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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Saucer
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// Author   : Nathan Orr
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// Filename : NSSAUCER.MAP
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// mapmd4   : ad8084ef233ffbcdf183e028491376c1 // 2008-10-24 (NSD)
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//         <-> Saucer.mhk
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// Curr. HRP: r5.4.722
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sprite   282 angoff    -896        // tile0028 shotgunsprite
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sprite   314 angoff    -128        // tile0052 sixpack
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sprite   281 angoff     768        // tile0049 shotgunammo
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sprite   280 angoff    -256        // tile0049 shotgunammo
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sprite   312 angoff    -512        // tile0046 crystalammo (multiplayer)
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sprite   311 angoff    -256        // tile0046 crystalammo (multiplayer)
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sprite   308 angoff     448        // tile0052 sixpack
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sprite   279 angoff     896        // tile0049 shotgunammo
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sprite   313 angoff     384        // tile0025 shrinkersprite (multiplayer)
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sprite   307 angoff    -128        // tile0052 sixpack
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sprite   278 angoff     128        // tile0049 shotgunammo
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sprite   306 angoff     192        // tile0052 sixpack
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sprite   277 angoff     512        // tile0049 shotgunammo
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sprite   277 pitch     -1          // tile0049 shotgunammo
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sprite   277 mdzoff     900000     // tile0049 shotgunammo
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sprite     2 angoff     512        // tile5135 [nsd mp5ksprite]
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sprite   244 angoff    -512        // tile0029 devistatorsprite
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sprite   245 angoff    -768        // tile0042 devistatorammo
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sprite   243 angoff     512        // tile0054 shield
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sprite   243 pitch     -1          // tile0054 shield
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sprite   243 mdzoff     900000     // tile0054 shield
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sprite   301 angoff     512        // tile0052 sixpack
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sprite     3 angoff     1024       // tile0049 shotgunammo
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sprite   325 angoff     512        // tile0059 heatsensor (multiplayer)
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sprite   344 angoff     640        // tile0022 chaingunsprite (multiplayer)
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sprite   285 angoff     640        // tile0049 shotgunammo
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sprite   302 angoff     256        // tile0052 sixpack
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sprite   343 angoff     1024       // tile0037 freezeammo (multiplayer)
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sprite   342 angoff    -512        // tile0037 freezeammo (multiplayer)
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sprite   341 angoff    -768        // tile0037 freezeammo (multiplayer)
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sprite   340 angoff     384        // tile0024 freezesprite (multiplayer)
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sprite   326 angoff    -512        // tile0022 chaingunsprite (multiplayer)
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sprite   339 angoff     768        // tile0052 sixpack
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sprite   329 angoff     1024       // tile0049 shotgunammo
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sprite   329 roll      -96         // tile0049 shotgunammo
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sprite   328 angoff     1024       // tile0028 shotgunsprite
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sprite   328 roll      -64         // tile0028 shotgunsprite
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sprite   299 angoff     768        // tile0052 sixpack
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sprite   300 angoff     256        // tile0052 sixpack
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sprite   320 angoff     768        // tile0040 ammo
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sprite   319 angoff     1024       // tile0040 ammo
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sprite   315 pitch     -64         // tile0059 heatsensor
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sprite   315 roll      -192        // tile0059 heatsensor
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sprite   235 angoff     896        // tile0056 airtank
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sprite   331 angoff    -512        // tile0054 shield
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sprite   332 angoff     768        // tile0044 rpgammo (multiplayer)
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sprite   283 angoff    -768        // tile0049 shotgunammo
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sprite   283 pitch      32         // tile0049 shotgunammo
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sprite   283 roll      -128        // tile0049 shotgunammo
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sprite   322 angoff     512        // tile0040 ammo
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sprite   323 angoff     1024       // tile0040 ammo
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sprite   324 angoff    -512        // tile0040 ammo
