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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Escape from San-Angelos
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// Author   : Gregory Douglas 'Chaos' Lemieux
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// Filename : escape4.map
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// mapmd4   : 8a3889df98a7a8f418f308904abba0e5 // 1997-08-14
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//         <-> Complex.mhk
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// Curr. HRP: r5.4.726
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// 2-16 / 33-108 / 123-813 / 815-820
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sprite   108 angoff     1024       // tile0057 jetpack
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sprite   176 angoff    -128        // tile0557 chair2
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sprite   159 angoff    -128        // tile1014 bottle8
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sprite   175 angoff     896        // tile1232 canwithsomething
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sprite   243 pitch      1          // tile1232 canwithsomething
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sprite   243 mdzoff     700000     // tile1232 canwithsomething
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sprite   677 angoff     1024       // tile0998 (parkometer)
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sprite   676 angoff     1024       // tile0998 (parkometer)
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sprite   675 angoff     1024       // tile0998 (parkometer)
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sprite   674 angoff     1024       // tile0998 (parkometer)
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sprite    54 angoff     1024       // tile0049 shotgunammo
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sprite   814 angoff     512        // tile0026 heavyhbomb
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sprite   815 angoff     512        // tile0026 heavyhbomb
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sprite   586 angoff    -128        // tile0977 genericpole
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sprite   586 pitch     -1          // tile0977 genericpole
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sprite   586 mdzoff     400000     // tile0977 genericpole
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sprite   588 pitch     -1          // tile0621 camera1
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sprite   588 mdxoff     1000000    // tile0621 camera1
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sprite   587 angoff    -128        // tile1061 (streetlight)
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sprite   587 pitch     -1          // tile1061 (streetlight)
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sprite   587 mdzoff     600000     // tile1061 (streetlight)
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sprite    51 angoff     1024       // tile0041 batteryammo
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sprite   163 angoff    -256        // tile1078 (streetlight broken)
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sprite   163 pitch     -1          // tile1078 (streetlight broken)
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sprite   163 mdzoff     700000     // tile1078 (streetlight broken)
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sprite   742 pitch     -1          // tile0621 camera1
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sprite   742 mdxoff     1000000    // tile0621 camera1
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sprite   413 angoff    -256        // tile0977 genericpole
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sprite   413 pitch     -1          // tile0977 genericpole
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sprite   413 mdzoff     500000     // tile0977 genericpole
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sprite    52 angoff     512        // tile0049 shotgunammo
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sprite    43 angoff     512        // tile0051 cola
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sprite   558 pitch      1          // tile0916 fireext
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sprite   558 mdzoff     150000     // tile0916 fireext
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sprite   706 away1                 // tile2837 (bluefont 0)
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sprite   707 away1                 // tile2838 (bluefont 1)
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sprite   409 away1                 // tile1004 (stop sign)
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sprite    42 angoff    -512        // tile0049 shotgunammo
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sprite    42 roll       1          // tile0049 shotgunammo
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sprite    42 mdzoff     700000     // tile0049 shotgunammo
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sprite   559 pitch      1          // tile0916 fireext
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sprite   559 mdzoff     150000     // tile0916 fireext
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sprite    45 angoff    -512        // tile0051 cola
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sprite    44 angoff     1024       // tile0049 shotgunammo
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sprite    44 roll       1          // tile0049 shotgunammo
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sprite    44 mdzoff     800000     // tile0049 shotgunammo
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// mhk diff sync 1
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sprite   708 away1                 // tile2837 (bluefont 0)
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sprite   709 away1                 // tile2839 (bluefont 2)
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sprite   628 pitch      1          // tile0916 fireext
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sprite   628 mdzoff     150000     // tile0916 fireext
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sprite   259 roll      -1          // tile0860 powerswitch1
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sprite   259 mdyoff     10000      // tile0860 powerswitch1
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sprite   259 mdzoff     30000      // tile0860 powerswitch1
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sprite    50 angoff     1024       // tile0049 shotgunammo
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sprite    50 pitch     -1          // tile0049 shotgunammo
