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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Escape from San-Angelos
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// Author   : Gregory Douglas 'Chaos' Lemieux
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// Filename : Complex.map
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// mapmd4   : 6174cd9da417ec5f47b8f94b79fbc914 // 1998-04-01
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// Filename : ESCAPE4.MAP
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// mapmd4   : 6df5d5fb90498b4978b104fa3694cd34 // 2015-11-02 (Addon Pack)
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//         <-> Complex-1997-08-14.mhk
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// Curr. HRP: r5.4.726
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// 9-23 | 39-114 | 128-818 | 819-824
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sprite   839 angoff    -768        // tile0026 heavyhbomb
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sprite   839 pitch     -1          // tile0026 heavyhbomb
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sprite   839 mdzoff     500000     // tile0026 heavyhbomb
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sprite   838 angoff     1024       // tile0026 heavyhbomb
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sprite   838 roll      -1          // tile0026 heavyhbomb
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sprite   838 mdzoff     500000     // tile0026 heavyhbomb
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sprite   114 angoff     1024       // tile0057 jetpack
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sprite   181 angoff    -128        // tile0557 chair2
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sprite   164 angoff    -128        // tile1014 bottle8
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sprite   180 angoff     896        // tile1232 canwithsomething
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sprite   248 pitch      1          // tile1232 canwithsomething
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sprite   248 mdzoff     700000     // tile1232 canwithsomething
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sprite   682 angoff     1024       // tile0998 (parkometer)
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sprite   681 angoff     1024       // tile0998 (parkometer)
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sprite   680 angoff     1024       // tile0998 (parkometer)
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sprite   679 angoff     1024       // tile0998 (parkometer)
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sprite    60 angoff     1024       // tile0049 shotgunammo
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sprite   819 angoff     512        // tile0026 heavyhbomb
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sprite   591 angoff    -128        // tile0977 genericpole
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sprite   591 pitch     -1          // tile0977 genericpole
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sprite   591 mdzoff     400000     // tile0977 genericpole
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sprite   593 pitch     -1          // tile0621 camera1
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sprite   593 mdxoff     1000000    // tile0621 camera1
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sprite   592 angoff    -128        // tile1061 (streetlight)
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sprite   592 pitch     -1          // tile1061 (streetlight)
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sprite   592 mdzoff     600000     // tile1061 (streetlight)
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sprite    57 angoff     1024       // tile0041 batteryammo
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sprite   168 angoff    -256        // tile1078 (streetlight broken)
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sprite   168 pitch     -1          // tile1078 (streetlight broken)
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sprite   168 mdzoff     700000     // tile1078 (streetlight broken)
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sprite   747 pitch     -1          // tile0621 camera1
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sprite   747 mdxoff     1000000    // tile0621 camera1
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sprite   418 angoff    -256        // tile0977 genericpole
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sprite   418 pitch     -1          // tile0977 genericpole
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sprite   418 mdzoff     500000     // tile0977 genericpole
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sprite    58 angoff     512        // tile0049 shotgunammo
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sprite    49 angoff     512        // tile0051 cola
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sprite   563 pitch      1          // tile0916 fireext
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sprite   563 mdzoff     150000     // tile0916 fireext
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sprite   711 away1                 // tile2837 (bluefont 0)
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sprite   712 away1                 // tile2838 (bluefont 1)
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sprite   414 away1                 // tile1004 (stop sign)
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sprite    48 angoff    -512        // tile0049 shotgunammo
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sprite    48 roll       1          // tile0049 shotgunammo
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sprite    48 mdzoff     700000     // tile0049 shotgunammo
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sprite   564 pitch      1          // tile0916 fireext
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sprite   564 mdzoff     150000     // tile0916 fireext
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sprite    51 angoff    -512        // tile0051 cola
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sprite    50 angoff     1024       // tile0049 shotgunammo
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sprite    50 roll       1          // tile0049 shotgunammo
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sprite    50 mdzoff     800000     // tile0049 shotgunammo
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// mhk diff sync 1
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sprite   713 away1                 // tile2837 (bluefont 0)
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sprite   714 away1                 // tile2839 (bluefont 2)
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sprite   633 pitch      1          // tile0916 fireext
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sprite   633 mdzoff     150000     // tile0916 fireext
