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5 | Plagman | 1 | //------------------------------------------------------------------------- |
2 | /* |
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1652 | terminx | 3 | Copyright (C) 2010 EDuke32 developers and contributors |
5 | Plagman | 4 | |
1652 | terminx | 5 | This file is part of EDuke32. |
5 | Plagman | 6 | |
7 | EDuke32 is free software; you can redistribute it and/or |
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8 | modify it under the terms of the GNU General Public License version 2 |
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9 | as published by the Free Software Foundation. |
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10 | |||
11 | This program is distributed in the hope that it will be useful, |
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12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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14 | |||
15 | See the GNU General Public License for more details. |
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16 | |||
17 | You should have received a copy of the GNU General Public License |
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18 | along with this program; if not, write to the Free Software |
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4541 | hendricks2 | 19 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
5 | Plagman | 20 | */ |
21 | //------------------------------------------------------------------------- |
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22 | |||
4747 | terminx | 23 | #ifndef gamedef_h_ |
24 | #define gamedef_h_ |
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1188 | terminx | 25 | |
3148 | helixhorne | 26 | #include "build.h" // hashtable_t |
2549 | helixhorne | 27 | #include "common.h" // tokenlist |
28 | |||
4766 | hendricks2 | 29 | #ifdef __cplusplus |
30 | extern "C" { |
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31 | #endif |
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32 | |||
5 | Plagman | 33 | #define MAXGAMEEVENTS 128 |
34 | #define LABEL_HASPARM2 1 |
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35 | #define LABEL_ISSTRING 2 |
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36 | |||
1909 | terminx | 37 | #define MAXCHEATLEN 20 |
4385 | terminx | 38 | #define NUMCHEATCODES (int32_t)ARRAY_SIZE(CheatStrings) |
1909 | terminx | 39 | |
4988 | terminx | 40 | extern intptr_t const * insptr; |
3415 | helixhorne | 41 | extern hashtable_t h_gamefuncs; |
42 | |||
43 | #if !defined LUNATIC |
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1677 | terminx | 44 | extern hashtable_t h_gamevars; |
45 | extern hashtable_t h_arrays; |
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46 | extern hashtable_t h_labels; |
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47 | |||
1205 | terminx | 48 | extern int32_t g_iReturnVarID; // var ID of "RETURN" |
49 | extern int32_t g_iWeaponVarID; // var ID of "WEAPON" |
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50 | extern int32_t g_iWorksLikeVarID; // var ID of "WORKSLIKE" |
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51 | extern int32_t g_iZRangeVarID; // var ID of "ZRANGE" |
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52 | extern int32_t g_iAngRangeVarID; // var ID of "ANGRANGE" |
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53 | extern int32_t g_iAimAngleVarID; // var ID of "AUTOAIMANGLE" |
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54 | extern int32_t g_iLoTagID; // var ID of "LOTAG" |
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55 | extern int32_t g_iHiTagID; // var ID of "HITAG" |
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56 | extern int32_t g_iTextureID; // var ID of "TEXTURE" |
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57 | extern int32_t g_iThisActorID; // var ID of "THISACTOR" |
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58 | extern int32_t g_iSpriteVarID; |
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59 | extern int32_t g_iSectorVarID; |
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60 | extern int32_t g_iWallVarID; |
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61 | extern int32_t g_iPlayerVarID; |
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62 | extern int32_t g_iActorVarID; |
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5 | Plagman | 63 | |
709 | qbix79 | 64 | extern intptr_t *apScriptGameEvent[MAXGAMEEVENTS]; |
3415 | helixhorne | 65 | #endif |
5 | Plagman | 66 | |
1205 | terminx | 67 | extern int32_t otherp; |
1143 | terminx | 68 | extern char CheatStrings[][MAXCHEATLEN]; |
69 | extern char g_szScriptFileName[BMAX_PATH]; |
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1205 | terminx | 70 | extern int32_t g_totalLines,g_lineNumber; |
1677 | terminx | 71 | extern int32_t g_numCompilerErrors,g_numCompilerWarnings,g_numQuoteRedefinitions; |
72 | extern int32_t g_scriptVersion; |
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1708 | helixhorne | 73 | extern uint32_t g_scriptDateVersion; // YYYYMMDD |
1677 | terminx | 74 | extern char g_szBuf[1024]; |
1048 | terminx | 75 | |
3415 | helixhorne | 76 | extern const char *EventNames[]; // MAXEVENTS |
77 | |||
78 | #if !defined LUNATIC |
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1155 | terminx | 79 | extern intptr_t *g_scriptPtr; |
80 | |||
616 | terminx | 81 | typedef struct |
566 | terminx | 82 | { |
2796 | helixhorne | 83 | const char *name; |
4745 | terminx | 84 | int lId, flags, maxParm2; |
616 | terminx | 85 | } memberlabel_t; |
5 | Plagman | 86 | |
1143 | terminx | 87 | extern const memberlabel_t SectorLabels[]; |
88 | extern const memberlabel_t WallLabels[]; |
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89 | extern const memberlabel_t ActorLabels[]; |
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90 | extern const memberlabel_t PlayerLabels[]; |
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91 | extern const memberlabel_t ProjectileLabels[]; |
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859 | terminx | 92 | extern const memberlabel_t userdeflabels[]; |
1143 | terminx | 93 | extern const memberlabel_t InputLabels[]; |
94 | extern const memberlabel_t TsprLabels[]; |
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3415 | helixhorne | 95 | #endif |
