Subversion Repositories duke3d_hrp

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640 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Duke Plus Community Build Project
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// Author   : Luciano 'Gambini' Gallo, Crux Borealis & Rigelblast,
643 leod 5
// Filename : dpcbp.map
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//            Mikko Sandt, Merlijn van Oostrum, Maarten van Oostrum
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// mapmd4   : 574de89f672022a3eb149fb2a4cf47e7 // 2009-08-01
640 leod 8
 
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//         <-> dpcbp.mhk
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//         <-> dpcbp-2011-03-03.mhk
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722 leod 12
// Curr. HRP: r5.4.722
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sprite  8249 angoff     1024       // tile0053 firstaid
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sprite  5149 nomdanim              // tile2414 (tile2412 scrap4)
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sprite  5150 nomdanim              // tile2415 (tile2412 scrap4)
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sprite  5151 nomdanim              // tile2414 (tile2412 scrap4)
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sprite  8219 angoff     768        // tile0054 shield
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sprite   929 nomdanim              // tile2415 (tile2412 scrap4)
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sprite   934 nomdanim              // tile2415 (tile2412 scrap4)
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sprite   935 nomdanim              // tile2415 (tile2412 scrap4)
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sprite   966 nomdanim              // tile2414 (tile2412 scrap4)
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sprite   967 nomdanim              // tile2414 (tile2412 scrap4)
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sprite   772 angoff     512        // tile0058 (spacesuit)
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sprite  5725 angoff     512        // tile0058 (spacesuit)
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sprite   771 angoff     512        // tile0058 (spacesuit)
722 leod 27
sprite  5737 roll       1          // tile0028 shotgunsprite
640 leod 28
sprite  5737 mdzoff     900000     // tile0028 shotgunsprite
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sprite  8447 angoff     512        // tile0049 shotgunammo
722 leod 30
sprite  5739 roll       1          // tile0054 shield
640 leod 31
sprite  5739 mdzoff     900000     // tile0054 shield
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sprite  2153 angoff     768        // tile0024 freezesprite
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sprite  1827 angoff     256        // tile0032 growspriteicon
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sprite  2021 angoff     1024       // tile0044 rpgammo
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sprite  1980 angoff     1024       // tile0049 shotgunammo
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sprite  1979 angoff     768        // tile0053 firstaid
726 leod 37
//sprite  2123 pitch      1024       // tile0170 accessswitch2 [blue]
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//sprite  2123 pitch     -1          // tile0170 accessswitch2 [blue]
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//sprite  2123 mdxoff     80000      // tile0170 accessswitch2 [blue]
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//sprite  2122 pitch      1024       // tile0170 accessswitch2 [blue]
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//sprite  2122 pitch     -1          // tile0170 accessswitch2 [blue]
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//sprite  2122 mdxoff     80000      // tile0170 accessswitch2 [blue]
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//sprite  2121 pitch      1024       // tile0170 accessswitch2 [blue]
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//sprite  2121 pitch     -1          // tile0170 accessswitch2 [blue]
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//sprite  2121 mdxoff     80000      // tile0170 accessswitch2 [blue]
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sprite  1982 angoff     512        // tile0049 shotgunammo
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sprite  2156 angoff     1024       // tile0055 steroids
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sprite  8218 angoff     512        // tile0059 heatsensor
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sprite  2207 angoff     1024       // tile0044 rpgammo
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sprite  2344 angoff     512        // tile0059 heatsensor
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sprite  8217 angoff     1024       // tile0059 heatsensor
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sprite  8217 pitch      96         // tile0059 heatsensor
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sprite  8217 roll      -128        // tile0059 heatsensor
726 leod 54
sprite  2212 angoff     512        // tile0060 accesscard [red]
640 leod 55
sprite  2536 angoff     512        // tile0052 sixpack
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sprite  8454 angoff    -768        // tile0052 sixpack
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sprite  8455 angoff    -896        // tile0051 cola
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sprite  4988 angoff     640        // tile0049 shotgunammo
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sprite  4638 angoff     768        // tile0023 rpgsprite
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sprite  4858 angoff     1024       // tile0052 sixpack
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sprite  4548 angoff     512        // tile0060 accesscard [red]
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sprite  4605 pitch      1          // tile1353 spacemarine
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sprite  4605 mdxoff     110000     // tile1353 spacemarine
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sprite  4777 notmd                 // tile0679 (battlelord holo)
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sprite  4614 angoff     0          // tile0060 accesscard [blue]
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sprite  4615 angoff     1024       // tile0060 accesscard [yellow]
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sprite  4616 angoff     1024       // tile0060 accesscard [red]