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sprite   264 roll      -1          // tile0860 powerswitch1
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sprite   264 mdyoff     10000      // tile0860 powerswitch1
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sprite   264 mdzoff     30000      // tile0860 powerswitch1
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sprite    56 angoff     1024       // tile0049 shotgunammo
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sprite    56 pitch     -1          // tile0049 shotgunammo
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sprite    56 mdzoff     1200000    // tile0049 shotgunammo
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sprite   481 away1                 // tile0614 (restricted area sign)
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sprite   715 away1                 // tile2837 (bluefont 0)
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sprite   716 away1                 // tile2842 (bluefont 5)
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sprite   500 away1                 // tile0612 (restricted area sign)
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sprite   690 pitch      1          // tile0916 fireext
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sprite   690 mdzoff     150000     // tile0916 fireext
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sprite   590 pitch      1          // tile0621 camera1
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sprite   590 mdxoff     10000      // tile0621 camera1
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sprite   442 pitch      1          // tile0621 camera1
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sprite   442 mdxoff     11500      // tile0621 camera1
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sprite   439 pitch      1          // tile0621 camera1
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sprite   439 mdxoff     11500      // tile0621 camera1
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sprite   438 pitch      1          // tile0621 camera1
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sprite   438 mdxoff     11500      // tile0621 camera1
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// mhk diff sync 2
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sprite   645 pitch      1          // tile0621 camera1
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sprite   645 mdxoff     11500      // tile0621 camera1
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sprite   634 pitch      1          // tile0621 camera1
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sprite   634 mdxoff     11500      // tile0621 camera1
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sprite   183 pitch      1          // tile0621 camera1
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sprite   183 mdxoff     11500      // tile0621 camera1
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sprite   182 pitch      1          // tile0621 camera1
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sprite   182 mdxoff     11500      // tile0621 camera1
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// mhk diff sync 3
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sprite    80 pitch      1          // tile0621 camera1
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sprite    80 mdxoff     10000      // tile0621 camera1
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sprite   394 roll       1          // tile0054 shield
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sprite   394 mdzoff     400000     // tile0054 shield
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sprite   395 roll      -1          // tile0053 firstaid
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sprite   395 mdzoff     100000     // tile0053 firstaid
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sprite   744 pitch      1          // tile0621 camera1
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sprite   744 mdxoff     11500      // tile0621 camera1
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sprite   738 pitch      1          // tile0621 camera1
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sprite   738 mdxoff     11500      // tile0621 camera1
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// mhk diff sync 4
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sprite   619 pitch      1          // tile0621 camera1
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sprite   619 mdxoff     11500      // tile0621 camera1
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sprite   307 pitch      1          // tile0621 camera1
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sprite   307 mdxoff     10000      // tile0621 camera1
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sprite   184 pitch      1          // tile0621 camera1
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sprite   184 mdxoff     11500      // tile0621 camera1
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sprite   177 pitch      1          // tile0621 camera1
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sprite   177 mdxoff     11500      // tile0621 camera1
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sprite   617 pitch      1          // tile0621 camera1
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sprite   617 mdxoff     11500      // tile0621 camera1
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sprite   616 pitch      1          // tile0621 camera1
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sprite   616 mdxoff     11500      // tile0621 camera1
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sprite   255 pitch      1          // tile0621 camera1
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sprite   255 mdxoff     11500      // tile0621 camera1
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sprite   670 pitch      1          // tile0621 camera1
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sprite   670 mdxoff     11500      // tile0621 camera1
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sprite   576 pitch      1          // tile0621 camera1
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sprite   576 mdxoff     11500      // tile0621 camera1
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sprite   534 pitch      1          // tile0621 camera1
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sprite   534 mdxoff     11500      // tile0621 camera1
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sprite   445 pitch      1          // tile0621 camera1
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sprite   445 mdxoff     11500      // tile0621 camera1
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sprite   444 pitch      1          // tile0621 camera1
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sprite   444 mdxoff     11500      // tile0621 camera1
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sprite   570 pitch      1          // tile0621 camera1
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sprite   570 mdxoff     11500      // tile0621 camera1