566 | terminx | 96 | |
3356 | helixhorne | 97 | int32_t C_AllocQuote(int32_t qnum); |
98 | void C_InitQuotes(void); |
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3459 | helixhorne | 99 | void C_InitProjectiles(void); |
3356 | helixhorne | 100 | |
1204 | terminx | 101 | typedef struct { |
4745 | terminx | 102 | int g_i, g_p, g_x; |
2185 | helixhorne | 103 | int32_t *g_t; |
1204 | terminx | 104 | spritetype *g_sp; |
4902 | terminx | 105 | DukePlayer_t *g_pp; |
4745 | terminx | 106 | int g_flags; |
1204 | terminx | 107 | } vmstate_t; |
108 | |||
109 | extern vmstate_t vm; |
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110 | |||
4766 | hendricks2 | 111 | void G_DoGameStartup(const int32_t *params); |
112 | void C_DefineMusic(int32_t vol, int32_t lev, const char *fn); |
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113 | |||
5033 | hendricks2 | 114 | void C_DefineVolumeFlags(int32_t vol, int32_t flags); |
5032 | hendricks2 | 115 | void C_UndefineVolume(int32_t vol); |
116 | void C_UndefineSkill(int32_t skill); |
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117 | void C_UndefineLevel(int32_t vol, int32_t lev); |
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4766 | hendricks2 | 118 | #if defined LUNATIC |
119 | void C_DefineSound(int32_t sndidx, const char *fn, int32_t args[5]); |
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120 | void C_DefineQuote(int32_t qnum, const char *qstr); |
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121 | void C_DefineVolumeName(int32_t vol, const char *name); |
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122 | void C_DefineSkillName(int32_t skill, const char *name); |
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123 | void C_DefineLevelName(int32_t vol, int32_t lev, const char *fn, |
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124 | int32_t partime, int32_t designertime, |
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125 | const char *levelname); |
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126 | void C_DefineGameFuncName(int32_t idx, const char *name); |
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127 | void C_DefineGameType(int32_t idx, int32_t flags, const char *name); |
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128 | int32_t C_SetDefName(const char *name); |
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129 | void C_DefineProjectile(int32_t j, int32_t what, int32_t val); |
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130 | void C_SetCfgName(const char *cfgname); |
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131 | #else |
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3415 | helixhorne | 132 | void C_ReportError(int32_t iError); |
133 | void C_Compile(const char *filenam); |
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134 | |||
1205 | terminx | 135 | extern int32_t g_errorLineNum; |
136 | extern int32_t g_tw; |
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1048 | terminx | 137 | extern const char *keyw[]; |
138 | |||
2762 | helixhorne | 139 | // KEEPINSYNC lunatic/con_lang.lua |
1207 | terminx | 140 | enum SystemString_t { |
141 | STR_MAPNAME, |
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142 | STR_MAPFILENAME, |
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143 | STR_PLAYERNAME, |
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144 | STR_VERSION, |
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145 | STR_GAMETYPE, |
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4969 | hendricks2 | 146 | STR_VOLUMENAME, |
147 | STR_YOURTIME, |
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148 | STR_PARTIME, |
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149 | STR_DESIGNERTIME, |
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150 | STR_BESTTIME, |
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1207 | terminx | 151 | }; |
152 | |||
1143 | terminx | 153 | enum ScriptError_t |
398 | terminx | 154 | { |
155 | ERROR_CLOSEBRACKET, |
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156 | ERROR_EVENTONLY, |
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157 | ERROR_EXCEEDSMAXTILES, |
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158 | ERROR_EXPECTEDKEYWORD, |
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159 | ERROR_FOUNDWITHIN, |
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160 | ERROR_ISAKEYWORD, |
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161 | ERROR_NOENDSWITCH, |
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162 | ERROR_NOTAGAMEDEF, |
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163 | ERROR_NOTAGAMEVAR, |
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676 | terminx | 164 | ERROR_NOTAGAMEARRAY, |
165 | ERROR_GAMEARRAYBNC, |
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166 | ERROR_GAMEARRAYBNO, |
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167 | ERROR_INVALIDARRAYWRITE, |
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398 | terminx | 168 | ERROR_OPENBRACKET, |
169 | ERROR_PARAMUNDEFINED, |
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170 | ERROR_SYMBOLNOTRECOGNIZED, |
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171 | ERROR_SYNTAXERROR, |
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172 | ERROR_VARREADONLY, |
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3274 | hendricks2 | 173 | ERROR_ARRAYREADONLY, |
398 | terminx | 174 | ERROR_VARTYPEMISMATCH, |
1010 | terminx | 175 | WARNING_BADGAMEVAR, |
176 | WARNING_DUPLICATECASE, |
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398 | terminx | 177 | WARNING_DUPLICATEDEFINITION, |
178 | WARNING_EVENTSYNC, |
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179 | WARNING_LABELSONLY, |
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1909 | terminx | 180 | WARNING_NAMEMATCHESVAR |
398 | terminx | 181 | }; |
182 | |||
1143 | terminx | 183 | enum PlayerLabel_t |
566 | terminx | 184 | { |
5 | Plagman | 185 | PLAYER_ZOOM, |
186 | PLAYER_EXITX, |
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187 | PLAYER_EXITY, |
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188 | PLAYER_LOOGIEX, |
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189 | PLAYER_LOOGIEY, |
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190 | PLAYER_NUMLOOGS, |
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191 | PLAYER_LOOGCNT, |
