46,10 → 46,10 |
// Trooper (1680) |
model "highres/sprites/monsters/1680_trooper.md3" { |
scale 9 shade 6 |
skin { pal 0 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color.png" } |
skin { pal 0 surface 0 file "highres/sprites/monsters/1680_trooper_skin_d.png" } |
specular { file "highres/sprites/monsters/1680_trooper_skin_s.png" surf 0 } |
normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 } |
skin { pal 0 surface 1 file "highres/sprites/monsters/1680_trooper_gear_0.png" } |
skin { pal 0 surface 1 file "highres/sprites/monsters/1680_trooper_gear_d.png" } |
normal { file "highres/sprites/monsters/1680_trooper_gear_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 1 } |
specular { file "highres/sprites/monsters/1680_trooper_gear_s.png" surf 1 } |
glow { file "highres/sprites/monsters/1680_trooper_g.png" } |
246,9 → 246,9 |
frame { name "fire0" tile0 2190 tile1 2197 smoothduration 0.1 } |
|
skin { pal 0 file "highres/sprites/monsters/2120_enforcer_dead.png" } |
skin { pal 17 file "highres/sprites/monsters/2120_enforcer_17_20_dead.png" } |
skin { pal 19 file "highres/sprites/monsters/2120_enforcer_19_dead.png" } |
skin { pal 20 file "highres/sprites/monsters/2120_enforcer_17_20_dead.png" } |
skin { pal 17 file "highres/sprites/monsters/2120_enforcer_dead_17_20.png" } |
skin { pal 19 file "highres/sprites/monsters/2120_enforcer_dead_19.png" } |
skin { pal 20 file "highres/sprites/monsters/2120_enforcer_dead_17_20.png" } |
anim { frame0 "death0" frame1 "death1" fps 15 flags 1 } |
frame { name "death0" tile0 2180 tile1 2185 smoothduration 0.1 } |
} |