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sprite   532 pitch      1          // tile0621 camera1
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sprite   532 mdxoff     11500      // tile0621 camera1
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sprite   528 pitch      1          // tile0621 camera1
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sprite   528 mdxoff     11500      // tile0621 camera1
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// mhk diff sync 5
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sprite   443 pitch      1          // tile0621 camera1
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sprite   443 mdxoff     11500      // tile0621 camera1
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sprite   441 pitch      1          // tile0621 camera1
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sprite   441 mdxoff     11500      // tile0621 camera1
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sprite   317 pitch      1          // tile0621 camera1
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sprite   317 mdxoff     11500      // tile0621 camera1
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//sprite   315 mdxoff     11500      // tile0621 camera1
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//sprite   315 pitch      1          // tile0621 camera1
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sprite   541 angoff     1024       // tile0407 fansprite
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sprite    52 angoff     1024       // tile0025 shrinkersprite
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sprite    52 roll       1          // tile0025 shrinkersprite
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sprite    52 mdzoff     900000     // tile0025 shrinkersprite
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sprite    53 angoff     1024       // tile0041 batteryammo
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sprite     9 angoff    -768        // tile0052 sixpack
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sprite   562 pitch      1          // tile0916 fireext
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sprite   562 mdzoff     150000     // tile0916 fireext
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sprite   413 angoff     0          // tile0060 accesscard [blue]
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sprite   689 pitch      1          // tile0916 fireext
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sprite   689 mdzoff     150000     // tile0916 fireext
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sprite   254 angoff    -512        // tile0556 chair1
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sprite   190 pitch      1          // tile0053 firstaid
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sprite   190 roll      -1          // tile0053 firstaid
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sprite   190 mdzoff     200000     // tile0053 firstaid
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sprite   717 away1                 // tile2837 (bluefont 0)
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sprite   718 away1                 // tile2840 (bluefont 3)
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sprite   623 angoff     768        // tile0557 chair2
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sprite   666 angoff    -768        // tile4372 coffeemachine
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sprite    46 roll      -1          // tile0049 shotgunammo
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sprite    46 mdzoff     400000     // tile0049 shotgunammo
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sprite   197 pitch      1          // tile0621 camera1
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sprite   197 mdxoff     10000      // tile0621 camera1
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sprite   688 pitch      1          // tile0916 fireext
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sprite   688 mdzoff     150000     // tile0916 fireext
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sprite   622 angoff     512        // tile0556 chair1
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sprite   719 away1                 // tile2837 (bluefont 0)
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sprite   720 away1                 // tile2841 (bluefont 4)
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sprite    47 angoff    -512        // tile0047 hbombammo
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sprite    47 pitch     -1          // tile0047 hbombammo
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sprite    47 roll      -2          // tile0047 hbombammo
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sprite    47 mdzoff     200000     // tile0047 hbombammo
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sprite   200 pitch      1          // tile0556 chair1
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sprite   200 mdzoff     200000     // tile0556 chair1
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sprite   618 pitch      1          // tile0621 camera1
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sprite   618 mdxoff     10000      // tile0621 camera1
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sprite   669 angoff     0          // tile0060 accesscard [yellow]
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sprite   396 notmd                 // tile0170 accessswitch2 [yellow]
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sprite   723 away1                 // tile2837 (bluefont 0)
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sprite   724 away1                 // tile2843 (bluefont 6)
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sprite    12 roll      -1          // tile0049 shotgunammo
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sprite    12 mdzoff     300000     // tile0049 shotgunammo
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sprite   708 angoff    -512        // tile0029 devistatorsprite
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sprite   708 roll      -512        // tile0029 devistatorsprite
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sprite   708 mdyoff    -50         // tile0029 devistatorsprite
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sprite   708 mdzoff    -4000       // tile0029 devistatorsprite
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sprite   709 pitch      1          // tile0047 hbombammo
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sprite   709 mdzoff     400000     // tile0047 hbombammo
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sprite   699 pitch      1          // tile0916 fireext
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sprite   699 mdzoff     150000     // tile0916 fireext
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sprite    11 angoff     1024       // tile0041 batteryammo
