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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : The Base
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// Author   : Georg Buol
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// Filename : THE_BASE.MAP 
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// mapmd4   : 218e22cbe1659aab48f74783ac389ff8 // 1996-06-18
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//         <-> THE_BASE-1996-07-02.mhk
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//         <-> THE_BASE-amctc.mhk
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//         <-> THE_BASE-amctc2.mhk
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// Curr. HRP: r5.4.726
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// 17-389 | 401-947 / 1046-1575
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//
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// 
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sprite   351 angoff     768        // tile0021 firstgunsprite
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sprite   194 angoff     896        // tile0047 hbombammo
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sprite  1451 angoff     768        // tile0056 airtank
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sprite   349 angoff     256        // tile0049 shotgunammo
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sprite   349 pitch     -32         // tile0049 shotgunammo
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sprite   349 roll      -80         // tile0049 shotgunammo
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// mhk diff sync 1
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sprite   348 angoff     576        // tile0028 shotgunsprite
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sprite    32 angoff    -128        // tile0028 shotgunsprite (multiplayer)
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sprite  1463 angoff     896        // tile0049 shotgunammo
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sprite  1463 pitch      1          // tile0049 shotgunammo
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sprite  1463 mdzoff     500000     // tile0049 shotgunammo
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sprite   938 roll       1          // tile0909 (treetrunk)
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sprite   938 mdzoff     900000     // tile0909 (treetrunk)
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sprite   947 roll       1          // tile0908 tree1
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sprite   947 mdzoff     900000     // tile0908 tree1
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sprite  1462 angoff    -896        // tile0052 sixpack
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sprite   337 angoff     256        // tile0049 shotgunammo
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sprite   326 angoff    -768        // tile0052 sixpack
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sprite   327 angoff    -768        // tile0053 firstaid
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sprite   321 angoff    -768        // tile0049 shotgunammo
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sprite   321 roll      -1          // tile0049 shotgunammo
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sprite   321 mdzoff     900000     // tile0049 shotgunammo
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sprite   320 angoff    -704        // tile0049 shotgunammo
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sprite   317 angoff     896        // tile0054 shield
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sprite   319 angoff     1024       // tile0049 shotgunammo
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sprite   319 roll       96         // tile0049 shotgunammo
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sprite   312 angoff     1024       // tile0022 chaingunsprite
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sprite   312 roll       96         // tile0022 chaingunsprite
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sprite   325 angoff    -256        // tile0051 cola
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sprite   294 angoff    -256        // tile0049 shotgunammo
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sprite   293 pitch     -1          // tile0049 shotgunammo
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sprite   293 mdzoff     900000     // tile0049 shotgunammo
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sprite    37 angoff    -384        // tile0028 shotgunsprite (multiplayer)
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// mhk diff sync 2
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sprite  1013 angoff     256        // tile0021 firstgunsprite
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sprite    35 pitch      1          // tile0028 shotgunsprite (multiplayer)
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sprite    35 mdzoff     900000     // tile0028 shotgunsprite (multiplayer)
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sprite   401 angoff     896        // tile1045 donuts
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sprite    36 angoff     384        // tile0028 shotgunsprite (multiplayer)
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//sprite   867 angoff     384        // tile0487 spaceshuttle
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//sprite   867 roll      -384        // tile0487 spaceshuttle
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sprite   865 angoff     1024       // tile1045 donuts
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sprite   862 angoff    -256        // tile0556 chair1
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sprite    38 angoff    -768        // tile0049 shotgunammo
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sprite    38 roll       1          // tile0049 shotgunammo
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sprite    38 mdzoff     500000     // tile0049 shotgunammo
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sprite  1575 angoff     512        // tile0051 cola
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sprite  1373 angoff     512        // tile0049 shotgunammo
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sprite   107 angoff     512        // tile0049 shotgunammo
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sprite  1372 angoff     768        // tile0021 firstgunsprite
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sprite  1186 angoff    -384        // tile1045 donuts