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sprite    50 mdzoff     1200000    // tile0049 shotgunammo
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sprite   475 away1                 // tile0614 (restricted area sign)
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sprite   710 away1                 // tile2837 (bluefont 0)
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sprite   711 away1                 // tile2842 (bluefont 5)
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sprite   495 away1                 // tile0612 (restricted area sign)
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sprite   685 pitch      1          // tile0916 fireext
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sprite   685 mdzoff     150000     // tile0916 fireext
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sprite   585 pitch      1          // tile0621 camera1
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sprite   585 mdxoff     10000      // tile0621 camera1
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sprite   437 pitch      1          // tile0621 camera1
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sprite   437 mdxoff     11500      // tile0621 camera1
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sprite   434 pitch      1          // tile0621 camera1
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sprite   434 mdxoff     11500      // tile0621 camera1
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sprite   433 pitch      1          // tile0621 camera1
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sprite   433 mdxoff     11500      // tile0621 camera1
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// mhk diff sync 2
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sprite   640 pitch      1          // tile0621 camera1
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sprite   640 mdxoff     11500      // tile0621 camera1
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sprite   629 pitch      1          // tile0621 camera1
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sprite   629 mdxoff     11500      // tile0621 camera1
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sprite   178 pitch      1          // tile0621 camera1
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sprite   178 mdxoff     11500      // tile0621 camera1
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sprite   177 pitch      1          // tile0621 camera1
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sprite   177 mdxoff     11500      // tile0621 camera1
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// mhk diff sync 3
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sprite    74 pitch      1          // tile0621 camera1
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sprite    74 mdxoff     10000      // tile0621 camera1
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sprite   389 roll       1          // tile0054 shield
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sprite   389 mdzoff     400000     // tile0054 shield
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sprite   390 roll      -1          // tile0053 firstaid
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sprite   390 mdzoff     100000     // tile0053 firstaid
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sprite   739 pitch      1          // tile0621 camera1
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sprite   739 mdxoff     11500      // tile0621 camera1
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sprite   733 pitch      1          // tile0621 camera1
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sprite   733 mdxoff     11500      // tile0621 camera1
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// mhk diff sync 4
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sprite   614 pitch      1          // tile0621 camera1
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sprite   614 mdxoff     11500      // tile0621 camera1
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sprite   302 pitch      1          // tile0621 camera1
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sprite   302 mdxoff     10000      // tile0621 camera1
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sprite   179 pitch      1          // tile0621 camera1
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sprite   179 mdxoff     11500      // tile0621 camera1
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sprite   172 pitch      1          // tile0621 camera1
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sprite   172 mdxoff     11500      // tile0621 camera1
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sprite   612 pitch      1          // tile0621 camera1
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sprite   612 mdxoff     11500      // tile0621 camera1
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sprite   611 pitch      1          // tile0621 camera1
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sprite   611 mdxoff     11500      // tile0621 camera1
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sprite   250 pitch      1          // tile0621 camera1
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sprite   250 mdxoff     11500      // tile0621 camera1
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sprite   665 pitch      1          // tile0621 camera1
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sprite   665 mdxoff     11500      // tile0621 camera1
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sprite   571 pitch      1          // tile0621 camera1
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sprite   571 mdxoff     11500      // tile0621 camera1
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sprite   529 pitch      1          // tile0621 camera1
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sprite   529 mdxoff     11500      // tile0621 camera1
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sprite   440 pitch      1          // tile0621 camera1
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sprite   440 mdxoff     11500      // tile0621 camera1
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sprite   439 pitch      1          // tile0621 camera1
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sprite   439 mdxoff     11500      // tile0621 camera1
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sprite   565 pitch      1          // tile0621 camera1
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sprite   565 mdxoff     11500      // tile0621 camera1
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sprite   527 pitch      1          // tile0621 camera1
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sprite   527 mdxoff     11500      // tile0621 camera1
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sprite   523 pitch      1          // tile0621 camera1
