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Rev Author Line No. Line
4 h266 1
// Coin (2530)
5 h266 2
model "highres/sprites/props/2530_coin.md3"
4 h266 3
{
4
   scale 1.5
5 h266 5
   skin { pal 0 file "highres/sprites/props/2530_coin.png" }
4 h266 6
   frame { name "FRAME1" tile 2530 }
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}
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// Axes (5060) by nicram_kl
5 h266 10
model "highres/sprites/props/5060_axes.md3"
4 h266 11
{
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   scale 1.0
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   skin { pal 0 file "lowres/sprites/props/5060_axes.jpg" }
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   frame { name "idle" tile 5060 }
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}
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// Punchstick (5062) by Esslan
5 h266 18
model "highres/sprites/props/5062_punchstick.md3"
4 h266 19
{
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   scale 1.6
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   skin { pal 0 file "lowres/sprites/props/5062_punchstick.png" }
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   frame { name "idle" tile 5062 }
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}
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5 h266 25
// Gas tanks (0647,0648) by Papou008
26
model "highres/sprites/props/0647_gas tank1.md3" {
4 h266 27
   scale 1.0
5 h266 28
   skin { pal 0 file "lowres/sprites/props/0647-0648_gas tank.png" }
4 h266 29
   frame { name "idle" tile 0647 }
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}
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5 h266 32
model "highres/sprites/props/0648_gas tank2.md3" {
4 h266 33
   scale 1.0
5 h266 34
   skin { pal 0 file "lowres/sprites/props/0647-0648_gas tank.png" }
4 h266 35
   frame { name "idle" tile 0648 }
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}
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// Dustbin (2540) by Papou008
5 h266 39
model "highres/sprites/props/2540_dustbin.md3" {
4 h266 40
   scale 1.0 shade 0
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   skin { pal 0 file "lowres/sprites/props/2540_dustbin.png" }
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   frame { name "idle" tile 2540 }
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   frame { name "active1" tile 2541 }
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   frame { name "active2" tile 2542 }
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   frame { name "active3" tile 2543 }
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   frame { name "active4" tile 2544 }
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   frame { name "active5" tile 2545 }
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   frame { name "active6" tile 2546 }
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}
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// Suitcase (2682) by Papou008
5 h266 52
model "highres/sprites/props/2682_suitcase.md3" {
4 h266 53
   scale 1.0 shade 0
5 h266 54
   skin { pal 0 file "highres/sprites/props/2682_suitcase_blue.png" }
55
   skin { pal 17 file "highres/sprites/props/2682_suitcase_gray.png" }
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   skin { pal 18 file "highres/sprites/props/2682_suitcase_red.png" }
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   skin { pal 20 file "highres/sprites/props/2682_suitcase_yellow.png" }
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   skin { pal 21 file "highres/sprites/props/2682_suitcase_green.png" }
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   skin { pal 24 file "highres/sprites/props/2682_suitcase_yellow.png" }
4 h266 60
   frame { name "idle" tile 2682 }
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}
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// Padlock (5043) by Papou008
5 h266 64
model "highres/sprites/props/5043_padlock.md3" {
4 h266 65
   scale 1.0
5 h266 66
   skin { pal 0 file "highres/sprites/props/5043_padlock.png" }
4 h266 67
   frame { name "idle" tile 5043 }
68
}
69
 
70
// Barrel (658) by Papou008
5 h266 71
model "highres/sprites/props/0658_barrel.md3" {
4 h266 72
   scale 1.0 shade 0
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   skin { pal 0 file "lowres/sprites/props/0658_barrel_blue.png" }
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   skin { pal 16 file "lowres/sprites/props/0658_barrel_brown.png" }
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   skin { pal 17 file "lowres/sprites/props/0658_barrel_gray.png" }
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   skin { pal 18 file "lowres/sprites/props/0658_barrel_red.png" }
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   skin { pal 20 file "lowres/sprites/props/0658_barrel_yellow.png" }
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   skin { pal 21 file "lowres/sprites/props/0658_barrel_green.png" }
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   skin { pal 24 file "lowres/sprites/props/0658_barrel_orange.png" }
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   frame { name "idle" tile 0658 }
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}
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// Spanners (663,664) by Papou008
5 h266 84
model "highres/sprites/props/0663_spanners.md3" {
4 h266 85
   scale 1.0
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   skin { pal 0 file "lowres/sprites/props/0663-0664_spanner.png" }
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   frame { name "idle" tile 0663 }
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}
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5 h266 90
model "highres/sprites/props/0664_spanner.md3" {
4 h266 91
   scale 1.0
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   skin { pal 0 file "lowres/sprites/props/0663-0664_spanner.png" }
93
   frame { name "idle" tile 0664 }
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}
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96
 
