Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
583 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
3
// Level    : OUTPOST.MAP - "Antartica: Outpost #31"
4
// Author   : Stéphane 'Stef' Méganck
5
// Map Date : 2004-10-10
6
// mapmd4   : 1dac337162f0c4e0e3a5f663bf1308a8
7
// Curr. HRP: r5.3.583
8
 
9
 
10
sprite   248 mdzoff     4000       // tile0049 shotgunammo
11
sprite   248 roll      -192        // tile0049 shotgunammo
12
sprite   249 angoff    -512        // tile0049 shotgunammo
13
sprite   249 pitch      32         // tile0049 shotgunammo
14
sprite   249 roll      -64         // tile0049 shotgunammo
15
sprite   250 angoff    -768        // tile0049 shotgunammo
16
sprite   250 mdzoff     500000     // tile0049 shotgunammo
17
sprite   250 pitch      1          // tile0049 shotgunammo
18
sprite   301 angoff     512        // tile0053 firstaid
19
sprite   301 mdyoff     250        // tile0053 firstaid
20
sprite   301 mdzoff     15000      // tile0053 firstaid
21
sprite   301 roll      -48         // tile0053 firstaid
22
sprite   302 pitch     -32         // tile0049 shotgunammo
23
sprite   302 roll      -32         // tile0049 shotgunammo
24
sprite    68 angoff     1024       // tile0028 shotgunsprite
25
sprite   227 angoff     512        // tile0049 shotgunammo
26
sprite   258 angoff     1024       // tile0060 accesscard yellow
27
sprite   456 mdzoff     400000     // tile0059 heatsensor
28
sprite   456 pitch      1          // tile0059 heatsensor
29
sprite   456 roll       1          // tile0059 heatsensor
30
sprite   298 angoff     1024       // tile0054 shield
31
sprite   298 mdxoff    -10000      // tile0054 shield
32
sprite   298 mdzoff     200000     // tile0054 shield
33
sprite   298 pitch      1          // tile0054 shield
34
sprite   386 angoff    -512        // tile0026 heavyhbomb
35
sprite   386 mdzoff     300000     // tile0026 heavyhbomb
36
sprite   386 pitch      1          // tile0026 heavyhbomb
37
sprite   387 angoff     448        // tile0052 sixpack
38
sprite   388 angoff     512        // tile0051 cola
39
sprite   389 angoff     480        // tile0026 heavyhbomb
40
sprite    18 angoff     640        // tile0049 shotgunammo
41
sprite    18 mdzoff     500000     // tile0049 shotgunammo
42
sprite    18 pitch     -1          // tile0049 shotgunammo
43
sprite    19 angoff    -384        // tile0049 shotgunammo
44
sprite    19 mdzoff     100000     // tile0049 shotgunammo
45
sprite    19 pitch     -1          // tile0049 shotgunammo
46
sprite   419 angoff     256        // tile0052 sixpack
47
sprite   418 angoff     512        // tile0049 shotgunammo
48
sprite   418 mdzoff     400000     // tile0049 shotgunammo
49
sprite   418 roll       1          // tile0049 shotgunammo
50
sprite   155 angoff     256        // tile1227 nukebarrel
51
sprite   155 mdzoff     200000     // tile1227 nukebarrel
52
sprite   155 pitch     -1          // tile1227 nukebarrel
53
sprite   154 mdzoff     500000     // tile1238 explodingbarrel
54
sprite   154 roll      -1          // tile1238 explodingbarrel
55
sprite   153 angoff    -512        // tile1238 explodingbarrel
56
sprite   153 mdzoff     700000     // tile1238 explodingbarrel
57
sprite   153 pitch     -1          // tile1238 explodingbarrel
58
sprite   423 angoff    -512        // tile0041 batteryammo
59
sprite   431 mdzoff    -7000       // tile0047 hbombammo
60
sprite   431 roll      -64         // tile0047 hbombammo
61
sprite    22 angoff     384        // tile0053 firstaid
62
sprite   430 angoff     512        // tile0049 shotgunammo
63
sprite   430 pitch      64         // tile0049 shotgunammo
64
sprite   429 angoff     768        // tile0052 sixpack
65
sprite   435 angoff     512        // tile0051 cola
66
sprite    44 angoff     512        // tile0042 devistatorammo
67
sprite    43 angoff     512        // tile0042 devistatorammo
68
sprite    45 angoff     512        // tile2060 pigcopdeadsprite
69
sprite    46 angoff     512        // tile0029 devistatorsprite
70
sprite    46 mdzoff     500000     // tile0029 devistatorsprite
71
sprite    46 pitch     -1          // tile0029 devistatorsprite
72
sprite   361 angoff     1024       // tile4369 (emergency light)
73
sprite    75 angoff     1024       // tile4369 (emergency light)
74
sprite   362 angoff     1024       // tile0060 accesscard red
75
sprite   303 mdzoff     100000     // tile0052 sixpack
76
sprite   303 pitch      2          // tile0052 sixpack
77
sprite   303 roll      -2          // tile0052 sixpack
78
sprite   304 mdzoff     180000     // tile0049 shotgunammo
79
sprite   304 roll      -1          // tile0049 shotgunammo
80
sprite   415 angoff    -896        // tile0052 sixpack
81
sprite   415 mdzoff     200000     // tile0052 sixpack
82
sprite   415 pitch      1          // tile0052 sixpack
83
sprite   368 angoff     0          // tile0009 respawn [blue key]
84
sprite    70 mdzoff     500000     // tile0026 heavyhbomb
85
sprite    70 pitch      1          // tile0026 heavyhbomb