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192 | PLAYER_POSX, |
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193 | PLAYER_POSY, |
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194 | PLAYER_POSZ, |
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195 | PLAYER_HORIZ, |
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196 | PLAYER_OHORIZ, |
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197 | PLAYER_OHORIZOFF, |
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198 | PLAYER_INVDISPTIME, |
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199 | PLAYER_BOBPOSX, |
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200 | PLAYER_BOBPOSY, |
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201 | PLAYER_OPOSX, |
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202 | PLAYER_OPOSY, |
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203 | PLAYER_OPOSZ, |
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204 | PLAYER_PYOFF, |
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205 | PLAYER_OPYOFF, |
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206 | PLAYER_POSXV, |
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207 | PLAYER_POSYV, |
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208 | PLAYER_POSZV, |
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209 | PLAYER_LAST_PISSED_TIME, |
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210 | PLAYER_TRUEFZ, |
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211 | PLAYER_TRUECZ, |
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212 | PLAYER_PLAYER_PAR, |
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213 | PLAYER_VISIBILITY, |
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214 | PLAYER_BOBCOUNTER, |
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215 | PLAYER_WEAPON_SWAY, |
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216 | PLAYER_PALS_TIME, |
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217 | PLAYER_RANDOMFLAMEX, |
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218 | PLAYER_CRACK_TIME, |
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219 | PLAYER_AIM_MODE, |
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220 | PLAYER_ANG, |
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221 | PLAYER_OANG, |
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222 | PLAYER_ANGVEL, |
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223 | PLAYER_CURSECTNUM, |
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224 | PLAYER_LOOK_ANG, |
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225 | PLAYER_LAST_EXTRA, |
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226 | PLAYER_SUBWEAPON, |
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227 | PLAYER_AMMO_AMOUNT, |
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228 | PLAYER_WACKEDBYACTOR, |
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229 | PLAYER_FRAG, |
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230 | PLAYER_FRAGGEDSELF, |
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231 | PLAYER_CURR_WEAPON, |
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232 | PLAYER_LAST_WEAPON, |
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233 | PLAYER_TIPINCS, |
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234 | PLAYER_HORIZOFF, |
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235 | PLAYER_WANTWEAPONFIRE, |
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236 | PLAYER_HOLODUKE_AMOUNT, |
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237 | PLAYER_NEWOWNER, |
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238 | PLAYER_HURT_DELAY, |
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239 | PLAYER_HBOMB_HOLD_DELAY, |
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240 | PLAYER_JUMPING_COUNTER, |
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241 | PLAYER_AIRLEFT, |
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242 | PLAYER_KNEE_INCS, |
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243 | PLAYER_ACCESS_INCS, |
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244 | PLAYER_FTA, |
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245 | PLAYER_FTQ, |
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246 | PLAYER_ACCESS_WALLNUM, |
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247 | PLAYER_ACCESS_SPRITENUM, |
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248 | PLAYER_KICKBACK_PIC, |
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249 | PLAYER_GOT_ACCESS, |
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250 | PLAYER_WEAPON_ANG, |
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251 | PLAYER_FIRSTAID_AMOUNT, |
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252 | PLAYER_SOMETHINGONPLAYER, |
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253 | PLAYER_ON_CRANE, |
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254 | PLAYER_I, |
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255 | PLAYER_ONE_PARALLAX_SECTNUM, |
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256 | PLAYER_OVER_SHOULDER_ON, |
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257 | PLAYER_RANDOM_CLUB_FRAME, |
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258 | PLAYER_FIST_INCS, |
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259 | PLAYER_ONE_EIGHTY_COUNT, |
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260 | PLAYER_CHEAT_PHASE, |
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261 | PLAYER_DUMMYPLAYERSPRITE, |
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262 | PLAYER_EXTRA_EXTRA8, |
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263 | PLAYER_QUICK_KICK, |
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264 | PLAYER_HEAT_AMOUNT, |
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265 | PLAYER_ACTORSQU, |
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266 | PLAYER_TIMEBEFOREEXIT, |
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267 | PLAYER_CUSTOMEXITSOUND, |
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268 | PLAYER_WEAPRECS, |
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269 | PLAYER_WEAPRECCNT, |
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270 | PLAYER_INTERFACE_TOGGLE_FLAG, |
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271 | PLAYER_ROTSCRNANG, |
