56,7 → 56,7 |
model "highres/sprites/characters/1294_podbabe.md3" { |
scale 9.3 shade 2 |
skin { pal 0 surface 0 file "highres/sprites/characters/1294_skin.png" } |
glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" } |
glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" } |
skin { pal 0 surface 1 file "highres/sprites/characters/slime.png" } |
skin { pal 0 surface 2 file "highres/sprites/characters/1294_hair.png" } |
anim { frame0 "FRAME1" frame1 "FRAME31" fps 4 flags 0 } |
125,7 → 125,7 |
model "highres/sprites/characters/1323_paledbabe.md3" { |
scale 9.3 shade 2 |
skin { pal 0 surface 0 file "highres/sprites/characters/1323_skin.png" } |
glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" } |
glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" } |
skin { pal 0 surface 1 file "highres/sprites/characters/1323_hair.png" } |
skin { pal 0 surface 2 file "highres/sprites/characters/1323_slime.png" } |
anim { frame0 "FRAME1" frame1 "FRAME15" fps 2 flags 0 } |
136,7 → 136,7 |
model "highres/sprites/characters/1324_pale.md3" { |
scale 9.3 shade 2 |
skin { pal 0 file "highres/sprites/characters/slime_blood.png" } |
glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" } |
glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" } |
frame { name "FRAME1" tile 1324 } |
} |
|
152,7 → 152,7 |
model "highres/sprites/characters/1334_crouchbabe.md3" { |
scale 10.8 shade 2 zadd 5 |
skin { pal 0 surface 0 file "highres/sprites/characters/1334_skin.png" } |
glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" } |
glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" } |
skin { pal 0 surface 1 file "highres/sprites/characters/slime.png" } |
skin { pal 0 surface 2 file "highres/sprites/characters/1334_hair.png" } |
anim { frame0 "FRAME1" frame1 "FRAME25" fps 4 flags 0 } |
163,7 → 163,7 |
model "highres/sprites/characters/1335_podest.md3" { |
scale 9.3 shade 2 zadd -2 |
skin { pal 0 file "highres/sprites/characters/slime_blood.png" } |
glow { surface 0 file "highres/sprites/characters/0603_skin_g.png" } |
glow { surface 0 file "highres/sprites/characters/babe_skin_g.png" } |
frame { name "FRAME1" tile 1335 } |
} |
|
307,8 → 307,6 |
|
|
|
// Duke3D HRP Characters Definitions |
|
// DUKE |
|
// Automap Duke (1400) |
415,7 → 413,6 |
|
|
|
|
// OTHER |
|
// Rat (1267) |