Subversion Repositories duke3d_hrp

Rev

Rev 722 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
648 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
3
// Title    : Mistake
719 leod 4
// Author   : Mikko Sandt
648 leod 5
// Filename : MSSP1.MAP
6
// mapmd4   : dbf7c0be63b600d7bfa67679b657d853 // 2001-03-12 (GRP)
659 leod 7
// mapmd4   : b3b20d70f4712f1c2e5d29790d7eb591 // 2013-07-11 (Addon Pack)
648 leod 8
 
722 leod 9
// Curr. HRP: r5.4.722
648 leod 10
 
11
sprite   300 angoff     768        // tile0028 shotgunsprite
722 leod 12
sprite   300 pitch     -1          // tile0028 shotgunsprite
648 leod 13
sprite   300 mdzoff     100000     // tile0028 shotgunsprite
14
sprite   268 angoff    -512        // tile0040 ammo
15
sprite   312 angoff     1024       // tile0053 firstaid
16
sprite   313 angoff     896        // tile0049 shotgunammo
722 leod 17
sprite   313 roll      -1          // tile0049 shotgunammo
648 leod 18
sprite   313 mdzoff     500000     // tile0049 shotgunammo
19
sprite   320 angoff    -768        // tile0051 cola
20
sprite   316 angoff     512        // tile0995 pipe6
722 leod 21
sprite   316 roll       1          // tile0995 pipe6
648 leod 22
sprite   316 mdzoff     400000     // tile0995 pipe6
23
sprite   327 angoff    -512        // tile0040 ammo
24
sprite   328 angoff    -512        // tile0040 ammo
25
sprite   329 angoff    -512        // tile0040 ammo
26
sprite   317 angoff     512        // tile0996 pipe4
27
sprite   261 angoff    -768        // tile0022 chaingunsprite
28
sprite   260 angoff     1024       // tile0041 batteryammo
722 leod 29
sprite   259 pitch     -1          // tile2060 pigcopdeadsprite
648 leod 30
sprite   259 mdzoff     350000     // tile2060 pigcopdeadsprite
31
sprite   253 angoff     1024       // tile0691 (cleaver)
722 leod 32
sprite   253 roll       512        // tile0691 (cleaver)
648 leod 33
sprite   253 mdzoff    -1000       // tile0691 (cleaver)
34
sprite   258 angoff     1024       // tile1734 liztroopdsprite
722 leod 35
sprite   258 pitch     -1          // tile1734 liztroopdsprite
648 leod 36
sprite   258 mdzoff     1100000    // tile1734 liztroopdsprite
37
sprite   243 angoff     1024       // tile0052 sixpack
38
sprite   256 nomdanim              // tile2201 lizmanhead1
39
sprite   257 nomdanim              // tile2205 lizmanarm1
722 leod 40
sprite   242 pitch     -1          // tile0023 rpgsprite
648 leod 41
sprite   242 mdzoff     700000     // tile0023 rpgsprite
42
sprite   347 angoff    -512        // tile0044 rpgammo
43
sprite   354 angoff    -512        // tile0047 hbombammo
44
sprite   354 pitch      1          // tile0047 hbombammo
45
sprite   354 roll       3          // tile0047 hbombammo
722 leod 46
sprite   354 mdzoff     200000     // tile0047 hbombammo
648 leod 47
sprite   235 angoff     1024       // tile0569 toilet
726 leod 48
sprite   233 angoff    -512        // tile0060 accesscard [blue]
648 leod 49
sprite   360 angoff     1024       // tile0051 cola
50
sprite   201 angoff     512        // tile0049 shotgunammo
51
sprite   200 angoff    -768        // tile0052 sixpack
52
sprite    39 angoff     512        // tile0053 firstaid
53
sprite   372 angoff     1024       // tile0059 heatsensor
722 leod 54
sprite   372 pitch      1          // tile0059 heatsensor
648 leod 55
sprite   372 mdzoff     100000     // tile0059 heatsensor
56
sprite   164 angoff    -768        // tile0052 sixpack
57
sprite    92 angoff     768        // tile0049 shotgunammo
58
sprite    91 angoff     512        // tile0041 batteryammo
59
sprite   129 angoff     768        // tile1079 oozfilter
60
sprite   128 angoff    -384        // tile1079 oozfilter
61
sprite   127 angoff    -512        // tile1079 oozfilter
726 leod 62
sprite   393 angoff     0          // tile0060 accesscard [red]
648 leod 63
/*
722 leod 64
sprite   117 pitch      1          // tile0914 maskwall3 (fence)
648 leod 65
sprite   117 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 66
sprite   122 pitch      1          // tile0914 maskwall3 (fence)
648 leod 67
sprite   122 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 68
sprite   118 pitch      1          // tile0914 maskwall3 (fence)
648 leod 69
sprite   118 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 70
sprite   119 pitch      1          // tile0914 maskwall3 (fence)
648 leod 71
sprite   119 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 72
sprite   120 pitch      1          // tile0914 maskwall3 (fence)
648 leod 73
sprite   120 mdzoff     200000     // tile0914 maskwall3 (fence)
74
 
