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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Stranded
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// Author   : Peter Williams
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// Filename : PjStrand.map
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// mapmd4   : 69270a3a33e5a67c84ed1ea03bd37fe1 // 2000-09-18
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// mapmd4   : 4319c69f78f2aad0a23a2d653eb1b966 // 2009-10-11 (AMC TC)
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// Curr. HRP: r5.4.726
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sprite   369 angoff     256        // tile4419 (openbomb)
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sprite   368 angoff     1024       // tile0026 heavyhbomb
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sprite   177 pitch      1          // tile0621 camera1
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sprite   177 mdxoff     10000      // tile0621 camera1
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sprite   322 angoff     384        // tile1247 seenine
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sprite   320 angoff     768        // tile1247 seenine
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sprite   321 angoff     896        // tile1247 seenine
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sprite   315 angoff     512        // tile1247 seenine
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sprite   727 angoff    -512        // tile0052 sixpack
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sprite   301 away1                 // tile0504 glass2
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sprite   175 away2                 // tile0502 viewscreen
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sprite   174 pitch      1          // tile0621 camera1
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sprite   174 mdxoff     20000      // tile0621 camera1
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//sprite   302 away1                 // tile0504 glass2
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sprite   732 angoff    -512        // tile0049 shotgunammo
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sprite   195 angoff    -256        // tile0557 chair2
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sprite   345 away1                 // tile0589 (intercom)
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sprite   344 away1                 // tile0589 (intercom)
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sprite   343 away1                 // tile0589 (intercom)
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sprite   346 away1                 // tile0591 (joint box)
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sprite   342 away1                 // tile0591 (joint box)
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sprite   117 angoff    -768        // tile0052 sixpack
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sprite   117 roll       1          // tile0052 sixpack
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sprite   117 mdzoff     500000     // tile0052 sixpack
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sprite   738 roll       1          // tile0041 batteryammo
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sprite   738 mdzoff     400000     // tile0041 batteryammo
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sprite   112 notmd                 // tile0595 grate1
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sprite   740 angoff     1024       // tile0022 chaingunsprite
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sprite   113 notmd                 // tile0595 grate1
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sprite   744 angoff    -512        // tile0053 firstaid
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sprite   111 notmd                 // tile0595 grate1
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sprite   755 angoff    -512        // tile0052 sixpack
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sprite   110 notmd                 // tile0595 grate1
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sprite   754 angoff    -512        // tile0049 shotgunammo
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sprite   430 angoff     0          // tile0060 accesscard [red]
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sprite   781 angoff     512        // tile0041 batteryammo
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sprite   781 roll       1          // tile0041 batteryammo
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sprite   781 mdzoff     400000     // tile0041 batteryammo
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sprite   765 angoff     512        // tile0051 cola
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sprite   768 roll       1          // tile0041 batteryammo
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sprite   768 mdzoff     400000     // tile0041 batteryammo
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sprite    34 angoff    -512        // tile0026 heavyhbomb
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sprite    34 roll       32         // tile0026 heavyhbomb
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sprite    32 angoff    -256        // tile0022 chaingunsprite
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sprite    32 pitch      64         // tile0022 chaingunsprite
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sprite    32 roll       96         // tile0022 chaingunsprite
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sprite   178 notmd                 // tile0549 crack4
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sprite   208 angoff    -384        // tile0060 accesscard [yellow]
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sprite   797 angoff     1024       // tile0041 batteryammo
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sprite   802 notmd                 // tile0595 grate1
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sprite   497 notmd                 // tile0381 (metal grate)
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sprite   501 notmd                 // tile0381 (metal grate)
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sprite   247 away1                 // tile1059 maskwall6
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sprite   496 notmd                 // tile0381 (metal grate)
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sprite   500 notmd                 // tile0381 (metal grate)
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sprite   246 away1                 // tile1059 maskwall6
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sprite   494 notmd                 // tile0381 (metal grate)
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sprite   498 notmd                 // tile0381 (metal grate)
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sprite   244 away1                 // tile1059 maskwall6
