Subversion Repositories duke3d_hrp

Rev

Rev 651 | Rev 722 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
651 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
3
// Title    : Chili Factor
719 leod 4
// Author   : Leonardo 'DavoX' Pellegrini
651 leod 5
// Filename : SKATE.MAP
6
// mapmd4   : 714416102f12e2bb3147cd9c9ed43486 // 2008-02-21
7
 
8
// Curr. HRP: r5.3.651
9
 
10
sprite   810 angoff    -512        // tile0028 shotgunsprite
11
sprite   810 mdzoff     200000     // tile0028 shotgunsprite
12
sprite   810 roll       1          // tile0028 shotgunsprite
13
sprite   809 angoff     512        // tile0049 shotgunammo
14
sprite   809 mdzoff     500000     // tile0049 shotgunammo
15
sprite   809 roll      -1          // tile0049 shotgunammo
16
sprite   808 angoff     512        // tile0049 shotgunammo
17
sprite   434 angoff    -384        // tile4444 tripodcamera
18
sprite   434 mdzoff     300000     // tile4444 tripodcamera
19
sprite   434 pitch      2          // tile4444 tripodcamera
20
sprite   434 roll      -2          // tile4444 tripodcamera
21
sprite   429 angoff     768        // tile2185 lizmandeadsprite
22
sprite   431 angoff    -256        // tile2060 pigcopdeadsprite
23
sprite   430 angoff     640        // tile2060 pigcopdeadsprite
24
sprite   430 mdzoff     600000     // tile2060 pigcopdeadsprite
25
sprite   430 pitch      1          // tile2060 pigcopdeadsprite
26
sprite   430 roll       1          // tile2060 pigcopdeadsprite
27
sprite   392 angoff    -448        // tile0556 chair1
28
sprite   544 angoff    -128        // tile4444 tripodcamera
29
sprite   494 angoff    -512        // tile0060 accesscard blue
30
sprite   672 mdzoff     300000     // tile1240 firebarrel
31
sprite   672 pitch     -1          // tile1240 firebarrel
32
sprite   597 angoff     1024       // tile1232 canwithsomething
33
sprite   596 angoff     640        // tile1232 canwithsomething
34
sprite   328 angoff    -256        // tile0049 shotgunammo
35
sprite   675 mdzoff     250000     // tile1240 firebarrel
36
sprite   675 pitch      2          // tile1240 firebarrel
37
sprite   675 roll      -1          // tile1240 firebarrel
38
sprite   674 mdzoff     300000     // tile1240 firebarrel
39
sprite   674 pitch      1          // tile1240 firebarrel
40
sprite   674 roll       1          // tile1240 firebarrel
41
sprite   671 mdzoff     300000     // tile1240 firebarrel
42
sprite   671 roll      -1          // tile1240 firebarrel
43
sprite   818 angoff    -768        // tile0049 shotgunammo
44
sprite   818 mdzoff     700000     // tile0049 shotgunammo
45
sprite   818 pitch      1          // tile0049 shotgunammo
46
sprite   819 angoff     256        // tile0052 sixpack
47
sprite   108 angoff    -768        // tile0060 accesscard blue
48
sprite   820 angoff    -512        // tile0052 sixpack
49
sprite   540 angoff     256        // tile1232 canwithsomething
50
sprite   538 angoff     896        // tile1232 canwithsomething
51
sprite   275 angoff    -768        // tile1061 (streetlight)
52
sprite   252 angoff    -640        // tile1232 canwithsomething
53
sprite   255 angoff     1024       // tile1232 canwithsomething
54
sprite   253 angoff     256        // tile1232 canwithsomething
55
sprite   553 mdzoff     50000      // tile0977 genericpole
56
sprite   553 pitch      1          // tile0977 genericpole
57
sprite   553 roll       1          // tile0977 genericpole
58
sprite   552 mdzoff     50000      // tile0977 genericpole
59
sprite   552 pitch      1          // tile0977 genericpole
60
sprite   551 mdzoff     50000      // tile0977 genericpole
61
