Subversion Repositories duke3d_hrp

Rev

Rev 644 | Rev 717 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
591 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
644 leod 3
// Title    : El Portal
4
// Filename : medieval01.map
591 leod 5
// Author   : ?
644 leod 6
// mapmd4   : 7fee465b2940a9d24ac4ede9a5536cd4 // 2008-05-15
7
 
591 leod 8
// Curr. HRP: r5.3.591
9
 
10
sprite   105 angoff     1024       // tile0040 ammo
11
sprite   104 angoff     1024       // tile0040 ammo
12
sprite     2 nomdanim              // tile2676 (tile2670 boss1lob (battlelord))
13
sprite     2 angoff     1024       // tile2676 (tile2670 boss1lob (battlelord))
14
sprite   106 angoff     1024       // tile0047 hbombammo
15
sprite   170 angoff    -768        // tile0051 cola
16
sprite   172 angoff    -256        // tile0051 cola
17
sprite   206 angoff     768        // tile0028 shotgunsprite (multiplayer)
18
sprite   213 angoff     512        // tile0049 shotgunammo
19
sprite   173 angoff     512        // tile0049 shotgunammo
20
sprite   173 mdzoff     500000     // tile0049 shotgunammo
21
sprite   173 roll       1          // tile0049 shotgunammo
22
sprite   198 angoff     512        // tile0028 shotgunsprite (multiplayer)
23
sprite   174 angoff    -768        // tile0021 firstgunsprite
24
sprite   175 angoff    -256        // tile0052 sixpack
25
sprite    85 angoff     0          // tile0060 accesscard blue
26
sprite   171 angoff     256        // tile0051 cola
27
sprite   169 angoff     768        // tile0049 shotgunammo
28
sprite   178 angoff     256        // tile0049 shotgunammo
29
sprite   179 angoff     768        // tile0051 cola
30
sprite   176 angoff    -768        // tile0051 cola
31
sprite   211 angoff    -512        // tile0022 chaingunsprite
32
sprite    96 nomdanim              // tile2195 (tile2190 (lizman firing))
33
sprite    96 angoff    -512        // tile2195 (tile2190 (lizman firing))
34
sprite   177 angoff    -512        // tile0054 shield
35
sprite    97 nomdanim              // tile2025 (tile2000 pigcop)
36
sprite    97 angoff    -512        // tile2025 (tile2000 pigcop)
37
sprite   210 angoff     512        // tile0028 shotgunsprite
38
sprite   182 angoff    -256        // tile0051 cola
39
sprite   204 angoff     256        // tile0028 shotgunsprite (multiplayer)
40
sprite   215 angoff     512        // tile0049 shotgunammo
41
sprite   180 angoff    -256        // tile0049 shotgunammo
42
sprite   181 angoff     256        // tile0052 sixpack
43
sprite   202 angoff     768        // tile0028 shotgunsprite (multiplayer)
44
sprite    86 angoff     0          // tile0060 accesscard yellow
45
sprite   191 angoff     256        // tile0040 ammo
46
sprite   190 angoff     512        // tile0053 firstaid
47
sprite   192 angoff    -768        // tile0049 shotgunammo
48
sprite   214 angoff    -256        // tile0049 shotgunammo
49
sprite    86 angoff     1024       // tile0060 accesscard red
50
sprite   212 angoff     1024       // tile0049 shotgunammo
51
//sprite    75 nomdanim              // tile2180 (tile2185 lizmandeadsprite)
52
sprite    75 angoff     512        // tile2180 (tile2185 lizmandeadsprite)
53
sprite    75 mdxoff     220        // tile2180 (tile2185 lizmandeadsprite)
54
sprite    75 mdzoff    -4000       // tile2180 (tile2185 lizmandeadsprite)
55
sprite    75 pitch      512        // tile2180 (tile2185 lizmandeadsprite)
56
sprite    74 nomdanim              // tile1850 (tile1855 octadeadsprite)
57
sprite    74 angoff     1024       // tile1850 (tile1855 octadeadsprite)
711 leod 58
//sprite    21 nomdanim              // tile1731 (tile1680 liztroop dying)
59
sprite    21 angoff    -512        // tile1731 (tile1680 liztroop dying)
60
sprite    21 mdxoff     550        // tile1731 (tile1680 liztroop dying)
61
sprite    21 mdzoff    -8000       // tile1731 (tile1680 liztroop dying)
62
sprite    21 pitch      512        // tile1731 (tile1680 liztroop dying)