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sprite   523 mdxoff     11500      // tile0621 camera1
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// mhk diff sync 5
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sprite   438 pitch      1          // tile0621 camera1
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sprite   438 mdxoff     11500      // tile0621 camera1
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sprite   436 pitch      1          // tile0621 camera1
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sprite   436 mdxoff     11500      // tile0621 camera1
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sprite   312 pitch      1          // tile0621 camera1
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sprite   312 mdxoff     11500      // tile0621 camera1
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//sprite   310 mdxoff     11500      // tile0621 camera1
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//sprite   310 pitch      1          // tile0621 camera1
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sprite   536 angoff     1024       // tile0407 fansprite
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sprite    46 angoff     1024       // tile0025 shrinkersprite
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sprite    46 roll       1          // tile0025 shrinkersprite
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sprite    46 mdzoff     900000     // tile0025 shrinkersprite
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sprite    47 angoff     1024       // tile0041 batteryammo
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sprite     2 angoff    -768        // tile0052 sixpack
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sprite   557 pitch      1          // tile0916 fireext
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sprite   557 mdzoff     150000     // tile0916 fireext
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sprite   408 angoff     0          // tile0060 accesscard [blue]
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sprite   684 pitch      1          // tile0916 fireext
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sprite   684 mdzoff     150000     // tile0916 fireext
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sprite   249 angoff    -512        // tile0556 chair1
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sprite   185 pitch      1          // tile0053 firstaid
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sprite   185 roll      -1          // tile0053 firstaid
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sprite   185 mdzoff     200000     // tile0053 firstaid
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sprite   712 away1                 // tile2837 (bluefont 0)
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sprite   713 away1                 // tile2840 (bluefont 3)
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sprite   618 angoff     768        // tile0557 chair2
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sprite   661 angoff    -768        // tile4372 coffeemachine
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sprite    40 roll      -1          // tile0049 shotgunammo
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sprite    40 mdzoff     400000     // tile0049 shotgunammo
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sprite   192 pitch      1          // tile0621 camera1
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sprite   192 mdxoff     10000      // tile0621 camera1
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sprite   683 pitch      1          // tile0916 fireext
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sprite   683 mdzoff     150000     // tile0916 fireext
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sprite   617 angoff     512        // tile0556 chair1
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sprite   714 away1                 // tile2837 (bluefont 0)
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sprite   715 away1                 // tile2841 (bluefont 4)
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sprite    41 angoff    -512        // tile0047 hbombammo
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sprite    41 pitch     -1          // tile0047 hbombammo
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sprite    41 roll      -2          // tile0047 hbombammo
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sprite    41 mdzoff     200000     // tile0047 hbombammo
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sprite   195 pitch      1          // tile0556 chair1
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sprite   195 mdzoff     200000     // tile0556 chair1
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sprite   613 pitch      1          // tile0621 camera1
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sprite   613 mdxoff     10000      // tile0621 camera1
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sprite   664 angoff     0          // tile0060 accesscard [yellow]
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sprite   391 notmd                 // tile0170 accessswitch2 [yellow]
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sprite   718 away1                 // tile2837 (bluefont 0)
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sprite   719 away1                 // tile2843 (bluefont 6)
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sprite     5 roll      -1          // tile0049 shotgunammo
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sprite     5 mdzoff     300000     // tile0049 shotgunammo
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sprite   703 angoff    -512        // tile0029 devistatorsprite
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sprite   703 roll      -512        // tile0029 devistatorsprite
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sprite   703 mdyoff    -50         // tile0029 devistatorsprite
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sprite   703 mdzoff    -4000       // tile0029 devistatorsprite
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sprite   704 pitch      1          // tile0047 hbombammo
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sprite   704 mdzoff     400000     // tile0047 hbombammo
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sprite   694 pitch      1          // tile0916 fireext
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sprite   694 mdzoff     150000     // tile0916 fireext
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sprite     4 angoff     1024       // tile0041 batteryammo
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sprite     4 roll       1          // tile0041 batteryammo
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sprite     4 mdzoff     600000     // tile0041 batteryammo