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272 | PLAYER_DEAD_FLAG, |
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273 | PLAYER_SHOW_EMPTY_WEAPON, |
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274 | PLAYER_SCUBA_AMOUNT, |
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275 | PLAYER_JETPACK_AMOUNT, |
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276 | PLAYER_STEROIDS_AMOUNT, |
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277 | PLAYER_SHIELD_AMOUNT, |
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278 | PLAYER_HOLODUKE_ON, |
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279 | PLAYER_PYCOUNT, |
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280 | PLAYER_WEAPON_POS, |
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281 | PLAYER_FRAG_PS, |
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282 | PLAYER_TRANSPORTER_HOLD, |
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283 | PLAYER_LAST_FULL_WEAPON, |
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284 | PLAYER_FOOTPRINTSHADE, |
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285 | PLAYER_BOOT_AMOUNT, |
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286 | PLAYER_SCREAM_VOICE, |
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287 | PLAYER_GM, |
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288 | PLAYER_ON_WARPING_SECTOR, |
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289 | PLAYER_FOOTPRINTCOUNT, |
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290 | PLAYER_HBOMB_ON, |
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291 | PLAYER_JUMPING_TOGGLE, |
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292 | PLAYER_RAPID_FIRE_HOLD, |
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293 | PLAYER_ON_GROUND, |
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294 | PLAYER_NAME, |
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295 | PLAYER_INVEN_ICON, |
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296 | PLAYER_BUTTONPALETTE, |
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297 | PLAYER_JETPACK_ON, |
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298 | PLAYER_SPRITEBRIDGE, |
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299 | PLAYER_LASTRANDOMSPOT, |
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300 | PLAYER_SCUBA_ON, |
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301 | PLAYER_FOOTPRINTPAL, |
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302 | PLAYER_HEAT_ON, |
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303 | PLAYER_HOLSTER_WEAPON, |
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304 | PLAYER_FALLING_COUNTER, |
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305 | PLAYER_GOTWEAPON, |
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306 | PLAYER_REFRESH_INVENTORY, |
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307 | PLAYER_PALETTE, |
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308 | PLAYER_TOGGLE_KEY_FLAG, |
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309 | PLAYER_KNUCKLE_INCS, |
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310 | PLAYER_WALKING_SND_TOGGLE, |
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311 | PLAYER_PALOOKUP, |
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312 | PLAYER_HARD_LANDING, |
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313 | PLAYER_MAX_SECRET_ROOMS, |
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314 | PLAYER_SECRET_ROOMS, |
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315 | PLAYER_PALS, |
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316 | PLAYER_MAX_ACTORS_KILLED, |
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317 | PLAYER_ACTORS_KILLED, |
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318 | PLAYER_RETURN_TO_CENTER, |
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319 | PLAYER_RUNSPEED, |
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320 | PLAYER_SBS, |
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321 | PLAYER_RELOADING, |
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322 | PLAYER_AUTO_AIM, |
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323 | PLAYER_MOVEMENT_LOCK, |
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324 | PLAYER_SOUND_PITCH, |
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268 | terminx | 325 | PLAYER_WEAPONSWITCH, |
566 | terminx | 326 | PLAYER_TEAM, |
327 | PLAYER_MAX_PLAYER_HEALTH, |
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328 | PLAYER_MAX_SHIELD_AMOUNT, |
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1025 | terminx | 329 | PLAYER_MAX_AMMO_AMOUNT, |
1062 | terminx | 330 | PLAYER_LAST_QUICK_KICK, |
3100 | hendricks2 | 331 | PLAYER_AUTOSTEP, |
332 | PLAYER_AUTOSTEP_SBW, |
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1025 | terminx | 333 | PLAYER_END |
5 | Plagman | 334 | }; |
335 | |||
1143 | terminx | 336 | enum UserdefsLabel_t |
566 | terminx | 337 | { |
5 | Plagman | 338 | USERDEFS_GOD, |
339 | USERDEFS_WARP_ON, |
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340 | USERDEFS_CASHMAN, |
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341 | USERDEFS_EOG, |
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342 | USERDEFS_SHOWALLMAP, |
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343 | USERDEFS_SHOW_HELP, |
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344 | USERDEFS_SCROLLMODE, |
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345 | USERDEFS_CLIPPING, |
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346 | USERDEFS_USER_NAME, |
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347 | USERDEFS_RIDECULE, |
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348 | USERDEFS_SAVEGAME, |
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349 | USERDEFS_PWLOCKOUT, |
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350 | USERDEFS_RTSNAME, |
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351 | USERDEFS_OVERHEAD_ON, |
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352 | USERDEFS_LAST_OVERHEAD, |
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353 | USERDEFS_SHOWWEAPONS, |
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354 | USERDEFS_PAUSE_ON, |
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355 | USERDEFS_FROM_BONUS, |
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356 | USERDEFS_CAMERASPRITE, |