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sprite    11 roll       1          // tile0041 batteryammo
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sprite    11 mdzoff     600000     // tile0041 batteryammo
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sprite   809 angoff     512        // tile0049 shotgunammo
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sprite   811 angoff    -512        // tile0057 jetpack
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sprite   347 roll       1          // tile1045 donuts
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sprite   347 mdzoff     200000     // tile1045 donuts
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sprite   348 angoff    -512        // tile4372 coffeemachine
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sprite   812 angoff     1024       // tile0022 chaingunsprite
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sprite   812 roll      -1          // tile0022 chaingunsprite
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sprite   812 mdzoff     500000     // tile0022 chaingunsprite
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sprite   350 angoff     1024       // tile0060 accesscard [yellow]
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sprite    23 angoff     512        // tile1079 oozfilter
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sprite   316 pitch      1          // tile0621 camera1
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sprite   316 mdxoff     11500      // tile0621 camera1
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sprite   686 pitch      1          // tile0916 fireext
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sprite   686 mdzoff     150000     // tile0916 fireext
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// mhk diff sync 6
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sprite   351 angoff    -512        // tile0024 freezesprite
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sprite   351 roll       1          // tile0024 freezesprite
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sprite   351 mdzoff     500000     // tile0024 freezesprite
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sprite   364 angoff     512        // tile0060 accesscard [red]
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sprite   359 pitch     -1          // tile0916 fireext
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sprite   359 mdzoff     100000     // tile0916 fireext
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sprite   298 pitch     -1          // tile4444 tripodcamera
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sprite   298 mdxoff     9999999    // tile4444 tripodcamera
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sprite   551 pitch     -1          // tile0621 camera1
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sprite   551 mdxoff     9999999    // tile0621 camera1
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sprite   550 angoff     128        // tile4444 tripodcamera
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sprite   550 pitch     -1          // tile4444 tripodcamera
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sprite   550 mdxoff     35000      // tile4444 tripodcamera
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sprite   824 angoff     512        // tile0052 sixpack
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sprite   166 pitch     -1          // tile0049 shotgunammo
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sprite   166 mdzoff     500000     // tile0049 shotgunammo
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sprite   691 pitch      1          // tile0916 fireext
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sprite   691 mdzoff     150000     // tile0916 fireext
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sprite   800 pitch      1          // tile0621 camera1
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sprite   800 mdxoff     10000      // tile0621 camera1
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sprite   743 pitch      1          // tile0621 camera1
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sprite   743 mdxoff     10000      // tile0621 camera1
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sprite   533 pitch      1          // tile0621 camera1
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sprite   533 mdxoff     10000      // tile0621 camera1
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sprite   128 pitch      1          // tile0621 camera1
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sprite   128 mdxoff     11500      // tile0621 camera1
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sprite    68 pitch      1          // tile0621 camera1
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sprite    68 mdxoff     11500      // tile0621 camera1
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sprite    67 pitch      1          // tile0621 camera1
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sprite    67 mdxoff     11500      // tile0621 camera1
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sprite    66 pitch      1          // tile0621 camera1
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sprite    66 mdxoff     11500      // tile0621 camera1
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sprite    65 pitch      1          // tile0621 camera1
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sprite    65 mdxoff     11500      // tile0621 camera1
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sprite    64 pitch      1          // tile0621 camera1
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sprite    64 mdxoff     11500      // tile0621 camera1
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sprite    42 roll       1          // tile0047 hbombammo
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sprite    42 mdzoff     300000     // tile0047 hbombammo
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sprite    41 angoff     896        // tile0027 tripbombsprite
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sprite    41 pitch     -1          // tile0027 tripbombsprite
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sprite    41 mdzoff     200000     // tile0027 tripbombsprite
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sprite    14 angoff     896        // tile0027 tripbombsprite
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sprite    39 angoff    -768        // tile0045 growammo
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sprite    15 angoff     512        // tile0049 shotgunammo
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sprite    15 roll       1          // tile0049 shotgunammo
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sprite    15 mdzoff     500000     // tile0049 shotgunammo
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sprite    16 angoff     512        // tile0051 cola
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sprite    44 angoff     0          // tile0060 accesscard [red]