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488 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Looking Glass Deathmatch
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// Filename : looking_glass_DM.map
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// Author   : Ten of Swords
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// mapmd4   : c3c3da5c016e2fb65a9bef214f8c287e // 2010-06-04
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//         <-> LOST.mhk
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// Curr. HRP: r5.3.594
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// mhk diff sync 1
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sprite   459 angoff    -512        // tile0052 sixpack (multiplayer)
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sprite   426 angoff     256        // tile0027 tripbombsprite (multiplayer)
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sprite    81 angoff     512        // tile0027 tripbombsprite (multiplayer)
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sprite   425 angoff     768        // tile0027 tripbombsprite (multiplayer)
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sprite   470 angoff    -512        // tile0052 sixpack (multiplayer)
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sprite   453 angoff     512        // tile0052 sixpack (multiplayer)
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sprite   113 angoff     512        // tile1227 nukebarrel
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sprite   113 mdzoff     200000     // tile1227 nukebarrel
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sprite   113 pitch     -1          // tile1227 nukebarrel
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sprite   111 angoff     512        // tile1227 nukebarrel
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sprite   116 angoff     768        // tile1227 nukebarrel
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sprite   119 angoff     256        // tile0055 steroids (multiplayer)
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sprite   120 angoff     1024       // tile1227 nukebarrel
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sprite   121 mdzoff     500000     // tile1227 nukebarrel
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sprite   121 roll      -3          // tile1227 nukebarrel
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sprite   122 angoff     1024       // tile1227 nukebarrel
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sprite   123 angoff     1024       // tile1227 nukebarrel
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sprite   123 mdzoff     500000     // tile1227 nukebarrel
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sprite   123 pitch     -1          // tile1227 nukebarrel
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sprite    20 angoff    -256        // tile0056 airtank (multiplayer)
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sprite   298 angoff     512        // tile4586 (pipe)
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sprite   298 mdzoff     300000     // tile4586 (pipe)
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sprite   298 roll       1          // tile4586 (pipe)
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sprite   391 angoff     1024       // tile4586 (pipe)
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sprite   391 mdzoff     200000     // tile4586 (pipe)
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sprite   391 pitch     -1          // tile4586 (pipe)
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sprite   391 roll      -1          // tile4586 (pipe)
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sprite   369 angoff    -256        // tile4583 (pipe)
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sprite   392 mdzoff     1000000    // tile4586 (pipe)
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sprite   392 pitch     -1          // tile4586 (pipe)
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sprite   371 mdzoff     200000     // tile4587 (pipe)
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sprite   371 roll      -1          // tile4587 (pipe)
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sprite   393 angoff     512        // tile1227 nukebarrel
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sprite   393 mdzoff     500000     // tile1227 nukebarrel
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sprite   393 roll      -1          // tile1227 nukebarrel
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sprite   427 mdzoff     900000     // tile1227 nukebarrel
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sprite   427 pitch     -1          // tile1227 nukebarrel
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sprite   427 roll       1          // tile1227 nukebarrel
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sprite   127 angoff    -512        // tile0916 fireext
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sprite   366 mdzoff     500000     // tile1227 nukebarrel
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sprite   366 pitch      2          // tile1227 nukebarrel
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sprite   366 roll       1          // tile1227 nukebarrel
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sprite   303 angoff     768        // tile1227 nukebarrel
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sprite   302 angoff     768        // tile1227 nukebarrel
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sprite   469 angoff     1024       // tile0049 shotgunammo (multiplayer)
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sprite   469 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
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sprite   469 pitch     -1          // tile0049 shotgunammo (multiplayer)
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sprite   363 angoff    -512        // tile1247 seenine
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sprite   363 mdzoff     500000     // tile1247 seenine
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sprite   363 pitch      1          // tile1247 seenine
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sprite   363 roll      -1          // tile1247 seenine
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sprite   430 mdxoff     1000000    // tile1247 seenine
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sprite   430 pitch     -1          // tile1247 seenine
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sprite   364 mdxoff     1000000    // tile1247 seenine
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sprite   364 pitch     -1          // tile1247 seenine
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sprite   365 mdzoff     500000     // tile1247 seenine
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sprite   365 pitch      1          // tile1247 seenine
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sprite   465 angoff    -256        // tile0052 sixpack (multiplayer)
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sprite   370 mdzoff     900000     // tile4583 (pipe)
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sprite   370 pitch      1          // tile4583 (pipe)
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sprite   394 angoff    -512        // tile4586 (pipe)
