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640 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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643 leod 3
// Title    : Duke Plus Community Build Project
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// Filename : dpcbp.map
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// Author   : Luciano 'Gambini' Gallo, Crux Borealis & Rigelblast,
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//            Mikko Sandt, Merlijn van Oostrum, Maarten van Oostrum
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// mapmd4   : dbe608a28d4c1f346f641846cac29e20 // 2011-03-03
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//         <-> dpcbp.mhk
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//         <-> dpcbp-2009-08-01.mhk
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// Curr. HRP: r5.3.640
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sprite  8246 angoff     1024       // tile0053 firstaid
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sprite  5146 nomdanim              // tile2414 (tile2412 scrap4)
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sprite  5147 nomdanim              // tile2415 (tile2412 scrap4)
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sprite  5148 nomdanim              // tile2414 (tile2412 scrap4)
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sprite  8216 angoff     768        // tile0054 shield
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sprite   929 nomdanim              // tile2415 (tile2412 scrap4)
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sprite   934 nomdanim              // tile2415 (tile2412 scrap4)
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sprite   935 nomdanim              // tile2415 (tile2412 scrap4)
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sprite   966 nomdanim              // tile2414 (tile2412 scrap4)
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sprite   967 nomdanim              // tile2414 (tile2412 scrap4)
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sprite   772 angoff     512        // tile0058 (spacesuit)
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sprite  5722 angoff     512        // tile0058 (spacesuit)
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sprite   771 angoff     512        // tile0058 (spacesuit)
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sprite  5734 mdzoff     900000     // tile0028 shotgunsprite
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sprite  5734 roll       1          // tile0028 shotgunsprite
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sprite  8444 angoff     512        // tile0049 shotgunammo
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sprite  5736 mdzoff     900000     // tile0054 shield
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sprite  5736 roll       1          // tile0054 shield
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sprite  2153 angoff     768        // tile0024 freezesprite
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sprite  1827 angoff     256        // tile0032 growspriteicon
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sprite  2021 angoff     1024       // tile0044 rpgammo
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sprite  1980 angoff     1024       // tile0049 shotgunammo
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sprite  1979 angoff     768        // tile0053 firstaid
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sprite  1982 angoff     512        // tile0049 shotgunammo
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//sprite  2123 pitch      1024       // tile0170 accessswitch2 blue
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//sprite  2123 mdxoff     80000      // tile0170 accessswitch2 blue
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//sprite  2123 pitch     -1          // tile0170 accessswitch2 blue
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//sprite  2122 pitch      1024       // tile0170 accessswitch2 blue
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//sprite  2122 mdxoff     80000      // tile0170 accessswitch2 blue
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//sprite  2122 pitch     -1          // tile0170 accessswitch2 blue
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//sprite  2121 pitch      1024       // tile0170 accessswitch2 blue
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//sprite  2121 mdxoff     80000      // tile0170 accessswitch2 blue
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//sprite  2121 pitch     -1          // tile0170 accessswitch2 blue
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sprite  2156 angoff     1024       // tile0055 steroids
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sprite  8215 angoff     512        // tile0059 heatsensor
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sprite  2207 angoff     1024       // tile0044 rpgammo
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sprite  2344 angoff     512        // tile0059 heatsensor
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sprite  8214 angoff     1024       // tile0059 heatsensor
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sprite  8214 pitch      96         // tile0059 heatsensor
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sprite  8214 roll      -128        // tile0059 heatsensor
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sprite  2212 angoff     512        // tile0060 accesscard red
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sprite  2536 angoff     512        // tile0052 sixpack
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sprite  8451 angoff    -768        // tile0052 sixpack
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sprite  8452 angoff    -896        // tile0051 cola
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sprite  4985 angoff     640        // tile0049 shotgunammo
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sprite  4635 angoff     768        // tile0023 rpgsprite
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sprite  4855 angoff     1024       // tile0052 sixpack
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sprite  4545 angoff     512        // tile0060 accesscard red
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sprite  4602 mdxoff     110000     // tile1353 spacemarine
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sprite  4602 pitch      1          // tile1353 spacemarine
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sprite  4774 notmd                 // tile0679 (battlelord holo)
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sprite  4611 angoff     0          // tile0060 accesscard blue
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sprite  4612 angoff     1024       // tile0060 accesscard yellow
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sprite  4613 angoff     1024       // tile0060 accesscard red