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sprite   614 angoff     256        // tile0556 chair1
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sprite   614 roll       1          // tile0556 chair1
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sprite   614 mdzoff     500000     // tile0556 chair1
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sprite  1180 angoff     512        // tile0052 sixpack
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sprite  1181 angoff     512        // tile0052 sixpack
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sprite   235 angoff     1024       // tile1165 bottle18
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sprite   106 angoff     768        // tile0049 shotgunammo
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sprite   106 pitch     -2          // tile0049 shotgunammo
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sprite   106 mdzoff     250000     // tile0049 shotgunammo
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sprite   105 angoff     256        // tile0049 shotgunammo
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sprite   105 pitch     -1          // tile0049 shotgunammo
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sprite   105 roll       1          // tile0049 shotgunammo
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sprite   105 mdzoff     900000     // tile0049 shotgunammo
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sprite  1349 angoff     1024       // tile0021 firstgunsprite
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sprite  1553 angoff     1024       // tile0052 sixpack
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sprite  1553 pitch      1          // tile0052 sixpack
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sprite  1553 mdzoff     200000     // tile0052 sixpack
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sprite  1554 roll       1          // tile1014 bottle8
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sprite  1554 mdzoff     500000     // tile1014 bottle8
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sprite   202 roll       1          // tile0670 (faucet)
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sprite   202 mdzoff     200000     // tile0670 (faucet)
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sprite  1574 angoff     1024       // tile0052 sixpack
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sprite  1574 roll       1          // tile0052 sixpack
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sprite  1574 mdzoff     500000     // tile0052 sixpack
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sprite  1223 angoff     512        // tile0561 (soap)
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sprite  1223 pitch      1          // tile0561 (soap)
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sprite  1223 mdzoff     300000     // tile0561 (soap)
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sprite  1224 pitch      1          // tile0670 (faucet)
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sprite  1224 mdzoff     200000     // tile0670 (faucet)
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sprite  1379 angoff    -512        // tile0049 shotgunammo
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sprite  1380 angoff    -512        // tile0040 ammo
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sprite  1265 angoff    -512        // tile0060 accesscard [red]
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sprite  1265 roll       1          // tile0060 accesscard [red]
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sprite  1265 mdzoff     500000     // tile0060 accesscard [red]
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sprite  1281 pitch      3          // tile0910 tree2
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sprite  1281 mdxoff     50000      // tile0910 tree2
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sprite  1282 pitch      1          // tile0910 tree2
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sprite  1282 roll      -1          // tile0910 tree2
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sprite  1282 mdxoff     150000     // tile0910 tree2
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sprite  1282 mdzoff     500000     // tile0910 tree2
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sprite  1280 pitch      5          // tile0910 tree2
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sprite  1280 mdxoff     30000      // tile0910 tree2
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sprite   419 angoff     1024       // tile0059 heatsensor
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sprite   289 nomdanim              // tile2267 (tile2265 jibs5)
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sprite   414 angoff    -512        // tile0061 boots
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sprite   413 angoff    -512        // tile0054 shield
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sprite   411 angoff    -512        // tile0053 firstaid
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sprite   410 angoff    -512        // tile0049 shotgunammo
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sprite   450 angoff    -768        // tile0047 hbombammo
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sprite   451 angoff    -768        // tile0047 hbombammo
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sprite   452 angoff    -768        // tile0044 rpgammo
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sprite   453 angoff    -768        // tile0044 rpgammo
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sprite   454 angoff    -768        // tile0023 rpgsprite
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sprite   455 angoff     768        // tile0041 batteryammo
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sprite   456 angoff     768        // tile0041 batteryammo
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sprite   457 angoff    -768        // tile0022 chaingunsprite
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sprite   458 angoff    -768        // tile0022 chaingunsprite
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sprite   459 angoff    -511        // tile0049 shotgunammo
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sprite   460 angoff    -511        // tile0049 shotgunammo
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sprite   461 angoff    -513        // tile0049 shotgunammo