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sprite   394 mdzoff     200000     // tile4586 (pipe)
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sprite   394 roll       1          // tile4586 (pipe)
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sprite   395 angoff    -512        // tile4586 (pipe)
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sprite   395 mdzoff     500000     // tile4586 (pipe)
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sprite   395 roll       1          // tile4586 (pipe)
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sprite   374 angoff    -128        // tile4583 (pipe)
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sprite   396 angoff     1024       // tile4586 (pipe)
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sprite   396 mdzoff     500000     // tile4586 (pipe)
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sprite   396 roll       1          // tile4586 (pipe)
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sprite   179 angoff    -512        // tile4587 (pipe)
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sprite   179 mdzoff     500000     // tile4587 (pipe)
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sprite   179 roll       1          // tile4587 (pipe)
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sprite   174 mdzoff     100000     // tile4373 cups
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sprite   174 pitch     -1          // tile4373 cups
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sprite   466 angoff     512        // tile0047 hbombammo (multiplayer)
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sprite   398 angoff     512        // tile4587 (pipe)
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sprite   398 mdzoff     500000     // tile4587 (pipe)
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sprite   398 roll       1          // tile4587 (pipe)
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sprite   149 nomdanim              // tile1232 canwithsomething
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sprite   148 mdzoff     250000     // tile0916 fireext
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sprite   148 pitch      1          // tile0916 fireext
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sprite   316 angoff     1024       // tile0051 cola (multiplayer)
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sprite   316 roll      -64         // tile0051 cola (multiplayer)
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//sprite   144 nomdanim              // tile4398 (broken speaker)
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sprite   144 notmd                 // tile4398 (broken speaker)
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sprite   143 notmd                 // tile4398 (broken speaker)
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sprite   478 angoff     512        // tile4592 dolphin2
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sprite   175 notmd                 // tile0140 frankenstineswitch
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sprite   399 angoff     512        // tile4587 (pipe)
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sprite   375 angoff     256        // tile4583 (pipe)
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sprite   462 angoff     1024       // tile0052 sixpack (multiplayer)
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sprite   461 angoff     512        // tile0037 freezeammo (multiplayer)
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sprite   104 angoff    -640        // tile0557 chair2
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sprite    84 angoff     256        // tile0916 fireext
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sprite    84 mdzoff     250000     // tile0916 fireext
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sprite    84 pitch      1          // tile0916 fireext
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sprite   211 angoff     512        // tile0916 fireext
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sprite   211 mdzoff     250000     // tile0916 fireext
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sprite   211 pitch      1          // tile0916 fireext
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sprite   458 angoff     1024       // tile0024 freezesprite (multiplayer)
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sprite   458 mdzoff     100000     // tile0024 freezesprite (multiplayer)
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sprite   458 roll       1          // tile0024 freezesprite (multiplayer)
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sprite   312 mdzoff     800000     // tile0029 devistatorsprite (multiplayer)
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sprite   312 pitch      1          // tile0029 devistatorsprite (multiplayer)
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sprite   312 roll      -1          // tile0029 devistatorsprite (multiplayer)
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sprite    94 angoff     512        // tile0557 chair2
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sprite   460 angoff     512        // tile0051 cola (multiplayer)
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sprite   460 roll       128        // tile0051 cola (multiplayer)
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sprite   406 angoff     512        // tile4587 (pipe)
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sprite   406 mdzoff     500000     // tile4587 (pipe)
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sprite   406 roll       1          // tile4587 (pipe)
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sprite   402 angoff     1024       // tile4587 (pipe)
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sprite   378 angoff     768        // tile4583 (pipe)
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sprite   456 angoff    -768        // tile0046 crystalammo (multiplayer)
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sprite   471 angoff     1024       // tile0047 hbombammo (multiplayer)
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sprite   467 angoff    -512        // tile0040 ammo (multiplayer)
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sprite   300 angoff    -640        // tile0042 devistatorammo (multiplayer)
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sprite   301 angoff    -384        // tile0042 devistatorammo (multiplayer)
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sprite   452 angoff     1024       // tile0044 rpgammo (multiplayer)
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sprite   451 angoff     0          // tile0023 rpgsprite (multiplayer
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sprite   423 angoff     1024       // tile0042 devistatorammo (multiplayer)
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sprite   457 angoff     1024       // tile0025 shrinkersprite (multiplayer)
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// mhk diff sync 2
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sprite   475 angoff     512        // tile0040 ammo (multiplayer)
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sprite   357 angoff     512        // tile0028 shotgunsprite (multiplayer)
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sprite   472 angoff     512        // tile0047 hbombammo (multiplayer)