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sprite   147 angoff     512        // tile0026 heavyhbomb
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sprite   305 angoff    -512        // tile0052 sixpack
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sprite   346 angoff    -128        // tile0022 chaingunsprite
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sprite   290 angoff    -512        // tile0041 batteryammo
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sprite   289 angoff     256        // tile0049 shotgunammo
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sprite   287 angoff    -512        // tile0049 shotgunammo
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sprite   303 angoff     1024       // tile0052 sixpack
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sprite   304 angoff     1024       // tile0052 sixpack
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sprite   288 angoff     512        // tile0049 shotgunammo
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sprite   288 pitch     -1          // tile0049 shotgunammo
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sprite   288 mdzoff     300000     // tile0049 shotgunammo
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sprite   334 angoff     128        // tile0047 hbombammo
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sprite   334 pitch     -1          // tile0047 hbombammo
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sprite   334 mdzoff     1500000    // tile0047 hbombammo
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sprite   148 angoff    -896        // tile0026 heavyhbomb
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sprite   149 angoff    -640        // tile0026 heavyhbomb
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sprite   152 pitch      1          // tile0044 rpgammo
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sprite   152 mdzoff     500000     // tile0044 rpgammo
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sprite   153 angoff     512        // tile0023 rpgsprite
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sprite   151 angoff    -512        // tile0044 rpgammo
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sprite   151 pitch     -1          // tile0044 rpgammo
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sprite   151 mdzoff     900000     // tile0044 rpgammo
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sprite   156 angoff     896        // tile0056 airtank
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sprite   260 angoff    -256        // tile0051 cola
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sprite   261 angoff    -512        // tile0023 rpgsprite (multiplayer)
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sprite   267 roll      -1          // tile0022 chaingunsprite
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sprite   267 mdzoff     900000     // tile0022 chaingunsprite
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sprite     8 angoff    -512        // tile0049 shotgunammo
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sprite    15 angoff     1024       // tile0056 airtank
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sprite   350 angoff    -512        // tile0047 hbombammo (multiplayer)
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sprite   350 roll      -256        // tile0047 hbombammo (multiplayer)
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sprite     7 angoff     1024       // tile0060 accesscard blue
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sprite   297 angoff     1024       // tile0052 sixpack
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sprite   296 angoff     1024       // tile0052 sixpack
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sprite   295 angoff     1024       // tile0049 shotgunammo
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sprite   295 roll      -288        // tile0049 shotgunammo
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sprite   293 angoff    -512        // tile0049 shotgunammo
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sprite   293 pitch     -1          // tile0049 shotgunammo
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sprite   293 mdzoff     900000     // tile0049 shotgunammo
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sprite   221 pitch     -1          // tile1778 (tile1776 legjib1)
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sprite   221 mdzoff     600000     // tile1778 (tile1776 legjib1)
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sprite   222 angoff     512        // tile1779 (tile1776 legjib1)
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sprite   222 pitch     -1          // tile1779 (tile1776 legjib1)
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sprite   222 roll      -1          // tile1779 (tile1776 legjib1)
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sprite   222 mdzoff     400000     // tile1779 (tile1776 legjib1)
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sprite   220 angoff     1024       // tile1347 fetusjib
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sprite    72 pitch     -1          // tile0170 accessswitch2 blue
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sprite    72 mdxoff     10000      // tile0170 accessswitch2 blue
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sprite    76 angoff     1024       // tile1353 spacemarine
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sprite    76 pitch      1          // tile1353 spacemarine
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sprite    76 mdxoff     50000      // tile1353 spacemarine
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sprite    76 mdzoff     500000     // tile1353 spacemarine
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sprite    56 roll      -1          // tile0059 heatsensor (multiplayer)
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sprite    56 mdzoff     300000     // tile0059 heatsensor (multiplayer)
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sprite    57 angoff     0          // tile0060 accesscard red
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sprite   144 pitch      1          // tile0170 accessswitch2 red
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sprite   144 mdxoff     15000      // tile0170 accessswitch2 red