75
sprite    98 pitch      1          // tile0914 maskwall3 (fence)
76
sprite    98 roll      -1          // tile0914 maskwall3 (fence)
722 leod 77
sprite    98 mdzoff     100000     // tile0914 maskwall3 (fence)
648 leod 78
 
79
sprite    97 angoff     32         // tile0914 maskwall3 (fence)
80
sprite    97 pitch      1          // tile0914 maskwall3 (fence)
81
sprite    97 roll      -2          // tile0914 maskwall3 (fence)
722 leod 82
sprite    97 mdzoff     300000     // tile0914 maskwall3 (fence)
648 leod 83
 
84
sprite    99 pitch      1          // tile0914 maskwall3 (fence)
85
sprite    99 roll       1          // tile0914 maskwall3 (fence)
722 leod 86
sprite    99 mdzoff     200000     // tile0914 maskwall3 (fence)
648 leod 87
sprite   100 pitch      1          // tile0914 maskwall3 (fence)
88
sprite   100 roll       1          // tile0914 maskwall3 (fence)
722 leod 89
sprite   100 mdzoff     200000     // tile0914 maskwall3 (fence)
648 leod 90
sprite   101 pitch      1          // tile0914 maskwall3 (fence)
91
sprite   101 roll       1          // tile0914 maskwall3 (fence)
722 leod 92
sprite   101 mdzoff     200000     // tile0914 maskwall3 (fence)
648 leod 93
sprite   102 pitch      1          // tile0914 maskwall3 (fence)
94
sprite   102 roll       1          // tile0914 maskwall3 (fence)
722 leod 95
sprite   102 mdzoff     200000     // tile0914 maskwall3 (fence)
648 leod 96
sprite   103 pitch      1          // tile0914 maskwall3 (fence)
97
sprite   103 roll       1          // tile0914 maskwall3 (fence)
722 leod 98
sprite   103 mdzoff     200000     // tile0914 maskwall3 (fence)
648 leod 99
 
722 leod 100
sprite   104 pitch      1          // tile0914 maskwall3 (fence)
648 leod 101
sprite   104 mdzoff     200000     // tile0914 maskwall3 (fence)
102
 
722 leod 103
sprite   105 pitch      1          // tile0914 maskwall3 (fence)
648 leod 104
sprite   105 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 105
sprite   106 pitch      1          // tile0914 maskwall3 (fence)
648 leod 106
sprite   106 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 107
sprite   107 pitch      1          // tile0914 maskwall3 (fence)
648 leod 108
sprite   107 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 109
sprite   108 pitch      1          // tile0914 maskwall3 (fence)
648 leod 110
sprite   108 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 111
sprite   109 pitch      1          // tile0914 maskwall3 (fence)
648 leod 112
sprite   109 mdzoff     200000     // tile0914 maskwall3 (fence)
113
 
722 leod 114
sprite   104 pitch      1          // tile0914 maskwall3 (fence)
648 leod 115
sprite   104 mdzoff     200000     // tile0914 maskwall3 (fence)
116
 
722 leod 117
sprite   111 pitch      1          // tile0914 maskwall3 (fence)
648 leod 118
sprite   111 mdzoff     200000     // tile0914 maskwall3 (fence)
119
sprite   110 pitch      1          // tile0914 maskwall3 (fence)
120
sprite   110 roll      -3          // tile0914 maskwall3 (fence)
722 leod 121
sprite   110 mdzoff     200000     // tile0914 maskwall3 (fence)
648 leod 122
 
722 leod 123
sprite   112 pitch      1          // tile0914 maskwall3 (fence)
648 leod 124
sprite   112 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 125
sprite   113 pitch      1          // tile0914 maskwall3 (fence)
648 leod 126
sprite   113 mdzoff     200000     // tile0914 maskwall3 (fence)
722 leod 127
sprite   114 pitch      1          // tile0914 maskwall3 (fence)
648 leod 128
sprite   114 mdzoff     200000     // tile0914 maskwall3 (fence)
129
sprite   115 pitch      1          // tile0914 maskwall3 (fence)
130
sprite   115 roll       1          // tile0914 maskwall3 (fence)
722 leod 131
sprite   115 mdzoff     200000     // tile0914 maskwall3 (fence)
648 leod 132
 
133
sprite   116 pitch      1          // tile0914 maskwall3 (fence)
134
sprite   116 roll       1          // tile0914 maskwall3 (fence)
722 leod 135
sprite   116 mdzoff     200000     // tile0914 maskwall3 (fence)
648 leod 136
 
137
sprite   121 pitch      1          // tile0914 maskwall3 (fence)
138
//sprite   121 roll       1          // tile0914 maskwall3 (fence)
722 leod 139
sprite   121 mdzoff     100000     // tile0914 maskwall3 (fence)
718 leod 140
*/