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4 h266 1
// Evil Ninja (4096) by Papou008
5 h266 2
model "highres/sprites/monsters/4096_evilninja2.md3" {
4 h266 3
   scale 3 shade 0
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   skin { pal 0 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" }
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   skin { pal 16 file "lowres/sprites/monsters/4096_evilninja_brown.jpg" }
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   skin { pal 17 file "lowres/sprites/monsters/4096_evilninja_gray.jpg" }
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   skin { pal 18 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" }
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   skin { pal 19 file "lowres/sprites/monsters/4096_evilninja_red.jpg" }
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   skin { pal 20 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" }
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   skin { pal 21 file "lowres/sprites/monsters/4096_evilninja_green.jpg" }
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   skin { pal 22 file "lowres/sprites/monsters/4096_evilninja_green.jpg" }
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   skin { pal 23 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" }
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   skin { pal 24 file "lowres/sprites/monsters/4096_evilninja_orange.jpg" }
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   skin { pal 32 file "lowres/sprites/monsters/4096_evilninja_night.jpg" }
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   anim { frame0 "walk1" frame1 "walk2" fps 12 flags 0 } // Walk
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   frame { name "walk1" tile0 4096 tile1 4115 }
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   anim { frame0 "shoot1" frame1 "shoot2" fps 5 flags 0 } // Shoot
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   frame { name "shoot1" tile0 4116 tile1 4121 }
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   anim { frame0 "swim1" frame1 "swim2" fps 12 flags 0 } // Swim
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   frame { name "swim1" tile0 4122 tile1 4141 }
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   anim { frame0 "jump1" frame1 "jump2" fps 4 flags 0 } // Jump
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   frame { name "jump1" tile0 4142 tile1 4161 }
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   anim { frame0 "couch1" frame1 "couch2" fps 19 flags 0 } // Crouch
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   frame { name "couch1" tile0 4162 tile1 4181 }
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   anim { frame0 "climb1" frame1 "climb2" fps 12 flags 0 } // Climb
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   frame { name "climb1" tile0 4182 tile1 4201 }
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   anim { frame0 "shuriken1" frame1 "shuriken3" fps 8 flags 0 } // Shuriken
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   frame { name "shuriken1" tile0 4202 tile1 4210 }
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   anim { frame0 "sucide1" frame1 "sucide2" fps 2 flags 1 } // Weapon in mouth
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   frame { name "sucide1" tile0 4211 tile1 4212 }
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   anim { frame0 "sucide2" frame1 "death1" fps 12 flags 1 } // Suicide
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   frame { name "sucide2" tile0 4213 tile1 4218 }
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   anim { frame0 "die1" frame1 "death2" fps 12 flags 1 } // Die
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   frame { name "die1" tile0 4219 tile1 4226 }
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   frame { name "drowing" tile 4223 }
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}
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// Coolie(1400) and Ghost(4277) by Hellbound(Coolie skin by Cage)
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model "highres/sprites/monsters/1400_coolie.md3" {
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  scale 9.4
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  skin { pal 0 file "lowres/sprites/monsters/1400_coolie.png" }
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  anim { frame0 "FRAME3" frame1 "FRAME22" fps 20 flag 0 }
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  frame { name "FRAME3" tile0 1400 tile1 1419 }
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  anim { frame0 "FRAME25" frame1 "FRAME44" fps 30 flag 0 }
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  frame { name "FRAME25" tile0 1420 tile1 1439 }
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  frame { name "FRAME46" tile 4260 }
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}
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5 h266 60
model "highres/sprites/monsters/4261_coolie_dying.md3" {
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  scale 9.4
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  skin { pal 0 surface 0 file "lowres/sprites/monsters/1400_coolie.png" }
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  skin { pal 0 surface 1 file "lowres/sprites/monsters/4277_ghost.png" }
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  skin { pal 0 surface 2 file "lowres/sprites/monsters/1400_coolie.png" }
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  skin { pal 0 surface 3 file "lowres/sprites/monsters/1440_coolie_dead.png" }
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  anim { frame0 "FRAME1" frame1 "FRAME35" fps 22 flag 0 }
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  frame { name "FRAME1" tile0 4261 tile1 4266 }
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  frame { name "FRAME35" tile 4267 }
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  anim { frame0 "FRAME39" frame1 "FRAME85" fps 28 flag 0 }
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  frame { name "FRAME39" tile0 4268 tile1 4276 }
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}
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5 h266 73
model "highres/sprites/monsters/1440_coolie_dead.md3" {
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  scale 9.4
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  skin { pal 0 file "lowres/sprites/monsters/1440_coolie_dead.png" }
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  frame { name "FRAME1" tile 1440 }
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}
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5 h266 79
model "highres/sprites/monsters/4277_ghost.md3" {
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   scale 9.4
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   skin { pal 0 surface 0 file "lowres/sprites/monsters/1400_coolie.png" }
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   skin { pal 0 surface 1 file "lowres/sprites/monsters/4277_ghost.png" }
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   skin { pal 0 surface 2 file "lowres/sprites/monsters/1400_coolie.png" }
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   anim { frame0 "FRAME1" frame1 "FRAME10" fps 10 flag 0 }
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   anim { frame0 "FRAME15" frame1 "FRAME25" fps 20 flag 0 }
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   anim { frame0 "FRAME31" frame1 "FRAME52" fps 28 flag 0 }
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   frame { name "FRAME1" tile0 4277 tile1 4296 }
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   frame { name "FRAME15" tile0 4297 tile1 4305 }
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   frame { name "FRAME31" tile0 4306 tile1 4311 }
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   frame { name "FRAME52" tile 4312 }
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}