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511 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : A.dream Trilogy 2
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// Author   : Zykov Eddy
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// Filename : A.DR2.MAP
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// mapmd4   : 4781f1be6e3456df206dd850782451ae // 2011-02-07
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//         <-> A.DREAM2.mhk
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// Curr. HRP: r5.4.722
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sprite   930 angoff     512        // tile0060 accesscard [yellow]
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sprite   930 pitch      1          // tile0060 accesscard [yellow]
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sprite   930 mdzoff     500000     // tile0060 accesscard [yellow]
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sprite   428 notmd                 // tile4386 (power line)
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sprite   425 notmd                 // tile4386 (power line)
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sprite   398 notmd                 // tile4386 (power line)
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sprite   420 notmd                 // tile4386 (power line)
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sprite  3449 notmd                 // tile4386 (power line)
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sprite  3450 notmd                 // tile4386 (power line)
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sprite  3451 notmd                 // tile4386 (power line)
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// mhk diff sync 1
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sprite   417 notmd                 // tile4386 (power line)
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sprite   431 notmd                 // tile4386 (power line)
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sprite   401 notmd                 // tile4386 (power line)
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sprite  2033 notmd                 // tile4386 (power line)
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sprite  1020 notmd                 // tile4386 (power line)
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sprite  1821 notmd                 // tile4386 (power line)
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// mhk diff sync 2
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sprite   461 notmd                 // tile4386 (power line)
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sprite   465 notmd                 // tile4386 (power line)
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sprite   403 notmd                 // tile4386 (power line)
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sprite   404 notmd                 // tile4386 (power line)
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sprite   406 notmd                 // tile4386 (power line)
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sprite   408 notmd                 // tile4386 (power line)
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sprite   409 notmd                 // tile4386 (power line)
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sprite   477 notmd                 // tile4386 (power line)
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sprite   501 angoff     640        // tile4419 (openbomb)
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sprite   500 angoff     128        // tile0026 heavyhbomb
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sprite   520 angoff    -512        // tile0060 accesscard [blue]
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sprite     1 angoff     1024       // tile4369 (emergency light)
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sprite   840 angoff    -128        // tile0060 accesscard [red]
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sprite   160 angoff     512        // tile4370 desklamp
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sprite    69 angoff    -640        // tile4438 coffeemug
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sprite   140 notmd                 // tile0164 dipswitch2
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sprite   787 angoff     768        // tile1160 bottle13
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sprite  2525 angoff    -512        // tile4587 (pipe)
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sprite  2526 angoff    -512        // tile4587 (pipe)
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sprite  2527 angoff     512        // tile4586 (pipe)
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sprite   306 angoff     384        // tile0956 bottle3
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sprite  2892 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite  2892 roll       2          // tile0574 (tile0670 (faucet))
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sprite  2892 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite  1464 angoff    -256        // tile1232 canwithsomething
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sprite  1465 angoff     1024       // tile1232 canwithsomething
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sprite  1463 angoff     256        // tile1232 canwithsomething
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sprite  2690 angoff    -512        // tile0026 heavyhbomb
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sprite  2576 angoff     256        // tile0060 accesscard [red]
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// mhk diff sync 3
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sprite  1532 pitch     -2          // tile0574 (tile0670 (faucet))
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sprite  1532 roll       4          // tile0574 (tile0670 (faucet))
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sprite  1532 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite  1535 roll       6          // tile0574 (tile0670 (faucet))
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sprite  1535 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite  2587 angoff     896        // tile0060 accesscard [blue]
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sprite   934 angoff     1024       // tile0051 cola
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sprite  3063 angoff    -768        // tile0956 bottle3
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sprite  2150 pitch      1          // tile4367 hatrack
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sprite  2150 mdzoff     300000     // tile4367 hatrack
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sprite  2157 angoff    -512        // tile4587 (pipe)
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sprite  2156 angoff     512        // tile4586 (pipe)
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sprite  2155 angoff     512        // tile4586 (pipe)
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sprite  2153 angoff     1024       // tile4496 broom
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sprite  2153 pitch     -1          // tile4496 broom
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sprite  2153 mdzoff     300000     // tile4496 broom
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sprite  2516 angoff    -512        // tile4586 (pipe)
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sprite  2515 angoff     512        // tile4587 (pipe)
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sprite  2642 angoff     512        // tile0956 bottle3
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sprite  2654 angoff    -128        // tile0956 bottle3
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sprite  2644 angoff     768        // tile0956 bottle3
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sprite  2614 angoff     1024       // tile0956 bottle3
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sprite  2647 angoff     512        // tile1014 bottle8