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357 | USERDEFS_LAST_CAMSPRITE, |
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358 | USERDEFS_LAST_LEVEL, |
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359 | USERDEFS_SECRETLEVEL, |
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360 | USERDEFS_CONST_VISIBILITY, |
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361 | USERDEFS_UW_FRAMERATE, |
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362 | USERDEFS_CAMERA_TIME, |
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363 | USERDEFS_FOLFVEL, |
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364 | USERDEFS_FOLAVEL, |
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365 | USERDEFS_FOLX, |
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366 | USERDEFS_FOLY, |
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367 | USERDEFS_FOLA, |
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368 | USERDEFS_RECCNT, |
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369 | USERDEFS_ENTERED_NAME, |
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370 | USERDEFS_SCREEN_TILTING, |
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371 | USERDEFS_SHADOWS, |
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372 | USERDEFS_FTA_ON, |
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373 | USERDEFS_EXECUTIONS, |
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374 | USERDEFS_AUTO_RUN, |
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375 | USERDEFS_COORDS, |
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376 | USERDEFS_TICKRATE, |
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377 | USERDEFS_M_COOP, |
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378 | USERDEFS_COOP, |
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379 | USERDEFS_SCREEN_SIZE, |
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380 | USERDEFS_LOCKOUT, |
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381 | USERDEFS_CROSSHAIR, |
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382 | USERDEFS_WCHOICE, |
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383 | USERDEFS_PLAYERAI, |
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384 | USERDEFS_RESPAWN_MONSTERS, |
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385 | USERDEFS_RESPAWN_ITEMS, |
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386 | USERDEFS_RESPAWN_INVENTORY, |
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387 | USERDEFS_RECSTAT, |
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388 | USERDEFS_MONSTERS_OFF, |
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389 | USERDEFS_BRIGHTNESS, |
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390 | USERDEFS_M_RESPAWN_ITEMS, |
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391 | USERDEFS_M_RESPAWN_MONSTERS, |
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392 | USERDEFS_M_RESPAWN_INVENTORY, |
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393 | USERDEFS_M_RECSTAT, |
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394 | USERDEFS_M_MONSTERS_OFF, |
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395 | USERDEFS_DETAIL, |
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396 | USERDEFS_M_FFIRE, |
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397 | USERDEFS_FFIRE, |
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398 | USERDEFS_M_PLAYER_SKILL, |
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399 | USERDEFS_M_LEVEL_NUMBER, |
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400 | USERDEFS_M_VOLUME_NUMBER, |
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401 | USERDEFS_MULTIMODE, |
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402 | USERDEFS_PLAYER_SKILL, |
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403 | USERDEFS_LEVEL_NUMBER, |
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404 | USERDEFS_VOLUME_NUMBER, |
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405 | USERDEFS_M_MARKER, |
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406 | USERDEFS_MARKER, |
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407 | USERDEFS_MOUSEFLIP, |
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408 | USERDEFS_STATUSBARSCALE, |
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409 | USERDEFS_DRAWWEAPON, |
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154 | terminx | 410 | USERDEFS_MOUSEAIMING, |
411 | USERDEFS_WEAPONSWITCH, |
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53 | terminx | 412 | USERDEFS_DEMOCAMS, |
89 | terminx | 413 | USERDEFS_COLOR, |
128 | terminx | 414 | USERDEFS_MSGDISPTIME, |
147 | terminx | 415 | USERDEFS_STATUSBARMODE, |
416 | USERDEFS_M_NOEXITS, |
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148 | terminx | 417 | USERDEFS_NOEXITS, |
150 | terminx | 418 | USERDEFS_AUTOVOTE, |
152 | terminx | 419 | USERDEFS_AUTOMSG, |
268 | terminx | 420 | USERDEFS_IDPLAYERS, |
507 | terminx | 421 | USERDEFS_TEAM, |
422 | USERDEFS_VIEWBOB, |
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529 | terminx | 423 | USERDEFS_WEAPONSWAY, |
424 | USERDEFS_ANGLEINTERPOLATION, |
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926 | terminx | 425 | USERDEFS_OBITUARIES, |
881 | terminx | 426 | USERDEFS_LEVELSTATS, |
934 | terminx | 427 | USERDEFS_CROSSHAIRSCALE, |
990 | terminx | 428 | USERDEFS_ALTHUD, |
1025 | terminx | 429 | USERDEFS_DISPLAY_BONUS_SCREEN, |
1082 | terminx | 430 | USERDEFS_SHOW_LEVEL_TEXT, |
1090 | terminx | 431 | USERDEFS_WEAPONSCALE, |
1095 | terminx | 432 | USERDEFS_TEXTSCALE, |
3071 | terminx | 433 | USERDEFS_RUNKEY_MODE, |
4945 | hendricks2 | 434 | USERDEFS_M_ORIGIN_X, |
435 | USERDEFS_M_ORIGIN_Y, |
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4968 | hendricks2 | 436 | USERDEFS_PLAYERBEST, |
4970 | hendricks2 | 437 | USERDEFS_MUSICTOGGLE, |
5043 | hendricks2 | 438 | USERDEFS_USEVOXELS, |
439 | USERDEFS_USEHIGHTILE, |
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440 | USERDEFS_USEMODELS, |
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1025 | terminx | 441 | USERDEFS_END |
5 | Plagman | 442 | }; |
443 | |||
1143 | terminx | 444 | enum SectorLabel_t |
566 | terminx | 445 | { |
5 | Plagman | 446 | SECTOR_WALLPTR, |
447 | SECTOR_WALLNUM, |
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448 | SECTOR_CEILINGZ, |
