (fence)
125
sprite   725 pitch     -1          // tile0913 maskwall2 (fence)
126
sprite   726 mdzoff     300000     // tile0913 maskwall2 (fence)
127
sprite   726 pitch     -1          // tile0913 maskwall2 (fence)
128
sprite   727 mdzoff     300000     // tile0913 maskwall2 (fence)
129
sprite   727 pitch     -1          // tile0913 maskwall2 (fence)
130
sprite   779 angoff     1024       // tile0041 batteryammo
681 leod 131
sprite   778 angoff     512        // tile0051 cola
132
sprite   781 angoff     1024       // tile0052 sixpack
133
sprite   782 angoff    -896        // tile0054 shield
495 leod 134
sprite   783 angoff    -768        // tile0023 rpgsprite
135
sprite   783 roll       64         // tile0023 rpgsprite
136
sprite  1048 angoff     512        // tile0916 fireext
681 leod 137
sprite  1048 mdzoff     50000      // tile0916 fireext
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sprite  1048 pitch     -1          // tile0916 fireext
495 leod 139
sprite  1164 angoff     512        // tile4496 broom
140
sprite  1164 mdzoff     500000     // tile4496 broom
141
sprite  1164 pitch      1          // tile4496 broom
681 leod 142
sprite  1058 angoff     256        // tile0041 batteryammo (multiplayer)
495 leod 143
sprite  1158 angoff    -512        // tile0060 accesscard blue
681 leod 144
sprite  1179 angoff     1024       // tile0021 firstgunsprite
145
sprite  1136 angoff     768        // tile4372 coffeemachine
146
sprite  1136 mdzoff     200000     // tile4372 coffeemachine
147
sprite  1136 pitch     -1          // tile4372 coffeemachine
495 leod 148
sprite  1154 angoff     1024       // tile0047 hbombammo
149
sprite  1155 angoff     1024       // tile0059 heatsensor
509 leod 150
sprite  1116 mdzoff     50000      // tile0574 (tile0670 (faucet))
151
sprite  1116 pitch     -4          // tile0574 (tile0670 (faucet))
152
sprite  1116 roll       1          // tile0574 (tile0670 (faucet))
681 leod 153
sprite  1125 mdxoff     1000000    // tile1038 (pipe)
154
sprite  1125 pitch     -1          // tile1038 (pipe)
155
sprite  1126 notmd                 // tile0544 (iron bar)
495 leod 156
sprite  1187 angoff     1024       // tile0061 boots
509 leod 157
sprite  1240 angoff    -768        // tile0053 firstaid
495 leod 158
sprite  1233 angoff    -256        // tile0052 sixpack
159
sprite  1234 angoff    -256        // tile0052 sixpack
160
sprite  1221 angoff     512        // tile0044 rpgammo
161
sprite  1219 angoff     1024       // tile0023 rpgsprite
162
sprite  1220 angoff    -512        // tile0044 rpgammo
163
sprite  1210 mdzoff     500000     // tile0042 devistatorammo
164
sprite  1210 pitch     -1          // tile0042 devistatorammo
165
sprite  1210 roll      -1          // tile0042 devistatorammo
166
sprite  1211 angoff     1024       // tile0042 devistatorammo
167
sprite  1211 mdzoff     500000     // tile0042 devistatorammo
168
sprite  1211 pitch     -1          // tile0042 devistatorammo
169
sprite  1211 roll       1          // tile0042 devistatorammo
170
sprite  1263 angoff     768        // tile0044 rpgammo
171
sprite  1264 angoff    -768        // tile0044 rpgammo
172
sprite  1265 angoff    -256        // tile0044 rpgammo
173
sprite  1266 angoff     256        // tile0044 rpgammo
174
sprite  1274 angoff     1024       // tile0054 shield
175
sprite  1270 angoff    -896        // tile0044 rpgammo
681 leod 176
 
177
sprite  1271 angoff     896        // tile0044 rpgammo
495 leod 178
sprite  1272 angoff     1024       // tile0042 devistatorammo
179
sprite  1273 angoff     1024       // tile0042 devistatorammo
180
sprite  1465 angoff    -256        // tile0055 steroids
681 leod 181
sprite  1243 angoff     0          // tile0044 rpgammo
182
sprite  1244 angoff    -512        // tile0044 rpgammo