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645 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Duke Craft
719 leod 4
// Author   : Zykov Eddy
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// Filename : dukecraft.map
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// mapmd4   : b9a11521ba8ea8dc62cc60f2b9cdd20c // 2014-08-08 (Megaton Workshop)
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// mapmd4   : b9fd19d5aee868616d7bec24e5806821 // 2014-08-20 (Megaton Workshop)
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//         <-> DUKECRFT.mhk
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722 leod 11
// Curr. HRP: r5.4.722
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/*
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  I don't answer questions why I made this ...
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*/
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// 14-1932 / / 1945 / / 2105-2739
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sprite  1080 angoff    -512        // tile0021 firstgunsprite
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sprite  1753 notmd                 // tile0132 slotdoor
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sprite  2693 angoff     512        // tile0040 ammo
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sprite  2694 angoff     512        // tile0051 cola
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sprite  2658 angoff    -512        // tile0028 shotgunsprite
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sprite  2670 angoff    -512        // tile0022 chaingunsprite
722 leod 24
sprite  2670 pitch     -1          // tile0022 chaingunsprite
645 leod 25
sprite  2670 mdzoff     900000     // tile0022 chaingunsprite
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sprite   767 notmd                 // tile0132 slotdoor
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sprite  2692 angoff     1024       // tile0049 shotgunammo
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sprite  2691 angoff     1024       // tile0051 cola
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sprite  2684 angoff     1024       // tile0049 shotgunammo
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sprite  2690 angoff     1024       // tile0051 cola
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sprite   739 notmd                 // tile0132 slotdoor
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sprite  2687 angoff     1024       // tile0040 ammo
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sprite  2686 angoff     1024       // tile0052 sixpack
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sprite   896 notmd                 // tile0132 slotdoor
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sprite  2688 angoff     1024       // tile0040 ammo
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sprite  2689 angoff     1024       // tile0052 sixpack
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sprite   772 notmd                 // tile0132 slotdoor
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sprite  2710 angoff     1024       // tile0051 cola
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sprite   720 notmd                 // tile1111 handswitch
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sprite   778 notmd                 // tile1111 handswitch
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sprite   796 notmd                 // tile1122 pullswitch
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sprite  2711 angoff     512        // tile0051 cola
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sprite   831 notmd                 // tile1122 pullswitch
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sprite  2668 angoff     1024       // tile0049 shotgunammo
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sprite  2669 angoff     1024       // tile0040 ammo
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sprite   815 notmd                 // tile1111 handswitch
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sprite  2713 angoff    -512        // tile0049 shotgunammo
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sprite  2714 angoff     1024       // tile0026 heavyhbomb
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sprite  2659 angoff     1024       // tile0022 chaingunsprite
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sprite  2715 angoff    -768        // tile0055 steroids
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sprite  2722 angoff     1024       // tile0051 cola
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sprite  2718 angoff     512        // tile0040 ammo
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sprite  2719 angoff     1024       // tile0051 cola
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sprite  2660 angoff     512        // tile0028 shotgunsprite
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sprite  2678 angoff     1024       // tile0054 shield
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sprite  2666 angoff     1024       // tile0025 shrinkersprite
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sprite  2666 roll       1          // tile0025 shrinkersprite
645 leod 58
sprite  2666 mdzoff     700000     // tile0025 shrinkersprite
722 leod 59
sprite  2721 roll       1          // tile0041 batteryammo
645 leod 60
sprite  2721 mdzoff     300000     // tile0041 batteryammo
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sprite    14 angoff     512        // tile0060 accesscard blue
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sprite  1127 notmd                 // tile0130 accessswitch blue
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sprite  1083 notmd                 // tile0132 slotdoor
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sprite  1813 notmd                 // tile0132 slotdoor
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sprite  2723 angoff    -512        // tile0051 cola
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sprite  2724 angoff     1024       // tile0049 shotgunammo
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sprite  1826 notmd                 // tile0132 slotdoor
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sprite  2725 angoff     512        // tile0054 shield
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sprite  1923 notmd                 // tile0132 slotdoor
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sprite  2661 angoff     1024       // tile0047 hbombammo
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sprite  1932 notmd                 // tile0132 slotdoor
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sprite  1945 notmd                 // tile0132 slotdoor
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sprite  2735 angoff    -512        // tile0051 cola
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sprite  2726 angoff     512        // tile0051 cola
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sprite  2736 angoff     512        // tile0041 batteryammo
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sprite  2662 angoff    -512        // tile0023 rpgsprite
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sprite  1744 notmd                 // tile0132 slotdoor
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sprite  2676 angoff    -512        // tile0037 freezeammo
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sprite  2677 angoff     1024       // tile0037 freezeammo
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sprite  2677 pitch     -1          // tile0037 freezeammo
645 leod 81
sprite  2677 mdzoff     900000     // tile0037 freezeammo
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sprite  2665 angoff     1024       // tile0024 freezesprite
722 leod 83
sprite  2665 roll       1          // tile0024 freezesprite
645 leod 84
sprite  2665 mdzoff     150000     // tile0024 freezesprite
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sprite  2727 angoff    -512        // tile0053 firstaid
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sprite  1750 notmd                 // tile0132 slotdoor
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sprite   738 notmd                 // tile0132 slotdoor
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sprite  1798 angoff     1024       // tile0009 respawn [accesscard blue]
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sprite  2105 notmd                 // tile0130 accessswitch blue
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sprite  2733 angoff     512        // tile0051 cola
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sprite  2732 angoff     1024       // tile0051 cola
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sprite  2664 angoff    -512        // tile0047 hbombammo
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sprite  2731 angoff    -512        // tile0026 heavyhbomb
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sprite  2672 angoff    -512        // tile0045 growammo
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sprite  2671 angoff     1024       // tile0045 growammo
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sprite  2729 angoff    -512        // tile0041 batteryammo
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sprite  2728 angoff     512        // tile0052 sixpack
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sprite  2673 angoff     1024       // tile0025 shrinkersprite
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sprite  2523 angoff    -768        // tile2254 (tile2250 jibs2 (eye))
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sprite  2178 angoff     1024       // tile0060 accesscard red
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sprite  1131 notmd                 // tile0130 accessswitch red
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sprite  2738 angoff    -512        // tile0051 cola
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sprite  2703 angoff     512        // tile0051 cola
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sprite  2705 angoff     1024       // tile0047 hbombammo
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sprite  2702 angoff    -512        // tile0051 cola
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sprite  2701 angoff    -512        // tile0051 cola
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sprite  2700 angoff     512        // tile0051 cola
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sprite  2739 angoff     1024       // tile0041 batteryammo
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sprite  2502 notmd                 // tile0142 nukebutton