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449 | SECTOR_FLOORZ, |
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450 | SECTOR_CEILINGSTAT, |
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451 | SECTOR_FLOORSTAT, |
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452 | SECTOR_CEILINGPICNUM, |
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453 | SECTOR_CEILINGSLOPE, |
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454 | SECTOR_CEILINGSHADE, |
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455 | SECTOR_CEILINGPAL, |
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456 | SECTOR_CEILINGXPANNING, |
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457 | SECTOR_CEILINGYPANNING, |
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458 | SECTOR_FLOORPICNUM, |
||
459 | SECTOR_FLOORSLOPE, |
||
460 | SECTOR_FLOORSHADE, |
||
461 | SECTOR_FLOORPAL, |
||
462 | SECTOR_FLOORXPANNING, |
||
463 | SECTOR_FLOORYPANNING, |
||
464 | SECTOR_VISIBILITY, |
||
4416 | helixhorne | 465 | SECTOR_FOGPAL, |
5 | Plagman | 466 | SECTOR_LOTAG, |
467 | SECTOR_HITAG, |
||
1025 | terminx | 468 | SECTOR_EXTRA, |
1931 | helixhorne | 469 | SECTOR_CEILINGBUNCH, |
470 | SECTOR_FLOORBUNCH, |
||
3192 | terminx | 471 | SECTOR_ULOTAG, |
472 | SECTOR_UHITAG, |
||
1025 | terminx | 473 | SECTOR_END |
5 | Plagman | 474 | }; |
475 | |||
1143 | terminx | 476 | enum WallLabel_t |
566 | terminx | 477 | { |
5 | Plagman | 478 | WALL_X, |
479 | WALL_Y, |
||
480 | WALL_POINT2, |
||
481 | WALL_NEXTWALL, |
||
482 | WALL_NEXTSECTOR, |
||
483 | WALL_CSTAT, |
||
484 | WALL_PICNUM, |
||
485 | WALL_OVERPICNUM, |
||
486 | WALL_SHADE, |
||
487 | WALL_PAL, |
||
488 | WALL_XREPEAT, |
||
489 | WALL_YREPEAT, |
||
490 | WALL_XPANNING, |
||
491 | WALL_YPANNING, |
||
492 | WALL_LOTAG, |
||
493 | WALL_HITAG, |
||
1025 | terminx | 494 | WALL_EXTRA, |
3192 | terminx | 495 | WALL_ULOTAG, |
496 | WALL_UHITAG, |
||
1025 | terminx | 497 | WALL_END |
5 | Plagman | 498 | }; |
499 | |||
1143 | terminx | 500 | enum ActorLabel_t |
566 | terminx | 501 | { |
5 | Plagman | 502 | ACTOR_X, |
503 | ACTOR_Y, |
||
504 | ACTOR_Z, |
||
505 | ACTOR_CSTAT, |
||
506 | ACTOR_PICNUM, |
||
507 | ACTOR_SHADE, |
||
508 | ACTOR_PAL, |
||
509 | ACTOR_CLIPDIST, |
||
510 | ACTOR_DETAIL, |
||
511 | ACTOR_XREPEAT, |
||
512 | ACTOR_YREPEAT, |
||
513 | ACTOR_XOFFSET, |
||
514 | ACTOR_YOFFSET, |
||
515 | ACTOR_SECTNUM, |
||
516 | ACTOR_STATNUM, |
||
517 | ACTOR_ANG, |
||
518 | ACTOR_OWNER, |
||
519 | ACTOR_XVEL, |
||
520 | ACTOR_YVEL, |
||
521 | ACTOR_ZVEL, |
||
522 | ACTOR_LOTAG, |
||
523 | ACTOR_HITAG, |
||
524 | ACTOR_EXTRA, |
||
525 | ACTOR_HTCGG, |
||
526 | ACTOR_HTPICNUM, |
||
527 | ACTOR_HTANG, |
||
528 | ACTOR_HTEXTRA, |
||
529 | ACTOR_HTOWNER, |
||
530 | ACTOR_HTMOVFLAG, |
||
531 | ACTOR_HTTEMPANG, |
||
532 | ACTOR_HTACTORSTAYPUT, |
||
533 | ACTOR_HTDISPICNUM, |
||
534 | ACTOR_HTTIMETOSLEEP, |
||
535 | ACTOR_HTFLOORZ, |
||
536 | ACTOR_HTCEILINGZ, |
||
537 | ACTOR_HTLASTVX, |
||
538 | ACTOR_HTLASTVY, |
||
539 | ACTOR_HTBPOSX, |
||
540 | ACTOR_HTBPOSY, |
||
541 | ACTOR_HTBPOSZ, |
||
542 | ACTOR_HTG_T, |
||
543 | ACTOR_ANGOFF, |
||
544 | ACTOR_PITCH, |
||
545 | ACTOR_ROLL, |
||
546 | ACTOR_MDXOFF, |
||
547 | ACTOR_MDYOFF, |
||
558 | terminx | 548 | ACTOR_MDZOFF, |
590 | plagman | 549 | ACTOR_MDFLAGS, |
550 | ACTOR_XPANNING, |
||
853 | terminx | 551 | ACTOR_YPANNING, |
939 | terminx | 552 | ACTOR_HTFLAGS, |
1341 | terminx | 553 | ACTOR_ALPHA, |
3192 | terminx | 554 | ACTOR_ULOTAG, |
555 | ACTOR_UHITAG, |
||
4146 | helixhorne | 556 | ACTOR_ISVALID, |
1025 | terminx | 557 | ACTOR_END |
856 | terminx | 558 | }; |
559 | |||
1143 | terminx | 560 | enum InputLabel_t |
566 | terminx | 561 | { |
5 | Plagman | 562 | INPUT_AVEL, |
563 | INPUT_HORZ, |
||
564 | INPUT_FVEL, |
||
565 | INPUT_SVEL, |
||
566 | INPUT_BITS, |
||
1025 | terminx | 567 | INPUT_EXTBITS, |
568 | INPUT_END |
||
5 | Plagman | 569 | }; |
570 | |||
3463 | helixhorne | 571 | #endif |
2762 | helixhorne | 572 | // KEEPINSYNC lunatic/con_lang.lua |
1143 | terminx | 573 | enum ProjectileLabel_t |
566 | terminx | 574 | { |
2762 | helixhorne | 575 | PROJ_WORKSLIKE, // 0 |
5 | Plagman | 576 | PROJ_SPAWNS, |
577 | PROJ_SXREPEAT, |
||
578 | PROJ_SYREPEAT, |
||
579 | PROJ_SOUND, |
||
2762 | helixhorne | 580 | PROJ_ISOUND, // 5 |
5 | Plagman | 581 | PROJ_VEL, |
582 | PROJ_EXTRA, |
||
583 | PROJ_DECAL, |
||
584 | PROJ_TRAIL, |
||
2762 | helixhorne | 585 | PROJ_TXREPEAT, // 10 |
5 | Plagman | 586 | PROJ_TYREPEAT, |
587 | PROJ_TOFFSET, |
||
588 | PROJ_TNUM, |
||
589 | PROJ_DROP, |
||
2762 | helixhorne | 590 | PROJ_CSTAT, // 15 |
5 | Plagman | 591 | PROJ_CLIPDIST, |
592 | PROJ_SHADE, |
||
593 | PROJ_XREPEAT, |
||
594 | PROJ_YREPEAT, |
||
2762 | helixhorne | 595 | PROJ_PAL, // 20 |
5 | Plagman | 596 | PROJ_EXTRA_RAND, |
597 | PROJ_HITRADIUS, |
||
3053 | terminx | 598 | PROJ_MOVECNT, |
5 | Plagman | 599 | PROJ_OFFSET, |
2762 | helixhorne | 600 | PROJ_BOUNCES, // 25 |
5 | Plagman | 601 | PROJ_BSOUND, |
1315 | terminx | 602 | PROJ_RANGE, |
2762 | helixhorne | 603 | PROJ_FLASH_COLOR, |
3866 | helixhorne | 604 | PROJ_USERDATA, |
1025 | terminx | 605 | PROJ_END |
5 | Plagman | 606 | }; |
3463 | helixhorne | 607 | #if !defined LUNATIC |
5 | Plagman | 608 | |
1143 | terminx | 609 | enum ScriptKeywords_t |
566 | terminx | 610 | { |
5 | Plagman | 611 | CON_DEFINELEVELNAME, // 0 |
612 | CON_ACTOR, // 1 |
||
613 | CON_ADDAMMO, // 2 |
||
614 | CON_IFRND, // 3 |
||
615 | CON_ENDA, // 4 |
||
616 | CON_IFCANSEE, // 5 |
||
617 | CON_IFHITWEAPON, // 6 |
||
618 | CON_ACTION, // 7 |
||
619 | CON_IFPDISTL, // 8 |
||
620 | CON_IFPDISTG, // 9 |
||
621 | CON_ELSE, // 10 |
||
622 | CON_STRENGTH, // 11 |
||
623 | CON_BREAK, // 12 |
||
624 | CON_SHOOT, // 13 |
||
625 | CON_PALFROM, // 14 |
||
626 | CON_SOUND, // 15 |
||
627 | CON_FALL, // 16 |
||
628 | CON_STATE, // 17 |
||
629 | CON_ENDS, // 18 |
||
630 | CON_DEFINE, // 19 |
||
1203 | terminx | 631 | CON_RETURN, // 20 |
5 | Plagman | 632 | CON_IFAI, // 21 |
633 | CON_KILLIT, // 22 |
||
634 | CON_ADDWEAPON, // 23 |
||
635 | CON_AI, // 24 |
||
636 | CON_ADDPHEALTH, // 25 |
||
637 | CON_IFDEAD, // 26 |
||
638 | CON_IFSQUISHED, // 27 |
||
639 | CON_SIZETO, // 28 |
||
640 | CON_LEFTBRACE, // 29 |
||
641 | CON_RIGHTBRACE, // 30 |
||
642 | CON_SPAWN, // 31 |
||
643 | CON_MOVE, // 32 |
||
644 | CON_IFWASWEAPON, // 33 |
||
645 | CON_IFACTION, // 34 |
||
646 | CON_IFACTIONCOUNT, // 35 |
||
647 | CON_RESETACTIONCOUNT, // 36 |