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sprite   461 pitch     -2          // tile0049 shotgunammo
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sprite   461 mdzoff     250000     // tile0049 shotgunammo
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sprite   462 angoff    -512        // tile0049 shotgunammo
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sprite   462 pitch     -1          // tile0049 shotgunammo
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sprite   462 mdzoff     500000     // tile0049 shotgunammo
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sprite   463 angoff     256        // tile0028 shotgunsprite
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sprite   463 roll       1          // tile0028 shotgunsprite
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sprite   463 mdzoff     900000     // tile0028 shotgunsprite
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sprite   464 angoff     256        // tile0028 shotgunsprite
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sprite   464 roll       1          // tile0028 shotgunsprite
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sprite   464 mdzoff     900000     // tile0028 shotgunsprite
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sprite   465 angoff     768        // tile0040 ammo
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sprite   466 angoff     768        // tile0040 ammo
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sprite   467 angoff     768        // tile0040 ammo
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sprite   468 angoff     768        // tile0040 ammo
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sprite   469 angoff     768        // tile0040 ammo
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sprite   470 angoff    -768        // tile0021 firstgunsprite
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sprite   471 angoff    -768        // tile0021 firstgunsprite
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sprite   472 angoff    -768        // tile0021 firstgunsprite
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sprite  1448 angoff     32         // tile0024 freezesprite
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sprite  1466 angoff     128        // tile0049 shotgunammo
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sprite   484 angoff    -640        // tile1238 explodingbarrel
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sprite  1390 angoff     384        // tile0049 shotgunammo
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sprite  1390 roll      -1          // tile0049 shotgunammo
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sprite  1390 mdzoff     500000     // tile0049 shotgunammo
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sprite    25 angoff    -384        // tile0028 shotgunsprite (multiplayer)
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sprite  1393 angoff    -128        // tile0049 shotgunammo
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sprite  1394 angoff    -576        // tile0040 ammo
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sprite  1396 angoff     128        // tile0049 shotgunammo
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sprite  1322 angoff     512        // tile1247 seenine
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sprite   824 angoff     256        // tile0556 chair1
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sprite   822 angoff    -512        // tile0556 chair1
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sprite   821 angoff    -512        // tile0556 chair1
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sprite   820 angoff    -512        // tile0556 chair1
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sprite   819 angoff    -512        // tile0556 chair1
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sprite   823 angoff     1024       // tile0556 chair1
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sprite   818 angoff     512        // tile0556 chair1
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sprite   817 angoff     512        // tile0556 chair1
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sprite   816 angoff     512        // tile0556 chair1
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sprite   815 angoff     512        // tile0556 chair1
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sprite  1521 nomdanim              // tile2126 (tile2120 lizman)
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sprite  1521 angoff    -832        // tile2126 (tile2120 lizman)
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sprite     5 nomdanim              // tile1436 (tile1405 duke)
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sprite     5 angoff     1024       // tile1436 (tile1405 duke)
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sprite  1522 nomdanim              // tile2006 (tile2000 pigcop)
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sprite  1523 nomdanim              // tile1686 (tile1680 liztroop)
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sprite  1523 angoff     448        // tile1686 (tile1680 liztroop)
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sprite  1524 nomdanim              // tile1726 (tile1725 liztroopjetpack)
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sprite  1524 angoff     512        // tile1726 (tile1725 liztroopjetpack)
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sprite  1525 nomdanim              // tile1726 (tile1725 liztroopjetpack)
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sprite  1525 angoff     544        // tile1726 (tile1725 liztroopjetpack)
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sprite  1526 nomdanim              // tile1726 (tile1725 liztroopjetpack)
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sprite  1526 angoff     480        // tile1726 (tile1725 liztroopjetpack)
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sprite  1046 angoff     768        // tile1160 bottle13
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sprite   270 angoff    -512        // tile0052 sixpack
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sprite    34 angoff     640        // tile0028 shotgunsprite (multiplayer)
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sprite  1285 angoff    -512        // tile0060 accesscard [yellow]
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sprite    90 angoff     256        // tile0049 shotgunammo
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sprite    70 angoff    -512        // tile0029 devistatorsprite
