319,10 → 319,10 |
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// Cycloid Emperor (2710) |
model "highres/sprites/monsters/2710_cycloid.md3" { |
model "highres/sprites/monsters_polymost/2710_cycloid.md3" { |
scale 1.03 shade 3 |
skin { pal 0 file "highres/sprites/monsters/2710_cycloid.png" } |
glow { file "highres/sprites/monsters/2710_cycloid_g.png" } |
skin { pal 0 file "highres/sprites/monsters_polymost/2710_cycloid.png" } |
glow { file "highres/sprites/monsters_polymost/2710_cycloid_g.png" } |
// ABOSS2WALK |
anim { frame0 "FRAME2" frame1 "FRAME30" fps 25 flags 0 } |
frame { name "FRAME2" tile0 2710 tile1 2729 smoothduration 0.2 } |
330,11 → 330,11 |
anim { frame0 "FRAME35" frame1 "FRAME45" fps 15 flags 0 } |
frame { name "FRAME35" tile0 2730 tile1 2739 smoothduration 0.2 } |
// ABOSS2PSYCHBLAST |
skin { pal 0 file "highres/sprites/monsters/2710_cycloidlight.png" } |
skin { pal 0 file "highres/sprites/monsters_polymost/2710_cycloidlight.png" } |
anim { frame0 "FRAME50" frame1 "FRAME65" fps 5 flags 0 } |
frame { name "FRAME50" tile0 2740 tile1 2749 smoothduration 0.2 } |
// ABOSS2DONTHURTME |
skin { pal 0 file "highres/sprites/monsters/2710_cycloidpain.png" } |
skin { pal 0 file "highres/sprites/monsters_polymost/2710_cycloidpain.png" } |
anim { frame0 "FRAME70" frame1 "FRAME80" fps 5 flags 0 } |
frame { name "FRAME70" tile0 2750 tile1 2750 smoothduration 0.2 } |
// ABOSS2SNUFF |