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sprite   804 angoff     512        // tile0049 shotgunammo
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sprite   806 angoff    -512        // tile0057 jetpack
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sprite   342 roll       1          // tile1045 donuts
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sprite   342 mdzoff     200000     // tile1045 donuts
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sprite   343 angoff    -512        // tile4372 coffeemachine
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sprite   807 angoff     1024       // tile0022 chaingunsprite
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sprite   807 roll      -1          // tile0022 chaingunsprite
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sprite   807 mdzoff     500000     // tile0022 chaingunsprite
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sprite   345 angoff     1024       // tile0060 accesscard [yellow]
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sprite    16 angoff     512        // tile1079 oozfilter
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sprite   311 pitch      1          // tile0621 camera1
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sprite   311 mdxoff     11500      // tile0621 camera1
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sprite   681 pitch      1          // tile0916 fireext
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sprite   681 mdzoff     150000     // tile0916 fireext
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// mhk diff sync 6
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sprite   346 angoff    -512        // tile0024 freezesprite
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sprite   346 roll       1          // tile0024 freezesprite
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sprite   346 mdzoff     500000     // tile0024 freezesprite
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sprite   359 angoff     512        // tile0060 accesscard [red]
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sprite   354 pitch     -1          // tile0916 fireext
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sprite   354 mdzoff     100000     // tile0916 fireext
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sprite   293 pitch     -1          // tile4444 tripodcamera
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sprite   293 mdxoff     9999999    // tile4444 tripodcamera
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sprite   546 pitch     -1          // tile0621 camera1
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sprite   546 mdxoff     9999999    // tile0621 camera1
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sprite   545 angoff     128        // tile4444 tripodcamera
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sprite   545 pitch     -1          // tile4444 tripodcamera
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sprite   545 mdxoff     35000      // tile4444 tripodcamera
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sprite   820 angoff     512        // tile0052 sixpack
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sprite   161 pitch     -1          // tile0049 shotgunammo
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sprite   161 mdzoff     500000     // tile0049 shotgunammo
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sprite   686 pitch      1          // tile0916 fireext
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sprite   686 mdzoff     150000     // tile0916 fireext
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sprite   795 pitch      1          // tile0621 camera1
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sprite   795 mdxoff     10000      // tile0621 camera1
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sprite   738 pitch      1          // tile0621 camera1
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sprite   738 mdxoff     10000      // tile0621 camera1
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sprite   528 pitch      1          // tile0621 camera1
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sprite   528 mdxoff     10000      // tile0621 camera1
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sprite   123 pitch      1          // tile0621 camera1
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sprite   123 mdxoff     11500      // tile0621 camera1
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sprite    62 pitch      1          // tile0621 camera1
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sprite    62 mdxoff     11500      // tile0621 camera1
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sprite    61 pitch      1          // tile0621 camera1
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sprite    61 mdxoff     11500      // tile0621 camera1
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sprite    60 pitch      1          // tile0621 camera1
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sprite    60 mdxoff     11500      // tile0621 camera1
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sprite    59 pitch      1          // tile0621 camera1
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sprite    59 mdxoff     11500      // tile0621 camera1
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sprite    58 pitch      1          // tile0621 camera1
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sprite    58 mdxoff     11500      // tile0621 camera1
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sprite    36 roll       1          // tile0047 hbombammo
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sprite    36 mdzoff     300000     // tile0047 hbombammo
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sprite    35 angoff     896        // tile0027 tripbombsprite
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sprite    35 pitch     -1          // tile0027 tripbombsprite
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sprite    35 mdzoff     200000     // tile0027 tripbombsprite
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sprite     7 angoff     896        // tile0027 tripbombsprite
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sprite    33 angoff    -768        // tile0045 growammo
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sprite     8 angoff     512        // tile0049 shotgunammo
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sprite     8 roll       1          // tile0049 shotgunammo
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sprite     8 mdzoff     500000     // tile0049 shotgunammo
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sprite     9 angoff     512        // tile0051 cola
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sprite    38 angoff     0          // tile0060 accesscard [red]