||
648 | CON_DEBRIS, // 37 |
||
649 | CON_PSTOMP, // 38 |
||
650 | CON_BLOCKCOMMENT, // 39 deprecated |
||
651 | CON_CSTAT, // 40 |
||
652 | CON_IFMOVE, // 41 |
||
653 | CON_RESETPLAYER, // 42 |
||
654 | CON_IFONWATER, // 43 |
||
655 | CON_IFINWATER, // 44 |
||
656 | CON_IFCANSHOOTTARGET, // 45 |
||
657 | CON_IFCOUNT, // 46 |
||
658 | CON_RESETCOUNT, // 47 |
||
659 | CON_ADDINVENTORY, // 48 |
||
660 | CON_IFACTORNOTSTAYPUT, // 49 |
||
661 | CON_HITRADIUS, // 50 |
||
662 | CON_IFP, // 51 |
||
663 | CON_COUNT, // 52 |
||
664 | CON_IFACTOR, // 53 |
||
665 | CON_MUSIC, // 54 |
||
666 | CON_INCLUDE, // 55 |
||
667 | CON_IFSTRENGTH, // 56 |
||
668 | CON_DEFINESOUND, // 57 |
||
669 | CON_GUTS, // 58 |
||
670 | CON_IFSPAWNEDBY, // 59 |
||
671 | CON_GAMESTARTUP, // 60 |
||
672 | CON_WACKPLAYER, // 61 |
||
673 | CON_IFGAPZL, // 62 |
||
674 | CON_IFHITSPACE, // 63 |
||
675 | CON_IFOUTSIDE, // 64 |
||
676 | CON_IFMULTIPLAYER, // 65 |
||
677 | CON_OPERATE, // 66 |
||
678 | CON_IFINSPACE, // 67 |
||
679 | CON_DEBUG, // 68 |
||
680 | CON_ENDOFGAME, // 69 |
||
681 | CON_IFBULLETNEAR, // 70 |
||
682 | CON_IFRESPAWN, // 71 |
||
683 | CON_IFFLOORDISTL, // 72 |
||
684 | CON_IFCEILINGDISTL, // 73 |
||
685 | CON_SPRITEPAL, // 74 |
||
686 | CON_IFPINVENTORY, // 75 |
||
687 | CON_BETANAME, // 76 |
||
688 | CON_CACTOR, // 77 |
||
689 | CON_IFPHEALTHL, // 78 |
||
690 | CON_DEFINEQUOTE, // 79 |
||
691 | CON_QUOTE, // 80 |
||
692 | CON_IFINOUTERSPACE, // 81 |
||
693 | CON_IFNOTMOVING, // 82 |
||
694 | CON_RESPAWNHITAG, // 83 |
||
695 | CON_TIP, // 84 |
||
696 | CON_IFSPRITEPAL, // 85 |
||
697 | CON_MONEY, // 86 |
||
698 | CON_SOUNDONCE, // 87 |
||
699 | CON_ADDKILLS, // 88 |
||
700 | CON_STOPSOUND, // 89 |
||
701 | CON_IFAWAYFROMWALL, // 90 |
||
702 | CON_IFCANSEETARGET, // 91 |
||
703 | CON_GLOBALSOUND, // 92 |
||
704 | CON_LOTSOFGLASS, // 93 |
||
705 | CON_IFGOTWEAPONCE, // 94 |
||
706 | CON_GETLASTPAL, // 95 |
||
707 | CON_PKICK, // 96 |
||
708 | CON_MIKESND, // 97 |
||
709 | CON_USERACTOR, // 98 |
||
710 | CON_SIZEAT, // 99 |
||
711 | CON_ADDSTRENGTH, // 100 |
||
712 | CON_CSTATOR, // 101 |
||
713 | CON_MAIL, // 102 |
||
714 | CON_PAPER, // 103 |
||
715 | CON_TOSSWEAPON, // 104 |
||
716 | CON_SLEEPTIME, // 105 |
||
717 | CON_NULLOP, // 106 |
||
718 | CON_DEFINEVOLUMENAME, // 107 |
||
719 | CON_DEFINESKILLNAME, // 108 |
||
720 | CON_IFNOSOUNDS, // 109 |
||
721 | CON_CLIPDIST, // 110 |
||
722 | CON_IFANGDIFFL, // 111 |
||
723 | CON_GAMEVAR, // 112 |
||
724 | CON_IFVARL, // 113 |
||
725 | CON_IFVARG, // 114 |
||
726 | CON_SETVARVAR, // 115 |
||
727 | CON_SETVAR, // 116 |
||
728 | CON_ADDVARVAR, // 117 |
||
729 | CON_ADDVAR, // 118 |
||
730 | CON_IFVARVARL, // 119 |
||
731 | CON_IFVARVARG, // 120 |
||
732 | CON_ADDLOGVAR, // 121 |
||
733 | CON_ADDLOG, // 122 |
||
734 | CON_ONEVENT, // 123 |
||
735 | CON_ENDEVENT, // 124 |
||
736 | CON_IFVARE, // 125 |
||
737 | CON_IFVARVARE, // 126 |
||
738 | CON_SPGETLOTAG, // 127 |
||
739 | CON_SPGETHITAG, // 128 |
||
740 | CON_SECTGETLOTAG, // 129 |
||
741 | CON_SECTGETHITAG, // 130 |
||
742 | CON_IFSOUND, // 131 |
||
743 | CON_GETTEXTUREFLOOR, // 132 |
||
744 | CON_GETTEXTURECEILING, // 133 |
||
745 | CON_INITTIMER, // 134 |
||
746 | CON_STARTTRACK, // 135 |
||
747 | CON_RANDVAR, // 136 |
||
748 | CON_ENHANCED, // 137 |
||
749 | CON_GETANGLETOTARGET, // 138 |
||
750 | CON_GETACTORANGLE, // 139 |
||
751 | CON_SETACTORANGLE, // 140 |
||
752 | CON_MULVAR, // 141 |
||
753 | CON_MULVARVAR, // 142 |
||
754 | CON_DIVVAR, // 143 |
||
755 | CON_DIVVARVAR, // 144 |
||
756 | CON_MODVAR, // 145 |
||
757 | CON_MODVARVAR, // 146 |
||
758 | CON_ANDVAR, // 147 |
||
759 | CON_ANDVARVAR, // 148 |
||
760 | CON_ORVAR, // 149 |
||
761 | CON_ORVARVAR, // 150 |
||
762 | CON_GETPLAYERANGLE, // 151 |
||
763 | CON_SETPLAYERANGLE, // 152 |
||
764 | CON_LOCKPLAYER, // 153 |
||
765 | CON_SETSECTOR, // 154 |
||
766 | CON_GETSECTOR, // 155 |
||
767 | CON_SETACTOR, // 156 |
||
768 | CON_GETACTOR, // 157 |
||
769 | CON_SETWALL, // 158 |
||
770 | CON_GETWALL, // 159 |
||
771 | CON_FINDNEARACTOR, // 160 |
||
772 | CON_FINDNEARACTORVAR, // 161 |
||
773 | CON_SETACTORVAR, // 162 |
||
774 | CON_GETACTORVAR, // 163 |
||
775 | CON_ESPAWN, // 164 |
||
776 | CON_GETPLAYER, // 165 |
||
777 | CON_SETPLAYER, // 166 |
||
778 | CON_SQRT, // 167 |
||
779 | CON_EVENTLOADACTOR, // 168 |
||
780 | CON_ESPAWNVAR, // 169 |
||
781 | CON_GETUSERDEF, // 170 |
||
782 | CON_SETUSERDEF, // 171 |
||
783 | CON_SUBVARVAR, // 172 |
||
784 | CON_SUBVAR, // 173 |
||
785 | CON_IFVARN, // 174 |
||
786 | CON_IFVARVARN, // 175 |
||
787 | CON_IFVARAND, // 176 |
||
788 | CON_IFVARVARAND, // 177 |
||
789 | CON_MYOS, // 178 |
||
790 | CON_MYOSPAL, // 179 |
||
791 | CON_DISPLAYRAND, // 180 |
||
792 | CON_SIN, // 181 |
||
793 | CON_XORVARVAR, // 182 |
||
794 | CON_XORVAR, // 183 |
||
795 | CON_RANDVARVAR, // 184 |
||
796 | CON_MYOSX, // 185 |
||
797 | CON_MYOSPALX, // 186 |
||
798 | CON_GMAXAMMO, // 187 |
||
799 | CON_SMAXAMMO, // 188 |
||
800 | CON_STARTLEVEL, // 189 |
||
801 | CON_ESHOOT, // 190 |
||
802 | CON_QSPAWN, // 191 |
||
803 | CON_ROTATESPRITE, // 192 |
||
804 | CON_DEFINEPROJECTILE, // 193 |
||
805 | CON_SPRITESHADOW, // 194 |
||
806 | CON_COS, // 195 |
||
807 | CON_ESHOOTVAR, // 196 |
||
808 | CON_FINDNEARACTOR3D, // 197 |
||
809 | CON_FINDNEARACTOR3DVAR, // 198 |
||
810 | CON_FLASH, // 199 |
||
811 | CON_QSPAWNVAR, // 200 |
||
812 | CON_EQSPAWN, // 201 |
||
813 | CON_EQSPAWNVAR, // 202 |
||
814 | CON_MINITEXT, // 203 |
||
815 | CON_GAMETEXT, // 204 |
||
816 | CON_DIGITALNUMBER, // 205 |
||
817 | CON_ADDWEAPONVAR, // 206 |
||
818 | CON_SETPROJECTILE, // 207 |
||
819 | CON_ANGOFF, // 208 |
||
820 | CON_UPDATESECTOR, // 209 |
||
821 | CON_INSERTSPRITEQ, // 210 |
||
822 | CON_ANGOFFVAR, // 211 |
||
823 | CON_WHILEVARN, // 212 |
||
824 | CON_SWITCH, // 213 |
||
825 | CON_CASE, // 214 |
||
826 | CON_DEFAULT, // 215 |
||
827 | CON_ENDSWITCH, // 216 |
||
828 | CON_SHOOTVAR, // 217 |
||
829 | CON_SOUNDVAR, // 218 |
||
830 | CON_FINDPLAYER, // 219 |
||
831 | CON_FINDOTHERPLAYER, // 220 |
||
832 | CON_ACTIVATEBYSECTOR, // 221 |
||
833 | CON_OPERATESECTORS, // 222 |
||
834 | CON_OPERATERESPAWNS, // 223 |
||
835 | CON_OPERATEACTIVATORS, // 224 |
||
836 | CON_OPERATEMASTERSWITCHES, // 225 |
||
837 | CON_CHECKACTIVATORMOTION, // 226 |
||
838 | CON_ZSHOOT, // 227 |
||
839 | CON_DIST, // 228 |
||
840 | CON_LDIST, // 229 |
||
841 | CON_SHIFTVARL, // 230 |