sprite   551 pitch      1          // tile0977 genericpole
62
sprite   551 roll      -1          // tile0977 genericpole
63
sprite   550 mdzoff     50000      // tile0977 genericpole
64
sprite   550 pitch      1          // tile0977 genericpole
65
sprite   550 roll       1          // tile0977 genericpole
66
sprite   546 mdzoff     50000      // tile0977 genericpole
67
sprite   546 pitch      1          // tile0977 genericpole
68
sprite   546 roll      -1          // tile0977 genericpole
69
sprite   547 mdzoff     50000      // tile0977 genericpole
70
sprite   547 pitch      1          // tile0977 genericpole
71
sprite   545 mdzoff     50000      // tile0977 genericpole
72
sprite   545 pitch      1          // tile0977 genericpole
73
sprite   545 roll       1          // tile0977 genericpole
74
sprite   241 mdzoff     50000      // tile0977 genericpole
75
sprite   241 pitch     -1          // tile0977 genericpole
76
sprite   241 roll       1          // tile0977 genericpole
77
sprite   240 mdzoff     50000      // tile0977 genericpole
78
sprite   240 pitch     -1          // tile0977 genericpole
79
sprite   240 roll      -1          // tile0977 genericpole
80
sprite   239 mdzoff     50000      // tile0977 genericpole
81
sprite   239 pitch      1          // tile0977 genericpole
82
sprite   239 roll      -1          // tile0977 genericpole
83
sprite   747 angoff    -512        // tile0060 accesscard red
84
sprite   768 angoff     256        // tile0052 sixpack
85
sprite   725 angoff    -896        // tile1232 canwithsomething
86
sprite   724 angoff    -256        // tile1232 canwithsomething
87
sprite   726 angoff     384        // tile1232 canwithsomething
88
sprite   727 angoff    -896        // tile1232 canwithsomething
89
sprite   729 angoff    -896        // tile1232 canwithsomething
90
sprite   730 angoff     256        // tile1232 canwithsomething
91
sprite   828 angoff    -512        // tile0041 batteryammo
92
sprite   632 angoff     512        // tile1061 (streetlight)
93
sprite   632 pitch     -256        // tile1061 (streetlight)
94
sprite   626 angoff    -512        // tile1061 (streetlight)
95
sprite   626 pitch     -256        // tile1061 (streetlight)
96
sprite   825 angoff     256        // tile0049 shotgunammo
97
sprite   827 angoff     512        // tile0052 sixpack
98
sprite   826 angoff     512        // tile0052 sixpack
99
sprite   162 angoff     1024       // tile4369 (emergency light)
100
sprite   161 angoff     1024       // tile4369 (emergency light)
101
sprite    66 nomdanim              // tile1232 canwithsomething
102
sprite    64 nomdanim              // tile1232 canwithsomething
103
sprite    64 angoff    -256        // tile1232 canwithsomething
104
sprite    65 nomdanim              // tile1232 canwithsomething
105
sprite    65 angoff     896        // tile1232 canwithsomething
106
sprite   773 angoff     1024       // tile4369 (emergency light)
107
sprite     1 angoff     1024       // tile1164 bottle17
108
sprite    11 angoff     384        // tile0955 bottle2
109
sprite     7 angoff     640        // tile0955 bottle2
110
sprite    16 angoff    -512        // tile0956 bottle3
111
sprite    15 angoff     512        // tile0956 bottle3
112
sprite     4 angoff     1024       // tile1163 bottle16
113
sprite     9 angoff    -384        // tile0955 bottle2
114
sprite    18 angoff    -768        // tile1232 canwithsomething
115
sprite    19 angoff     768        // tile1232 canwithsomething
116
sprite    20 angoff     384        // tile1232 canwithsomething
117
sprite   102 mdzoff     120000     // tile0544 (iron bar)
118
sprite   102 pitch     -1          // tile0544 (iron bar)