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sprite   495 notmd                 // tile0381 (metal grate)
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sprite   499 notmd                 // tile0381 (metal grate)
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sprite   245 away1                 // tile1059 maskwall6
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sprite   837 angoff     512        // tile0040 ammo
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sprite   526 roll       1          // tile0860 powerswitch1
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sprite   526 mdyoff     15000      // tile0860 powerswitch1
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sprite   526 mdzoff     200000     // tile0860 powerswitch1
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sprite   169 away1                 // tile0502 viewscreen
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sprite   641 pitch      1          // tile0621 camera1
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sprite   641 mdxoff     20000      // tile0621 camera1
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sprite   504 notmd                 // tile0381 (metal grate)
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sprite   513 notmd                 // tile0381 (metal grate)
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sprite   515 away1                 // tile1059 maskwall6
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sprite   505 notmd                 // tile0381 (metal grate)
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sprite   510 notmd                 // tile0381 (metal grate)
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sprite   517 away1                 // tile1059 maskwall6
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sprite   503 notmd                 // tile0381 (metal grate)
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sprite   512 notmd                 // tile0381 (metal grate)
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sprite   519 away1                 // tile1059 maskwall6
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sprite   502 notmd                 // tile0381 (metal grate)
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sprite   511 notmd                 // tile0381 (metal grate)
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sprite   518 away1                 // tile1059 maskwall6
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sprite   235 notmd                 // tile0381 (metal grate)
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sprite   241 notmd                 // tile0381 (metal grate)
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sprite   229 away1                 // tile1059 maskwall6
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sprite   232 away1                 // tile1059 maskwall6
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sprite   234 notmd                 // tile0381 (metal grate)
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sprite   240 notmd                 // tile0381 (metal grate)
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sprite   227 away1                 // tile1059 maskwall6
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sprite   230 away1                 // tile1059 maskwall6
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sprite   838 angoff     1024       // tile0040 ammo
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sprite   573 away1                 // tile0502 viewscreen
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sprite   176 pitch      1          // tile0621 camera1
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sprite   176 mdxoff     20000      // tile0621 camera1
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sprite   785 pitch     -1          // tile0049 shotgunammo
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sprite   785 mdzoff     300000     // tile0049 shotgunammo
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sprite   784 roll       1          // tile0041 batteryammo
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sprite   784 mdyoff    -15000      // tile0041 batteryammo
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sprite   784 mdzoff     300000     // tile0041 batteryammo
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sprite   537 angoff     0          // tile0060 accesscard [blue]
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sprite   807 angoff     1024       // tile0049 shotgunammo
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sprite   832 angoff     1024       // tile0049 shotgunammo
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sprite   831 angoff     1024       // tile0041 batteryammo
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sprite   804 notmd                 // tile0595 grate1
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sprite   710 angoff     512        // tile0618 pipe3
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sprite   839 angoff    -768        // tile0040 ammo
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sprite   810 notmd                 // tile0595 grate1
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sprite   161 angoff     384        // tile0557 chair2
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sprite   200 notmd                 // tile0138 spacelightswitch
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sprite   211 nomdanim              // tile3191 (tile3190 respawnmarkerred)
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sprite   211 angoff     512        // tile3191 (tile3190 respawnmarkerred)
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sprite   952 angoff     1024       // tile0026 heavyhbomb [AMC TC version only]
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sprite   952 roll      -96         // tile0026 heavyhbomb [AMC TC version only]
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sprite    68 angoff     256        // tile0022 chaingunsprite
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sprite    69 angoff     512        // tile0023 rpgsprite
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sprite    66 angoff     384        // tile0049 shotgunammo
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sprite    67 angoff    -384        // tile0028 shotgunsprite
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sprite    71 angoff     1024       // tile0041 batteryammo
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sprite    77 angoff     1024       // tile0052 sixpack
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sprite   840 angoff     1024       // tile0052 sixpack
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sprite    76 angoff     1024       // tile0044 rpgammo
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sprite    75 angoff     1024       // tile0044 rpgammo
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sprite    90 notmd                 // tile0595 grate1
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sprite    87 notmd                 // tile0595 grate1