||
842 | CON_SHIFTVARR, // 231 |
||
843 | CON_SPRITENVG, // 232 |
||
844 | CON_GETANGLE, // 233 |
||
845 | CON_WHILEVARVARN, // 234 |
||
846 | CON_HITSCAN, // 235 |
||
847 | CON_TIME, // 236 |
||
848 | CON_GETPLAYERVAR, // 237 |
||
849 | CON_SETPLAYERVAR, // 238 |
||
850 | CON_MULSCALE, // 239 |
||
851 | CON_SETASPECT, // 240 |
||
251 | terminx | 852 | CON_EZSHOOT, // 241 |
5 | Plagman | 853 | CON_SPRITENOSHADE, // 242 |
854 | CON_MOVESPRITE, // 243 |
||
855 | CON_CHECKAVAILWEAPON, // 244 |
||
856 | CON_SOUNDONCEVAR, // 245 |
||
857 | CON_UPDATESECTORZ, // 246 |
||
858 | CON_STOPALLSOUNDS, // 247 |
||
859 | CON_SSP, // 248 |
||
860 | CON_STOPSOUNDVAR, // 249 |
||
861 | CON_DISPLAYRANDVAR, // 250 |
||
862 | CON_DISPLAYRANDVARVAR, // 251 |
||
863 | CON_CHECKAVAILINVEN, // 252 |
||
864 | CON_GLOBALSOUNDVAR, // 253 |
||
865 | CON_GUNIQHUDID, // 254 |
||
866 | CON_GETPROJECTILE, // 255 |
||
867 | CON_GETTHISPROJECTILE, // 256 |
||
868 | CON_SETTHISPROJECTILE, // 257 |
||
869 | CON_DEFINECHEAT, // 258 |
||
870 | CON_CHEATKEYS, // 259 |
||
871 | CON_USERQUOTE, // 260 |
||
872 | CON_PRECACHE, // 261 |
||
121 | terminx | 873 | CON_DEFINEGAMEFUNCNAME, // 262 |
5 | Plagman | 874 | CON_REDEFINEQUOTE, // 263 |
290 | terminx | 875 | CON_QSPRINTF, // 264 |
5 | Plagman | 876 | CON_GETPNAME, // 265 |
877 | CON_QSTRCAT, // 266 |
||
878 | CON_QSTRCPY, // 267 |
||
879 | CON_SETSPRITE, // 268 |
||
880 | CON_ROTATEPOINT, // 269 |
||
881 | CON_DRAGPOINT, // 270 |
||
882 | CON_GETZRANGE, // 271 |
||
883 | CON_CHANGESPRITESTAT, // 272 |
||
884 | CON_GETCEILZOFSLOPE, // 273 |
||
885 | CON_GETFLORZOFSLOPE, // 274 |
||
886 | CON_NEARTAG, // 275 |
||
887 | CON_DEFINEGAMETYPE, // 276 |
||
888 | CON_CHANGESPRITESECT, // 277 |
||
889 | CON_SPRITEFLAGS, // 278 |
||
890 | CON_SAVEGAMEVAR, // 279 |
||
891 | CON_READGAMEVAR, // 280 |
||
892 | CON_FINDNEARSPRITE, // 281 |
||
893 | CON_FINDNEARSPRITEVAR, // 282 |
||
894 | CON_FINDNEARSPRITE3D, // 283 |
||
895 | CON_FINDNEARSPRITE3DVAR,// 284 |
||
896 | CON_DYNAMICREMAP, // 285 |
||
897 | CON_SETINPUT, // 286 |
||
898 | CON_GETINPUT, // 287 |
||
955 | hnt_ts | 899 | CON_SAVE, // 288 |
97 | terminx | 900 | CON_CANSEE, // 289 |
106 | terminx | 901 | CON_CANSEESPR, // 290 |
169 | terminx | 902 | CON_FINDNEARACTORZ, // 291 |
903 | CON_FINDNEARACTORZVAR, // 292 |
||
904 | CON_FINDNEARSPRITEZ, // 293 |
||
905 | CON_FINDNEARSPRITEZVAR, // 294 |
||
955 | hnt_ts | 906 | CON_ZSHOOTVAR, // 295 |
907 | CON_EZSHOOTVAR, // 296 |
||
908 | CON_GETCURRADDRESS, // 297 |
||
909 | CON_JUMP, // 298 |
||
910 | CON_QSTRLEN, // 299 |
||
329 | terminx | 911 | CON_GETINCANGLE, // 300 |
444 | terminx | 912 | CON_QUAKE, // 301 |
484 | terminx | 913 | CON_SHOWVIEW, // 302 |
558 | terminx | 914 | CON_HEADSPRITESTAT, // 303 |
915 | CON_PREVSPRITESTAT, // 304 |
||
916 | CON_NEXTSPRITESTAT, // 305 |
||
917 | CON_HEADSPRITESECT, // 306 |
||
918 | CON_PREVSPRITESECT, // 307 |
||
919 | CON_NEXTSPRITESECT, // 308 |
||
587 | terminx | 920 | CON_GETKEYNAME, // 309 |
921 | CON_QSUBSTR, // 310 |
||
922 | CON_GAMETEXTZ, // 311 |
||
923 | CON_DIGITALNUMBERZ, // 312 |
||
924 | CON_SPRITENOPAL, // 313 |
||
617 | terminx | 925 | CON_HITRADIUSVAR, // 314 |
642 | terminx | 926 | CON_ROTATESPRITE16, // 315 |
676 | terminx | 927 | CON_GAMEARRAY, // 316 |
928 | CON_SETARRAY, // 317 |
||
693 | terminx | 929 | CON_RESIZEARRAY, // 318 |
930 | CON_WRITEARRAYTOFILE, // 319 |
||
931 | CON_READARRAYFROMFILE, // 320 |
||
955 | hnt_ts | 932 | CON_STARTTRACKVAR, // 321 |
933 | CON_QGETSYSSTR, // 322 |
||
934 | CON_GETTICKS, // 323 |
||
856 | terminx | 935 | CON_GETTSPR, // 324 |
936 | CON_SETTSPR, // 325 |
||
859 | terminx | 937 | CON_SAVEMAPSTATE, // 326 |
938 | CON_LOADMAPSTATE, // 327 |
||
939 | CON_CLEARMAPSTATE, // 328 |
||
874 | terminx | 940 | CON_SCRIPTSIZE, // 329 |
987 | terminx | 941 | CON_SETGAMENAME, // 330 |
903 | hnt_ts | 942 | CON_CMENU, // 331 |
958 | hnt_ts | 943 | CON_GETTIMEDATE, // 332 |
964 | hnt_ts | 944 | CON_ACTIVATECHEAT, // 333 |
980 | hnt_ts | 945 | CON_SETGAMEPALETTE, // 334 |
984 | terminx | 946 | CON_SETDEFNAME, // 335 |
986 | terminx | 947 | CON_SETCFGNAME, // 336 |
1060 | hnt_ts | 948 | CON_IFVAROR, // 337 |
949 | CON_IFVARVAROR, // 338 |
||
950 | CON_IFVARXOR, // 339 |
||
951 | CON_IFVARVARXOR, // 340 |
||
952 | CON_IFVAREITHER, // 341 |
||
953 | CON_IFVARVAREITHER, // 342 |
||
1068 | terminx | 954 | CON_GETARRAYSIZE, // 343 |
955 | CON_SAVENN, // 344 |
||
1228 | terminx | 956 | CON_COPY, // 345 |
1436 | terminx | 957 | CON_INV, // 346 |
1457 | terminx | 958 | CON_SECTOROFWALL, // 347 |
959 | CON_QSTRNCAT, // 348 |
||
1461 | terminx | 960 | CON_IFACTORSOUND, // 349 |
961 | CON_STOPACTORSOUND, // 350 |
||
1673 | terminx | 962 | CON_IFCLIENT, // 351 |
963 | CON_IFSERVER, // 352 |
||
1708 | helixhorne | 964 | CON_SECTSETINTERPOLATION, // 353 |
965 | CON_SECTCLEARINTERPOLATION, // 354 |
||
1909 | terminx | 966 | CON_CLIPMOVE, // 355 |
967 | CON_LINEINTERSECT, // 356 |
||
968 | CON_RAYINTERSECT, // 357 |
||
969 | CON_CALCHYPOTENUSE, // 358 |
||
970 | CON_CLIPMOVENOSLIDE, // 359 |
||
971 | CON_INCLUDEDEFAULT, // 360 |
||
2419 | hendricks2 | 972 | CON_SETACTORSOUNDPITCH, // 361 |
973 | CON_ECHO, // 362 |
||
2573 | helixhorne | 974 | CON_SHOWVIEWUNBIASED, // 363 |
3610 | hendricks2 | 975 | CON_ROTATESPRITEA, // 364 |
3803 | terminx | 976 | CON_SHADETO, // 365 |
977 | CON_ENDOFLEVEL, // 366 |
||
978 | CON_IFPLAYERSL, // 367 |
||
979 | CON_ACTIVATE, // 368 |
||
3833 | hendricks2 | 980 | CON_QSTRDIM, // 369 |
981 | CON_SCREENTEXT, // 370 |
||
3834 | hendricks2 | 982 | CON_DYNAMICSOUNDREMAP, // 371 |
3912 | helixhorne | 983 | CON_SCREENSOUND, // 372 |
4928 | hendricks2 | 984 | CON_GETMUSICPOSITION, // 373 |
985 | CON_SETMUSICPOSITION, // 374 |
||
4977 | hendricks2 | 986 | CON_UNDEFINEVOLUME, // 375 |
987 | CON_UNDEFINESKILL, // 376 |
||
988 | CON_UNDEFINELEVEL, // 377 |
||
5031 | hendricks2 | 989 | CON_STARTCUTSCENE, // 378 |
4987 | terminx | 990 | CON_IFCUTSCENE, // 379 |
5033 | hendricks2 | 991 | CON_DEFINEVOLUMEFLAGS, // 380 |
5039 | hendricks2 | 992 | CON_RESETPLAYERFLAGS, // 381 |
1025 | terminx | 993 | CON_END |
5 | Plagman | 994 | }; |
3945 | helixhorne | 995 | // KEEPINSYNC with the keyword list in lunatic/con_lang.lua |
1188 | terminx | 996 | #endif |
4766 | hendricks2 | 997 | |
998 | #ifdef __cplusplus |
||
999 | } |
||
1000 | #endif |
||
1001 | |||
4747 | terminx | 1002 | #endif // gamedef_h_ |