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// Dustbin (0689) by Papou008
5 h266 98
model "highres/sprites/props/0689_dustbin.md3" {
4 h266 99
   scale 1.0
100
   skin { pal 0 file "lowres/sprites/props/0689_dustbin.png" }
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   frame { name "idle" tile 0689 }
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}
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104
// Samurai helmet (0366) by Papou008
5 h266 105
model "highres/sprites/props/0366_samurai_helmet.md3" {
4 h266 106
   scale 1.0
107
   skin { pal 0 file "lowres/sprites/props/0366_samurai_helmet.png" }
108
   frame { name "idle" tile 0366 }
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}
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111
// Old bootle (0475) by Papou008
5 h266 112
model "highres/sprites/props/0475_old bottle.md3" {
4 h266 113
   scale 1.0
114
   skin { pal 0 file "lowres/sprites/props/0475_old bottle.png" }
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   frame { name "idle" tile 0475 }
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}
117
 
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// Toilet Paper (0496) by Papou008
5 h266 119
model "highres/sprites/props/0496_toilet paper.md3" {
4 h266 120
   scale 1.0
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   skin { pal 0 file "lowres/sprites/props/0496_toilet paper.png" }
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   frame { name "idle" tile 0496 }
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}
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// Lamp (504) by Papou008
5 h266 126
model "highres/sprites/props/0504_lamp.md3" {
4 h266 127
   scale 1.0
5 h266 128
   skin { pal 0 file "highres/sprites/props/0504_lamp.png" }
4 h266 129
   frame { name "idle" tile 0504 }
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}
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// Cup (509) by Papou008
5 h266 133
model "highres/sprites/props/0509_cup.md3" {
4 h266 134
   scale 1.0
135
   skin { pal 0 file "lowres/sprites/props/0509_cup.png" }
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   frame { name "idle" tile 0509 }
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}
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// Bowl (510) by Papou008
5 h266 140
model "highres/sprites/props/0510_bowl.md3" {
4 h266 141
   scale 1.0
142
   skin { pal 0 file "lowres/sprites/props/0510_bowl.png" }
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   frame { name "idle" tile 0510 }
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}
145
 
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// Pot (511) by Papou008
5 h266 147
model "highres/sprites/props/0511_pot.md3" {
4 h266 148
   scale 1.0
5 h266 149
   skin { pal 0 file "highres/sprites/props/0511_pot.png" }
4 h266 150
   frame { name "idle" tile 0511 }
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}
152
 
153
// Wall Clock (3448) Model from Duke Hrp, skin modified by Warhammer
5 h266 154
model "highres/sprites/props/3448_clock.md2" {
4 h266 155
   scale 2.0
5 h266 156
   skin { pal 0 file "highres/sprites/props/3448_clock.png" }
4 h266 157
   frame { name "idle" tile 3448 }
5 h266 158
   skin { pal 0 file "highres/sprites/props/3451_clockbroken.png" }
4 h266 159
   frame { name "idle" tile 3451 }
160
}
161
 
162
 
163
// Arrowhead (0361) by Selbstmord
5 h266 164
model "highres/sprites/props/0361_arrowhead.md3" {
4 h266 165
   scale 1.0
166
   skin { pal 0 file "lowres/sprites/props/0361_arrowhead.png" }
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   frame { name "idle" tile 0361 }
168
}
169
 
170
// Sabre (5061) by Esslan
5 h266 171
model "highres/sprites/props/5061_sword.md3" {
4 h266 172
   scale 1.2
173
   skin { pal 0 file "lowres/sprites/props/5061_sword.png" }
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   frame { name "idle" tile 5061 }
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}
176
 
177
// Blades by Deth
5 h266 178
texture 0269 { pal 0  { file "highres/sprites/props/0269.png" } }
179
texture 0362 { pal 0  { file "highres/sprites/props/0362.png" } }
4 h266 180
 
181
// Barrels (0693,0712,0713) model + skins by Besli
182
 
5 h266 183
model "highres/sprites/props/0693_barrel.md3" {
4 h266 184
   scale 8.3
185
   skin { pal 0 file "lowres/sprites/props/0693_barrel.png" }
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   frame { name "FRAME1" tile 0693 }
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   skin { pal 0 file "lowres/sprites/props/0712_barrel.png" }
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   frame { name "FRAME1" tile 0712 }
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   skin { pal 0 file "lowres/sprites/props/0713_barrel.png" }
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   frame { name "FRAME1" tile 0713 }
191
}
192
 
193
// Feces (5050) from Duke Hrp
5 h266 194
model "highres/sprites/props/5050_feces.md2" {
4 h266 195
   scale 1 shade 0
5 h266 196
   skin { pal 0 file "highres/sprites/props/5050_feces.png" }
4 h266 197
   frame { name "frame02" tile 5050 }
198
}
199
 
200
 
5 h266 201
texture 0480 { pal 0  { file "highres/sprites/props/0480.png" } }
4 h266 202
 
5 h266 203
texture 0500 { pal 0  { file "highres/sprites/props/0500.png" } }
204
texture 0501 { pal 0  { file "highres/sprites/props/0501.png" } }
4 h266 205
 
5 h266 206
texture 0503 { pal 0  { file "highres/sprites/props/0503.png" } }