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sprite    70 roll      -1          // tile0029 devistatorsprite
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sprite    70 mdzoff     900000     // tile0029 devistatorsprite
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sprite   549 angoff    -512        // tile0058 (spacesuit)
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sprite   549 pitch      1          // tile0058 (spacesuit)
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sprite   549 mdxoff     30000      // tile0058 (spacesuit)
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sprite   548 angoff    -512        // tile0058 (spacesuit)
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sprite   548 pitch      1          // tile0058 (spacesuit)
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sprite   548 mdxoff     30000      // tile0058 (spacesuit)
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sprite   547 angoff    -512        // tile0058 (spacesuit)
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sprite   547 pitch      1          // tile0058 (spacesuit)
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sprite   547 mdxoff     30000      // tile0058 (spacesuit)
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sprite   552 angoff    -512        // tile0061 boots
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sprite   550 angoff    -512        // tile0061 boots
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sprite   551 angoff    -512        // tile0061 boots
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sprite   557 angoff    -512        // tile0556 chair1
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sprite   558 angoff     512        // tile1045 donuts
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sprite  1406 angoff    -768        // tile0049 shotgunammo
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sprite   561 angoff     512        // tile0556 chair1
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sprite   389 angoff     256        // tile0060 accesscard [blue]
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sprite   542 angoff    -512        // tile0616 pipe2
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sprite   518 angoff    -512        // tile1227 nukebarrel
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sprite   518 roll       1          // tile1227 nukebarrel
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sprite   518 mdzoff     500000     // tile1227 nukebarrel
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// mhk diff sync 2
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sprite   538 roll       1          // tile0618 pipe3
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sprite   538 mdzoff     300000     // tile0618 pipe3
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sprite   537 angoff     512        // tile0619 pipe1
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sprite   520 angoff     1024       // tile1238 explodingbarrel
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sprite   521 angoff    -512        // tile1238 explodingbarrel
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sprite   536 angoff    -512        // tile0616 pipe2
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sprite   536 pitch      1          // tile0616 pipe2
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sprite   536 mdzoff     700000     // tile0616 pipe2
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sprite   512 angoff    -384        // tile1238 explodingbarrel
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sprite   522 angoff    -640        // tile1227 nukebarrel
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sprite   513 angoff     1024       // tile1238 explodingbarrel
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sprite   541 angoff    -512        // tile0616 pipe2
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sprite   523 pitch     -1          // tile1238 explodingbarrel
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sprite   523 mdzoff     200000     // tile1238 explodingbarrel
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sprite   515 angoff    -512        // tile1238 explodingbarrel
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sprite   514 angoff    -896        // tile1238 explodingbarrel
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sprite   544 angoff     512        // tile0619 pipe1
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sprite   517 angoff    -768        // tile1238 explodingbarrel
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sprite   540 roll       1          // tile0617 pipe1b
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sprite   540 mdzoff     500000     // tile0617 pipe1b
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sprite   525 angoff     1024       // tile1238 explodingbarrel
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sprite   526 angoff    -640        // tile1238 explodingbarrel
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sprite   509 angoff     512        // tile0061 boots
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sprite   528 angoff    -512        // tile1238 explodingbarrel
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sprite   531 angoff    -512        // tile1227 nukebarrel
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sprite   529 angoff    -512        // tile1227 nukebarrel
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sprite   530 angoff    -512        // tile1238 explodingbarrel
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sprite   535 angoff    -768        // tile1238 explodingbarrel
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sprite   532 angoff    -256        // tile1238 explodingbarrel
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sprite  1500 angoff     512        // tile0023 rpgsprite
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sprite   257 angoff     256        // tile0049 shotgunammo
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sprite   264 angoff     896        // tile0049 shotgunammo
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sprite   264 pitch      1          // tile0049 shotgunammo
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sprite   264 mdzoff     500000     // tile0049 shotgunammo
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sprite  1250 angoff     1024       // tile0556 chair1
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sprite  1260 angoff    -512        // tile1014 bottle8